Search dblp for Publications

export results for "toc:db/conf/sbgames/sbgames2022.bht:"

 download as .bib file

@inproceedings{DBLP:conf/sbgames/AlmeidaDFJ22,
  author       = {Sarah Mattos Tabosa de Almeida and
                  Gabriel Montoto Dutra and
                  Gabriel Aprigliano Fernandes and
                  Jose Ricardo da Silva Junior},
  editor       = {Alyson Matheus de Carvalho Souza and
                  Charles Andry{\^{e}} Galv{\~{a}}o Madeira and
                  Julio C{\'{e}}sar Paulino de Melo and
                  Luiz Marcos Garcia Gon{\c{c}}alves},
  title        = {A Model for Dynamic Game Content Using Semantic Web and Prolog},
  booktitle    = {21st Brazilian Symposium on Computer Games and Digital Entertainment,
                  SBGames 2022, Natal, Brazil, October 24-27, 2022},
  pages        = {1--6},
  publisher    = {{IEEE}},
  year         = {2022},
  url          = {https://doi.org/10.1109/SBGAMES56371.2022.9961086},
  doi          = {10.1109/SBGAMES56371.2022.9961086},
  timestamp    = {Thu, 15 Feb 2024 13:27:26 +0100},
  biburl       = {https://dblp.org/rec/conf/sbgames/AlmeidaDFJ22.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/sbgames/CavadasCKM22,
  author       = {Lauro Victor Ramos Cavadas and
                  Esteban Clua and
                  Troy Costa Kohwalter and
                  Sidney Araujo Melo},
  editor       = {Alyson Matheus de Carvalho Souza and
                  Charles Andry{\^{e}} Galv{\~{a}}o Madeira and
                  Julio C{\'{e}}sar Paulino de Melo and
                  Luiz Marcos Garcia Gon{\c{c}}alves},
  title        = {Training human-like bots with Imitation Learning based on provenance
                  data},
  booktitle    = {21st Brazilian Symposium on Computer Games and Digital Entertainment,
                  SBGames 2022, Natal, Brazil, October 24-27, 2022},
  pages        = {1--6},
  publisher    = {{IEEE}},
  year         = {2022},
  url          = {https://doi.org/10.1109/SBGAMES56371.2022.9961077},
  doi          = {10.1109/SBGAMES56371.2022.9961077},
  timestamp    = {Mon, 26 Jun 2023 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/conf/sbgames/CavadasCKM22.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/sbgames/CoutinhoC22,
  author       = {Fl{\'{a}}vio R. S. Coutinho and
                  Luiz Chaimowicz},
  editor       = {Alyson Matheus de Carvalho Souza and
                  Charles Andry{\^{e}} Galv{\~{a}}o Madeira and
                  Julio C{\'{e}}sar Paulino de Melo and
                  Luiz Marcos Garcia Gon{\c{c}}alves},
  title        = {Generating Pixel Art Character Sprites using GANs},
  booktitle    = {21st Brazilian Symposium on Computer Games and Digital Entertainment,
                  SBGames 2022, Natal, Brazil, October 24-27, 2022},
  pages        = {1--6},
  publisher    = {{IEEE}},
  year         = {2022},
  url          = {https://doi.org/10.1109/SBGAMES56371.2022.9961120},
  doi          = {10.1109/SBGAMES56371.2022.9961120},
  timestamp    = {Sat, 30 Sep 2023 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/conf/sbgames/CoutinhoC22.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/sbgames/CoutinhoSBCCAPP22,
  author       = {Fl{\'{a}}vio Roberto dos Santos Coutinho and
                  Ismael S. Silva and
                  Gl{\'{\i}}via A. R. Barbosa and
                  Thiago Figueiredo Costa and
                  Luis G. D. Carvalho and
                  Cassiano B. Andrade and
                  Jo{\~{a}}o P. S. Pereira and
                  Reynaldo S. G. Pinto and
                  Jonathan H. Silva},
  editor       = {Alyson Matheus de Carvalho Souza and
