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@inproceedings{DBLP:conf/cig/AsayamaMFN15, author = {Kazuki Asayama and Koichi Moriyama and Ken{-}ichi Fukui and Masayuki Numao}, title = {Prediction as faster perception in a real-time fighting video game}, booktitle = {2015 {IEEE} Conference on Computational Intelligence and Games, {CIG} 2015, Tainan, Taiwan, August 31 - September 2, 2015}, pages = {517--522}, publisher = {{IEEE}}, year = {2015}, url = {https://doi.org/10.1109/CIG.2015.7317672}, doi = {10.1109/CIG.2015.7317672}, timestamp = {Wed, 16 Oct 2019 14:14:56 +0200}, biburl = {https://dblp.org/rec/conf/cig/AsayamaMFN15.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/cig/Ashlock15, author = {Daniel A. Ashlock}, title = {Tutorial {II:} Representations for evolutionary computation in games}, booktitle = {2015 {IEEE} Conference on Computational Intelligence and Games, {CIG} 2015, Tainan, Taiwan, August 31 - September 2, 2015}, pages = {21}, publisher = {{IEEE}}, year = {2015}, url = {https://doi.org/10.1109/CIG.2015.7317662}, doi = {10.1109/CIG.2015.7317662}, timestamp = {Tue, 23 Mar 2021 00:00:00 +0100}, biburl = {https://dblp.org/rec/conf/cig/Ashlock15.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/cig/Ashlock15a, author = {Daniel A. Ashlock}, title = {Evolvable fashion-based cellular automata for generating cavern systems}, booktitle = {2015 {IEEE} Conference on Computational Intelligence and Games, {CIG} 2015, Tainan, Taiwan, August 31 - September 2, 2015}, pages = {306--313}, publisher = {{IEEE}}, year = {2015}, url = {https://doi.org/10.1109/CIG.2015.7317958}, doi = {10.1109/CIG.2015.7317958}, timestamp = {Tue, 23 Mar 2021 00:00:00 +0100}, biburl = {https://dblp.org/rec/conf/cig/Ashlock15a.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/cig/BabadiOK15, author = {Amin Babadi and Behnaz Omoomi and Graham Kendall}, title = {EnHiC: An enforced hill climbing based system for general game playing}, booktitle = {2015 {IEEE} Conference on Computational Intelligence and Games, {CIG} 2015, Tainan, Taiwan, August 31 - September 2, 2015}, pages = {193--199}, publisher = {{IEEE}}, year = {2015}, url = {https://doi.org/10.1109/CIG.2015.7317907}, doi = {10.1109/CIG.2015.7317907}, timestamp = {Tue, 23 May 2017 01:00:00 +0200}, biburl = {https://dblp.org/rec/conf/cig/BabadiOK15.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/cig/BaeKLKN15, author = {Cheong{-}mok Bae and Eun Kwang Kim and Jongchan Lee and Kyung{-}Joong Kim and Joong Chae Na}, title = {Generation of an arbitrary shaped large maze by assembling mazes}, booktitle = {2015 {IEEE} Conference on Computational Intelligence and Games, {CIG} 2015, Tainan, Taiwan, August 31 - September 2, 2015}, pages = {538--539}, publisher = {{IEEE}}, year = {2015}, url = {https://doi.org/10.1109/CIG.2015.7317901}, doi = {10.1109/CIG.2015.7317901}, timestamp = {Wed, 11 Jan 2023 00:00:00 +0100}, biburl = {https://dblp.org/rec/conf/cig/BaeKLKN15.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/cig/BarlowT15, author = {Lee{-}Ann Barlow and Jeffrey Tsang}, title = {Play profiles: The effect of infinite-length games on evolution in the iterated Prisoner's Dilemma}, booktitle = {2015 {IEEE} Conference on Computational Intelligence and Games, {CIG} 2015, Tainan, Taiwan, August 31 - September 2, 2015}, pages = {368--375}, publisher = {{IEEE}}, year = {2015}, url = {https://doi.org/10.1109/CIG.2015.7317950}, doi = {10.1109/CIG.2015.7317950}, timestamp = {Tue, 23 May 2017 01:00:00 +0200}, biburl = {https://dblp.org/rec/conf/cig/BarlowT15.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/cig/BaroffioGF15, author = {Giorgia Baroffio and Luca Galli and Piero Fraternali}, title = {Designing bots in games with a purpose}, booktitle = {2015 {IEEE} Conference on Computational Intelligence and Games, {CIG} 2015, Tainan, Taiwan, August 31 - September 2, 2015}, pages = {352--359}, publisher = {{IEEE}}, year = {2015}, url = {https://doi.org/10.1109/CIG.2015.7317947}, doi = {10.1109/CIG.2015.7317947}, timestamp = {Tue, 23 May 2017 01:00:00 +0200}, biburl = {https://dblp.org/rec/conf/cig/BaroffioGF15.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/cig/BoothTZ15, author = {Edward Booth and John Thangarajah and Fabio Zambetta}, title = {Flexible story generation with norms and preferences in computer role playing games}, booktitle = {2015 {IEEE} Conference on Computational Intelligence and Games, {CIG} 2015, Tainan, Taiwan, August 31 - September 2, 2015}, pages = {68--74}, publisher = {{IEEE}}, year = {2015}, url = {https://doi.org/10.1109/CIG.2015.7317953}, doi = {10.1109/CIG.2015.7317953}, timestamp = {Tue, 29 Dec 2020 00:00:00 +0100}, biburl = {https://dblp.org/rec/conf/cig/BoothTZ15.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/cig/Brown15, author = {Joseph Alexander Brown}, title = {Towards better personas in gaming : Contract based expert systems}, booktitle = {2015 {IEEE} Conference on Computational Intelligence and Games, {CIG} 2015, Tainan, Taiwan, August 31 - September 2, 2015}, pages = {540--541}, publisher = {{IEEE}}, year = {2015}, url = {https://doi.org/10.1109/CIG.2015.7317951}, doi = {10.1109/CIG.2015.7317951}, timestamp = {Wed, 25 Sep 2019 01:00:00 +0200}, biburl = {https://dblp.org/rec/conf/cig/Brown15.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/cig/BrownQ15, author = {Joseph Alexander Brown and Qiang Qu}, title = {Systems for player reputation with {NPC} agents}, booktitle = {2015 {IEEE} Conference on Computational Intelligence and Games, {CIG} 2015, Tainan, Taiwan, August 31 - September 2, 2015}, pages = {546--547}, publisher = {{IEEE}}, year = {2015}, url = {https://doi.org/10.1109/CIG.2015.7317670}, doi = {10.1109/CIG.2015.7317670}, timestamp = {Wed, 25 Sep 2019 01:00:00 +0200}, biburl = {https://dblp.org/rec/conf/cig/BrownQ15.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/cig/CarvalhoCP15, author = {David B. Carvalho and Esteban Walter Gonzalez Clua and Aline Paes}, title = {Perception simulation in social planning for emergent storytelling}, booktitle = {2015 {IEEE} Conference on Computational Intelligence and Games, {CIG} 2015, Tainan, Taiwan, August 31 - September 2, 2015}, pages = {75--82}, publisher = {{IEEE}}, year = {2015}, url = {https://doi.org/10.1109/CIG.2015.7317922}, doi = {10.1109/CIG.2015.7317922}, timestamp = {Fri, 30 Nov 2018 00:00:00 +0100}, biburl = {https://dblp.org/rec/conf/cig/CarvalhoCP15.