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@article{DBLP:journals/tciaig/AguilarDAGP22,
  author       = {Jos{\'{e}} Aguilar and
                  Francisco D{\'{\i}}az and
                  Junior Altamiranda and
                  Nelson Perez Garcia and
                  {\'{A}}ngel Pinto},
  title        = {An Adaptive System for Emerging Serious Games Using a Swarm Intelligence
                  Algorithm},
  journal      = {{IEEE} Trans. Games},
  volume       = {14},
  number       = {4},
  pages        = {598--609},
  year         = {2022},
  url          = {https://doi.org/10.1109/TG.2021.3118273},
  doi          = {10.1109/TG.2021.3118273},
  timestamp    = {Sun, 15 Jan 2023 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/journals/tciaig/AguilarDAGP22.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/tciaig/AlvarezDFT22,
  author       = {Alberto Alvarez and
                  Steve Dahlskog and
                  Jos{\'{e}} M. Font and
                  Julian Togelius},
  title        = {Interactive Constrained MAP-Elites: Analysis and Evaluation of the
                  Expressiveness of the Feature Dimensions},
  journal      = {{IEEE} Trans. Games},
  volume       = {14},
  number       = {2},
  pages        = {202--211},
  year         = {2022},
  url          = {https://doi.org/10.1109/TG.2020.3046133},
  doi          = {10.1109/TG.2020.3046133},
  timestamp    = {Tue, 28 Jun 2022 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/tciaig/AlvarezDFT22.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/tciaig/AlvarezFT22,
  author       = {Alberto Alvarez and
                  Jos{\'{e}} M. Font and
                  Julian Togelius},
  title        = {Toward Designer Modeling Through Design Style Clustering},
  journal      = {{IEEE} Trans. Games},
  volume       = {14},
  number       = {4},
  pages        = {676--686},
  year         = {2022},
  url          = {https://doi.org/10.1109/TG.2022.3143800},
  doi          = {10.1109/TG.2022.3143800},
  timestamp    = {Sun, 15 Jan 2023 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/journals/tciaig/AlvarezFT22.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/tciaig/ArizaSGC22,
  author       = {Diana Sof{\'{\i}}a Lora Ariza and
                  Antonio A. S{\'{a}}nchez{-}Ruiz and
                  Pedro Antonio Gonz{\'{a}}lez{-}Calero and
                  Irene Camps{-}Ortueta},
  title        = {Measuring Control to Dynamically Induce Flow in Tetris},
  journal      = {{IEEE} Trans. Games},
  volume       = {14},
  number       = {4},
  pages        = {579--588},
  year         = {2022},
  url          = {https://doi.org/10.1109/TG.2022.3182901},
  doi          = {10.1109/TG.2022.3182901},
  timestamp    = {Sun, 15 Jan 2023 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/journals/tciaig/ArizaSGC22.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/tciaig/AurentzNI22,
  author       = {Jared Lee Aurentz and
                  Adri{\'{a}}n Mart{\'{\i}}nez Navarro and
                  David R{\'{\i}}os Insua},
  title        = {Learning the Rules of the Game: An Interpretable {AI} for Learning
                  How to Play},
  journal      = {{IEEE} Trans. Games},
  volume       = {14},
  number       = {2},
  pages        = {253--261},
  year         = {2022},
  url          = {https://doi.org/10.1109/TG.2021.3066245},
  doi          = {10.1109/TG.2021.3066245},
  timestamp    = {Sun, 02 Oct 2022 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/tciaig/AurentzNI22.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/tciaig/BartolomeMNVRS22,
  author       = {Francisco Bartolom{\'{e}} and
                  Juan Pablo Moreno and
                  Natalia Navas and
                  Jos{\'{e}} Angel Vitali and
                  Rodrigo Ramele and
                  Juan Miguel Santos},
  title        = {Training a Gaming Agent on Brainwaves},
  journal      = {{IEEE} Trans. Games},
  volume       = {14},
  number       = {1},
  pages        = {85--92},
  year         = {2022},
  url          = {https://doi.org/10.1109/TG.2020.3042900},
  doi          = {10.1109/TG.2020.3042900},
  timestamp    = {Sun, 02 Oct 2022 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/tciaig/BartolomeMNVRS22.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/tciaig/BoneyIKS22,
  author       = {Rinu Boney and
                  Alexander Ilin and
                  Juho Kannala and
                  Jarno Sepp{\"{a}}nen},
  title        = {Learning to Play Imperfect-Information Games by Imitating an Oracle
                  Planner},
  journal      = {{IEEE} Trans. Games},
  volume       = {14},
  number       = {2},
  pages        = {262--272},
  year         = {2022},
  url          = {https://doi.org/10.1109/TG.2021.3067723},
  doi          = {10.1109/TG.2021.3067723},
  timestamp    = {Thu, 27 Jul 2023 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/tciaig/BoneyIKS22.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/tciaig/CasermanLG22,
  author       = {Polona Caserman and
                  Shule Liu and
                  Stefan G{\"{o}}bel},
  title        = {Full-Body Motion Recognition in Immersive- Virtual-Reality-Based Exergame},
  journal      = {{IEEE} Trans. Games},
  volume       = {14},
  number       = {2},
  pages        = {243--252},
  year         = {2022},
  url          = {https://doi.org/10.1109/TG.2021.3064749},
  doi          = {10.1109/TG.2021.3064749},
  timestamp    = {Mon, 25 Jul 2022 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/tciaig/CasermanLG22.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/tciaig/CasermanSGZKG22,
  author       = {Polona Caserman and
                  Philip Schmidt and
                  Thorsten G{\"{o}}bel and
                  Jonas Zinn{\"{a}}cker and