                  Charles Andry{\^{e}} Galv{\~{a}}o Madeira and
                  Julio C{\'{e}}sar Paulino de Melo and
                  Luiz Marcos Garcia Gon{\c{c}}alves},
  title        = {Design and Architecture of an Open Multiplayer Exergaming Platform
                  called Move2Play},
  booktitle    = {21st Brazilian Symposium on Computer Games and Digital Entertainment,
                  SBGames 2022, Natal, Brazil, October 24-27, 2022},
  pages        = {1--6},
  publisher    = {{IEEE}},
  year         = {2022},
  url          = {https://doi.org/10.1109/SBGAMES56371.2022.9961109},
  doi          = {10.1109/SBGAMES56371.2022.9961109},
  timestamp    = {Sat, 30 Sep 2023 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/conf/sbgames/CoutinhoSBCCAPP22.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/sbgames/DutraVN22,
  author       = {Paulo Vin{\'{\i}}cius Moreira Dutra and
                  Saulo Moraes Villela and
                  Raul Fonseca Neto},
  editor       = {Alyson Matheus de Carvalho Souza and
                  Charles Andry{\^{e}} Galv{\~{a}}o Madeira and
                  Julio C{\'{e}}sar Paulino de Melo and
                  Luiz Marcos Garcia Gon{\c{c}}alves},
  title        = {Procedural Content Generation using Reinforcement Learning and Entropy
                  Measure as Feedback},
  booktitle    = {21st Brazilian Symposium on Computer Games and Digital Entertainment,
                  SBGames 2022, Natal, Brazil, October 24-27, 2022},
  pages        = {1--6},
  publisher    = {{IEEE}},
  year         = {2022},
  url          = {https://doi.org/10.1109/SBGAMES56371.2022.9961076},
  doi          = {10.1109/SBGAMES56371.2022.9961076},
  timestamp    = {Sat, 30 Sep 2023 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/conf/sbgames/DutraVN22.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/sbgames/FarrapoFMS22,
  author       = {Hyuan P. Farrapo and
                  R{\^{o}}mulo F. F. Filho and
                  Jos{\'{e}} G. R. Maia and
                  Paulo Bruno de Sousa Serafim},
  editor       = {Alyson Matheus de Carvalho Souza and
                  Charles Andry{\^{e}} Galv{\~{a}}o Madeira and
                  Julio C{\'{e}}sar Paulino de Melo and
                  Luiz Marcos Garcia Gon{\c{c}}alves},
  title        = {DRLeague: a Novel 3D Environment for Training Reinforcement Learning
                  Agents},
  booktitle    = {21st Brazilian Symposium on Computer Games and Digital Entertainment,
                  SBGames 2022, Natal, Brazil, October 24-27, 2022},
  pages        = {1--6},
  publisher    = {{IEEE}},
  year         = {2022},
  url          = {https://doi.org/10.1109/SBGAMES56371.2022.9961113},
  doi          = {10.1109/SBGAMES56371.2022.9961113},
  timestamp    = {Wed, 07 Dec 2022 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/conf/sbgames/FarrapoFMS22.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/sbgames/FrancoFMC22,
  author       = {Artur O. R. Franco and
                  Wellington Franco and
                  Jos{\'{e}} G. R. Maia and
                  Miguel Franklin de Castro},
  editor       = {Alyson Matheus de Carvalho Souza and
                  Charles Andry{\^{e}} Galv{\~{a}}o Madeira and
                  Julio C{\'{e}}sar Paulino de Melo and
                  Luiz Marcos Garcia Gon{\c{c}}alves},
  title        = {Generating Rooms using Generative Grammars and Genetic Algorithms},
  booktitle    = {21st Brazilian Symposium on Computer Games and Digital Entertainment,
                  SBGames 2022, Natal, Brazil, October 24-27, 2022},
  pages        = {1--6},
  publisher    = {{IEEE}},
  year         = {2022},
