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@article{DBLP:journals/fdgth/LiangMKN24, author = {Zilu Liang and Edward Melcer and Kingkarn Khotchasing and Huyen Hoang Nhung}, title = {Co-design personal sleep health technology for and with university students}, journal = {Frontiers Digit. Health}, volume = {6}, year = {2024}, url = {https://doi.org/10.3389/fdgth.2024.1371808}, doi = {10.3389/FDGTH.2024.1371808}, timestamp = {Thu, 11 Jul 2024 01:00:00 +0200}, biburl = {https://dblp.org/rec/journals/fdgth/LiangMKN24.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/chi/JohnsELMWLTTDLM24, author = {MJ Johns and Emmanuel Chinedum Ezenwa and Seunghyun Lee and Thomas Maiorana and Ciel Wood and Josh D. Levano and Rita Aksum Tesfay and Michael Takami and Cameron A Dodd and Madison Li and Hanne Manning and Regis Pak and Lily Chen and Ria K. Saini and M{\'{a}}rio Escarce Junior and Mennatullah Hendawy and Magy Seif El{-}Nasr and Edward F. Melcer and Katherine Isbister}, editor = {Florian 'Floyd' Mueller and Penny Kyburz and Julie R. Williamson and Corina Sas}, title = {Participatory Design of a Serious Game to Improve Wildfire Preparedness with Community Residents and Experts}, booktitle = {Extended Abstracts of the {CHI} Conference on Human Factors in Computing Systems, {CHI} {EA} 2024, Honolulu, HI, USA, May 11-16, 2024}, pages = {261:1--261:8}, publisher = {{ACM}}, year = {2024}, url = {https://doi.org/10.1145/3613905.3650735}, doi = {10.1145/3613905.3650735}, timestamp = {Mon, 10 Jun 2024 01:00:00 +0200}, biburl = {https://dblp.org/rec/conf/chi/JohnsELMWLTTDLM24.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/chi/ShieldsM24, author = {Samuel Shields and Edward F. Melcer}, editor = {Florian 'Floyd' Mueller and Penny Kyburz and Julie R. Williamson and Corina Sas}, title = {Soothing Systems: {A} Meditative Somaesthetic Experience}, booktitle = {Extended Abstracts of the {CHI} Conference on Human Factors in Computing Systems, {CHI} {EA} 2024, Honolulu, HI, USA, May 11-16, 2024}, pages = {419:1--419:5}, publisher = {{ACM}}, year = {2024}, url = {https://doi.org/10.1145/3613905.3648651}, doi = {10.1145/3613905.3648651}, timestamp = {Fri, 17 May 2024 01:00:00 +0200}, biburl = {https://dblp.org/rec/conf/chi/ShieldsM24.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/fdg/BaskaranRM24, author = {Derusha Baskaran and Kathryn E. Ringland and Edward F. Melcer}, editor = {Gillian Smith and Jim Whitehead and Ben Samuel and Katta Spiel and Riemer van Rozen}, title = {Playing Well Together with a Reward System: Understanding Player Preferences for the {PS} Trophy System}, booktitle = {Proceedings of the 19th International Conference on the Foundations of Digital Games, {FDG} 2024, Worcester, MA, USA, May 21-24, 2024}, pages = {57}, publisher = {{ACM}}, year = {2024}, url = {https://doi.org/10.1145/3649921.3656989}, doi = {10.1145/3649921.3656989}, timestamp = {Fri, 19 Jul 2024 01:00:00 +0200}, biburl = {https://dblp.org/rec/conf/fdg/BaskaranRM24.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/fdg/CuerdoBM24, author = {Marjorie Ann M. Cuerdo and Derusha Baskaran and Edward F. Melcer}, editor = {Gillian Smith and Jim Whitehead and Ben Samuel and Katta Spiel and Riemer van Rozen}, title = {Exploring how Emotional Challenge and Affective Design in Games Relates to Player Reflection}, booktitle = {Proceedings of the 19th International Conference on the Foundations of Digital Games, {FDG} 2024, Worcester, MA, USA, May 21-24, 2024}, pages = {8}, publisher = {{ACM}}, year = {2024}, url = {https://doi.org/10.1145/3649921.3650023}, doi = {10.1145/3649921.3650023}, timestamp = {Fri, 19 Jul 2024 01:00:00 +0200}, biburl = {https://dblp.org/rec/conf/fdg/CuerdoBM24.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/fdg/NguyenMA24, author = {David Van Nguyen and Edward F. Melcer and Deanne Adams}, editor = {Gillian Smith and Jim Whitehead and Ben Samuel and Katta Spiel and Riemer van Rozen}, title = {Exploring Gender and Racial/Ethnic Bias Against Video Game Streamers: Comparing Perceived Gameplay Skill and Viewer Engagement}, booktitle = {Proceedings of the 19th International Conference on the Foundations of Digital Games, {FDG} 2024, Worcester, MA, USA, May 21-24, 2024}, pages = {13}, publisher = {{ACM}}, year = {2024}, url = {https://doi.org/10.1145/3649921.3650009}, doi = {10.1145/3649921.3650009}, timestamp = {Fri, 19 Jul 2024 01:00:00 +0200}, biburl = {https://dblp.org/rec/conf/fdg/NguyenMA24.