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@article{DBLP:journals/tciaig/AguilarDAGP22, author = {Jos{\'{e}} Aguilar and Francisco D{\'{\i}}az and Junior Altamiranda and Nelson Perez Garcia and {\'{A}}ngel Pinto}, title = {An Adaptive System for Emerging Serious Games Using a Swarm Intelligence Algorithm}, journal = {{IEEE} Trans. Games}, volume = {14}, number = {4}, pages = {598--609}, year = {2022}, url = {https://doi.org/10.1109/TG.2021.3118273}, doi = {10.1109/TG.2021.3118273}, timestamp = {Sun, 15 Jan 2023 00:00:00 +0100}, biburl = {https://dblp.org/rec/journals/tciaig/AguilarDAGP22.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/tciaig/AlvarezDFT22, author = {Alberto Alvarez and Steve Dahlskog and Jos{\'{e}} M. Font and Julian Togelius}, title = {Interactive Constrained MAP-Elites: Analysis and Evaluation of the Expressiveness of the Feature Dimensions}, journal = {{IEEE} Trans. Games}, volume = {14}, number = {2}, pages = {202--211}, year = {2022}, url = {https://doi.org/10.1109/TG.2020.3046133}, doi = {10.1109/TG.2020.3046133}, timestamp = {Tue, 28 Jun 2022 01:00:00 +0200}, biburl = {https://dblp.org/rec/journals/tciaig/AlvarezDFT22.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/tciaig/AlvarezFT22, author = {Alberto Alvarez and Jos{\'{e}} M. Font and Julian Togelius}, title = {Toward Designer Modeling Through Design Style Clustering}, journal = {{IEEE} Trans. Games}, volume = {14}, number = {4}, pages = {676--686}, year = {2022}, url = {https://doi.org/10.1109/TG.2022.3143800}, doi = {10.1109/TG.2022.3143800}, timestamp = {Sun, 15 Jan 2023 00:00:00 +0100}, biburl = {https://dblp.org/rec/journals/tciaig/AlvarezFT22.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/tciaig/ArizaSGC22, author = {Diana Sof{\'{\i}}a Lora Ariza and Antonio A. S{\'{a}}nchez{-}Ruiz and Pedro Antonio Gonz{\'{a}}lez{-}Calero and Irene Camps{-}Ortueta}, title = {Measuring Control to Dynamically Induce Flow in Tetris}, journal = {{IEEE} Trans. Games}, volume = {14}, number = {4}, pages = {579--588}, year = {2022}, url = {https://doi.org/10.1109/TG.2022.3182901}, doi = {10.1109/TG.2022.3182901}, timestamp = {Sun, 15 Jan 2023 00:00:00 +0100}, biburl = {https://dblp.org/rec/journals/tciaig/ArizaSGC22.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/tciaig/AurentzNI22, author = {Jared Lee Aurentz and Adri{\'{a}}n Mart{\'{\i}}nez Navarro and David R{\'{\i}}os Insua}, title = {Learning the Rules of the Game: An Interpretable {AI} for Learning How to Play}, journal = {{IEEE} Trans. Games}, volume = {14}, number = {2}, pages = {253--261}, year = {2022}, url = {https://doi.org/10.1109/TG.2021.3066245}, doi = {10.1109/TG.2021.3066245}, timestamp = {Sun, 02 Oct 2022 01:00:00 +0200}, biburl = {https://dblp.org/rec/journals/tciaig/AurentzNI22.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/tciaig/BartolomeMNVRS22, author = {Francisco Bartolom{\'{e}} and Juan Pablo Moreno and Natalia Navas and Jos{\'{e}} Angel Vitali and Rodrigo Ramele and Juan Miguel Santos}, title = {Training a Gaming Agent on Brainwaves}, journal = {{IEEE} Trans. Games}, volume = {14}, number = {1}, pages = {85--92}, year = {2022}, url = {https://doi.org/10.1109/TG.2020.3042900}, doi = {10.1109/TG.2020.3042900}, timestamp = {Sun, 02 Oct 2022 01:00:00 +0200}, biburl = {https://dblp.org/rec/journals/tciaig/BartolomeMNVRS22.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/tciaig/BoneyIKS22, author = {Rinu Boney and Alexander Ilin and Juho Kannala and Jarno Sepp{\"{a}}nen}, title = {Learning to Play Imperfect-Information Games by Imitating an Oracle Planner}, journal = {{IEEE} Trans. Games}, volume = {14}, number = {2}, pages = {262--272}, year = {2022}, url = {https://doi.org/10.1109/TG.2021.3067723}, doi = {10.1109/TG.2021.3067723}, timestamp = {Thu, 27 Jul 2023 01:00:00 +0200}, biburl = {https://dblp.org/rec/journals/tciaig/BoneyIKS22.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/tciaig/CasermanLG22, author = {Polona Caserman and Shule Liu and Stefan G{\"{o}}bel}, title = {Full-Body Motion Recognition in Immersive- Virtual-Reality-Based Exergame}, journal = {{IEEE} Trans. Games}, volume = {14}, number = {2}, pages = {243--252}, year = {2022}, url = {https://doi.org/10.1109/TG.2021.3064749}, doi = {10.1109/TG.2021.3064749}, timestamp = {Mon, 25 Jul 2022 01:00:00 +0200}, biburl = {https://dblp.org/rec/journals/tciaig/CasermanLG22.