                  Andr{\'{e}} Kecke and
                  Stefan G{\"{o}}bel},
  title        = {Impact of Full-Body Avatars in Immersive Multiplayer Virtual Reality
                  Training for Police Forces},
  journal      = {{IEEE} Trans. Games},
  volume       = {14},
  number       = {4},
  pages        = {706--714},
  year         = {2022},
  url          = {https://doi.org/10.1109/TG.2022.3148791},
  doi          = {10.1109/TG.2022.3148791},
  timestamp    = {Tue, 31 Jan 2023 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/journals/tciaig/CasermanSGZKG22.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/tciaig/Cazenave22,
  author       = {Tristan Cazenave},
  title        = {Mobile Networks for Computer Go},
  journal      = {{IEEE} Trans. Games},
  volume       = {14},
  number       = {1},
  pages        = {76--84},
  year         = {2022},
  url          = {https://doi.org/10.1109/TG.2020.3041375},
  doi          = {10.1109/TG.2020.3041375},
  timestamp    = {Fri, 01 Apr 2022 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/tciaig/Cazenave22.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/tciaig/ChristiansenGW22,
  author       = {Anders Harboell Christiansen and
                  Emil Gensby and
                  Bryan S. Weber},
  title        = {Deployment of Causal Effect Estimation in Live Games of Dota 2},
  journal      = {{IEEE} Trans. Games},
  volume       = {14},
  number       = {4},
  pages        = {654--662},
  year         = {2022},
  url          = {https://doi.org/10.1109/TG.2021.3134894},
  doi          = {10.1109/TG.2021.3134894},
  timestamp    = {Sun, 15 Jan 2023 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/journals/tciaig/ChristiansenGW22.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/tciaig/CookGSC22,
  author       = {Michael Cook and
                  Jeremy Gow and
                  Gillian Smith and
                  Simon Colton},
  title        = {Danesh: Interactive Tools for Understanding Procedural Content Generators},
  journal      = {{IEEE} Trans. Games},
  volume       = {14},
  number       = {3},
  pages        = {329--338},
  year         = {2022},
  url          = {https://doi.org/10.1109/TG.2021.3078323},
  doi          = {10.1109/TG.2021.3078323},
  timestamp    = {Mon, 01 May 2023 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/tciaig/CookGSC22.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/tciaig/CookR22,
  author       = {Michael Cook and
                  Azalea Raad},
  title        = {Hyperstate Space Graphs},
  journal      = {{IEEE} Trans. Games},
  volume       = {14},
  number       = {3},
  pages        = {435--445},
  year         = {2022},
  url          = {https://doi.org/10.1109/TG.2021.3095393},
  doi          = {10.1109/TG.2021.3095393},
  timestamp    = {Tue, 18 Oct 2022 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/tciaig/CookR22.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/tciaig/DajimeSZ22,
  author       = {Peter Fermin Dajime and
                  Heather Smith and
                  Yanxin Zhang},
  title        = {Bespoke Exergames for Balance Improvement and Fall Risk Reduction
                  in Community-Dwelling Older Adults: {A} Systematic Review and Meta-Analysis
                  of Randomized Controlled Trials},
  journal      = {{IEEE} Trans. Games},
  volume       = {14},
  number       = {4},
  pages        = {687--695},
  year         = {2022},
  url          = {https://doi.org/10.1109/TG.2021.3139036},
  doi          = {10.1109/TG.2021.3139036},
  timestamp    = {Sun, 15 Jan 2023 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/journals/tciaig/DajimeSZ22.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/tciaig/DengZWWSTF22,
  author       = {Qilin Deng and
                  Minghao Zhao and
                  Kai Wang and
                  Runze Wu and
                  Xudong Shen and
                  Jianrong Tao and
                  Changjie Fan},
  title        = {Find Your Organization in MMORPGs},
  journal      = {{IEEE} Trans. Games},
  volume       = {14},
  number       = {3},
  pages        = {446--455},
  year         = {2022},
  url          = {https://doi.org/10.1109/TG.2021.3104319},
  doi          = {10.1109/TG.2021.3104319},
  timestamp    = {Tue, 18 Oct 2022 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/tciaig/DengZWWSTF22.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/tciaig/DurnezZCMBLM22,
  author       = {Wouter Durnez and
                  Aleksandra Zheleva and
                  Mark Claypool and
                  Mathias Maes and
                  Klaas Bombeke and
                  Jan Van Looy and
                  Lieven De Marez},
  title        = {Spaz! The Effects of Local Latency on Player Actions in a Desktop-Based
                  Exergame},
  journal      = {{IEEE} Trans. Games},
  volume       = {14},
  number       = {4},
  pages        = {623--631},
  year         = {2022},
  url          = {https://doi.org/10.1109/TG.2021.3128714},
  doi          = {10.1109/TG.2021.3128714},
  timestamp    = {Sun, 15 Jan 2023 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/journals/tciaig/DurnezZCMBLM22.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/tciaig/ElorPMTK22,
  author       = {Aviv Elor and
                  Michael Powell and
                  Evanjelin Mahmoodi and
                  Mircea Teodorescu and
                  Sri Kurniawan},
  title        = {Gaming Beyond the Novelty Effect of Immersive Virtual Reality for
                  Physical Rehabilitation},
  journal      = {{IEEE} Trans. Games},
  volume       = {14},
  number       = {1},
  pages        = {107--115},
  year         = {2022},
  url          = {https://doi.org/10.1109/TG.2021.3069445},
  doi          = {10.1109/TG.2021.3069445},