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/sac/MaramATSMMCHE24, author = {Sai Siddartha Maram and Anna Amato and Giovanni Maria Troiano and Steven C. Sutherland and Camillia Matuk and Edward F. Melcer and El{\'{\i}}n Carstensd{\'{o}}ttir and Casper Harteveld and Magy Seif El{-}Nasr}, editor = {Jiman Hong and Juw Won Park}, title = {An Instructor's Lens into the Role of {AI} in Teaching Experimental Research via Gamification}, booktitle = {Proceedings of the 39th {ACM/SIGAPP} Symposium on Applied Computing, {SAC} 2024, Avila, Spain, April 8-12, 2024}, pages = {98--100}, publisher = {{ACM}}, year = {2024}, url = {https://doi.org/10.1145/3605098.3636131}, doi = {10.1145/3605098.3636131}, timestamp = {Fri, 31 May 2024 01:00:00 +0200}, biburl = {https://dblp.org/rec/conf/sac/MaramATSMMCHE24.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/sigsoft/BucchiaroneCLMS23, author = {Antonio Bucchiarone and Kendra M. L. Cooper and Dayi Lin and Edward F. Melcer and Kelvin Sung}, title = {Games and Software Engineering: Engineering fun, inspiration, and motivation}, journal = {{ACM} {SIGSOFT} Softw. Eng. Notes}, volume = {48}, number = {1}, pages = {85--89}, year = {2023}, url = {https://doi.org/10.1145/3573074.3573096}, doi = {10.1145/3573074.3573096}, timestamp = {Tue, 21 Mar 2023 00:00:00 +0100}, biburl = {https://dblp.org/rec/journals/sigsoft/BucchiaroneCLMS23.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/cig/CuerdoMMM23, author = {Marjorie Ann M. Cuerdo and Anika Mahajan and Josh Mao and Edward F. Melcer}, title = {Try Again?: {A} Macro-Level Taxonomy of the Challenge and Failure Process in Games}, booktitle = {{IEEE} Conference on Games, CoG 2023, Boston, MA, USA, August 21-24, 2023}, pages = {1--8}, publisher = {{IEEE}}, year = {2023}, url = {https://doi.org/10.1109/CoG57401.2023.10333199}, doi = {10.1109/COG57401.2023.10333199}, timestamp = {Thu, 04 Jan 2024 08:13:37 +0100}, biburl = {https://dblp.org/rec/conf/cig/CuerdoMMM23.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@incollection{DBLP:books/sp/23/MelcerLSKTCETLMKL23, author = {Edward F. Melcer and Cara A. Liebert and Samuel Shields and Oleksandra G. Keehl and Jason Tsai and Fatyma Camacho and Hyrum Eddington and Amber Trickey and Melissa Lee and Sylvia Bereknyei Merrell and James R. Korndorffer and Dana T. Lin}, editor = {Kendra M. L. Cooper and Antonio Bucchiarone}, title = {{ENTRUST:} Co-design and Validation of a Serious Game for Assessing Clinical Decision-Making and Readiness for Entrustment}, booktitle = {Software Engineering for Games in Serious Contexts - Theories, Methods, Tools, and Experiences}, pages = {85--116}, publisher = {Springer}, year = {2023}, url = {https://doi.org/10.1007/978-3-031-33338-5\_5}, doi = {10.1007/978-3-031-33338-5\_5}, timestamp = {Tue, 07 May 2024 19:59:13 +0200}, biburl = {https://dblp.org/rec/books/sp/23/MelcerLSKTCETLMKL23.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/corr/abs-2312-00610, author = {David Van Nguyen and Edward F. Melcer and Deanne Adams}, title = {Experiment on Gender and Racial/Ethnic Bias Against Video Game Streamers: Comparing Perceived Gameplay Skill and Viewer Engagement}, journal = {CoRR}, volume = {abs/2312.00610}, year = {2023}, url = {https://doi.org/10.48550/arXiv.2312.00610}, doi = {10.48550/ARXIV.2312.00610}, eprinttype = {arXiv}, eprint = {2312.00610}, timestamp = {Mon, 08 Jul 2024 01:00:00 +0200}, biburl = {https://dblp.org/rec/journals/corr/abs-2312-00610.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/frvir/GrasseKWMM22, author = {Katelyn M. Grasse and Max Kreminski and Noah Wardrip{-}Fruin and Michael Mateas and Edward F. Melcer}, title = {Using Self-Determination Theory to Explore Enjoyment of Educational Interactive Narrative Games: {A} Case Study of Academical}, journal = {Frontiers Virtual Real.