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/cig/CauwetTCSLYLW15, author = {Marie{-}Liesse Cauwet and Olivier Teytaud and Tristan Cazenave and Abdallah Saffidine and Hua{-}Min Liang and Shi{-}Jim Yen and Hung{-}Hsuan Lin and I{-}Chen Wu}, title = {Depth, balancing, and limits of the Elo model}, booktitle = {2015 {IEEE} Conference on Computational Intelligence and Games, {CIG} 2015, Tainan, Taiwan, August 31 - September 2, 2015}, pages = {376--382}, publisher = {{IEEE}}, year = {2015}, url = {https://doi.org/10.1109/CIG.2015.7317964}, doi = {10.1109/CIG.2015.7317964}, timestamp = {Sun, 25 Jul 2021 01:00:00 +0200}, biburl = {https://dblp.org/rec/conf/cig/CauwetTCSLYLW15.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/cig/CazenaveLT15, author = {Tristan Cazenave and Jialin Liu and Olivier Teytaud}, title = {The rectangular seeds of Domineering}, booktitle = {2015 {IEEE} Conference on Computational Intelligence and Games, {CIG} 2015, Tainan, Taiwan, August 31 - September 2, 2015}, pages = {530--531}, publisher = {{IEEE}}, year = {2015}, url = {https://doi.org/10.1109/CIG.2015.7317904}, doi = {10.1109/CIG.2015.7317904}, timestamp = {Fri, 02 Nov 2018 00:00:00 +0100}, biburl = {https://dblp.org/rec/conf/cig/CazenaveLT15.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/cig/ChangHH15, author = {Hung{-}Jui Chang and Chih{-}Wen Hsueh and Tsan{-}sheng Hsu}, title = {Convergence and correctness analysis of Monte-Carlo tree search algorithms: {A} case study of 2 by 4 Chinese dark chess}, booktitle = {2015 {IEEE} Conference on Computational Intelligence and Games, {CIG} 2015, Tainan, Taiwan, August 31 - September 2, 2015}, pages = {260--266}, publisher = {{IEEE}}, year = {2015}, url = {https://doi.org/10.1109/CIG.2015.7317963}, doi = {10.1109/CIG.2015.7317963}, timestamp = {Tue, 23 May 2017 01:00:00 +0200}, biburl = {https://dblp.org/rec/conf/cig/ChangHH15.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/cig/ChauvinLDN15, author = {Simon Chauvin and Guillaume Levieux and Jean{-}Yves Donnart and St{\'{e}}phane Natkin}, title = {Making sense of emergent narratives: An architecture supporting player-triggered narrative processes}, booktitle = {2015 {IEEE} Conference on Computational Intelligence and Games, {CIG} 2015, Tainan, Taiwan, August 31 - September 2, 2015}, pages = {91--98}, publisher = {{IEEE}}, year = {2015}, url = {https://doi.org/10.1109/CIG.2015.7317936}, doi = {10.1109/CIG.2015.7317936}, timestamp = {Fri, 02 Nov 2018 00:00:00 +0100}, biburl = {https://dblp.org/rec/conf/cig/ChauvinLDN15.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/cig/ChenFTLH15, author = {Jr{-}Chang Chen and Gang{-}Yu Fan and Shih{-}Yu Tsai and Ting{-}Yu Lin and Tsan{-}sheng Hsu}, title = {Compressing Chinese dark chess endgame databases}, booktitle = {2015 {IEEE} Conference on Computational Intelligence and Games, {CIG} 2015, Tainan, Taiwan, August 31 - September 2, 2015}, pages = {254--259}, publisher = {{IEEE}}, year = {2015}, url = {https://doi.org/10.1109/CIG.2015.7317932}, doi = {10.1109/CIG.2015.7317932}, timestamp = {Thu, 19 Mar 2020 00:00:00 +0100}, biburl = {https://dblp.org/rec/conf/cig/ChenFTLH15.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/cig/ChuHGHT15, author = {Chun Yin Chu and Hisaaki Hashizume and Zikun Guo and Tomohiro Harada and Ruck Thawonmas}, title = {Combining pathfmding algorithm with Knowledge-based Monte-Carlo tree search in general video game playing}, booktitle = {2015 {IEEE} Conference on Computational Intelligence and Games, {CIG} 2015, Tainan, Taiwan, August 31 - September 2, 2015}, pages = {523--529}, publisher = {{IEEE}}, year = {2015}, url = {https://doi.org/10.1109/CIG.2015.7317898}, doi = {10.1109/CIG.2015.7317898}, timestamp = {Sat, 19 Oct 2019 01:00:00 +0200}, biburl = {https://dblp.org/rec/conf/cig/ChuHGHT15.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/cig/CowlingWP15, author = {Peter I. Cowling and Daniel Whitehouse and Edward Jack Powley}, title = {Emergent bluffing and inference with Monte Carlo Tree Search}, booktitle = {2015 {IEEE} Conference on Computational Intelligence and Games, {CIG} 2015, Tainan, Taiwan, August 31 - September 2, 2015}, pages = {114--121}, publisher = {{IEEE}}, year = {2015}, url = {https://doi.org/10.1109/CIG.2015.7317927}, doi = {10.1109/CIG.2015.7317927}, timestamp = {Fri, 02 Nov 2018 00:00:00 +0100}, biburl = {https://dblp.org/rec/conf/cig/CowlingWP15.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/cig/DannZT15, author = {Michael Dann and Fabio Zambetta and John Thangarajah}, title = {An improved approach to reinforcement learning in Computer Go}, booktitle = {2015 {IEEE} Conference on Computational Intelligence and Games, {CIG} 2015, Tainan, Taiwan, August 31 - September 2, 2015}, pages = {169--176}, publisher = {{IEEE}}, year = {2015}, url = {https://doi.org/10.1109/CIG.2015.7317910}, doi = {10.1109/CIG.2015.7317910}, timestamp = {Tue, 29 Dec 2020 00:00:00 +0100}, biburl = {https://dblp.org/rec/conf/cig/DannZT15.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/cig/DobreL15, author = {Mihai Sorin Dobre and Alex Lascarides}, title = {Online learning and mining human play in complex games}, booktitle = {2015 {IEEE} Conference on Computational Intelligence and Games, {CIG} 2015, Tainan, Taiwan, August 31 - September 2, 2015}, pages = {60--67}, publisher = {{IEEE}}, year = {2015}, url = {https://doi.org/10.1109/CIG.2015.7317942}, doi = {10.1109/CIG.2015.7317942}, timestamp = {Tue, 23 May 2017 01:00:00 +0200}, biburl = {https://dblp.org/rec/conf/cig/DobreL15.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/cig/EisenstadtMA15, author = {Erella Eisenstadt and Amiram Moshaiov and Gideon Avigad}, title = {Co-evolution of strategies for multi-objective games under postponed objective preferences}, booktitle = {2015 {IEEE} Conference on Computational Intelligence and Games, {CIG} 2015, Tainan, Taiwan, August 31 - September 2, 2015}, pages = {461--468}, publisher = {{IEEE}}, year = {2015}, url = {https://doi.org/10.1109/CIG.2015.7317915}, doi = {10.1109/CIG.2015.7317915}, timestamp = {Tue, 23 May 2017 01:00:00 +0200}, biburl = {https://dblp.org/rec/conf/cig/EisenstadtMA15.