  url          = {https://doi.org/10.1109/SBGAMES56371.2022.9961112},
  doi          = {10.1109/SBGAMES56371.2022.9961112},
  timestamp    = {Wed, 07 Dec 2022 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/conf/sbgames/FrancoFMC22.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/sbgames/FreitasD22,
  author       = {Fabrizio Leal Freitas and
                  Carina F. Dorneles},
  editor       = {Alyson Matheus de Carvalho Souza and
                  Charles Andry{\^{e}} Galv{\~{a}}o Madeira and
                  Julio C{\'{e}}sar Paulino de Melo and
                  Luiz Marcos Garcia Gon{\c{c}}alves},
  title        = {A data-driven approach to identify factors correlated to online games
                  performance},
  booktitle    = {21st Brazilian Symposium on Computer Games and Digital Entertainment,
                  SBGames 2022, Natal, Brazil, October 24-27, 2022},
  pages        = {1--6},
  publisher    = {{IEEE}},
  year         = {2022},
  url          = {https://doi.org/10.1109/SBGAMES56371.2022.9961117},
  doi          = {10.1109/SBGAMES56371.2022.9961117},
  timestamp    = {Wed, 07 Dec 2022 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/conf/sbgames/FreitasD22.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/sbgames/JuniorR22,
  author       = {Jonas de Ara{\'{u}}jo Luz Junior and
                  Maria Andr{\'{e}}ia Formico Rodrigues},
  editor       = {Alyson Matheus de Carvalho Souza and
                  Charles Andry{\^{e}} Galv{\~{a}}o Madeira and
                  Julio C{\'{e}}sar Paulino de Melo and
                  Luiz Marcos Garcia Gon{\c{c}}alves},
  title        = {Emotional Tissue: {A} Visual Representation of Characters' Emotional
                  States in Games},
  booktitle    = {21st Brazilian Symposium on Computer Games and Digital Entertainment,
                  SBGames 2022, Natal, Brazil, October 24-27, 2022},
  pages        = {1--6},
  publisher    = {{IEEE}},
  year         = {2022},
  url          = {https://doi.org/10.1109/SBGAMES56371.2022.9961085},
  doi          = {10.1109/SBGAMES56371.2022.9961085},
  timestamp    = {Thu, 11 Jan 2024 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/conf/sbgames/JuniorR22.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/sbgames/LimaFF22,
  author       = {Edirlei Soares de Lima and
                  Bruno Feij{\'{o}} and
                  Ant{\'{o}}nio L. Furtado},
  editor       = {Alyson Matheus de Carvalho Souza and
                  Charles Andry{\^{e}} Galv{\~{a}}o Madeira and
                  Julio C{\'{e}}sar Paulino de Melo and
                  Luiz Marcos Garcia Gon{\c{c}}alves},
  title        = {A Character-based Model for Interactive Storytelling in Games},
  booktitle    = {21st Brazilian Symposium on Computer Games and Digital Entertainment,
                  SBGames 2022, Natal, Brazil, October 24-27, 2022},
  pages        = {1--6},
  publisher    = {{IEEE}},
  year         = {2022},
  url          = {https://doi.org/10.1109/SBGAMES56371.2022.9961071},
  doi          = {10.1109/SBGAMES56371.2022.9961071},
  timestamp    = {Tue, 06 Feb 2024 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/conf/sbgames/LimaFF22.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/sbgames/MoraisLCSSGCC22,
  author       = {Gustavo Morais and
                  Ian Loron and
                  Luiz F. S. Coletta and
                  Anderson Anjos da Silva and
                  Alexandre da Silva Sim{\~{o}}es and
                  Ricardo R. Gudwin and
                  Paula Dornhofer Paro Costa and
                  Esther Colombini},
  editor       = {Alyson Matheus de Carvalho Souza and