  timestamp    = {Thu, 27 Jul 2023 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/tciaig/ElorPMTK22.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/tciaig/FonsecaLLB22,
  author       = {Xavier Fonseca and
                  Stephan G. Lukosch and
                  Heide K. Lukosch and
                  Frances M. T. Brazier},
  title        = {Requirements for Location-Based Games for Social Interaction},
  journal      = {{IEEE} Trans. Games},
  volume       = {14},
  number       = {3},
  pages        = {377--390},
  year         = {2022},
  url          = {https://doi.org/10.1109/TG.2021.3078834},
  doi          = {10.1109/TG.2021.3078834},
  timestamp    = {Sun, 02 Oct 2022 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/tciaig/FonsecaLLB22.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/tciaig/FoxmanBLRCK22,
  author       = {Maxwell Foxman and
                  David Beyea and
                  Alex P. Leith and
                  Rabindra A. Ratan and
                  Vivian Hsueh Hua Chen and
                  Brian Klebig},
  title        = {Beyond Genre: Classifying Virtual Reality Experiences},
  journal      = {{IEEE} Trans. Games},
  volume       = {14},
  number       = {3},
  pages        = {466--477},
  year         = {2022},
  url          = {https://doi.org/10.1109/TG.2021.3119521},
  doi          = {10.1109/TG.2021.3119521},
  timestamp    = {Thu, 27 Jul 2023 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/tciaig/FoxmanBLRCK22.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/tciaig/GainaDLP22,
  author       = {Raluca D. Gaina and
                  Sam Devlin and
                  Simon M. Lucas and
                  Diego P{\'{e}}rez{-}Li{\'{e}}bana},
  title        = {Rolling Horizon Evolutionary Algorithms for General Video Game Playing},
  journal      = {{IEEE} Trans. Games},
  volume       = {14},
  number       = {2},
  pages        = {232--242},
  year         = {2022},
  url          = {https://doi.org/10.1109/TG.2021.3060282},
  doi          = {10.1109/TG.2021.3060282},
  timestamp    = {Tue, 28 Jun 2022 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/tciaig/GainaDLP22.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/tciaig/GoodmanLL22,
  author       = {James Goodman and
                  Diego Perez Liebana and
                  Simon Lucas},
  title        = {Visualizing Multiplayer Game Spaces},
  journal      = {{IEEE} Trans. Games},
  volume       = {14},
  number       = {4},
  pages        = {663--675},
  year         = {2022},
  url          = {https://doi.org/10.1109/TG.2021.3138561},
  doi          = {10.1109/TG.2021.3138561},
  timestamp    = {Sat, 27 Jul 2024 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/tciaig/GoodmanLL22.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/tciaig/GueiCW22,
  author       = {Hung Guei and
                  Lung{-}Pin Chen and
                  I{-}Chen Wu},
  title        = {Optimistic Temporal Difference Learning for 2048},
  journal      = {{IEEE} Trans. Games},
  volume       = {14},
  number       = {3},
  pages        = {478--487},
  year         = {2022},
  url          = {https://doi.org/10.1109/TG.2021.3109887},
  doi          = {10.1109/TG.2021.3109887},
  timestamp    = {Tue, 18 Oct 2022 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/tciaig/GueiCW22.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/tciaig/GuzdialR22,
  author       = {Matthew Guzdial and
                  Mark O. Riedl},
  title        = {Conceptual Game Expansion},
  journal      = {{IEEE} Trans. Games},
  volume       = {14},
  number       = {1},
  pages        = {93--106},
  year         = {2022},
  url          = {https://doi.org/10.1109/TG.2021.3060005},
  doi          = {10.1109/TG.2021.3060005},
  timestamp    = {Fri, 01 Apr 2022 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/tciaig/GuzdialR22.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/tciaig/HernandezDDSW22,
  author       = {Daniel Hern{\'{a}}ndez and
                  Kevin Denamgana{\"{\i}} and
                  Sam Devlin and
                  Spyridon Samothrakis and
                  James Alfred Walker},
  title        = {A Comparison of Self-Play Algorithms Under a Generalized Framework},
  journal      = {{IEEE} Trans. Games},
  volume       = {14},
  number       = {2},
  pages        = {221--231},
  year         = {2022},
  url          = {https://doi.org/10.1109/TG.2021.3058898},
  doi          = {10.1109/TG.2021.3058898},
  timestamp    = {Tue, 28 Jun 2022 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/tciaig/HernandezDDSW22.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/tciaig/IlhanGL22,
  author       = {Ercument Ilhan and
                  Jeremy Gow and
                  Diego Perez Liebana},
  title        = {Student-Initiated Action Advising via Advice Novelty},
  journal      = {{IEEE} Trans. Games},
  volume       = {14},
  number       = {3},
  pages        = {522--532},
  year         = {2022},
  url          = {https://doi.org/10.1109/TG.2021.3113644},
  doi          = {10.1109/TG.2021.3113644},
  timestamp    = {Tue, 18 Oct 2022 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/tciaig/IlhanGL22.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/tciaig/IshiiFT22,
  author       = {Ryota Ishii and
                  Keita Fujimaki and
                  Ruck Thawonmas},
  title        = {Fighting-Game Gameplay Generation Using Highlight Cues},
  journal      = {{IEEE} Trans. Games},
  volume       = {14},
  number       = {3},
  pages        = {533--538},
  year         = {2022},
  url          = {https://doi.org/10.1109/TG.2021.3097071},
  doi          = {10.1109/TG.2021.3097071},
  timestamp    = {Tue, 18 Oct 2022 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/tciaig/IshiiFT22.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/tciaig/JuvrudASJ22,