}, volume = {3}, year = {2022}, url = {https://doi.org/10.3389/frvir.2022.847120}, doi = {10.3389/FRVIR.2022.847120}, timestamp = {Tue, 07 Mar 2023 00:00:00 +0100}, biburl = {https://dblp.org/rec/journals/frvir/GrasseKWMM22.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/aiide/ShieldsMMM22, author = {Samuel Shields and Ross Mawhorter and Edward F. Melcer and Michael Mateas}, editor = {Stephen G. Ware and Markus Eger}, title = {Searching for Balanced 2D Brawler Games: Successes and Failures of Automated Evaluation}, booktitle = {Proceedings of the Eighteenth {AAAI} Conference on Artificial Intelligence and Interactive Digital Entertainment, {AIIDE} 2022, Pomona, CA, USA, October 24-28, 2022}, pages = {189--198}, publisher = {{AAAI} Press}, year = {2022}, url = {https://ojs.aaai.org/index.php/AIIDE/article/view/21963}, timestamp = {Thu, 20 Oct 2022 15:34:44 +0200}, biburl = {https://dblp.org/rec/conf/aiide/ShieldsMMM22.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/chi/KaoRMJM22, author = {Dominic Kao and Rabindra A. Ratan and Christos Mousas and Amogh Joshi and Edward F. Melcer}, editor = {Simone D. J. Barbosa and Cliff Lampe and Caroline Appert and David A. Shamma and Steven Mark Drucker and Julie R. Williamson and Koji Yatani}, title = {Audio Matters Too: How Audial Avatar Customization Enhances Visual Avatar Customization}, booktitle = {{CHI} '22: {CHI} Conference on Human Factors in Computing Systems, New Orleans, LA, USA, 29 April 2022 - 5 May 2022}, pages = {165:1--165:27}, publisher = {{ACM}}, year = {2022}, url = {https://doi.org/10.1145/3491102.3501848}, doi = {10.1145/3491102.3501848}, timestamp = {Mon, 26 Jun 2023 01:00:00 +0200}, biburl = {https://dblp.org/rec/conf/chi/KaoRMJM22.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/fdg/KeehlKM22, author = {Oleksandra G. Keehl and Dominic Kao and Edward Franklin Melcer}, editor = {Kostas Karpouzis and Stefano Gualeni and Johanna Pirker and Allan Fowler}, title = {Zen Hanzi: {A} Game for Raising Hanzi Component Awareness}, booktitle = {{FDG} '22: Proceedings of the 17th International Conference on the Foundations of Digital Games, FDG22, Athens, Greece, September 5-8, 2022}, pages = {5:1--5:11}, publisher = {{ACM}}, year = {2022}, url = {https://doi.org/10.1145/3555858.3555875}, doi = {10.1145/3555858.3555875}, timestamp = {Wed, 07 Dec 2022 23:09:55 +0100}, biburl = {https://dblp.org/rec/conf/fdg/KeehlKM22.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/sgda/PichoOCOWM22, author = {Katherine Picho and Ethan Osborne and Fatyma Camacho and Aaja Ouellette and Mason Woodford and Edward F. Melcer}, editor = {Heinrich S{\"{o}}bke and Pia Spangenberger and Philipp M{\"{u}}ller and Stefan G{\"{o}}bel}, title = {Resilient {IN:} Design of an Interactive Narrative HRV-Biofeedback Game to Develop Stereotype and Social Identity Threat Resilience}, booktitle = {Serious Games - Joint International Conference, {JCSG} 2022, Weimar, Germany, September 22-23, 2022, Proceedings}, series = {Lecture Notes in Computer Science}, volume = {13476}, pages = {84--101}, publisher = {Springer}, year = {2022}, url = {https://doi.org/10.1007/978-3-031-15325-9\_8}, doi = {10.1007/978-3-031-15325-9\_8}, timestamp = {Mon, 19 Sep 2022 18:41:40 +0200}, biburl = {https://dblp.org/rec/conf/sgda/PichoOCOWM22.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/corr/abs-2202-05315, author = {Dominic Kao and Rabindra A. Ratan and Christos Mousas and Amogh Joshi and Edward F. Melcer}, title = {Audio Matters Too: How Audial Avatar Customization Enhances Visual Avatar Customization}, journal = {CoRR}, volume = {abs/2202.05315}, year = {2022}, url = {https://arxiv.org/abs/2202.05315}, eprinttype = {arXiv}, eprint = {2202.05315}, timestamp = {Fri, 18 Feb 2022 00:00:00 +0100}, biburl = {https://dblp.org/rec/journals/corr/abs-2202-05315.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/mti/KeehlM21, author = {Oleksandra G. Keehl and Edward F. Melcer}, title = {Music to My Ears: Developing Kanji Stroke Knowledge through an Educational Music Game}, journal = {Multimodal Technol. Interact.