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/tciaig/CasermanSGZKG22, author = {Polona Caserman and Philip Schmidt and Thorsten G{\"{o}}bel and Jonas Zinn{\"{a}}cker and Andr{\'{e}} Kecke and Stefan G{\"{o}}bel}, title = {Impact of Full-Body Avatars in Immersive Multiplayer Virtual Reality Training for Police Forces}, journal = {{IEEE} Trans. Games}, volume = {14}, number = {4}, pages = {706--714}, year = {2022}, url = {https://doi.org/10.1109/TG.2022.3148791}, doi = {10.1109/TG.2022.3148791}, timestamp = {Tue, 31 Jan 2023 00:00:00 +0100}, biburl = {https://dblp.org/rec/journals/tciaig/CasermanSGZKG22.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/tciaig/Cazenave22, author = {Tristan Cazenave}, title = {Mobile Networks for Computer Go}, journal = {{IEEE} Trans. Games}, volume = {14}, number = {1}, pages = {76--84}, year = {2022}, url = {https://doi.org/10.1109/TG.2020.3041375}, doi = {10.1109/TG.2020.3041375}, timestamp = {Fri, 01 Apr 2022 01:00:00 +0200}, biburl = {https://dblp.org/rec/journals/tciaig/Cazenave22.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/tciaig/ChristiansenGW22, author = {Anders Harboell Christiansen and Emil Gensby and Bryan S. Weber}, title = {Deployment of Causal Effect Estimation in Live Games of Dota 2}, journal = {{IEEE} Trans. Games}, volume = {14}, number = {4}, pages = {654--662}, year = {2022}, url = {https://doi.org/10.1109/TG.2021.3134894}, doi = {10.1109/TG.2021.3134894}, timestamp = {Sun, 15 Jan 2023 00:00:00 +0100}, biburl = {https://dblp.org/rec/journals/tciaig/ChristiansenGW22.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/tciaig/CookGSC22, author = {Michael Cook and Jeremy Gow and Gillian Smith and Simon Colton}, title = {Danesh: Interactive Tools for Understanding Procedural Content Generators}, journal = {{IEEE} Trans. Games}, volume = {14}, number = {3}, pages = {329--338}, year = {2022}, url = {https://doi.org/10.1109/TG.2021.3078323}, doi = {10.1109/TG.2021.3078323}, timestamp = {Mon, 01 May 2023 01:00:00 +0200}, biburl = {https://dblp.org/rec/journals/tciaig/CookGSC22.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/tciaig/CookR22, author = {Michael Cook and Azalea Raad}, title = {Hyperstate Space Graphs}, journal = {{IEEE} Trans. Games}, volume = {14}, number = {3}, pages = {435--445}, year = {2022}, url = {https://doi.org/10.1109/TG.2021.3095393}, doi = {10.1109/TG.2021.3095393}, timestamp = {Tue, 18 Oct 2022 01:00:00 +0200}, biburl = {https://dblp.org/rec/journals/tciaig/CookR22.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/tciaig/DajimeSZ22, author = {Peter Fermin Dajime and Heather Smith and Yanxin Zhang}, title = {Bespoke Exergames for Balance Improvement and Fall Risk Reduction in Community-Dwelling Older Adults: {A} Systematic Review and Meta-Analysis of Randomized Controlled Trials}, journal = {{IEEE} Trans. Games}, volume = {14}, number = {4}, pages = {687--695}, year = {2022}, url = {https://doi.org/10.1109/TG.2021.3139036}, doi = {10.1109/TG.2021.3139036}, timestamp = {Sun, 15 Jan 2023 00:00:00 +0100}, biburl = {https://dblp.org/rec/journals/tciaig/DajimeSZ22.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/tciaig/DengZWWSTF22, author = {Qilin Deng and Minghao Zhao and Kai Wang and Runze Wu and Xudong Shen and Jianrong Tao and Changjie Fan}, title = {Find Your Organization in MMORPGs}, journal = {{IEEE} Trans. Games}, volume = {14}, number = {3}, pages = {446--455}, year = {2022}, url = {https://doi.org/10.1109/TG.2021.3104319}, doi = {10.1109/TG.2021.3104319}, timestamp = {Tue, 18 Oct 2022 01:00:00 +0200}, biburl = {https://dblp.org/rec/journals/tciaig/DengZWWSTF22.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/tciaig/DurnezZCMBLM22, author = {Wouter Durnez and Aleksandra Zheleva and Mark Claypool and Mathias Maes and Klaas Bombeke and Jan Van Looy and Lieven De Marez}, title = {Spaz! The Effects of Local Latency on Player Actions in a Desktop-Based Exergame}, journal = {{IEEE} Trans. Games}, volume = {14}, number = {4}, pages = {623--631}, year = {2022}, url = {https://doi.org/10.1109/TG.2021.3128714}, doi = {10.1109/TG.2021.3128714}, timestamp = {Sun, 15 Jan 2023 00:00:00 +0100}, biburl = {https://dblp.org/rec/journals/tciaig/DurnezZCMBLM22.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/tciaig/ElorPMTK22, author = {Aviv Elor and Michael Powell and Evanjelin Mahmoodi and Mircea Teodorescu and Sri Kurniawan}, title = {Gaming Beyond the Novelty Effect of Immersive Virtual Reality for Physical Rehabilitation}, journal = {{IEEE} Trans. Games}, volume = {14}, number = {1}, pages = {107--115}, year = {2022}, url = {https://doi.org/10.1109/TG.2021.3069445}, doi = {10.1109/TG.2021.3069445}, timestamp = {Thu, 27 Jul 2023 01:00:00 +0200}, biburl = {https://dblp.org/rec/journals/tciaig/ElorPMTK22.