                  Charles Andry{\^{e}} Galv{\~{a}}o Madeira and
                  Julio C{\'{e}}sar Paulino de Melo and
                  Luiz Marcos Garcia Gon{\c{c}}alves},
  title        = {CST-Godot: Bridging the Gap Between Game Engines and Cognitive Agents},
  booktitle    = {21st Brazilian Symposium on Computer Games and Digital Entertainment,
                  SBGames 2022, Natal, Brazil, October 24-27, 2022},
  pages        = {1--6},
  publisher    = {{IEEE}},
  year         = {2022},
  url          = {https://doi.org/10.1109/SBGAMES56371.2022.9961082},
  doi          = {10.1109/SBGAMES56371.2022.9961082},
  timestamp    = {Mon, 05 Feb 2024 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/conf/sbgames/MoraisLCSSGCC22.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/sbgames/MoreiraCC22,
  author       = {Rodrigo Dias Moreira and
                  Fl{\'{a}}vio R. S. Coutinho and
                  Luiz Chaimowicz},
  editor       = {Alyson Matheus de Carvalho Souza and
                  Charles Andry{\^{e}} Galv{\~{a}}o Madeira and
                  Julio C{\'{e}}sar Paulino de Melo and
                  Luiz Marcos Garcia Gon{\c{c}}alves},
  title        = {Analysis and Compilation of Normal Map Generation Techniques for Pixel
                  Art},
  booktitle    = {21st Brazilian Symposium on Computer Games and Digital Entertainment,
                  SBGames 2022, Natal, Brazil, October 24-27, 2022},
  pages        = {1--6},
  publisher    = {{IEEE}},
  year         = {2022},
  url          = {https://doi.org/10.1109/SBGAMES56371.2022.9961116},
  doi          = {10.1109/SBGAMES56371.2022.9961116},
  timestamp    = {Sat, 30 Sep 2023 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/conf/sbgames/MoreiraCC22.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/sbgames/RodriguesCV22,
  author       = {{\'{E}}rick Oliveira Rodrigues and
                  Esteban Clua and
                  Giovani Bernardes Vitor},
  editor       = {Alyson Matheus de Carvalho Souza and
                  Charles Andry{\^{e}} Galv{\~{a}}o Madeira and
                  Julio C{\'{e}}sar Paulino de Melo and
                  Luiz Marcos Garcia Gon{\c{c}}alves},
  title        = {Line Art Colorization of Fakemon using Generative Adversarial Neural
                  Networks},
  booktitle    = {21st Brazilian Symposium on Computer Games and Digital Entertainment,
                  SBGames 2022, Natal, Brazil, October 24-27, 2022},
  pages        = {1--6},
  publisher    = {{IEEE}},
  year         = {2022},
  url          = {https://doi.org/10.1109/SBGAMES56371.2022.9961078},
  doi          = {10.1109/SBGAMES56371.2022.9961078},
  timestamp    = {Tue, 07 May 2024 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/conf/sbgames/RodriguesCV22.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/sbgames/RodriguesDN22,
  author       = {Kamila Rios da Hora Rodrigues and
                  Ticianne de Gois Ribeiro Darin and
                  V{\^{a}}nia Paula de Almeida N{\'{e}}ris},
  editor       = {Alyson Matheus de Carvalho Souza and
                  Charles Andry{\^{e}} Galv{\~{a}}o Madeira and
                  Julio C{\'{e}}sar Paulino de Melo and
                  Luiz Marcos Garcia Gon{\c{c}}alves},
  title        = {Building your own games: {A} platform for authoring digital games},
  booktitle    = {21st Brazilian Symposium on Computer Games and Digital Entertainment,
                  SBGames 2022, Natal, Brazil, October 24-27, 2022},
  pages        = {1--6},
  publisher    = {{IEEE}},
  year         = {2022},
  url          = {https://doi.org/10.1109/SBGAMES56371.2022.9961073},
  doi          = {10.1109/SBGAMES56371.2022.9961073},