  author       = {Joshua Juvrud and
                  Gabriel Ansgariusson and
                  Patrik Selleby and
                  Magnus Johansson},
  title        = {Game or Watch: The Effect of Interactivity on Arousal and Engagement
                  in Video Game Media},
  journal      = {{IEEE} Trans. Games},
  volume       = {14},
  number       = {2},
  pages        = {308--317},
  year         = {2022},
  url          = {https://doi.org/10.1109/TG.2021.3073084},
  doi          = {10.1109/TG.2021.3073084},
  timestamp    = {Tue, 28 Jun 2022 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/tciaig/JuvrudASJ22.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/tciaig/KantharajuAZCSO22,
  author       = {Pavan Kantharaju and
                  Katelyn Alderfer and
                  Jichen Zhu and
                  Bruce W. Char and
                  Brian K. Smith and
                  Santiago Onta{\~{n}}{\'{o}}n},
  title        = {Modeling Player Knowledge in a Parallel Programming Educational Game},
  journal      = {{IEEE} Trans. Games},
  volume       = {14},
  number       = {1},
  pages        = {64--75},
  year         = {2022},
  url          = {https://doi.org/10.1109/TG.2020.3037505},
  doi          = {10.1109/TG.2020.3037505},
  timestamp    = {Sat, 09 Apr 2022 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/tciaig/KantharajuAZCSO22.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/tciaig/KarGKCN22,
  author       = {Reshma Kar and
                  Lidia Ghosh and
                  Amit Konar and
                  Aruna Chakraborty and
                  Atulya K. Nagar},
  title        = {EEG-Induced Autonomous Game-Teaching to a Robot Arm by Human Trainers
                  Using Reinforcement Learning},
  journal      = {{IEEE} Trans. Games},
  volume       = {14},
  number       = {4},
  pages        = {610--622},
  year         = {2022},
  url          = {https://doi.org/10.1109/TG.2021.3124340},
  doi          = {10.1109/TG.2021.3124340},
  timestamp    = {Sun, 15 Jan 2023 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/journals/tciaig/KarGKCN22.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/tciaig/KarthS22,
  author       = {Isaac Karth and
                  Adam M. Smith},
  title        = {WaveFunctionCollapse: Content Generation via Constraint Solving and
                  Machine Learning},
  journal      = {{IEEE} Trans. Games},
  volume       = {14},
  number       = {3},
  pages        = {364--376},
  year         = {2022},
  url          = {https://doi.org/10.1109/TG.2021.3076368},
  doi          = {10.1109/TG.2021.3076368},
  timestamp    = {Tue, 18 Oct 2022 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/tciaig/KarthS22.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/tciaig/Khan22,
  author       = {Kamil A. Khan},
  title        = {Solving Nonograms Using Integer Programming Without Coloring},
  journal      = {{IEEE} Trans. Games},
  volume       = {14},
  number       = {1},
  pages        = {56--63},
  year         = {2022},
  url          = {https://doi.org/10.1109/TG.2020.3036687},
  doi          = {10.1109/TG.2020.3036687},
  timestamp    = {Fri, 01 Apr 2022 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/tciaig/Khan22.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/tciaig/LaiLL22,
  author       = {Gorm Lai and
                  Frederic Fol Leymarie and
                  William H. Latham},
  title        = {On Mixed-Initiative Content Creation for Video Games},
  journal      = {{IEEE} Trans. Games},
  volume       = {14},
  number       = {4},
  pages        = {543--557},
  year         = {2022},
  url          = {https://doi.org/10.1109/TG.2022.3176215},
  doi          = {10.1109/TG.2022.3176215},
  timestamp    = {Thu, 27 Jul 2023 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/tciaig/LaiLL22.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/tciaig/LiLL22,
  author       = {Chong Li and
                  Jian Li and
                  XueQuan Liu},
  title        = {Static Rectangle Expansion A\({}^{\mbox{*}}\) Algorithm for Pathfinding},
  journal      = {{IEEE} Trans. Games},
  volume       = {14},
  number       = {1},
  pages        = {23--35},
  year         = {2022},
  url          = {https://doi.org/10.1109/TG.2020.3012602},
  doi          = {10.1109/TG.2020.3012602},
  timestamp    = {Fri, 01 Apr 2022 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/tciaig/LiLL22.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/tciaig/LiuGJYPXWL22,
  author       = {Ruo{-}Ze Liu and
                  Haifeng Guo and
                  Xiaozhong Ji and
                  Yang Yu and
                  Zhen{-}Jia Pang and
                  Zitai Xiao and
                  Yuzhou Wu and
                  Tong Lu},
  title        = {Efficient Reinforcement Learning for StarCraft by Abstract Forward
                  Models and Transfer Learning},
  journal      = {{IEEE} Trans. Games},
  volume       = {14},
  number       = {2},
  pages        = {294--307},
  year         = {2022},
  url          = {https://doi.org/10.1109/TG.2021.3071162},
  doi          = {10.1109/TG.2021.3071162},
  timestamp    = {Mon, 26 Sep 2022 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/tciaig/LiuGJYPXWL22.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/tciaig/LloydCSA22,
  author       = {Huw Lloyd and
                  Matthew Crossley and
                  Mark C. Sinclair and
                  Martyn Amos},
  title        = {{J-POP:} Japanese Puzzles as Optimization Problems},
  journal      = {{IEEE} Trans. Games},
  volume       = {14},
  number       = {3},
  pages        = {391--402},
  year         = {2022},
  url          = {https://doi.org/10.1109/TG.2021.3081817},
  doi          = {10.1109/TG.2021.3081817},