}, volume = {5}, number = {12}, pages = {83}, year = {2021}, url = {https://doi.org/10.3390/mti5120083}, doi = {10.3390/MTI5120083}, timestamp = {Thu, 23 Jun 2022 01:00:00 +0200}, biburl = {https://dblp.org/rec/journals/mti/KeehlM21.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/pacmhci/CamingueCM21, author = {Janelynn Camingue and El{\'{\i}}n Carstensd{\'{o}}ttir and Edward F. Melcer}, title = {What is a Visual Novel?}, journal = {Proc. {ACM} Hum. Comput. Interact.}, volume = {5}, number = {{CHI} {PLAY}}, pages = {285:1--285:18}, year = {2021}, url = {https://doi.org/10.1145/3474712}, doi = {10.1145/3474712}, timestamp = {Wed, 09 Nov 2022 00:00:00 +0100}, biburl = {https://dblp.org/rec/journals/pacmhci/CamingueCM21.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/chi/GrasseMKJW21, author = {Katelyn M. Grasse and Edward F. Melcer and Max Kreminski and Nick Junius and Noah Wardrip{-}Fruin}, editor = {Yoshifumi Kitamura and Aaron Quigley and Katherine Isbister and Takeo Igarashi}, title = {Improving Undergraduate Attitudes Towards Responsible Conduct of Research Through an Interactive Storytelling Game}, booktitle = {{CHI} '21: {CHI} Conference on Human Factors in Computing Systems, Virtual Event / Yokohama Japan, May 8-13, 2021, Extended Abstracts}, pages = {265:1--265:8}, publisher = {{ACM}}, year = {2021}, url = {https://doi.org/10.1145/3411763.3451722}, doi = {10.1145/3411763.3451722}, timestamp = {Mon, 03 Jan 2022 00:00:00 +0100}, biburl = {https://dblp.org/rec/conf/chi/GrasseMKJW21.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/cig/CuerdoMM21, author = {Marjorie Ann M. Cuerdo and Anika Mahajan and Edward F. Melcer}, title = {Die-r Consequences: Player Experience and the Design of Failure through Respawning Mechanics}, booktitle = {2021 {IEEE} Conference on Games (CoG), Copenhagen, Denmark, August 17-20, 2021}, pages = {1--8}, publisher = {{IEEE}}, year = {2021}, url = {https://doi.org/10.1109/CoG52621.2021.9618894}, doi = {10.1109/COG52621.2021.9618894}, timestamp = {Fri, 10 Dec 2021 10:04:09 +0100}, biburl = {https://dblp.org/rec/conf/cig/CuerdoMM21.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/cig/GrasseCM21, author = {Katelyn M. Grasse and Marjorie Ann M. Cuerdo and Edward F. Melcer}, title = {Mad Mixologist: Exploring How Object Placement in Tangible Play Spaces Affects Collaborative Interaction Strategies}, booktitle = {2021 {IEEE} Conference on Games (CoG), Copenhagen, Denmark, August 17-20, 2021}, pages = {1--8}, publisher = {{IEEE}}, year = {2021}, url = {https://doi.org/10.1109/CoG52621.2021.9619086}, doi = {10.1109/COG52621.2021.9619086}, timestamp = {Fri, 10 Dec 2021 00:00:00 +0100}, biburl = {https://dblp.org/rec/conf/cig/GrasseCM21.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/chi/CuerdoM20, author = {Marjorie Ann M. Cuerdo and Edward F. Melcer}, editor = {Regina Bernhaupt and Florian 'Floyd' Mueller and David Verweij and Josh Andres and Joanna McGrenere and Andy Cockburn and Ignacio Avellino and Alix Goguey and Pernille Bj{\o}n and Shengdong Zhao and Briane Paul Samson and Rafal Kocielnik}, title = {"I'll Be Back": {A} Taxonomy of Death and Rebirth in Platformer Video Games}, booktitle = {Extended Abstracts of the 2020 {CHI} Conference on Human Factors in Computing Systems, {CHI} 2020, Honolulu, HI, USA, April 25-30, 2020}, pages = {1--13}, publisher = {{ACM}}, year = {2020}, url = {https://doi.org/10.1145/3334480.3382863}, doi = {10.1145/3334480.3382863}, timestamp = {Wed, 12 Jun 2024 07:39:18 +0200}, biburl = {https://dblp.org/rec/conf/chi/CuerdoM20.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/chi/MelcerRJKSHW20, author = {Edward F. Melcer and James Owen Ryan and Nick Junius and Max Kreminski and Dietrich Squinkifer and Brent Hill and Noah Wardrip{-}Fruin}, editor = {Regina Bernhaupt and Florian 'Floyd' Mueller and David Verweij and Josh Andres and Joanna McGrenere and Andy Cockburn and Ignacio Avellino and Alix Goguey and Pernille Bj{\o}n and Shengdong Zhao and Briane Paul Samson and Rafal Kocielnik}, title = {Teaching Responsible Conduct of Research Through an Interactive Storytelling Game}, booktitle = {Extended Abstracts of the 2020 {CHI} Conference on Human Factors in Computing Systems, {CHI} 2020, Honolulu, HI, USA, April 25-30, 2020}, pages = {1--10}, publisher = {{ACM}}, year = {2020}, url = {https://doi.org/10.1145/3334480.3382973}, doi = {10.1145/3334480.3382973}, timestamp = {Mon, 03 Jan 2022 00:00:00 +0100}, biburl = {https://dblp.org/rec/conf/chi/MelcerRJKSHW20.