  timestamp    = {Mon, 26 Jun 2023 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/conf/sbgames/RodriguesDN22.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/sbgames/SantosBBFF22,
  author       = {Gustavo Amaral Costa dos Santos and
                  Augusto Baffa and
                  Jean{-}Pierre Briot and
                  Bruno Feij{\'{o}} and
                  Ant{\'{o}}nio L. Furtado},
  editor       = {Alyson Matheus de Carvalho Souza and
                  Charles Andry{\^{e}} Galv{\~{a}}o Madeira and
                  Julio C{\'{e}}sar Paulino de Melo and
                  Luiz Marcos Garcia Gon{\c{c}}alves},
  title        = {An adaptive music generation architecture for games based on the deep
                  learning Transformer model},
  booktitle    = {21st Brazilian Symposium on Computer Games and Digital Entertainment,
                  SBGames 2022, Natal, Brazil, October 24-27, 2022},
  pages        = {1--6},
  publisher    = {{IEEE}},
  year         = {2022},
  url          = {https://doi.org/10.1109/SBGAMES56371.2022.9961081},
  doi          = {10.1109/SBGAMES56371.2022.9961081},
  timestamp    = {Tue, 06 Feb 2024 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/conf/sbgames/SantosBBFF22.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/sbgames/SantosCSMPLS22,
  author       = {Adriano Arag{\~{a}}o dos Santos and
                  Edson Tavares de Camargo and
                  Roberto Milton Scheffel and
                  Renato Merli and
                  Eduardo Pezutti and
                  Phyllipe Lima and
                  Heloisa Silva},
  editor       = {Alyson Matheus de Carvalho Souza and
                  Charles Andry{\^{e}} Galv{\~{a}}o Madeira and
                  Julio C{\'{e}}sar Paulino de Melo and
                  Luiz Marcos Garcia Gon{\c{c}}alves},
  title        = {{L2T:} An Algorithm to Support The Generation of 2D Texture from LaTeX
                  Math Equations},
  booktitle    = {21st Brazilian Symposium on Computer Games and Digital Entertainment,
                  SBGames 2022, Natal, Brazil, October 24-27, 2022},
  pages        = {1--6},
  publisher    = {{IEEE}},
  year         = {2022},
  url          = {https://doi.org/10.1109/SBGAMES56371.2022.9961118},
  doi          = {10.1109/SBGAMES56371.2022.9961118},
  timestamp    = {Tue, 21 Mar 2023 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/conf/sbgames/SantosCSMPLS22.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/sbgames/SilvaKMM22,
  author       = {Gabriel Fonseca Silva and
                  Paulo Knob and
                  Rubens Montanha and
                  Soraia Raupp Musse},
  editor       = {Alyson Matheus de Carvalho Souza and
                  Charles Andry{\^{e}} Galv{\~{a}}o Madeira and
                  Julio C{\'{e}}sar Paulino de Melo and
                  Luiz Marcos Garcia Gon{\c{c}}alves},
  title        = {WebCrowds: An Authoring Tool for Crowd Simulation},
  booktitle    = {21st Brazilian Symposium on Computer Games and Digital Entertainment,
                  SBGames 2022, Natal, Brazil, October 24-27, 2022},
  pages        = {1--6},
  publisher    = {{IEEE}},
  year         = {2022},
  url          = {https://doi.org/10.1109/SBGAMES56371.2022.9961084},
  doi          = {10.1109/SBGAMES56371.2022.9961084},
  timestamp    = {Wed, 07 Dec 2022 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/conf/sbgames/SilvaKMM22.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/sbgames/VieiraTC22,
  author       = {Ronaldo E Silva Vieira and
                  Anderson Rocha Tavares and
                  Luiz Chaimowicz},
  editor       = {Alyson Matheus de Carvalho Souza and