  timestamp    = {Fri, 24 Feb 2023 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/journals/tciaig/LloydCSA22.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/tciaig/LordeiroHC22,
  author       = {Igor Q. Lordeiro and
                  Diego B. Haddad and
                  Douglas de O. Cardoso},
  title        = {Multi-Armed Bandits for Minesweeper: Profiting From Exploration-Exploitation
                  Synergy},
  journal      = {{IEEE} Trans. Games},
  volume       = {14},
  number       = {3},
  pages        = {403--412},
  year         = {2022},
  url          = {https://doi.org/10.1109/TG.2021.3082909},
  doi          = {10.1109/TG.2021.3082909},
  timestamp    = {Sun, 02 Oct 2022 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/tciaig/LordeiroHC22.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/tciaig/MigkotzidisL22,
  author       = {Panagiotis Migkotzidis and
                  Antonios Liapis},
  title        = {SuSketch: Surrogate Models of Gameplay as a Design Assistant},
  journal      = {{IEEE} Trans. Games},
  volume       = {14},
  number       = {2},
  pages        = {273--283},
  year         = {2022},
  url          = {https://doi.org/10.1109/TG.2021.3068360},
  doi          = {10.1109/TG.2021.3068360},
  timestamp    = {Tue, 28 Jun 2022 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/tciaig/MigkotzidisL22.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/tciaig/NajafianEGT22,
  author       = {Mehrab Najafian and
                  Morteza Esmaeili and
                  T. Aaron Gulliver and
                  Mohammad Hesam Tadayon},
  title        = {Twin Sudoku Puzzles and Triplet Solid Sudoku Cubes From Strongly Mutually
                  Distinct Twin Sudoku Tables},
  journal      = {{IEEE} Trans. Games},
  volume       = {14},
  number       = {4},
  pages        = {632--643},
  year         = {2022},
  url          = {https://doi.org/10.1109/TG.2021.3131960},
  doi          = {10.1109/TG.2021.3131960},
  timestamp    = {Sun, 15 Jan 2023 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/journals/tciaig/NajafianEGT22.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/tciaig/NamHI22,
  author       = {Sang{-}Gyu Nam and
                  Chu{-}Hsuan Hsueh and
                  Kokolo Ikeda},
  title        = {Generation of Game Stages With Quality and Diversity by Reinforcement
                  Learning in Turn-Based {RPG}},
  journal      = {{IEEE} Trans. Games},
  volume       = {14},
  number       = {3},
  pages        = {488--501},
  year         = {2022},
  url          = {https://doi.org/10.1109/TG.2021.3113313},
  doi          = {10.1109/TG.2021.3113313},
  timestamp    = {Sun, 02 Oct 2022 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/tciaig/NamHI22.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/tciaig/NohJK22,
  author       = {Yuseung Noh and
                  Seonghoon Jeong and
                  Huy Kang Kim},
  title        = {Trading Behind-the-Scene: Analysis of Online Gold Farming Network
                  in the Auction House System},
  journal      = {{IEEE} Trans. Games},
  volume       = {14},
  number       = {3},
  pages        = {423--434},
  year         = {2022},
  url          = {https://doi.org/10.1109/TG.2021.3094054},
  doi          = {10.1109/TG.2021.3094054},
  timestamp    = {Wed, 13 Mar 2024 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/journals/tciaig/NohJK22.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/tciaig/NumminenVP22,
  author       = {Riikka Numminen and
                  Markus Juhani Viljanen and
                  Tapio Pahikkala},
  title        = {Bayesian Inference for Predicting the Monetization Percentage in Free-to-Play
                  Games},
  journal      = {{IEEE} Trans. Games},
  volume       = {14},
  number       = {1},
  pages        = {13--22},
  year         = {2022},
  url          = {https://doi.org/10.1109/TG.2020.3014660},
  doi          = {10.1109/TG.2020.3014660},
  timestamp    = {Sat, 30 Sep 2023 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/tciaig/NumminenVP22.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/tciaig/OhRMSLC22,
  author       = {Inseok Oh and
                  Seungeun Rho and
                  Sangbin Moon and
                  Seongho Son and
                  Hyoil Lee and
                  Jinyun Chung},
  title        = {Creating Pro-Level {AI} for a Real-Time Fighting Game Using Deep Reinforcement
                  Learning},
  journal      = {{IEEE} Trans. Games},
  volume       = {14},
  number       = {2},
  pages        = {212--220},
  year         = {2022},
  url          = {https://doi.org/10.1109/TG.2021.3049539},
  doi          = {10.1109/TG.2021.3049539},
  timestamp    = {Tue, 28 Jun 2022 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/tciaig/OhRMSLC22.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/tciaig/PerisicP22,
  author       = {Ana Perisic and
                  Marko Pahor},
  title        = {{RFM-LIR} Feature Framework for Churn Prediction in the Mobile Games
                  Market},
  journal      = {{IEEE} Trans. Games},
  volume       = {14},
  number       = {2},
  pages        = {126--137},
  year         = {2022},
  url          = {https://doi.org/10.1109/TG.2021.3067114},
  doi          = {10.1109/TG.2021.3067114},
  timestamp    = {Tue, 28 Jun 2022 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/tciaig/PerisicP22.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/tciaig/PichlmairJ22,
  author       = {Martin Pichlmair and
                  Mads Johansen},
  title        = {Designing Game Feel: {A} Survey},
  journal      = {{IEEE} Trans. Games},
  volume       = {14},
  number       = {2},
  pages        = {138--152},
  year         = {2022},
  url          = {https://doi.org/10.1109/TG.2021.3072241},