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/cig/FarooqBK15, author = {Sehar Shahzad Farooq and Jong{-}Woong Baek and Kyung{-}Joong Kim}, title = {Interpreting behaviors of mobile game players from in-game data and context logs}, booktitle = {2015 {IEEE} Conference on Computational Intelligence and Games, {CIG} 2015, Tainan, Taiwan, August 31 - September 2, 2015}, pages = {548--549}, publisher = {{IEEE}}, year = {2015}, url = {https://doi.org/10.1109/CIG.2015.7317895}, doi = {10.1109/CIG.2015.7317895}, timestamp = {Wed, 11 Jan 2023 00:00:00 +0100}, biburl = {https://dblp.org/rec/conf/cig/FarooqBK15.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/cig/FrydenbergART15, author = {Frederik Frydenberg and Kasper R. Andersen and Sebastian Risi and Julian Togelius}, title = {Investigating {MCTS} modifications in general video game playing}, booktitle = {2015 {IEEE} Conference on Computational Intelligence and Games, {CIG} 2015, Tainan, Taiwan, August 31 - September 2, 2015}, pages = {107--113}, publisher = {{IEEE}}, year = {2015}, url = {https://doi.org/10.1109/CIG.2015.7317937}, doi = {10.1109/CIG.2015.7317937}, timestamp = {Mon, 03 Jan 2022 00:00:00 +0100}, biburl = {https://dblp.org/rec/conf/cig/FrydenbergART15.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/cig/FujikiIV15, author = {Tsubasa Fujiki and Kokolo Ikeda and Simon Viennot}, title = {A platform for turn-based strategy games, with a comparison of Monte-Carlo algorithms}, booktitle = {2015 {IEEE} Conference on Computational Intelligence and Games, {CIG} 2015, Tainan, Taiwan, August 31 - September 2, 2015}, pages = {407--414}, publisher = {{IEEE}}, year = {2015}, url = {https://doi.org/10.1109/CIG.2015.7317962}, doi = {10.1109/CIG.2015.7317962}, timestamp = {Tue, 23 May 2017 01:00:00 +0200}, biburl = {https://dblp.org/rec/conf/cig/FujikiIV15.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/cig/Garcia-SanchezT15, author = {Pablo Garc{\'{\i}}a{-}S{\'{a}}nchez and Alberto Paolo Tonda and Antonio Miguel Mora and Giovanni Squillero and Juan Juli{\'{a}}n Merelo Guerv{\'{o}}s}, title = {Towards automatic StarCraft strategy generation using genetic programming}, booktitle = {2015 {IEEE} Conference on Computational Intelligence and Games, {CIG} 2015, Tainan, Taiwan, August 31 - September 2, 2015}, pages = {284--291}, publisher = {{IEEE}}, year = {2015}, url = {https://doi.org/10.1109/CIG.2015.7317940}, doi = {10.1109/CIG.2015.7317940}, timestamp = {Sun, 02 Jun 2019 01:00:00 +0200}, biburl = {https://dblp.org/rec/conf/cig/Garcia-SanchezT15.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/cig/GlavinM15, author = {Frank G. Glavin and Michael G. Madden}, title = {Learning to shoot in first person shooter games by stabilizing actions and clustering rewards for reinforcement learning}, booktitle = {2015 {IEEE} Conference on Computational Intelligence and Games, {CIG} 2015, Tainan, Taiwan, August 31 - September 2, 2015}, pages = {344--351}, publisher = {{IEEE}}, year = {2015}, url = {https://doi.org/10.1109/CIG.2015.7317928}, doi = {10.1109/CIG.2015.7317928}, timestamp = {Mon, 16 Sep 2019 01:00:00 +0200}, biburl = {https://dblp.org/rec/conf/cig/GlavinM15.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/cig/Greenwood15, author = {Garrison W. Greenwood}, title = {Evolving strategies to help resolve tragedy of the commons social dilemmas}, booktitle = {2015 {IEEE} Conference on Computational Intelligence and Games, {CIG} 2015, Tainan, Taiwan, August 31 - September 2, 2015}, pages = {383--390}, publisher = {{IEEE}}, year = {2015}, url = {https://doi.org/10.1109/CIG.2015.7317905}, doi = {10.1109/CIG.2015.7317905}, timestamp = {Tue, 23 May 2017 01:00:00 +0200}, biburl = {https://dblp.org/rec/conf/cig/Greenwood15.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/cig/HuangTS15, author = {Jilin Huang and Ivan Tanev and Katsunori Shimohara}, title = {Evolving a general electronic stability program for car simulated in {TORCS}}, booktitle = {2015 {IEEE} Conference on Computational Intelligence and Games, {CIG} 2015, Tainan, Taiwan, August 31 - September 2, 2015}, pages = {446--453}, publisher = {{IEEE}}, year = {2015}, url = {https://doi.org/10.1109/CIG.2015.7317955}, doi = {10.1109/CIG.2015.7317955}, timestamp = {Tue, 23 May 2017 01:00:00 +0200}, biburl = {https://dblp.org/rec/conf/cig/HuangTS15.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/cig/HuangW15, author = {Han{-}Hsien Huang and Tsaipei Wang}, title = {Learning overtaking and blocking skills in simulated car racing}, booktitle = {2015 {IEEE} Conference on Computational Intelligence and Games, {CIG} 2015, Tainan, Taiwan, August 31 - September 2, 2015}, pages = {439--445}, publisher = {{IEEE}}, year = {2015}, url = {https://doi.org/10.1109/CIG.2015.7317916}, doi = {10.1109/CIG.2015.7317916}, timestamp = {Tue, 23 May 2017 01:00:00 +0200}, biburl = {https://dblp.org/rec/conf/cig/HuangW15.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/cig/ImagawaK15, author = {Takahisa Imagawa and Tomoyuki Kaneko}, title = {Enhancements in Monte Carlo tree search algorithms for biased game trees}, booktitle = {2015 {IEEE} Conference on Computational Intelligence and Games, {CIG} 2015, Tainan, Taiwan, August 31 - September 2, 2015}, pages = {43--50}, publisher = {{IEEE}}, year = {2015}, url = {https://doi.org/10.1109/CIG.2015.7317924}, doi = {10.1109/CIG.2015.7317924}, timestamp = {Tue, 23 May 2017 01:00:00 +0200}, biburl = {https://dblp.org/rec/conf/cig/ImagawaK15.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/cig/ItoK15, author = {Takeshi Ito and Yuuma Kitasei}, title = {Proposal and implementation of "digital curling"}, booktitle = {2015 {IEEE} Conference on Computational Intelligence and Games, {CIG} 2015, Tainan, Taiwan, August 31 - September 2, 2015}, pages = {469--473}, publisher = {{IEEE}}, year = {2015}, url = {https://doi.org/10.1109/CIG.2015.7317945}, doi = {10.1109/CIG.2015.7317945}, timestamp = {Tue, 23 May 2017 01:00:00 +0200}, biburl = {https://dblp.org/rec/conf/cig/ItoK15.