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/tciaig/FonsecaLLB22, author = {Xavier Fonseca and Stephan G. Lukosch and Heide K. Lukosch and Frances M. T. Brazier}, title = {Requirements for Location-Based Games for Social Interaction}, journal = {{IEEE} Trans. Games}, volume = {14}, number = {3}, pages = {377--390}, year = {2022}, url = {https://doi.org/10.1109/TG.2021.3078834}, doi = {10.1109/TG.2021.3078834}, timestamp = {Sun, 02 Oct 2022 01:00:00 +0200}, biburl = {https://dblp.org/rec/journals/tciaig/FonsecaLLB22.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/tciaig/FoxmanBLRCK22, author = {Maxwell Foxman and David Beyea and Alex P. Leith and Rabindra A. Ratan and Vivian Hsueh Hua Chen and Brian Klebig}, title = {Beyond Genre: Classifying Virtual Reality Experiences}, journal = {{IEEE} Trans. Games}, volume = {14}, number = {3}, pages = {466--477}, year = {2022}, url = {https://doi.org/10.1109/TG.2021.3119521}, doi = {10.1109/TG.2021.3119521}, timestamp = {Thu, 27 Jul 2023 01:00:00 +0200}, biburl = {https://dblp.org/rec/journals/tciaig/FoxmanBLRCK22.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/tciaig/GainaDLP22, author = {Raluca D. Gaina and Sam Devlin and Simon M. Lucas and Diego P{\'{e}}rez{-}Li{\'{e}}bana}, title = {Rolling Horizon Evolutionary Algorithms for General Video Game Playing}, journal = {{IEEE} Trans. Games}, volume = {14}, number = {2}, pages = {232--242}, year = {2022}, url = {https://doi.org/10.1109/TG.2021.3060282}, doi = {10.1109/TG.2021.3060282}, timestamp = {Tue, 28 Jun 2022 01:00:00 +0200}, biburl = {https://dblp.org/rec/journals/tciaig/GainaDLP22.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/tciaig/GoodmanLL22, author = {James Goodman and Diego Perez Liebana and Simon Lucas}, title = {Visualizing Multiplayer Game Spaces}, journal = {{IEEE} Trans. Games}, volume = {14}, number = {4}, pages = {663--675}, year = {2022}, url = {https://doi.org/10.1109/TG.2021.3138561}, doi = {10.1109/TG.2021.3138561}, timestamp = {Sat, 27 Jul 2024 01:00:00 +0200}, biburl = {https://dblp.org/rec/journals/tciaig/GoodmanLL22.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/tciaig/GueiCW22, author = {Hung Guei and Lung{-}Pin Chen and I{-}Chen Wu}, title = {Optimistic Temporal Difference Learning for 2048}, journal = {{IEEE} Trans. Games}, volume = {14}, number = {3}, pages = {478--487}, year = {2022}, url = {https://doi.org/10.1109/TG.2021.3109887}, doi = {10.1109/TG.2021.3109887}, timestamp = {Tue, 18 Oct 2022 01:00:00 +0200}, biburl = {https://dblp.org/rec/journals/tciaig/GueiCW22.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/tciaig/GuzdialR22, author = {Matthew Guzdial and Mark O. Riedl}, title = {Conceptual Game Expansion}, journal = {{IEEE} Trans. Games}, volume = {14}, number = {1}, pages = {93--106}, year = {2022}, url = {https://doi.org/10.1109/TG.2021.3060005}, doi = {10.1109/TG.2021.3060005}, timestamp = {Fri, 01 Apr 2022 01:00:00 +0200}, biburl = {https://dblp.org/rec/journals/tciaig/GuzdialR22.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/tciaig/HernandezDDSW22, author = {Daniel Hern{\'{a}}ndez and Kevin Denamgana{\"{\i}} and Sam Devlin and Spyridon Samothrakis and James Alfred Walker}, title = {A Comparison of Self-Play Algorithms Under a Generalized Framework}, journal = {{IEEE} Trans. Games}, volume = {14}, number = {2}, pages = {221--231}, year = {2022}, url = {https://doi.org/10.1109/TG.2021.3058898}, doi = {10.1109/TG.2021.3058898}, timestamp = {Tue, 28 Jun 2022 01:00:00 +0200}, biburl = {https://dblp.org/rec/journals/tciaig/HernandezDDSW22.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/tciaig/IlhanGL22, author = {Ercument Ilhan and Jeremy Gow and Diego Perez Liebana}, title = {Student-Initiated Action Advising via Advice Novelty}, journal = {{IEEE} Trans. Games}, volume = {14}, number = {3}, pages = {522--532}, year = {2022}, url = {https://doi.org/10.1109/TG.2021.3113644}, doi = {10.1109/TG.2021.3113644}, timestamp = {Tue, 18 Oct 2022 01:00:00 +0200}, biburl = {https://dblp.org/rec/journals/tciaig/IlhanGL22.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/tciaig/IshiiFT22, author = {Ryota Ishii and Keita Fujimaki and Ruck Thawonmas}, title = {Fighting-Game Gameplay Generation Using Highlight Cues}, journal = {{IEEE} Trans. Games}, volume = {14}, number = {3}, pages = {533--538}, year = {2022}, url = {https://doi.org/10.1109/TG.2021.3097071}, doi = {10.1109/TG.2021.3097071}, timestamp = {Tue, 18 Oct 2022 01:00:00 +0200}, biburl = {https://dblp.org/rec/journals/tciaig/IshiiFT22.