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/chiplay/GrasseM20, author = {Katelyn M. Grasse and Edward F. Melcer}, editor = {Pejman Mirza{-}Babaei and Victoria McArthur and Vero Vanden Abeele and Max Birk}, title = {Generation: {A} Novel Fabrication Game for Simulating Evolution and Natural Selection}, booktitle = {{CHI} {PLAY} '20: The Annual Symposium on Computer-Human Interaction in Play, Virtual Event, Canada, November 2-4, 2020 - Companion Volume / Extended Abstracts}, pages = {38--42}, publisher = {{ACM}}, year = {2020}, url = {https://doi.org/10.1145/3383668.3419859}, doi = {10.1145/3383668.3419859}, timestamp = {Sun, 25 Jul 2021 01:00:00 +0200}, biburl = {https://dblp.org/rec/conf/chiplay/GrasseM20.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/fdg/CamingueMC20, author = {Janelynn Camingue and Edward F. Melcer and El{\'{\i}}n Carstensd{\'{o}}ttir}, editor = {Georgios N. Yannakakis and Antonios Liapis and Penny Kyburz and Vanessa Volz and Foaad Khosmood and Phil Lopes}, title = {A (Visual) Novel Route to Learning: {A} Taxonomy of Teaching Strategies in Visual Novels}, booktitle = {{FDG} '20: International Conference on the Foundations of Digital Games, Bugibba, Malta, September 15-18, 2020}, pages = {77:1--77:13}, publisher = {{ACM}}, year = {2020}, url = {https://doi.org/10.1145/3402942.3403004}, doi = {10.1145/3402942.3403004}, timestamp = {Fri, 24 Sep 2021 01:00:00 +0200}, biburl = {https://dblp.org/rec/conf/fdg/CamingueMC20.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/fdg/MelcerGRJKSHW20, author = {Edward F. Melcer and Katelyn M. Grasse and James Owen Ryan and Nick Junius and Max Kreminski and Dietrich Squinkifer and Brent Hill and Noah Wardrip{-}Fruin}, editor = {Georgios N. Yannakakis and Antonios Liapis and Penny Kyburz and Vanessa Volz and Foaad Khosmood and Phil Lopes}, title = {Getting Academical: {A} Choice-Based Interactive Storytelling Game for Teaching Responsible Conduct of Research}, booktitle = {{FDG} '20: International Conference on the Foundations of Digital Games, Bugibba, Malta, September 15-18, 2020}, pages = {78:1--78:12}, publisher = {{ACM}}, year = {2020}, url = {https://doi.org/10.1145/3402942.3403005}, doi = {10.1145/3402942.3403005}, timestamp = {Mon, 03 Jan 2022 00:00:00 +0100}, biburl = {https://dblp.org/rec/conf/fdg/MelcerGRJKSHW20.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/sgda/DiezM20, author = {John Dominic S. Diez and Edward F. Melcer}, editor = {Minhua Ma and Bobbie Fletcher and Stefan G{\"{o}}bel and Jannicke Baalsrud Hauge and Tim Marsh}, title = {Cookie Mania: {A} Serious Game for Teaching Internet Cookies to High School and College Students}, booktitle = {Serious Games - Joint International Conference, {JCSG} 2020, Stoke-on-Trent, UK, November 19-20, 2020, Proceedings}, series = {Lecture Notes in Computer Science}, volume = {12434}, pages = {69--77}, publisher = {Springer}, year = {2020}, url = {https://doi.org/10.1007/978-3-030-61814-8\_5}, doi = {10.1007/978-3-030-61814-8\_5}, timestamp = {Sun, 25 Jul 2021 01:00:00 +0200}, biburl = {https://dblp.org/rec/conf/sgda/DiezM20.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/corr/abs-2007-04495, author = {Dominic Kao and Christos Mousas and Alejandra J. Magana and D. Fox Harrell and Rabindra A. Ratan and Edward F. Melcer and Brett Sherrick and Paul Parsons and Dmitri A. Gusev}, title = {Hack.VR: {A} Programming Game in Virtual Reality}, journal = {CoRR}, volume = {abs/2007.04495}, year = {2020}, url = {https://arxiv.org/abs/2007.04495}, eprinttype = {arXiv}, eprint = {2007.04495}, timestamp = {Mon, 06 Sep 2021 01:00:00 +0200}, biburl = {https://dblp.org/rec/journals/corr/abs-2007-04495.