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/cig/IvanovoRZL15, author = {Jayden Ivanovo and William L. Raffe and Fabio Zambetta and Xiaodong Li}, title = {Combining Monte Carlo tree search and apprenticeship learning for capture the flag}, booktitle = {2015 {IEEE} Conference on Computational Intelligence and Games, {CIG} 2015, Tainan, Taiwan, August 31 - September 2, 2015}, pages = {154--161}, publisher = {{IEEE}}, year = {2015}, url = {https://doi.org/10.1109/CIG.2015.7317914}, doi = {10.1109/CIG.2015.7317914}, timestamp = {Tue, 29 Dec 2020 00:00:00 +0100}, biburl = {https://dblp.org/rec/conf/cig/IvanovoRZL15.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/cig/JiaE15, author = {Baozhu Jia and Marc Ebner}, title = {A strongly typed GP-based video game player}, booktitle = {2015 {IEEE} Conference on Computational Intelligence and Games, {CIG} 2015, Tainan, Taiwan, August 31 - September 2, 2015}, pages = {299--305}, publisher = {{IEEE}}, year = {2015}, url = {https://doi.org/10.1109/CIG.2015.7317920}, doi = {10.1109/CIG.2015.7317920}, timestamp = {Thu, 14 Oct 2021 01:00:00 +0200}, biburl = {https://dblp.org/rec/conf/cig/JiaE15.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/cig/KamekoMT15, author = {Hirotaka Kameko and Shinsuke Mori and Yoshimasa Tsuruoka}, title = {Learning a game commentary generator with grounded move expressions}, booktitle = {2015 {IEEE} Conference on Computational Intelligence and Games, {CIG} 2015, Tainan, Taiwan, August 31 - September 2, 2015}, pages = {177--184}, publisher = {{IEEE}}, year = {2015}, url = {https://doi.org/10.1109/CIG.2015.7317930}, doi = {10.1109/CIG.2015.7317930}, timestamp = {Sat, 19 Oct 2019 01:00:00 +0200}, biburl = {https://dblp.org/rec/conf/cig/KamekoMT15.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/cig/KampmannSHBB15, author = {Steffen Kampmann and Sven Seele and Rainer Herpers and Peter Becker and Christian Bauckhage}, title = {Automatic mapping of human behavior data to personality model parameters for traffic simulations in virtual environments}, booktitle = {2015 {IEEE} Conference on Computational Intelligence and Games, {CIG} 2015, Tainan, Taiwan, August 31 - September 2, 2015}, pages = {336--343}, publisher = {{IEEE}}, year = {2015}, url = {https://doi.org/10.1109/CIG.2015.7317925}, doi = {10.1109/CIG.2015.7317925}, timestamp = {Sat, 19 Oct 2019 01:00:00 +0200}, biburl = {https://dblp.org/rec/conf/cig/KampmannSHBB15.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/cig/KaoH15, author = {Dominic Kao and D. Fox Harrell}, title = {Toward avatar models to enhance performance and engagement in educational games}, booktitle = {2015 {IEEE} Conference on Computational Intelligence and Games, {CIG} 2015, Tainan, Taiwan, August 31 - September 2, 2015}, pages = {246--253}, publisher = {{IEEE}}, year = {2015}, url = {https://doi.org/10.1109/CIG.2015.7317959}, doi = {10.1109/CIG.2015.7317959}, timestamp = {Tue, 23 May 2017 01:00:00 +0200}, biburl = {https://dblp.org/rec/conf/cig/KaoH15.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/cig/KarpovJM15, author = {Igor V. Karpov and Leif M. Johnson and Risto Miikkulainen}, title = {Evaluating team behaviors constructed with human-guided machine learning}, booktitle = {2015 {IEEE} Conference on Computational Intelligence and Games, {CIG} 2015, Tainan, Taiwan, August 31 - September 2, 2015}, pages = {292--298}, publisher = {{IEEE}}, year = {2015}, url = {https://doi.org/10.1109/CIG.2015.7317946}, doi = {10.1109/CIG.2015.7317946}, timestamp = {Tue, 23 May 2017 01:00:00 +0200}, biburl = {https://dblp.org/rec/conf/cig/KarpovJM15.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/cig/KawamuraKSI15, author = {Takashi Kawamura and Ryosuke Kamimura and Satoshi Suzuki and Kojiro Iizuka}, title = {A study on the curling robot will match with human result of one end game with one human}, booktitle = {2015 {IEEE} Conference on Computational Intelligence and Games, {CIG} 2015, Tainan, Taiwan, August 31 - September 2, 2015}, pages = {489--495}, publisher = {{IEEE}}, year = {2015}, url = {https://doi.org/10.1109/CIG.2015.7317934}, doi = {10.1109/CIG.2015.7317934}, timestamp = {Tue, 23 May 2017 01:00:00 +0200}, biburl = {https://dblp.org/rec/conf/cig/KawamuraKSI15.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/cig/Kendall15, author = {Graham Kendall}, title = {Keynote speech {IV:} Where games meet hyper-heuristics}, booktitle = {2015 {IEEE} Conference on Computational Intelligence and Games, {CIG} 2015, Tainan, Taiwan, August 31 - September 2, 2015}, pages = {19}, publisher = {{IEEE}}, year = {2015}, url = {https://doi.org/10.1109/CIG.2015.7317660}, doi = {10.1109/CIG.2015.7317660}, timestamp = {Tue, 23 May 2017 01:00:00 +0200}, biburl = {https://dblp.org/rec/conf/cig/Kendall15.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/cig/KoLYL15, author = {Li{-}Wei Ko and Peng{-}Wen Lai and Bao{-}Jun Yang and Chin{-}Teng Lin}, title = {Mobile {EEG} {\&} {ECG} integration system for monitoring physiological states in peforming simulated war game training}, booktitle = {2015 {IEEE} Conference on Computational Intelligence and Games, {CIG} 2015, Tainan, Taiwan, August 31 - September 2, 2015}, pages = {542--543}, publisher = {{IEEE}}, year = {2015}, url = {https://doi.org/10.1109/CIG.2015.7317900}, doi = {10.1109/CIG.2015.7317900}, timestamp = {Sat, 16 Sep 2017 01:00:00 +0200}, biburl = {https://dblp.org/rec/conf/cig/KoLYL15.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/cig/KozlovaBR15, author = {Aliona Kozlova and Joseph Alexander Brown and Elizabeth Reading}, title = {Examination of representational expression in maze generation algorithms}, booktitle = {2015 {IEEE} Conference on Computational Intelligence and Games, {CIG} 2015, Tainan, Taiwan, August 31 - September 2, 2015}, pages = {532--533}, publisher = {{IEEE}}, year = {2015}, url = {https://doi.org/10.1109/CIG.2015.7317902}, doi = {10.1109/CIG.2015.7317902}, timestamp = {Wed, 25 Sep 2019 01:00:00 +0200}, biburl = {https://dblp.org/rec/conf/cig/KozlovaBR15.