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/tciaig/JuvrudASJ22, author = {Joshua Juvrud and Gabriel Ansgariusson and Patrik Selleby and Magnus Johansson}, title = {Game or Watch: The Effect of Interactivity on Arousal and Engagement in Video Game Media}, journal = {{IEEE} Trans. Games}, volume = {14}, number = {2}, pages = {308--317}, year = {2022}, url = {https://doi.org/10.1109/TG.2021.3073084}, doi = {10.1109/TG.2021.3073084}, timestamp = {Tue, 28 Jun 2022 01:00:00 +0200}, biburl = {https://dblp.org/rec/journals/tciaig/JuvrudASJ22.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/tciaig/KantharajuAZCSO22, author = {Pavan Kantharaju and Katelyn Alderfer and Jichen Zhu and Bruce W. Char and Brian K. Smith and Santiago Onta{\~{n}}{\'{o}}n}, title = {Modeling Player Knowledge in a Parallel Programming Educational Game}, journal = {{IEEE} Trans. Games}, volume = {14}, number = {1}, pages = {64--75}, year = {2022}, url = {https://doi.org/10.1109/TG.2020.3037505}, doi = {10.1109/TG.2020.3037505}, timestamp = {Sat, 09 Apr 2022 01:00:00 +0200}, biburl = {https://dblp.org/rec/journals/tciaig/KantharajuAZCSO22.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/tciaig/KarGKCN22, author = {Reshma Kar and Lidia Ghosh and Amit Konar and Aruna Chakraborty and Atulya K. Nagar}, title = {EEG-Induced Autonomous Game-Teaching to a Robot Arm by Human Trainers Using Reinforcement Learning}, journal = {{IEEE} Trans. Games}, volume = {14}, number = {4}, pages = {610--622}, year = {2022}, url = {https://doi.org/10.1109/TG.2021.3124340}, doi = {10.1109/TG.2021.3124340}, timestamp = {Sun, 15 Jan 2023 00:00:00 +0100}, biburl = {https://dblp.org/rec/journals/tciaig/KarGKCN22.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/tciaig/KarthS22, author = {Isaac Karth and Adam M. Smith}, title = {WaveFunctionCollapse: Content Generation via Constraint Solving and Machine Learning}, journal = {{IEEE} Trans. Games}, volume = {14}, number = {3}, pages = {364--376}, year = {2022}, url = {https://doi.org/10.1109/TG.2021.3076368}, doi = {10.1109/TG.2021.3076368}, timestamp = {Tue, 18 Oct 2022 01:00:00 +0200}, biburl = {https://dblp.org/rec/journals/tciaig/KarthS22.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/tciaig/Khan22, author = {Kamil A. Khan}, title = {Solving Nonograms Using Integer Programming Without Coloring}, journal = {{IEEE} Trans. Games}, volume = {14}, number = {1}, pages = {56--63}, year = {2022}, url = {https://doi.org/10.1109/TG.2020.3036687}, doi = {10.1109/TG.2020.3036687}, timestamp = {Fri, 01 Apr 2022 01:00:00 +0200}, biburl = {https://dblp.org/rec/journals/tciaig/Khan22.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/tciaig/LaiLL22, author = {Gorm Lai and Frederic Fol Leymarie and William H. Latham}, title = {On Mixed-Initiative Content Creation for Video Games}, journal = {{IEEE} Trans. Games}, volume = {14}, number = {4}, pages = {543--557}, year = {2022}, url = {https://doi.org/10.1109/TG.2022.3176215}, doi = {10.1109/TG.2022.3176215}, timestamp = {Thu, 27 Jul 2023 01:00:00 +0200}, biburl = {https://dblp.org/rec/journals/tciaig/LaiLL22.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/tciaig/LiLL22, author = {Chong Li and Jian Li and XueQuan Liu}, title = {Static Rectangle Expansion A\({}^{\mbox{*}}\) Algorithm for Pathfinding}, journal = {{IEEE} Trans. Games}, volume = {14}, number = {1}, pages = {23--35}, year = {2022}, url = {https://doi.org/10.1109/TG.2020.3012602}, doi = {10.1109/TG.2020.3012602}, timestamp = {Fri, 01 Apr 2022 01:00:00 +0200}, biburl = {https://dblp.org/rec/journals/tciaig/LiLL22.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/tciaig/LiuGJYPXWL22, author = {Ruo{-}Ze Liu and Haifeng Guo and Xiaozhong Ji and Yang Yu and Zhen{-}Jia Pang and Zitai Xiao and Yuzhou Wu and Tong Lu}, title = {Efficient Reinforcement Learning for StarCraft by Abstract Forward Models and Transfer Learning}, journal = {{IEEE} Trans. Games}, volume = {14}, number = {2}, pages = {294--307}, year = {2022}, url = {https://doi.org/10.1109/TG.2021.3071162}, doi = {10.1109/TG.2021.3071162}, timestamp = {Mon, 26 Sep 2022 01:00:00 +0200}, biburl = {https://dblp.org/rec/journals/tciaig/LiuGJYPXWL22.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/tciaig/LloydCSA22, author = {Huw Lloyd and Matthew Crossley and Mark C. Sinclair and Martyn Amos}, title = {{J-POP:} Japanese Puzzles as Optimization Problems}, journal = {{IEEE} Trans. Games}, volume = {14}, number = {3}, pages = {391--402}, year = {2022}, url = {https://doi.org/10.1109/TG.2021.3081817}, doi = {10.1109/TG.2021.3081817}, timestamp = {Fri, 24 Feb 2023 00:00:00 +0100}, biburl = {https://dblp.org/rec/journals/tciaig/LloydCSA22.