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/aiide/KreminskiSMW19, author = {Max Kreminski and Ben Samuel and Edward F. Melcer and Noah Wardrip{-}Fruin}, editor = {Gillian Smith and Levi Lelis}, title = {Evaluating AI-Based Games through Retellings}, booktitle = {Proceedings of the Fifteenth {AAAI} Conference on Artificial Intelligence and Interactive Digital Entertainment, {AIIDE} 2019, October 8-12, 2019, Atlanta, Georgia, {USA}}, pages = {45--51}, publisher = {{AAAI} Press}, year = {2019}, url = {https://ojs.aaai.org/index.php/AIIDE/article/view/5223}, timestamp = {Mon, 07 Mar 2022 00:00:00 +0100}, biburl = {https://dblp.org/rec/conf/aiide/KreminskiSMW19.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/fdg/KeehlM19, author = {Oleksandra G. Keehl and Edward F. Melcer}, editor = {Sebastian Deterding and Foaad Khosmood and Johanna Pirker and Thomas H. Apperley}, title = {Radical tunes: exploring the impact of music on memorization of stroke order in logographic writing systems}, booktitle = {Proceedings of the 14th International Conference on the Foundations of Digital Games, {FDG} 2019, San Luis Obispo, California, USA, August 26-30, 2019}, pages = {2:1--2:6}, publisher = {{ACM}}, year = {2019}, url = {https://doi.org/10.1145/3337722.3337764}, doi = {10.1145/3337722.3337764}, timestamp = {Mon, 30 May 2022 01:00:00 +0200}, biburl = {https://dblp.org/rec/conf/fdg/KeehlM19.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/entcom/NguyenMCIE18, author = {Truong{-}Huy D. Nguyen and Edward F. Melcer and Alessandro Canossa and Katherine Isbister and Magy Seif El{-}Nasr}, title = {Seagull: {A} bird's-eye view of the evolution of technical games research}, journal = {Entertain. Comput.}, volume = {26}, pages = {88--104}, year = {2018}, url = {https://doi.org/10.1016/j.entcom.2018.02.002}, doi = {10.1016/J.ENTCOM.2018.02.002}, timestamp = {Mon, 26 Oct 2020 00:00:00 +0100}, biburl = {https://dblp.org/rec/journals/entcom/NguyenMCIE18.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/informatics/HookCEFHHHIJKLL18, author = {Kristina H{\"{o}}{\"{o}}k and Baptiste Caramiaux and Cumhur Erkut and Jodi Forlizzi and Nassrin Hajinejad and Michael Haller and Caroline Hummels and Katherine Isbister and Martin Jonsson and George Poonkhin Khut and Lian Loke and Danielle M. Lottridge and Patrizia Marti and Edward F. Melcer and Florian 'Floyd' Mueller and Marianne Graves Petersen and Thecla Schiphorst and Elena M{\'{a}}rquez Segura and Anna St{\aa}hl and Dag Svan{\ae}s and Jakob Tholander and Helena Tobiasson}, title = {Embracing First-Person Perspectives in Soma-Based Design}, journal = {Informatics}, volume = {5}, number = {1}, pages = {8}, year = {2018}, url = {https://doi.org/10.3390/informatics5010008}, doi = {10.3390/INFORMATICS5010008}, timestamp = {Sat, 30 Sep 2023 01:00:00 +0200}, biburl = {https://dblp.org/rec/journals/informatics/HookCEFHHHIJKLL18.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/chi/IsbisterSM18, author = {Katherine Isbister and Elena M{\'{a}}rquez Segura and Edward F. Melcer}, editor = {Regan L. Mandryk and Mark Hancock and Mark Perry and Anna L. Cox}, title = {Social Affordances at Play: Game Design Toward Socio-Technical Innovation}, booktitle = {Proceedings of the 2018 {CHI} Conference on Human Factors in Computing Systems, {CHI} 2018, Montreal, QC, Canada, April 21-26, 2018}, pages = {372}, publisher = {{ACM}}, year = {2018}, url = {https://doi.org/10.1145/3173574.3173946}, doi = {10.1145/3173574.3173946}, timestamp = {Fri, 12 Mar 2021 15:28:42 +0100}, biburl = {https://dblp.org/rec/conf/chi/IsbisterSM18.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/chi/MelcerARBG18, author = {Edward F. Melcer and Michael T. Astolfi and Mason Remaley and Adam Berenzweig and Tudor Giurgica{-}Tiron}, editor = {Regan L. Mandryk and Mark Hancock and Mark Perry and Anna L. Cox}, title = {CTRL-Labs: Hand Activity Estimation and Real-time Control from Neuromuscular Signals}, booktitle = {Extended Abstracts of the 2018 {CHI} Conference on Human Factors in Computing Systems, {CHI} 2018, Montreal, QC, Canada, April 21-26, 2018}, publisher = {{ACM}}, year = {2018}, url = {https://doi.org/10.1145/3170427.3186520}, doi = {10.1145/3170427.3186520}, timestamp = {Fri, 12 Mar 2021 15:27:48 +0100}, biburl = {https://dblp.org/rec/conf/chi/MelcerARBG18.