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/cig/KreveldLM15, author = {Marc J. van Kreveld and Maarten L{\"{o}}ffler and Paul Mutser}, title = {Automated puzzle difficulty estimation}, booktitle = {2015 {IEEE} Conference on Computational Intelligence and Games, {CIG} 2015, Tainan, Taiwan, August 31 - September 2, 2015}, pages = {415--422}, publisher = {{IEEE}}, year = {2015}, url = {https://doi.org/10.1109/CIG.2015.7317913}, doi = {10.1109/CIG.2015.7317913}, timestamp = {Fri, 09 Apr 2021 01:00:00 +0200}, biburl = {https://dblp.org/rec/conf/cig/KreveldLM15.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/cig/LiangWW15, author = {Xi Liang and Tinghan Wei and I{-}Chen Wu}, title = {Job-level {UCT} search for solving Hex}, booktitle = {2015 {IEEE} Conference on Computational Intelligence and Games, {CIG} 2015, Tainan, Taiwan, August 31 - September 2, 2015}, pages = {222--229}, publisher = {{IEEE}}, year = {2015}, url = {https://doi.org/10.1109/CIG.2015.7317908}, doi = {10.1109/CIG.2015.7317908}, timestamp = {Sun, 25 Jul 2021 01:00:00 +0200}, biburl = {https://dblp.org/rec/conf/cig/LiangWW15.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/cig/LimH15, author = {Chong{-}U Lim and D. Fox Harrell}, title = {Understanding players' identities and behavioral archetypes from avatar customization data}, booktitle = {2015 {IEEE} Conference on Computational Intelligence and Games, {CIG} 2015, Tainan, Taiwan, August 31 - September 2, 2015}, pages = {238--245}, publisher = {{IEEE}}, year = {2015}, url = {https://doi.org/10.1109/CIG.2015.7317944}, doi = {10.1109/CIG.2015.7317944}, timestamp = {Tue, 23 May 2017 01:00:00 +0200}, biburl = {https://dblp.org/rec/conf/cig/LimH15.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/cig/LiuT15, author = {Yun{-}Ching Liu and Yoshimasa Tsuruoka}, title = {Regulation of exploration for simple regret minimization in Monte-Carlo tree search}, booktitle = {2015 {IEEE} Conference on Computational Intelligence and Games, {CIG} 2015, Tainan, Taiwan, August 31 - September 2, 2015}, pages = {35--42}, publisher = {{IEEE}}, year = {2015}, url = {https://doi.org/10.1109/CIG.2015.7317923}, doi = {10.1109/CIG.2015.7317923}, timestamp = {Fri, 02 Nov 2018 00:00:00 +0100}, biburl = {https://dblp.org/rec/conf/cig/LiuT15.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/cig/Lucas15, author = {Simon Lucas}, title = {Keynote speech {II:} General video game {AI:} Challenges and applications}, booktitle = {2015 {IEEE} Conference on Computational Intelligence and Games, {CIG} 2015, Tainan, Taiwan, August 31 - September 2, 2015}, pages = {17}, publisher = {{IEEE}}, year = {2015}, url = {https://doi.org/10.1109/CIG.2015.7317658}, doi = {10.1109/CIG.2015.7317658}, timestamp = {Wed, 05 Oct 2022 01:00:00 +0200}, biburl = {https://dblp.org/rec/conf/cig/Lucas15.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/cig/Martin-Niedecken15, author = {Anna Lisa Martin{-}Niedecken and Ren{\'{e}} Bauer and Ralf Mauerhofer and Ulrich G{\"{o}}tz}, title = {"RehabConnex": {A} middleware for the flexible connection of multimodal game applications with input devices used in movement therapy and physical exercising}, booktitle = {2015 {IEEE} Conference on Computational Intelligence and Games, {CIG} 2015, Tainan, Taiwan, August 31 - September 2, 2015}, pages = {496--502}, publisher = {{IEEE}}, year = {2015}, url = {https://doi.org/10.1109/CIG.2015.7317671}, doi = {10.1109/CIG.2015.7317671}, timestamp = {Tue, 23 May 2017 01:00:00 +0200}, biburl = {https://dblp.org/rec/conf/cig/Martin-Niedecken15.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/cig/MasuiUYP15, author = {Fumito Masui and Hiroki Ueno and Hitoshi Yanagi and Michal Ptaszynski}, title = {Toward curling informatics - Digital scorebook development and game information analysis}, booktitle = {2015 {IEEE} Conference on Computational Intelligence and Games, {CIG} 2015, Tainan, Taiwan, August 31 - September 2, 2015}, pages = {481--488}, publisher = {{IEEE}}, year = {2015}, url = {https://doi.org/10.1109/CIG.2015.7317911}, doi = {10.1109/CIG.2015.7317911}, timestamp = {Tue, 23 May 2017 01:00:00 +0200}, biburl = {https://dblp.org/rec/conf/cig/MasuiUYP15.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/cig/Miikkulainen15, author = {Risto Miikkulainen}, title = {Tutorial {III:} Evolving neural networks}, booktitle = {2015 {IEEE} Conference on Computational Intelligence and Games, {CIG} 2015, Tainan, Taiwan, August 31 - September 2, 2015}, pages = {22}, publisher = {{IEEE}}, year = {2015}, url = {https://doi.org/10.1109/CIG.2015.7317663}, doi = {10.1109/CIG.2015.7317663}, timestamp = {Tue, 23 May 2017 01:00:00 +0200}, biburl = {https://dblp.org/rec/conf/cig/Miikkulainen15.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/cig/MizukamiT15, author = {Naoki Mizukami and Yoshimasa Tsuruoka}, title = {Building a computer Mahjong player based on Monte Carlo simulation and opponent models}, booktitle = {2015 {IEEE} Conference on Computational Intelligence and Games, {CIG} 2015, Tainan, Taiwan, August 31 - September 2, 2015}, pages = {275--283}, publisher = {{IEEE}}, year = {2015}, url = {https://doi.org/10.1109/CIG.2015.7317929}, doi = {10.1109/CIG.2015.7317929}, timestamp = {Fri, 02 Nov 2018 00:00:00 +0100}, biburl = {https://dblp.org/rec/conf/cig/MizukamiT15.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/cig/MoudrikBN15, author = {Josef Moudr{\'{\i}}k and Petr Baudis and Roman Neruda}, title = {Evaluating Go game records for prediction of player attributes}, booktitle = {2015 {IEEE} Conference on Computational Intelligence and Games, {CIG} 2015, Tainan, Taiwan, August 31 - September 2, 2015}, pages = {162--168}, publisher = {{IEEE}}, year = {2015}, url = {https://doi.org/10.1109/CIG.2015.7317909}, doi = {10.1109/CIG.2015.7317909}, timestamp = {Sun, 25 Jul 2021 01:00:00 +0200}, biburl = {https://dblp.org/rec/conf/cig/MoudrikBN15.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/cig/Muller15, author = {Martin M{\"{u}}ller}, title = {Keynote speech {III:} Computer go research - The challenges ahead}, booktitle = {2015 {IEEE} Conference on Computational Intelligence and Games, {CIG} 2015, Tainan, Taiwan, August 31 - September 2, 2015}, pages = {18}, publisher = {{IEEE}}, year = {2015}, url = {https://doi.org/10.1109/CIG.2015.7317659}, doi = {10.1109/CIG.2015.7317659}, timestamp = {Sun, 06 Aug 2017 01:00:00 +0200}, biburl = {https://dblp.org/rec/conf/cig/Muller15.