  doi          = {10.1109/TG.2021.3072241},
  timestamp    = {Tue, 28 Jun 2022 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/tciaig/PichlmairJ22.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/tciaig/PietrantonioM22,
  author       = {Josef Di Pietrantonio and
                  David Mendon{\c{c}}a},
  title        = {Opening the Black Box of Team Performance With Open-Source Games:
                  {A} Review and Recommendations},
  journal      = {{IEEE} Trans. Games},
  volume       = {14},
  number       = {2},
  pages        = {170--179},
  year         = {2022},
  url          = {https://doi.org/10.1109/TG.2020.3032224},
  doi          = {10.1109/TG.2020.3032224},
  timestamp    = {Mon, 28 Aug 2023 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/tciaig/PietrantonioM22.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/tciaig/RatanCGBQW22,
  author       = {Rabindra A. Ratan and
                  Vivian Hsueh Hua Chen and
                  Frederik De Grove and
                  Johannes Breuer and
                  Thorsten Quandt and
                  J. Patrick Williams},
  title        = {Gender, Gaming Motives, and Genre: Comparing Singaporean, German,
                  and American Players},
  journal      = {{IEEE} Trans. Games},
  volume       = {14},
  number       = {3},
  pages        = {456--465},
  year         = {2022},
  url          = {https://doi.org/10.1109/TG.2021.3116077},
  doi          = {10.1109/TG.2021.3116077},
  timestamp    = {Thu, 27 Jul 2023 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/tciaig/RatanCGBQW22.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/tciaig/RavariSS22,
  author       = {Yaser Norouzzadeh Ravari and
                  Lars Strijbos and
                  Pieter Spronck},
  title        = {Investigating the Relation Between Playing Style and National Culture},
  journal      = {{IEEE} Trans. Games},
  volume       = {14},
  number       = {1},
  pages        = {36--45},
  year         = {2022},
  url          = {https://doi.org/10.1109/TG.2020.3025042},
  doi          = {10.1109/TG.2020.3025042},
  timestamp    = {Sun, 02 Oct 2022 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/tciaig/RavariSS22.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/tciaig/ReidMBKF22,
  author       = {Elizabeth Reid and
                  Regan L. Mandryk and
                  Nicole A. Beres and
                  Madison Klarkowski and
                  Julian Frommel},
  title        = {"Bad Vibrations": Sensing Toxicity From In-Game Audio Features},
  journal      = {{IEEE} Trans. Games},
  volume       = {14},
  number       = {4},
  pages        = {558--568},
  year         = {2022},
  url          = {https://doi.org/10.1109/TG.2022.3176849},
  doi          = {10.1109/TG.2022.3176849},
  timestamp    = {Sun, 15 Jan 2023 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/journals/tciaig/ReidMBKF22.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/tciaig/RossB22,
  author       = {Robert Ross and
                  Artemisia Bennett},
  title        = {Increasing Engagement With Engineering Escape Rooms},
  journal      = {{IEEE} Trans. Games},
  volume       = {14},
  number       = {2},
  pages        = {161--169},
  year         = {2022},
  url          = {https://doi.org/10.1109/TG.2020.3025003},
  doi          = {10.1109/TG.2020.3025003},
  timestamp    = {Tue, 28 Jun 2022 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/tciaig/RossB22.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/tciaig/SalemMG22,
  author       = {Mohammed Salem and
                  Antonio Miguel Mora and
                  Juan Juli{\'{a}}n Merelo Guerv{\'{o}}s},
  title        = {Overtaking Uncertainty With Evolutionary {TORCS} Controllers: Combining
                  {BLX} With Decreasing {\(\alpha\)} Operator and Grand Prix Selection},
  journal      = {{IEEE} Trans. Games},
  volume       = {14},
  number       = {2},
  pages        = {318--327},
  year         = {2022},
  url          = {https://doi.org/10.1109/TG.2021.3072417},
  doi          = {10.1109/TG.2021.3072417},
  timestamp    = {Mon, 28 Aug 2023 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/tciaig/SalemMG22.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/tciaig/SchubertAR22,
  author       = {Frederik Schubert and
                  Maren Awiszus and
                  Bodo Rosenhahn},
  title        = {{TOAD-GAN:} {A} Flexible Framework for Few-Shot Level Generation in
                  Token-Based Games},
  journal      = {{IEEE} Trans. Games},
  volume       = {14},
  number       = {2},
  pages        = {284--293},
  year         = {2022},
  url          = {https://doi.org/10.1109/TG.2021.3069833},
  doi          = {10.1109/TG.2021.3069833},
  timestamp    = {Tue, 28 Jun 2022 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/tciaig/SchubertAR22.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/tciaig/SekhavatRMY22,
  author       = {Yoones A. Sekhavat and
                  Samad Roohi and
                  Hesam Sakian Mohammadi and
                  Georgios N. Yannakakis},
  title        = {Play With One's Feelings: {A} Study on Emotion Awareness for Player
                  Experience},
  journal      = {{IEEE} Trans. Games},
  volume       = {14},
  number       = {1},
  pages        = {3--12},
  year         = {2022},
  url          = {https://doi.org/10.1109/TG.2020.3003324},
  doi          = {10.1109/TG.2020.3003324},
  timestamp    = {Fri, 01 Apr 2022 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/tciaig/SekhavatRMY22.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/tciaig/SevcenkoSDENMG22,
  author       = {Natalia Sevcenko and
                  Betti Schopp and
                  Thomas Dresler and
                  Ann{-}Christine Ehlis and