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/chi/MelcerI18, author = {Edward F. Melcer and Katherine Isbister}, editor = {Regan L. Mandryk and Mark Hancock and Mark Perry and Anna L. Cox}, title = {Bots {\&} (Main)Frames: Exploring the Impact of Tangible Blocks and Collaborative Play in an Educational Programming Game}, booktitle = {Proceedings of the 2018 {CHI} Conference on Human Factors in Computing Systems, {CHI} 2018, Montreal, QC, Canada, April 21-26, 2018}, pages = {266}, publisher = {{ACM}}, year = {2018}, url = {https://doi.org/10.1145/3173574.3173840}, doi = {10.1145/3173574.3173840}, timestamp = {Sun, 25 Oct 2020 01:00:00 +0200}, biburl = {https://dblp.org/rec/conf/chi/MelcerI18.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/aiide/ComptonMM17, author = {Kate Compton and Edward F. Melcer and Michael Mateas}, title = {Generominos: Ideation Cards for Interactive Generativity}, booktitle = {The Workshops of the Thirteenth {AAAI} Conference on Artificial Intelligence and Interactive Digital Entertainment, {AIIDE} Workshops 2017, Snowbird, UT, USA, October 5-6, 2017}, series = {{AAAI} Technical Report}, volume = {{WS-17}}, publisher = {{AAAI} Press}, year = {2017}, url = {https://aaai.org/ocs/index.php/AIIDE/AIIDE17/paper/view/15898}, timestamp = {Tue, 08 Feb 2022 18:32:58 +0100}, biburl = {https://dblp.org/rec/conf/aiide/ComptonMM17.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/candc/Melcer17, author = {Edward F. Melcer}, editor = {David A. Shamma and Jude Yew and Brian P. Bailey}, title = {Exploring the Effects of Physical Embodiment in a Puzzle-Based Educational Programming Game}, booktitle = {Proceedings of the 2017 {ACM} {SIGCHI} Conference on Creativity and Cognition, C{\&}C 2017, Singapore, June 27 - 30, 2017}, pages = {532--538}, publisher = {{ACM}}, year = {2017}, url = {https://doi.org/10.1145/3059454.3078704}, doi = {10.1145/3059454.3078704}, timestamp = {Tue, 22 Jun 2021 14:48:31 +0200}, biburl = {https://dblp.org/rec/conf/candc/Melcer17.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/chi/Melcer17, author = {Edward F. Melcer}, editor = {Gloria Mark and Susan R. Fussell and Cliff Lampe and m. c. schraefel and Juan Pablo Hourcade and Caroline Appert and Daniel Wigdor}, title = {Moving to Learn: Exploring the Impact of Physical Embodiment in Educational Programming Games}, booktitle = {Proceedings of the 2017 {CHI} Conference on Human Factors in Computing Systems, Denver, CO, USA, May 06-11, 2017, Extended Abstracts}, pages = {301--306}, publisher = {{ACM}}, year = {2017}, url = {https://doi.org/10.1145/3027063.3027129}, doi = {10.1145/3027063.3027129}, timestamp = {Sun, 25 Oct 2020 01:00:00 +0200}, biburl = {https://dblp.org/rec/conf/chi/Melcer17.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/chi/MelcerHI17, author = {Edward F. Melcer and Victoria Hollis and Katherine Isbister}, editor = {Gloria Mark and Susan R. Fussell and Cliff Lampe and m. c. schraefel and Juan Pablo Hourcade and Caroline Appert and Daniel Wigdor}, title = {Tangibles vs. Mouse in Educational Programming Games: Influences on Enjoyment and Self-Beliefs}, booktitle = {Proceedings of the 2017 {CHI} Conference on Human Factors in Computing Systems, Denver, CO, USA, May 06-11, 2017, Extended Abstracts}, pages = {1901--1908}, publisher = {{ACM}}, year = {2017}, url = {https://doi.org/10.1145/3027063.3053115}, doi = {10.1145/3027063.3053115}, timestamp = {Sun, 25 Oct 2020 01:00:00 +0200}, biburl = {https://dblp.org/rec/conf/chi/MelcerHI17.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/fdg/MelcerI17, author = {Edward F. Melcer and Katherine Isbister}, editor = {Sebastian Deterding and Alessandro Canossa and Casper Harteveld and Jichen Zhu and Miguel Sicart}, title = {Toward understanding disciplinary divides within games research}, booktitle = {Proceedings of the International Conference on the Foundations of Digital Games, {FDG} 2017, Hyannis, MA, USA, August 14-17, 2017}, pages = {48:1--48:4}, publisher = {{ACM}}, year = {2017}, url = {https://doi.org/10.1145/3102071.3106355}, doi = {10.1145/3102071.3106355}, timestamp = {Sun, 25 Oct 2020 01:00:00 +0200}, biburl = {https://dblp.org/rec/conf/fdg/MelcerI17.