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/cig/NetoJ15, author = {Henrique Castro Neto and Rita Maria da Silva Julia}, title = {ACE-RL-Checkers: Improving automatic case elicitation through knowledge obtained by reinforcement learning in player agents}, booktitle = {2015 {IEEE} Conference on Computational Intelligence and Games, {CIG} 2015, Tainan, Taiwan, August 31 - September 2, 2015}, pages = {328--335}, publisher = {{IEEE}}, year = {2015}, url = {https://doi.org/10.1109/CIG.2015.7317926}, doi = {10.1109/CIG.2015.7317926}, timestamp = {Tue, 23 May 2017 01:00:00 +0200}, biburl = {https://dblp.org/rec/conf/cig/NetoJ15.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/cig/NielsenBTN15, author = {Thorbj{\o}rn S. Nielsen and Gabriella A. B. Barros and Julian Togelius and Mark J. Nelson}, title = {Towards generating arcade game rules with {VGDL}}, booktitle = {2015 {IEEE} Conference on Computational Intelligence and Games, {CIG} 2015, Tainan, Taiwan, August 31 - September 2, 2015}, pages = {185--192}, publisher = {{IEEE}}, year = {2015}, url = {https://doi.org/10.1109/CIG.2015.7317941}, doi = {10.1109/CIG.2015.7317941}, timestamp = {Mon, 03 Jan 2022 00:00:00 +0100}, biburl = {https://dblp.org/rec/conf/cig/NielsenBTN15.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/cig/OhK15, author = {In{-}Seok Oh and Kyung{-}Joong Kim}, title = {Testing reliability of replay-based imitation for StarCraft}, booktitle = {2015 {IEEE} Conference on Computational Intelligence and Games, {CIG} 2015, Tainan, Taiwan, August 31 - September 2, 2015}, pages = {536--537}, publisher = {{IEEE}}, year = {2015}, url = {https://doi.org/10.1109/CIG.2015.7317899}, doi = {10.1109/CIG.2015.7317899}, timestamp = {Wed, 11 Jan 2023 00:00:00 +0100}, biburl = {https://dblp.org/rec/conf/cig/OhK15.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/cig/OliveiraM15, author = {Caio Freitas de Oliveira and Charles Andry{\^{e}} Galv{\~{a}}o Madeira}, title = {Creating efficient walls using potential fields in real-time strategy games}, booktitle = {2015 {IEEE} Conference on Computational Intelligence and Games, {CIG} 2015, Tainan, Taiwan, August 31 - September 2, 2015}, pages = {138--145}, publisher = {{IEEE}}, year = {2015}, url = {https://doi.org/10.1109/CIG.2015.7317921}, doi = {10.1109/CIG.2015.7317921}, timestamp = {Thu, 15 Feb 2024 00:00:00 +0100}, biburl = {https://dblp.org/rec/conf/cig/OliveiraM15.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/cig/PaliyawanSCT15, author = {Pujana Paliyawan and Kingkarn Sookhanaphibarn and Worawat Choensawat and Ruck Thawonmas}, title = {Body motion design and analysis for fighting game interface}, booktitle = {2015 {IEEE} Conference on Computational Intelligence and Games, {CIG} 2015, Tainan, Taiwan, August 31 - September 2, 2015}, pages = {360--367}, publisher = {{IEEE}}, year = {2015}, url = {https://doi.org/10.1109/CIG.2015.7317960}, doi = {10.1109/CIG.2015.7317960}, timestamp = {Tue, 23 May 2017 01:00:00 +0200}, biburl = {https://dblp.org/rec/conf/cig/PaliyawanSCT15.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/cig/ParkK15, author = {Hyun{-}Soo Park and Kyung{-}Joong Kim}, title = {{MCTS} with influence map for general video game playing}, booktitle = {2015 {IEEE} Conference on Computational Intelligence and Games, {CIG} 2015, Tainan, Taiwan, August 31 - September 2, 2015}, pages = {534--535}, publisher = {{IEEE}}, year = {2015}, url = {https://doi.org/10.1109/CIG.2015.7317896}, doi = {10.1109/CIG.2015.7317896}, timestamp = {Wed, 11 Jan 2023 00:00:00 +0100}, biburl = {https://dblp.org/rec/conf/cig/ParkK15.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/cig/Perez15, author = {Diego Perez}, title = {Tutorial {I:} Video Game Description Language {(VGDL)} and the challenge of creating agents for General Video Game Playing {(GVGP)}}, booktitle = {2015 {IEEE} Conference on Computational Intelligence and Games, {CIG} 2015, Tainan, Taiwan, August 31 - September 2, 2015}, pages = {20}, publisher = {{IEEE}}, year = {2015}, url = {https://doi.org/10.1109/CIG.2015.7317661}, doi = {10.1109/CIG.2015.7317661}, timestamp = {Tue, 23 May 2017 01:00:00 +0200}, biburl = {https://dblp.org/rec/conf/cig/Perez15.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/cig/PolkO15, author = {Spencer Polk and B. John Oommen}, title = {Space and depth-related enhancements of the history-ADS strategy in game playing}, booktitle = {2015 {IEEE} Conference on Computational Intelligence and Games, {CIG} 2015, Tainan, Taiwan, August 31 - September 2, 2015}, pages = {322--327}, publisher = {{IEEE}}, year = {2015}, url = {https://doi.org/10.1109/CIG.2015.7317956}, doi = {10.1109/CIG.2015.7317956}, timestamp = {Sun, 02 Jun 2019 01:00:00 +0200}, biburl = {https://dblp.org/rec/conf/cig/PolkO15.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/cig/PradaLCQM15, author = {Rui Prada and Phil Lopes and Joao Catarino and Joao Quiterio and Francisco S. Melo}, title = {The geometry friends game {AI} competition}, booktitle = {2015 {IEEE} Conference on Computational Intelligence and Games, {CIG} 2015, Tainan, Taiwan, August 31 - September 2, 2015}, pages = {431--438}, publisher = {{IEEE}}, year = {2015}, url = {https://doi.org/10.1109/CIG.2015.7317949}, doi = {10.1109/CIG.2015.7317949}, timestamp = {Fri, 09 Apr 2021 01:00:00 +0200}, biburl = {https://dblp.org/rec/conf/cig/PradaLCQM15.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/cig/QuadfliegRP15, author = {Jan Quadflieg and G{\"{u}}nter Rudolph and Mike Preuss}, title = {How costly is a good compromise: Multi-objective {TORCS} controller parameter optimization}, booktitle = {2015 {IEEE} Conference on Computational Intelligence and Games, {CIG} 2015, Tainan, Taiwan, August 31 - September 2, 2015}, pages = {454--460}, publisher = {{IEEE}}, year = {2015}, url = {https://doi.org/10.1109/CIG.2015.7317933}, doi = {10.1109/CIG.2015.7317933}, timestamp = {Tue, 23 May 2017 01:00:00 +0200}, biburl = {https://dblp.org/rec/conf/cig/QuadfliegRP15.