                  Manuel Ninaus and
                  Korbinian Moeller and
                  Peter Gerjets},
  title        = {Neural Correlates of Cognitive Load While Playing an Emergency Simulation
                  Game: {A} Functional Near-Infrared Spectroscopy (fNIRS) Study},
  journal      = {{IEEE} Trans. Games},
  volume       = {14},
  number       = {4},
  pages        = {696--705},
  year         = {2022},
  url          = {https://doi.org/10.1109/TG.2022.3142954},
  doi          = {10.1109/TG.2022.3142954},
  timestamp    = {Thu, 27 Jul 2023 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/tciaig/SevcenkoSDENMG22.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/tciaig/SfikasL22,
  author       = {Konstantinos Sfikas and
                  Antonios Liapis},
  title        = {Playing Against the Board: Rolling Horizon Evolutionary Algorithms
                  Against Pandemic},
  journal      = {{IEEE} Trans. Games},
  volume       = {14},
  number       = {3},
  pages        = {339--349},
  year         = {2022},
  url          = {https://doi.org/10.1109/TG.2021.3069766},
  doi          = {10.1109/TG.2021.3069766},
  timestamp    = {Sat, 30 Sep 2023 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/tciaig/SfikasL22.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/tciaig/SilerW22,
  author       = {Cory Siler and
                  Stephen G. Ware},
  title        = {Solution Density and Search Strategy in Narrative Generation},
  journal      = {{IEEE} Trans. Games},
  volume       = {14},
  number       = {4},
  pages        = {715--724},
  year         = {2022},
  url          = {https://doi.org/10.1109/TG.2022.3149529},
  doi          = {10.1109/TG.2022.3149529},
  timestamp    = {Sun, 15 Jan 2023 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/journals/tciaig/SilerW22.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/tciaig/SmithNACWUPTW22,
  author       = {Julia Smith and
                  Minh Nguyen and
                  Nicole Allison and
                  Braedon Carr and
                  Kody Wood and
                  Alvaro Uribe{-}Quevedo and
                  Sharman Perera and
                  Akira Tokuhiro and
                  Edward Waller},
  title        = {Seeing the Invisible: {A} {VR} Approach to Radiation Attenuation Visualization
                  for Nuclear Engineering Laboratory Practices},
  journal      = {{IEEE} Trans. Games},
  volume       = {14},
  number       = {3},
  pages        = {502--510},
  year         = {2022},
  url          = {https://doi.org/10.1109/TG.2021.3110717},
  doi          = {10.1109/TG.2021.3110717},
  timestamp    = {Tue, 18 Oct 2022 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/tciaig/SmithNACWUPTW22.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/tciaig/ViggiatoLHB22,
  author       = {Markos Viggiato and
                  Dayi Lin and
                  Abram Hindle and
                  Cor{-}Paul Bezemer},
  title        = {What Causes Wrong Sentiment Classifications of Game Reviews?},
  journal      = {{IEEE} Trans. Games},
  volume       = {14},
  number       = {3},
  pages        = {350--363},
  year         = {2022},
  url          = {https://doi.org/10.1109/TG.2021.3072545},
  doi          = {10.1109/TG.2021.3072545},
  timestamp    = {Sun, 02 Oct 2022 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/tciaig/ViggiatoLHB22.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/tciaig/WaltonRS22,
  author       = {Sean P. Walton and
                  Alma A. M. Rahat and
                  James Stovold},
  title        = {Evaluating Mixed-Initiative Procedural Level Design Tools Using a
                  Triple-Blind Mixed-Method User Study},
  journal      = {{IEEE} Trans. Games},
  volume       = {14},
  number       = {3},
  pages        = {413--422},
  year         = {2022},
  url          = {https://doi.org/10.1109/TG.2021.3086215},
  doi          = {10.1109/TG.2021.3086215},
  timestamp    = {Tue, 21 Mar 2023 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/journals/tciaig/WaltonRS22.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/tciaig/WangHS22,
  author       = {Hsuan{-}Min Wang and
                  Chia{-}Yuan Hou and
                  Chuen{-}Tsai Sun},
  title        = {Using Simple Design Features to Recapture the Essence of Real-Time
                  Strategy Games},
  journal      = {{IEEE} Trans. Games},
  volume       = {14},
  number       = {4},
  pages        = {569--578},
  year         = {2022},
  url          = {https://doi.org/10.1109/TG.2021.3128753},
  doi          = {10.1109/TG.2021.3128753},
  timestamp    = {Sun, 15 Jan 2023 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/journals/tciaig/WangHS22.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/tciaig/WarpefeltSEEZ22,
  author       = {Henrik Warpefelt and
                  Christoph Salge and
                  Mirjam Palosaari Eladhari and
                  Magy Seif El{-}Nasr and
                  Jichen Zhu},
  title        = {Guest Editorial Special Issue on User Experience of {AI} in Games},
  journal      = {{IEEE} Trans. Games},
  volume       = {14},
  number       = {4},
  pages        = {539--542},
  year         = {2022},
  url          = {https://doi.org/10.1109/TG.2022.3225731},
  doi          = {10.1109/TG.2022.3225731},
  timestamp    = {Wed, 04 Jan 2023 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/journals/tciaig/WarpefeltSEEZ22.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/tciaig/XuYZH22,
  author       = {Pei Xu and
                  Qiyue Yin and
                  Junge Zhang and
                  Kaiqi Huang},
  title        = {Deep Reinforcement Learning With Part-Aware Exploration Bonus in Video
                  Games},
  journal      = {{IEEE} Trans. Games},