                  Charles Andry{\^{e}} Galv{\~{a}}o Madeira and
                  Julio C{\'{e}}sar Paulino de Melo and
                  Luiz Marcos Garcia Gon{\c{c}}alves},
  title        = {Exploring Deep Reinforcement Learning for Battling in Collectible
                  Card Games},
  booktitle    = {21st Brazilian Symposium on Computer Games and Digital Entertainment,
                  SBGames 2022, Natal, Brazil, October 24-27, 2022},
  pages        = {1--6},
  publisher    = {{IEEE}},
  year         = {2022},
  url          = {https://doi.org/10.1109/SBGAMES56371.2022.9961110},
  doi          = {10.1109/SBGAMES56371.2022.9961110},
  timestamp    = {Wed, 07 Dec 2022 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/conf/sbgames/VieiraTC22.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/sbgames/WeberFS22,
  author       = {Cristian M. Weber and
                  Edison Pignaton de Freitas and
                  Lu{\'{\i}}s Alvaro de Lima Silva},
  editor       = {Alyson Matheus de Carvalho Souza and
                  Charles Andry{\^{e}} Galv{\~{a}}o Madeira and
                  Julio C{\'{e}}sar Paulino de Melo and
                  Luiz Marcos Garcia Gon{\c{c}}alves},
  title        = {Safe and Topographic Path Planning with Deep Neural Networks},
  booktitle    = {21st Brazilian Symposium on Computer Games and Digital Entertainment,
                  SBGames 2022, Natal, Brazil, October 24-27, 2022},
  pages        = {1--6},
  publisher    = {{IEEE}},
  year         = {2022},
  url          = {https://doi.org/10.1109/SBGAMES56371.2022.9961114},
  doi          = {10.1109/SBGAMES56371.2022.9961114},
  timestamp    = {Wed, 07 Dec 2022 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/conf/sbgames/WeberFS22.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/sbgames/XexeoS22,
  author       = {Geraldo Xex{\'{e}}o and
                  Leonardo Oliveira Santos},
  editor       = {Alyson Matheus de Carvalho Souza and
                  Charles Andry{\^{e}} Galv{\~{a}}o Madeira and
                  Julio C{\'{e}}sar Paulino de Melo and
                  Luiz Marcos Garcia Gon{\c{c}}alves},
  title        = {A Spatial Lexical Analyzer and 3D Grammars that Recognize Voxel Based
                  Structures Using Linear Positional Grammars in Minecraft},
  booktitle    = {21st Brazilian Symposium on Computer Games and Digital Entertainment,
                  SBGames 2022, Natal, Brazil, October 24-27, 2022},
  pages        = {1--6},
  publisher    = {{IEEE}},
  year         = {2022},
  url          = {https://doi.org/10.1109/SBGAMES56371.2022.9961122},
  doi          = {10.1109/SBGAMES56371.2022.9961122},
  timestamp    = {Wed, 07 Dec 2022 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/conf/sbgames/XexeoS22.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@proceedings{DBLP:conf/sbgames/2022,
  editor       = {Alyson Matheus de Carvalho Souza and
                  Charles Andry{\^{e}} Galv{\~{a}}o Madeira and
                  Julio C{\'{e}}sar Paulino de Melo and
                  Luiz Marcos Garcia Gon{\c{c}}alves},
  title        = {21st Brazilian Symposium on Computer Games and Digital Entertainment,
                  SBGames 2022, Natal, Brazil, October 24-27, 2022},
  publisher    = {{IEEE}},
  year         = {2022},
  url          = {https://doi.org/10.1109/SBGAMES56371.2022},
  doi          = {10.1109/SBGAMES56371.2022},
  isbn         = {978-1-6654-6156-6},
  timestamp    = {Thu, 15 Feb 2024 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/conf/sbgames/2022.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
a service of  Schloss Dagstuhl - Leibniz Center for Informatics