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/tciaig/LordeiroHC22, author = {Igor Q. Lordeiro and Diego B. Haddad and Douglas de O. Cardoso}, title = {Multi-Armed Bandits for Minesweeper: Profiting From Exploration-Exploitation Synergy}, journal = {{IEEE} Trans. Games}, volume = {14}, number = {3}, pages = {403--412}, year = {2022}, url = {https://doi.org/10.1109/TG.2021.3082909}, doi = {10.1109/TG.2021.3082909}, timestamp = {Sun, 02 Oct 2022 01:00:00 +0200}, biburl = {https://dblp.org/rec/journals/tciaig/LordeiroHC22.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/tciaig/MigkotzidisL22, author = {Panagiotis Migkotzidis and Antonios Liapis}, title = {SuSketch: Surrogate Models of Gameplay as a Design Assistant}, journal = {{IEEE} Trans. Games}, volume = {14}, number = {2}, pages = {273--283}, year = {2022}, url = {https://doi.org/10.1109/TG.2021.3068360}, doi = {10.1109/TG.2021.3068360}, timestamp = {Tue, 28 Jun 2022 01:00:00 +0200}, biburl = {https://dblp.org/rec/journals/tciaig/MigkotzidisL22.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/tciaig/NajafianEGT22, author = {Mehrab Najafian and Morteza Esmaeili and T. Aaron Gulliver and Mohammad Hesam Tadayon}, title = {Twin Sudoku Puzzles and Triplet Solid Sudoku Cubes From Strongly Mutually Distinct Twin Sudoku Tables}, journal = {{IEEE} Trans. Games}, volume = {14}, number = {4}, pages = {632--643}, year = {2022}, url = {https://doi.org/10.1109/TG.2021.3131960}, doi = {10.1109/TG.2021.3131960}, timestamp = {Sun, 15 Jan 2023 00:00:00 +0100}, biburl = {https://dblp.org/rec/journals/tciaig/NajafianEGT22.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/tciaig/NamHI22, author = {Sang{-}Gyu Nam and Chu{-}Hsuan Hsueh and Kokolo Ikeda}, title = {Generation of Game Stages With Quality and Diversity by Reinforcement Learning in Turn-Based {RPG}}, journal = {{IEEE} Trans. Games}, volume = {14}, number = {3}, pages = {488--501}, year = {2022}, url = {https://doi.org/10.1109/TG.2021.3113313}, doi = {10.1109/TG.2021.3113313}, timestamp = {Sun, 02 Oct 2022 01:00:00 +0200}, biburl = {https://dblp.org/rec/journals/tciaig/NamHI22.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/tciaig/NohJK22, author = {Yuseung Noh and Seonghoon Jeong and Huy Kang Kim}, title = {Trading Behind-the-Scene: Analysis of Online Gold Farming Network in the Auction House System}, journal = {{IEEE} Trans. Games}, volume = {14}, number = {3}, pages = {423--434}, year = {2022}, url = {https://doi.org/10.1109/TG.2021.3094054}, doi = {10.1109/TG.2021.3094054}, timestamp = {Wed, 13 Mar 2024 00:00:00 +0100}, biburl = {https://dblp.org/rec/journals/tciaig/NohJK22.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/tciaig/NumminenVP22, author = {Riikka Numminen and Markus Juhani Viljanen and Tapio Pahikkala}, title = {Bayesian Inference for Predicting the Monetization Percentage in Free-to-Play Games}, journal = {{IEEE} Trans. Games}, volume = {14}, number = {1}, pages = {13--22}, year = {2022}, url = {https://doi.org/10.1109/TG.2020.3014660}, doi = {10.1109/TG.2020.3014660}, timestamp = {Sat, 30 Sep 2023 01:00:00 +0200}, biburl = {https://dblp.org/rec/journals/tciaig/NumminenVP22.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/tciaig/OhRMSLC22, author = {Inseok Oh and Seungeun Rho and Sangbin Moon and Seongho Son and Hyoil Lee and Jinyun Chung}, title = {Creating Pro-Level {AI} for a Real-Time Fighting Game Using Deep Reinforcement Learning}, journal = {{IEEE} Trans. Games}, volume = {14}, number = {2}, pages = {212--220}, year = {2022}, url = {https://doi.org/10.1109/TG.2021.3049539}, doi = {10.1109/TG.2021.3049539}, timestamp = {Tue, 28 Jun 2022 01:00:00 +0200}, biburl = {https://dblp.org/rec/journals/tciaig/OhRMSLC22.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/tciaig/PerisicP22, author = {Ana Perisic and Marko Pahor}, title = {{RFM-LIR} Feature Framework for Churn Prediction in the Mobile Games Market}, journal = {{IEEE} Trans. Games}, volume = {14}, number = {2}, pages = {126--137}, year = {2022}, url = {https://doi.org/10.1109/TG.2021.3067114}, doi = {10.1109/TG.2021.3067114}, timestamp = {Tue, 28 Jun 2022 01:00:00 +0200}, biburl = {https://dblp.org/rec/journals/tciaig/PerisicP22.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/tciaig/PichlmairJ22, author = {Martin Pichlmair and Mads Johansen}, title = {Designing Game Feel: {A} Survey}, journal = {{IEEE} Trans. Games}, volume = {14}, number = {2}, pages = {138--152}, year = {2022}, url = {https://doi.org/10.1109/TG.2021.3072241}, doi = {10.1109/TG.2021.3072241}, timestamp = {Tue, 28 Jun 2022 01:00:00 +0200}, biburl = {https://dblp.org/rec/journals/tciaig/PichlmairJ22.