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/cig/QuiterioPM15, author = {Joao Quiterio and Rui Prada and Francisco S. Melo}, title = {A reinforcement learning approach for the circle agent of geometry friends}, booktitle = {2015 {IEEE} Conference on Computational Intelligence and Games, {CIG} 2015, Tainan, Taiwan, August 31 - September 2, 2015}, pages = {423--430}, publisher = {{IEEE}}, year = {2015}, url = {https://doi.org/10.1109/CIG.2015.7317938}, doi = {10.1109/CIG.2015.7317938}, timestamp = {Fri, 27 Dec 2019 00:00:00 +0100}, biburl = {https://dblp.org/rec/conf/cig/QuiterioPM15.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/cig/RaffeTZLM15, author = {William L. Raffe and Marco Tamassia and Fabio Zambetta and Xiaodong Li and Florian 'Floyd' Mueller}, title = {Enhancing theme park experiences through adaptive cyber-physical play}, booktitle = {2015 {IEEE} Conference on Computational Intelligence and Games, {CIG} 2015, Tainan, Taiwan, August 31 - September 2, 2015}, pages = {503--510}, publisher = {{IEEE}}, year = {2015}, url = {https://doi.org/10.1109/CIG.2015.7317893}, doi = {10.1109/CIG.2015.7317893}, timestamp = {Thu, 14 Oct 2021 01:00:00 +0200}, biburl = {https://dblp.org/rec/conf/cig/RaffeTZLM15.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/cig/ReisLG15, author = {Willian M. P. Reis and Levi H. S. Lelis and Ya'akov (Kobi) Gal}, title = {Human computation for procedural content generation in platform games}, booktitle = {2015 {IEEE} Conference on Computational Intelligence and Games, {CIG} 2015, Tainan, Taiwan, August 31 - September 2, 2015}, pages = {99--106}, publisher = {{IEEE}}, year = {2015}, url = {https://doi.org/10.1109/CIG.2015.7317906}, doi = {10.1109/CIG.2015.7317906}, timestamp = {Mon, 03 Jan 2022 00:00:00 +0100}, biburl = {https://dblp.org/rec/conf/cig/ReisLG15.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/cig/RunarssonL15, author = {Thomas Philip Runarsson and Simon M. Lucas}, title = {On imitating Connect-4 game trajectories using an approximate n-tuple evaluation function}, booktitle = {2015 {IEEE} Conference on Computational Intelligence and Games, {CIG} 2015, Tainan, Taiwan, August 31 - September 2, 2015}, pages = {208--213}, publisher = {{IEEE}}, year = {2015}, url = {https://doi.org/10.1109/CIG.2015.7317961}, doi = {10.1109/CIG.2015.7317961}, timestamp = {Tue, 29 Dec 2020 00:00:00 +0100}, biburl = {https://dblp.org/rec/conf/cig/RunarssonL15.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/cig/SamothrakisLLF15, author = {Spyridon Samothrakis and Diego Perez Liebana and Simon M. Lucas and Maria Fasli}, title = {Neuroevolution for General Video Game Playing}, booktitle = {2015 {IEEE} Conference on Computational Intelligence and Games, {CIG} 2015, Tainan, Taiwan, August 31 - September 2, 2015}, pages = {200--207}, publisher = {{IEEE}}, year = {2015}, url = {https://doi.org/10.1109/CIG.2015.7317943}, doi = {10.1109/CIG.2015.7317943}, timestamp = {Tue, 21 Mar 2023 00:00:00 +0100}, biburl = {https://dblp.org/rec/conf/cig/SamothrakisLLF15.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/cig/SatoIW15, author = {Naoyuki Sato and Kokolo Ikeda and Takayuki Wada}, title = {Estimation of player's preference for cooperative RPGs using multi-strategy Monte-Carlo method}, booktitle = {2015 {IEEE} Conference on Computational Intelligence and Games, {CIG} 2015, Tainan, Taiwan, August 31 - September 2, 2015}, pages = {51--59}, publisher = {{IEEE}}, year = {2015}, url = {https://doi.org/10.1109/CIG.2015.7317935}, doi = {10.1109/CIG.2015.7317935}, timestamp = {Tue, 23 May 2017 01:00:00 +0200}, biburl = {https://dblp.org/rec/conf/cig/SatoIW15.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/cig/SephtonCS15, author = {Nick Sephton and Peter I. Cowling and Nicholas H. Slaven}, title = {An experimental study of action selection mechanisms to create an entertaining opponent}, booktitle = {2015 {IEEE} Conference on Computational Intelligence and Games, {CIG} 2015, Tainan, Taiwan, August 31 - September 2, 2015}, pages = {122--129}, publisher = {{IEEE}}, year = {2015}, url = {https://doi.org/10.1109/CIG.2015.7317939}, doi = {10.1109/CIG.2015.7317939}, timestamp = {Fri, 02 Nov 2018 00:00:00 +0100}, biburl = {https://dblp.org/rec/conf/cig/SephtonCS15.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/cig/SequeiraMP15, author = {Pedro Sequeira and Francisco S. Melo and Ana Paiva}, title = {"Let's save resources!": {A} dynamic, collaborative {AI} for a multiplayer environmental awareness game}, booktitle = {2015 {IEEE} Conference on Computational Intelligence and Games, {CIG} 2015, Tainan, Taiwan, August 31 - September 2, 2015}, pages = {399--406}, publisher = {{IEEE}}, year = {2015}, url = {https://doi.org/10.1109/CIG.2015.7317952}, doi = {10.1109/CIG.2015.7317952}, timestamp = {Fri, 17 Dec 2021 00:00:00 +0100}, biburl = {https://dblp.org/rec/conf/cig/SequeiraMP15.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/cig/SilvaF15, author = {Fabio A. Guilherme da Silva and Bruno Feij{\'{o}}}, title = {Personality traits in plots with nondeterministic planning for interactive storytelling}, booktitle = {2015 {IEEE} Conference on Computational Intelligence and Games, {CIG} 2015, Tainan, Taiwan, August 31 - September 2, 2015}, pages = {83--90}, publisher = {{IEEE}}, year = {2015}, url = {https://doi.org/10.1109/CIG.2015.7317957}, doi = {10.1109/CIG.2015.7317957}, timestamp = {Tue, 21 Mar 2023 00:00:00 +0100}, biburl = {https://dblp.org/rec/conf/cig/SilvaF15.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/cig/StammerMGP15, author = {David Stammer and Tobias G{\"{u}}nther and Mike Preuss}, title = {Player-adaptive Spelunky level generation}, booktitle = {2015 {IEEE} Conference on Computational Intelligence and Games, {CIG} 2015, Tainan, Taiwan, August 31 - September 2, 2015}, pages = {130--137}, publisher = {{IEEE}}, year = {2015}, url = {https://doi.org/10.1109/CIG.2015.7317948}, doi = {10.1109/CIG.2015.7317948}, timestamp = {Mon, 19 Mar 2018 00:00:00 +0100}, biburl = {https://dblp.org/rec/conf/cig/StammerMGP15.