  volume       = {14},
  number       = {4},
  pages        = {644--653},
  year         = {2022},
  url          = {https://doi.org/10.1109/TG.2021.3134259},
  doi          = {10.1109/TG.2021.3134259},
  timestamp    = {Sun, 15 Jan 2023 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/journals/tciaig/XuYZH22.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/tciaig/YangHZCML22,
  author       = {Wanshan Yang and
                  Ting Huang and
                  Junlin Zeng and
                  Lijun Chen and
                  Shivakant Mishra and
                  Youjian Eugene Liu},
  title        = {Utilizing Players' Playtime Records for Churn Prediction: Mining Playtime
                  Regularity},
  journal      = {{IEEE} Trans. Games},
  volume       = {14},
  number       = {2},
  pages        = {153--160},
  year         = {2022},
  url          = {https://doi.org/10.1109/TG.2020.3024829},
  doi          = {10.1109/TG.2020.3024829},
  timestamp    = {Tue, 28 Jun 2022 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/tciaig/YangHZCML22.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/tciaig/YangLLBL22,
  author       = {Hui Yang and
                  Junyan Li and
                  Jingnan Liu and
                  Yulong Bian and
                  Juan Liu},
  title        = {Development of an Indoor Exergame Based on Moving-Target Hitting Task
                  for {COVID-19} Epidemic: {A} Comparison Between {AR} and {VR} Mode},
  journal      = {{IEEE} Trans. Games},
  volume       = {14},
  number       = {3},
  pages        = {511--521},
  year         = {2022},
  url          = {https://doi.org/10.1109/TG.2021.3118035},
  doi          = {10.1109/TG.2021.3118035},
  timestamp    = {Sun, 19 Nov 2023 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/journals/tciaig/YangLLBL22.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/tciaig/YangO22,
  author       = {Zuozhi Yang and
                  Santiago Onta{\~{n}}{\'{o}}n},
  title        = {An Experimental Survey on Methods for Integrating Scripts Into Adversarial
                  Search for {RTS} Games},
  journal      = {{IEEE} Trans. Games},
  volume       = {14},
  number       = {2},
  pages        = {117--125},
  year         = {2022},
  url          = {https://doi.org/10.1109/TG.2021.3065313},
  doi          = {10.1109/TG.2021.3065313},
  timestamp    = {Tue, 28 Jun 2022 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/tciaig/YangO22.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/tciaig/YangPWCSHBL22,
  author       = {Zelong Yang and
                  Zhufeng Pan and
                  Yan Wang and
                  Deng Cai and
                  Shuming Shi and
                  Shao{-}Lun Huang and
                  Wei Bi and
                  Xiaojiang Liu},
  title        = {Interpretable Real-Time Win Prediction for Honor of Kings - {A} Popular
                  Mobile {MOBA} Esport},
  journal      = {{IEEE} Trans. Games},
  volume       = {14},
  number       = {4},
  pages        = {589--597},
  year         = {2022},
  url          = {https://doi.org/10.1109/TG.2022.3149044},
  doi          = {10.1109/TG.2022.3149044},
  timestamp    = {Wed, 05 Jul 2023 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/tciaig/YangPWCSHBL22.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/tciaig/YangZGS22,
  author       = {Yi Yang and
                  Shuigeng Zhou and
                  Jihong Guan and
                  Chuansheng Shen},
  title        = {The Complexities of Random-Turn Hex, Square, and Triangle Games},
  journal      = {{IEEE} Trans. Games},
  volume       = {14},
  number       = {2},
  pages        = {180--190},
  year         = {2022},
  url          = {https://doi.org/10.1109/TG.2020.3033720},
  doi          = {10.1109/TG.2020.3033720},
  timestamp    = {Sat, 30 Sep 2023 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/tciaig/YangZGS22.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/tciaig/Yannakakis22,
  author       = {Georgios N. Yannakakis},
  title        = {Editorial Leveling Up!},
  journal      = {{IEEE} Trans. Games},
  volume       = {14},
  number       = {1},
  pages        = {1--2},
  year         = {2022},
  url          = {https://doi.org/10.1109/TG.2022.3149018},
  doi          = {10.1109/TG.2022.3149018},
  timestamp    = {Fri, 01 Apr 2022 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/tciaig/Yannakakis22.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/tciaig/YueLC22,
  author       = {Han Yue and
                  Hongfu Liu and
                  Jian Chen},
  title        = {A Gospel for {MOBA} Game: Ranking-Preserved Hero Change Prediction
                  in Dota 2},
  journal      = {{IEEE} Trans. Games},
  volume       = {14},
  number       = {2},
  pages        = {191--201},
  year         = {2022},
  url          = {https://doi.org/10.1109/TG.2021.3123583},
  doi          = {10.1109/TG.2021.3123583},
  timestamp    = {Fri, 01 Dec 2023 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/journals/tciaig/YueLC22.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/tciaig/ZuinCV22,
  author       = {Gianlucca L. Zuin and
                  Luiz Chaimowicz and
                  Adriano Veloso},
  title        = {Deep Learning Techniques for Explainable Resource Scales in Collectible
                  Card Games},
  journal      = {{IEEE} Trans. Games},
  volume       = {14},
  number       = {1},
  pages        = {46--55},
  year         = {2022},
  url          = {https://doi.org/10.1109/TG.2020.3030742},
  doi          = {10.1109/TG.2020.3030742},
  timestamp    = {Fri, 01 Apr 2022 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/tciaig/ZuinCV22.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
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