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/tciaig/PietrantonioM22, author = {Josef Di Pietrantonio and David Mendon{\c{c}}a}, title = {Opening the Black Box of Team Performance With Open-Source Games: {A} Review and Recommendations}, journal = {{IEEE} Trans. Games}, volume = {14}, number = {2}, pages = {170--179}, year = {2022}, url = {https://doi.org/10.1109/TG.2020.3032224}, doi = {10.1109/TG.2020.3032224}, timestamp = {Mon, 28 Aug 2023 01:00:00 +0200}, biburl = {https://dblp.org/rec/journals/tciaig/PietrantonioM22.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/tciaig/RatanCGBQW22, author = {Rabindra A. Ratan and Vivian Hsueh Hua Chen and Frederik De Grove and Johannes Breuer and Thorsten Quandt and J. Patrick Williams}, title = {Gender, Gaming Motives, and Genre: Comparing Singaporean, German, and American Players}, journal = {{IEEE} Trans. Games}, volume = {14}, number = {3}, pages = {456--465}, year = {2022}, url = {https://doi.org/10.1109/TG.2021.3116077}, doi = {10.1109/TG.2021.3116077}, timestamp = {Thu, 27 Jul 2023 01:00:00 +0200}, biburl = {https://dblp.org/rec/journals/tciaig/RatanCGBQW22.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/tciaig/RavariSS22, author = {Yaser Norouzzadeh Ravari and Lars Strijbos and Pieter Spronck}, title = {Investigating the Relation Between Playing Style and National Culture}, journal = {{IEEE} Trans. Games}, volume = {14}, number = {1}, pages = {36--45}, year = {2022}, url = {https://doi.org/10.1109/TG.2020.3025042}, doi = {10.1109/TG.2020.3025042}, timestamp = {Sun, 02 Oct 2022 01:00:00 +0200}, biburl = {https://dblp.org/rec/journals/tciaig/RavariSS22.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/tciaig/ReidMBKF22, author = {Elizabeth Reid and Regan L. Mandryk and Nicole A. Beres and Madison Klarkowski and Julian Frommel}, title = {"Bad Vibrations": Sensing Toxicity From In-Game Audio Features}, journal = {{IEEE} Trans. Games}, volume = {14}, number = {4}, pages = {558--568}, year = {2022}, url = {https://doi.org/10.1109/TG.2022.3176849}, doi = {10.1109/TG.2022.3176849}, timestamp = {Sun, 15 Jan 2023 00:00:00 +0100}, biburl = {https://dblp.org/rec/journals/tciaig/ReidMBKF22.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/tciaig/RossB22, author = {Robert Ross and Artemisia Bennett}, title = {Increasing Engagement With Engineering Escape Rooms}, journal = {{IEEE} Trans. Games}, volume = {14}, number = {2}, pages = {161--169}, year = {2022}, url = {https://doi.org/10.1109/TG.2020.3025003}, doi = {10.1109/TG.2020.3025003}, timestamp = {Tue, 28 Jun 2022 01:00:00 +0200}, biburl = {https://dblp.org/rec/journals/tciaig/RossB22.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/tciaig/SalemMG22, author = {Mohammed Salem and Antonio Miguel Mora and Juan Juli{\'{a}}n Merelo Guerv{\'{o}}s}, title = {Overtaking Uncertainty With Evolutionary {TORCS} Controllers: Combining {BLX} With Decreasing {\(\alpha\)} Operator and Grand Prix Selection}, journal = {{IEEE} Trans. Games}, volume = {14}, number = {2}, pages = {318--327}, year = {2022}, url = {https://doi.org/10.1109/TG.2021.3072417}, doi = {10.1109/TG.2021.3072417}, timestamp = {Mon, 28 Aug 2023 01:00:00 +0200}, biburl = {https://dblp.org/rec/journals/tciaig/SalemMG22.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/tciaig/SchubertAR22, author = {Frederik Schubert and Maren Awiszus and Bodo Rosenhahn}, title = {{TOAD-GAN:} {A} Flexible Framework for Few-Shot Level Generation in Token-Based Games}, journal = {{IEEE} Trans. Games}, volume = {14}, number = {2}, pages = {284--293}, year = {2022}, url = {https://doi.org/10.1109/TG.2021.3069833}, doi = {10.1109/TG.2021.3069833}, timestamp = {Tue, 28 Jun 2022 01:00:00 +0200}, biburl = {https://dblp.org/rec/journals/tciaig/SchubertAR22.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/tciaig/SekhavatRMY22, author = {Yoones A. Sekhavat and Samad Roohi and Hesam Sakian Mohammadi and Georgios N. Yannakakis}, title = {Play With One's Feelings: {A} Study on Emotion Awareness for Player Experience}, journal = {{IEEE} Trans. Games}, volume = {14}, number = {1}, pages = {3--12}, year = {2022}, url = {https://doi.org/10.1109/TG.2020.3003324}, doi = {10.1109/TG.2020.3003324}, timestamp = {Fri, 01 Apr 2022 01:00:00 +0200}, biburl = {https://dblp.org/rec/journals/tciaig/SekhavatRMY22.