- Gil Kalai:
Polytope Skeletons and Paths. Handbook of Discrete and Computational Geometry, 2nd Ed. 2004: 455-476 - Lutz Kettner, Stefan Näher:
Two computational geometry libraries: LEDA and CGAL. Handbook of Discrete and Computational Geometry, 2nd Ed. 2004: 1435-1463 - Marc J. van Kreveld:
Geographic information systems. Handbook of Discrete and Computational Geometry, 2nd Ed. 2004: 1293-1314 - Carl W. Lee:
Subdivisions and Triangulationsof Polytopes. Handbook of Discrete and Computational Geometry, 2nd Ed. 2004: 383-406 - Dinesh Manocha, Ming C. Lin:
Collision and Proximity Queries. Handbook of Discrete and Computational Geometry, 2nd Ed. 2004: 787-807 - Bhubaneswar Mishra:
Computational Real Algebraic Geometry. Handbook of Discrete and Computational Geometry, 2nd Ed. 2004: 743-764 - Joseph S. B. Mitchell:
Shortest Paths and Networks. Handbook of Discrete and Computational Geometry, 2nd Ed. 2004: 607-641 - David M. Mount:
Geometric Intersection. Handbook of Discrete and Computational Geometry, 2nd Ed. 2004: 857-876 - Joseph O'Rourke:
Visibility. Handbook of Discrete and Computational Geometry, 2nd Ed. 2004: 643-663 - Joseph O'Rourke, Subhash Suri:
Polygons. Handbook of Discrete and Computational Geometry, 2nd Ed. 2004: 583-606 - Joseph O'Rourke, Godfried T. Toussaint:
Pattern recognition. Handbook of Discrete and Computational Geometry, 2nd Ed. 2004: 1135-1162 - János Pach:
Finite Point Configurations. Handbook of Discrete and Computational Geometry, 2nd Ed. 2004: 3-24 - János Pach:
Geometric Graph Theory. Handbook of Discrete and Computational Geometry, 2nd Ed. 2004: 219-238 - Marco Pellegrini:
Ray Shooting and Lines in Space. Handbook of Discrete and Computational Geometry, 2nd Ed. 2004: 839-856 - Jürgen Richter-Gebert, Günter M. Ziegler:
Oriented Matroids. Handbook of Discrete and Computational Geometry, 2nd Ed. 2004: 129-151 - Jarek Rossignac:
Surface simplification and 3D geometry compression. Handbook of Discrete and Computational Geometry, 2nd Ed. 2004: 1209-1240 - Peter J. Rousseeuw, Anja Struyf:
Computation of robust statistics. Handbook of Discrete and Computational Geometry, 2nd Ed. 2004: 1279-1292 - Jeffrey S. Salowe:
Parametric search. Handbook of Discrete and Computational Geometry, 2nd Ed. 2004: 969-982 - Doris Schattschneider, Marjorie Senechal:
Tilings. Handbook of Discrete and Computational Geometry, 2nd Ed. 2004: 53-72 - Rolf Schneider:
Discrete Aspects of Stochastic Geometry. Handbook of Discrete and Computational Geometry, 2nd Ed. 2004: 255-278 - Egon Schulte:
Symmetry of Polytopes and Polyhedra. Handbook of Discrete and Computational Geometry, 2nd Ed. 2004: 431-454 - Egon Schulte, Ulrich Brehm:
Polyhedral Maps. Handbook of Discrete and Computational Geometry, 2nd Ed. 2004: 477-491 - Raimund Seidel:
Convex Hull Computations. Handbook of Discrete and Computational Geometry, 2nd Ed. 2004: 495-512 - Marjorie Senechal:
Crystals and quasicrystals. Handbook of Discrete and Computational Geometry, 2nd Ed. 2004: 1377-1393 - Micha Sharir:
Algorithmic motion planning. Handbook of Discrete and Computational Geometry, 2nd Ed. 2004: 1037-1064 - Steven Skiena:
Geometric Reconstruction Problems. Handbook of Discrete and Computational Geometry, 2nd Ed. 2004: 665-676 - Jack Snoeyink:
Point Location. Handbook of Discrete and Computational Geometry, 2nd Ed. 2004: 767-785 - Roberto Tamassia, Giuseppe Liotta:
Graph drawing. Handbook of Discrete and Computational Geometry, 2nd Ed. 2004: 1163-1185 - Michael J. Todd:
Mathematical programming. Handbook of Discrete and Computational Geometry, 2nd Ed. 2004: 1015-1036 - Gábor Fejes Tóth:
Packing and Covering. Handbook of Discrete and Computational Geometry, 2nd Ed. 2004: 25-52