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/cig/TakahamaS15, author = {Tetsuyuki Takahama and Setsuko Sakai}, title = {Emerging collective intelligence in Othello players evolved by differential evolution}, booktitle = {2015 {IEEE} Conference on Computational Intelligence and Games, {CIG} 2015, Tainan, Taiwan, August 31 - September 2, 2015}, pages = {214--221}, publisher = {{IEEE}}, year = {2015}, url = {https://doi.org/10.1109/CIG.2015.7317954}, doi = {10.1109/CIG.2015.7317954}, timestamp = {Tue, 23 May 2017 01:00:00 +0200}, biburl = {https://dblp.org/rec/conf/cig/TakahamaS15.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/cig/WangZLHW15, author = {Jiao Wang and Tan Zhu and Hongye Li and Chu{-}Hsuan Hsueh and I{-}Chen Wu}, title = {Belief-state Monte-Carlo tree search for Phantom games}, booktitle = {2015 {IEEE} Conference on Computational Intelligence and Games, {CIG} 2015, Tainan, Taiwan, August 31 - September 2, 2015}, pages = {267--274}, publisher = {{IEEE}}, year = {2015}, url = {https://doi.org/10.1109/CIG.2015.7317917}, doi = {10.1109/CIG.2015.7317917}, timestamp = {Sun, 25 Jul 2021 01:00:00 +0200}, biburl = {https://dblp.org/rec/conf/cig/WangZLHW15.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/cig/WehrD15, author = {Daniel Wehr and J{\"{o}}rg Denzinger}, title = {Mining game logs to create a playbook for unit AIs}, booktitle = {2015 {IEEE} Conference on Computational Intelligence and Games, {CIG} 2015, Tainan, Taiwan, August 31 - September 2, 2015}, pages = {391--398}, publisher = {{IEEE}}, year = {2015}, url = {https://doi.org/10.1109/CIG.2015.7317897}, doi = {10.1109/CIG.2015.7317897}, timestamp = {Mon, 16 Sep 2019 01:00:00 +0200}, biburl = {https://dblp.org/rec/conf/cig/WehrD15.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/cig/XieDKC15, author = {Hanting Xie and Sam Devlin and Daniel Kudenko and Peter I. Cowling}, title = {Predicting player disengagement and first purchase with event-frequency based data representation}, booktitle = {2015 {IEEE} Conference on Computational Intelligence and Games, {CIG} 2015, Tainan, Taiwan, August 31 - September 2, 2015}, pages = {230--237}, publisher = {{IEEE}}, year = {2015}, url = {https://doi.org/10.1109/CIG.2015.7317919}, doi = {10.1109/CIG.2015.7317919}, timestamp = {Fri, 02 Nov 2018 00:00:00 +0100}, biburl = {https://dblp.org/rec/conf/cig/XieDKC15.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/cig/YamamotoKI15, author = {Masahito Yamamoto and Shu Kato and Hiroyuki Iizuka}, title = {Digital curling strategy based on game tree search}, booktitle = {2015 {IEEE} Conference on Computational Intelligence and Games, {CIG} 2015, Tainan, Taiwan, August 31 - September 2, 2015}, pages = {474--480}, publisher = {{IEEE}}, year = {2015}, url = {https://doi.org/10.1109/CIG.2015.7317931}, doi = {10.1109/CIG.2015.7317931}, timestamp = {Tue, 23 May 2017 01:00:00 +0200}, biburl = {https://dblp.org/rec/conf/cig/YamamotoKI15.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/cig/Yao15, author = {Xin Yao}, title = {Keynote speech {I:} Co-evolutionary learning in game-playing}, booktitle = {2015 {IEEE} Conference on Computational Intelligence and Games, {CIG} 2015, Tainan, Taiwan, August 31 - September 2, 2015}, pages = {16}, publisher = {{IEEE}}, year = {2015}, url = {https://doi.org/10.1109/CIG.2015.7317657}, doi = {10.1109/CIG.2015.7317657}, timestamp = {Tue, 23 May 2017 01:00:00 +0200}, biburl = {https://dblp.org/rec/conf/cig/Yao15.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/cig/YinLCOZ15, author = {Haiyan Yin and Linbo Luo and Wentong Cai and Yew{-}Soon Ong and Jinghui Zhong}, title = {A data-driven approach for online adaptation of game difficulty}, booktitle = {2015 {IEEE} Conference on Computational Intelligence and Games, {CIG} 2015, Tainan, Taiwan, August 31 - September 2, 2015}, pages = {146--153}, publisher = {{IEEE}}, year = {2015}, url = {https://doi.org/10.1109/CIG.2015.7317918}, doi = {10.1109/CIG.2015.7317918}, timestamp = {Sun, 04 Aug 2024 01:00:00 +0200}, biburl = {https://dblp.org/rec/conf/cig/YinLCOZ15.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/cig/YoonLSKK15, author = {Du{-}Mim Yoon and Joo{-}Seon Lee and Hyun{-}Su Seon and Jeong{-}Hyeon Kim and Kyung{-}Joong Kim}, title = {Optimization of Angry Birds {AI} controllers with distributed computing}, booktitle = {2015 {IEEE} Conference on Computational Intelligence and Games, {CIG} 2015, Tainan, Taiwan, August 31 - September 2, 2015}, pages = {544--545}, publisher = {{IEEE}}, year = {2015}, url = {https://doi.org/10.1109/CIG.2015.7317894}, doi = {10.1109/CIG.2015.7317894}, timestamp = {Wed, 11 Jan 2023 00:00:00 +0100}, biburl = {https://dblp.org/rec/conf/cig/YoonLSKK15.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/cig/ZelinkaS15, author = {Ivan Zelinka and Lubomir Sikora}, title = {StarCraft: Brood War - Strategy powered by the {SOMA} swarm algorithm}, booktitle = {2015 {IEEE} Conference on Computational Intelligence and Games, {CIG} 2015, Tainan, Taiwan, August 31 - September 2, 2015}, pages = {511--516}, publisher = {{IEEE}}, year = {2015}, url = {https://doi.org/10.1109/CIG.2015.7317903}, doi = {10.1109/CIG.2015.7317903}, timestamp = {Thu, 14 Oct 2021 01:00:00 +0200}, biburl = {https://dblp.org/rec/conf/cig/ZelinkaS15.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/cig/ZhuangLPZ15, author = {Yimeng Zhuang and Shuqin Li and Tom Vincent Peters and Chenguang Zhang}, title = {Improving Monte-Carlo tree search for dots-and-boxes with a novel board representation and artificial neural networks}, booktitle = {2015 {IEEE} Conference on Computational Intelligence and Games, {CIG} 2015, Tainan, Taiwan, August 31 - September 2, 2015}, pages = {314--321}, publisher = {{IEEE}}, year = {2015}, url = {https://doi.org/10.1109/CIG.2015.7317912}, doi = {10.1109/CIG.2015.7317912}, timestamp = {Tue, 23 May 2017 01:00:00 +0200}, biburl = {https://dblp.org/rec/conf/cig/ZhuangLPZ15.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@proceedings{DBLP:conf/cig/2015, title = {2015 {IEEE} Conference on Computational Intelligence and Games, {CIG} 2015, Tainan, Taiwan, August 31 - September 2, 2015}, publisher = {{IEEE}}, year = {2015}, url = {https://ieeexplore.ieee.org/xpl/conhome/7302806/proceeding}, isbn = {978-1-4799-8622-4}, timestamp = {Wed, 16 Oct 2019 01:00:00 +0200}, biburl = {https://dblp.org/rec/conf/cig/2015.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
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