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/tciaig/SevcenkoSDENMG22, author = {Natalia Sevcenko and Betti Schopp and Thomas Dresler and Ann{-}Christine Ehlis and Manuel Ninaus and Korbinian Moeller and Peter Gerjets}, title = {Neural Correlates of Cognitive Load While Playing an Emergency Simulation Game: {A} Functional Near-Infrared Spectroscopy (fNIRS) Study}, journal = {{IEEE} Trans. Games}, volume = {14}, number = {4}, pages = {696--705}, year = {2022}, url = {https://doi.org/10.1109/TG.2022.3142954}, doi = {10.1109/TG.2022.3142954}, timestamp = {Thu, 27 Jul 2023 01:00:00 +0200}, biburl = {https://dblp.org/rec/journals/tciaig/SevcenkoSDENMG22.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/tciaig/SfikasL22, author = {Konstantinos Sfikas and Antonios Liapis}, title = {Playing Against the Board: Rolling Horizon Evolutionary Algorithms Against Pandemic}, journal = {{IEEE} Trans. Games}, volume = {14}, number = {3}, pages = {339--349}, year = {2022}, url = {https://doi.org/10.1109/TG.2021.3069766}, doi = {10.1109/TG.2021.3069766}, timestamp = {Sat, 30 Sep 2023 01:00:00 +0200}, biburl = {https://dblp.org/rec/journals/tciaig/SfikasL22.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/tciaig/SilerW22, author = {Cory Siler and Stephen G. Ware}, title = {Solution Density and Search Strategy in Narrative Generation}, journal = {{IEEE} Trans. Games}, volume = {14}, number = {4}, pages = {715--724}, year = {2022}, url = {https://doi.org/10.1109/TG.2022.3149529}, doi = {10.1109/TG.2022.3149529}, timestamp = {Sun, 15 Jan 2023 00:00:00 +0100}, biburl = {https://dblp.org/rec/journals/tciaig/SilerW22.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/tciaig/SmithNACWUPTW22, author = {Julia Smith and Minh Nguyen and Nicole Allison and Braedon Carr and Kody Wood and Alvaro Uribe{-}Quevedo and Sharman Perera and Akira Tokuhiro and Edward Waller}, title = {Seeing the Invisible: {A} {VR} Approach to Radiation Attenuation Visualization for Nuclear Engineering Laboratory Practices}, journal = {{IEEE} Trans. Games}, volume = {14}, number = {3}, pages = {502--510}, year = {2022}, url = {https://doi.org/10.1109/TG.2021.3110717}, doi = {10.1109/TG.2021.3110717}, timestamp = {Tue, 18 Oct 2022 01:00:00 +0200}, biburl = {https://dblp.org/rec/journals/tciaig/SmithNACWUPTW22.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/tciaig/ViggiatoLHB22, author = {Markos Viggiato and Dayi Lin and Abram Hindle and Cor{-}Paul Bezemer}, title = {What Causes Wrong Sentiment Classifications of Game Reviews?}, journal = {{IEEE} Trans. Games}, volume = {14}, number = {3}, pages = {350--363}, year = {2022}, url = {https://doi.org/10.1109/TG.2021.3072545}, doi = {10.1109/TG.2021.3072545}, timestamp = {Sun, 02 Oct 2022 01:00:00 +0200}, biburl = {https://dblp.org/rec/journals/tciaig/ViggiatoLHB22.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/tciaig/WaltonRS22, author = {Sean P. Walton and Alma A. M. Rahat and James Stovold}, title = {Evaluating Mixed-Initiative Procedural Level Design Tools Using a Triple-Blind Mixed-Method User Study}, journal = {{IEEE} Trans. Games}, volume = {14}, number = {3}, pages = {413--422}, year = {2022}, url = {https://doi.org/10.1109/TG.2021.3086215}, doi = {10.1109/TG.2021.3086215}, timestamp = {Tue, 21 Mar 2023 00:00:00 +0100}, biburl = {https://dblp.org/rec/journals/tciaig/WaltonRS22.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/tciaig/WangHS22, author = {Hsuan{-}Min Wang and Chia{-}Yuan Hou and Chuen{-}Tsai Sun}, title = {Using Simple Design Features to Recapture the Essence of Real-Time Strategy Games}, journal = {{IEEE} Trans. Games}, volume = {14}, number = {4}, pages = {569--578}, year = {2022}, url = {https://doi.org/10.1109/TG.2021.3128753}, doi = {10.1109/TG.2021.3128753}, timestamp = {Sun, 15 Jan 2023 00:00:00 +0100}, biburl = {https://dblp.org/rec/journals/tciaig/WangHS22.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/tciaig/WarpefeltSEEZ22, author = {Henrik Warpefelt and Christoph Salge and Mirjam Palosaari Eladhari and Magy Seif El{-}Nasr and Jichen Zhu}, title = {Guest Editorial Special Issue on User Experience of {AI} in Games}, journal = {{IEEE} Trans. Games}, volume = {14}, number = {4}, pages = {539--542}, year = {2022}, url = {https://doi.org/10.1109/TG.2022.3225731}, doi = {10.1109/TG.2022.3225731}, timestamp = {Wed, 04 Jan 2023 00:00:00 +0100}, biburl = {https://dblp.org/rec/journals/tciaig/WarpefeltSEEZ22.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/tciaig/XuYZH22, author = {Pei Xu and Qiyue Yin and Junge Zhang and Kaiqi Huang}, title = {Deep Reinforcement Learning With Part-Aware Exploration Bonus in Video Games}, journal = {{IEEE} Trans. Games}, volume = {14}, number = {4}, pages = {644--653}, year = {2022}, url = {https://doi.org/10.1109/TG.2021.3134259}, doi = {10.1109/TG.2021.3134259}, timestamp = {Sun, 15 Jan 2023 00:00:00 +0100}, biburl = {https://dblp.org/rec/journals/tciaig/XuYZH22.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/tciaig/YangHZCML22, author = {Wanshan Yang and Ting Huang and Junlin Zeng and Lijun Chen and Shivakant Mishra and Youjian Eugene Liu}, title = {Utilizing Players' Playtime Records for Churn Prediction: Mining Playtime Regularity}, journal = {{IEEE} Trans. Games}, volume = {14}, number = {2}, pages = {153--160}, year = {2022}, url = {https://doi.org/10.1109/TG.2020.3024829}, doi = {10.1109/TG.2020.3024829}, timestamp = {Tue, 28 Jun 2022 01:00:00 +0200}, biburl = {https://dblp.org/rec/journals/tciaig/YangHZCML22.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/tciaig/YangLLBL22, author = {Hui Yang and Junyan Li and Jingnan Liu and Yulong Bian and Juan Liu}, title = {Development of an Indoor Exergame Based on Moving-Target Hitting Task for {COVID-19} Epidemic: {A} Comparison Between {AR} and {VR} Mode}, journal = {{IEEE} Trans. Games}, volume = {14}, number = {3}, pages = {511--521}, year = {2022}, url = {https://doi.org/10.1109/TG.2021.3118035}, doi = {10.1109/TG.2021.3118035}, timestamp = {Sun, 19 Nov 2023 00:00:00 +0100}, biburl = {https://dblp.org/rec/journals/tciaig/YangLLBL22.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/tciaig/YangO22, author = {Zuozhi Yang and Santiago Onta{\~{n}}{\'{o}}n}, title = {An Experimental Survey on Methods for Integrating Scripts Into Adversarial Search for {RTS} Games}, journal = {{IEEE} Trans. Games}, volume = {14}, number = {2}, pages = {117--125}, year = {2022}, url = {https://doi.org/10.1109/TG.2021.3065313}, doi = {10.1109/TG.2021.3065313}, timestamp = {Tue, 28 Jun 2022 01:00:00 +0200}, biburl = {https://dblp.org/rec/journals/tciaig/YangO22.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/tciaig/YangPWCSHBL22, author = {Zelong Yang and Zhufeng Pan and Yan Wang and Deng Cai and Shuming Shi and Shao{-}Lun Huang and Wei Bi and Xiaojiang Liu}, title = {Interpretable Real-Time Win Prediction for Honor of Kings - {A} Popular Mobile {MOBA} Esport}, journal = {{IEEE} Trans. Games}, volume = {14}, number = {4}, pages = {589--597}, year = {2022}, url = {https://doi.org/10.1109/TG.2022.3149044}, doi = {10.1109/TG.2022.3149044}, timestamp = {Wed, 05 Jul 2023 01:00:00 +0200}, biburl = {https://dblp.org/rec/journals/tciaig/YangPWCSHBL22.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/tciaig/YangZGS22, author = {Yi Yang and Shuigeng Zhou and Jihong Guan and Chuansheng Shen}, title = {The Complexities of Random-Turn Hex, Square, and Triangle Games}, journal = {{IEEE} Trans. Games}, volume = {14}, number = {2}, pages = {180--190}, year = {2022}, url = {https://doi.org/10.1109/TG.2020.3033720}, doi = {10.1109/TG.2020.3033720}, timestamp = {Sat, 30 Sep 2023 01:00:00 +0200}, biburl = {https://dblp.org/rec/journals/tciaig/YangZGS22.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/tciaig/Yannakakis22, author = {Georgios N. Yannakakis}, title = {Editorial Leveling Up!}, journal = {{IEEE} Trans. Games}, volume = {14}, number = {1}, pages = {1--2}, year = {2022}, url = {https://doi.org/10.1109/TG.2022.3149018}, doi = {10.1109/TG.2022.3149018}, timestamp = {Fri, 01 Apr 2022 01:00:00 +0200}, biburl = {https://dblp.org/rec/journals/tciaig/Yannakakis22.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/tciaig/YueLC22, author = {Han Yue and Hongfu Liu and Jian Chen}, title = {A Gospel for {MOBA} Game: Ranking-Preserved Hero Change Prediction in Dota 2}, journal = {{IEEE} Trans. Games}, volume = {14}, number = {2}, pages = {191--201}, year = {2022}, url = {https://doi.org/10.1109/TG.2021.3123583}, doi = {10.1109/TG.2021.3123583}, timestamp = {Fri, 01 Dec 2023 00:00:00 +0100}, biburl = {https://dblp.org/rec/journals/tciaig/YueLC22.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/tciaig/ZuinCV22, author = {Gianlucca L. Zuin and Luiz Chaimowicz and Adriano Veloso}, title = {Deep Learning Techniques for Explainable Resource Scales in Collectible Card Games}, journal = {{IEEE} Trans. Games}, volume = {14}, number = {1}, pages = {46--55}, year = {2022}, url = {https://doi.org/10.1109/TG.2020.3030742}, doi = {10.1109/TG.2020.3030742}, timestamp = {Fri, 01 Apr 2022 01:00:00 +0200}, biburl = {https://dblp.org/rec/journals/tciaig/ZuinCV22.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
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