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/fdg/MelcerI17a, author = {Edward F. Melcer and Katherine Isbister}, editor = {Sebastian Deterding and Alessandro Canossa and Casper Harteveld and Jichen Zhu and Miguel Sicart}, title = {Embodiment, collaboration, and challenge in educational programming games: exploring use of tangibles and mouse}, booktitle = {Proceedings of the International Conference on the Foundations of Digital Games, {FDG} 2017, Hyannis, MA, USA, August 14-17, 2017}, pages = {62:1--62:6}, publisher = {{ACM}}, year = {2017}, url = {https://doi.org/10.1145/3102071.3116222}, doi = {10.1145/3102071.3116222}, timestamp = {Sun, 25 Oct 2020 01:00:00 +0200}, biburl = {https://dblp.org/rec/conf/fdg/MelcerI17a.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/chi/MelcerI16, author = {Edward F. Melcer and Katherine Isbister}, editor = {Jofish Kaye and Allison Druin and Cliff Lampe and Dan Morris and Juan Pablo Hourcade}, title = {Motion, Emotion, and Form: Exploring Affective Dimensions of Shape}, booktitle = {Proceedings of the 2016 {CHI} Conference on Human Factors in Computing Systems, San Jose, CA, USA, May 7-12, 2016, Extended Abstracts}, pages = {1430--1437}, publisher = {{ACM}}, year = {2016}, url = {https://doi.org/10.1145/2851581.2892361}, doi = {10.1145/2851581.2892361}, timestamp = {Wed, 01 Jun 2022 08:38:38 +0200}, biburl = {https://dblp.org/rec/conf/chi/MelcerI16.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/chi/MelcerI16a, author = {Edward F. Melcer and Katherine Isbister}, editor = {Jofish Kaye and Allison Druin and Cliff Lampe and Dan Morris and Juan Pablo Hourcade}, title = {Bridging the Physical Divide: {A} Design Framework for Embodied Learning Games and Simulations}, booktitle = {Proceedings of the 2016 {CHI} Conference on Human Factors in Computing Systems, San Jose, CA, USA, May 7-12, 2016, Extended Abstracts}, pages = {2225--2233}, publisher = {{ACM}}, year = {2016}, url = {https://doi.org/10.1145/2851581.2892455}, doi = {10.1145/2851581.2892455}, timestamp = {Sun, 25 Oct 2020 01:00:00 +0200}, biburl = {https://dblp.org/rec/conf/chi/MelcerI16a.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/digra/MelcerI16, author = {Edward F. Melcer and Katherine Isbister}, editor = {Staffan Bj{\"{o}}rk and Casey O'Donnell and Rafael Bidarra}, title = {Bridging the Physical Learning Divides: {A} Design Framework for Embodied Learning Games and Simulations}, booktitle = {Proceedings of the First Joint International Conference of Digital Games Research Association and Foundation of Digital Games, DiGRA/FDG 2016, Dundee, Scotland, UK, August 1-6, 2016}, publisher = {Digital Games Research Association/Society for the Advancement of the Science of Digital Games}, year = {2016}, url = {http://www.digra.org/digital-library/publications/bridging-the-physical-learning-divides-a-design-framework-for-embodied-learning-games-and-simulations/}, timestamp = {Wed, 10 Feb 2021 08:46:10 +0100}, biburl = {https://dblp.org/rec/conf/digra/MelcerI16.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/chi/BowserHMC15, author = {Anne E. Bowser and Oliver L. Haimson and Edward F. Melcer and Elizabeth F. Churchill}, editor = {Bo Begole and Jinwoo Kim and Kori Inkpen and Woontack Woo}, title = {On Vintage Values: The Experience of Secondhand Fashion Reacquisition}, booktitle = {Proceedings of the 33rd Annual {ACM} Conference on Human Factors in Computing Systems, {CHI} 2015, Seoul, Republic of Korea, April 18-23, 2015}, pages = {897--906}, publisher = {{ACM}}, year = {2015}, url = {https://doi.org/10.1145/2702123.2702394}, doi = {10.1145/2702123.2702394}, timestamp = {Fri, 12 Mar 2021 15:27:48 +0100}, biburl = {https://dblp.org/rec/conf/chi/BowserHMC15.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/chi/HaimsonBMC15, author = {Oliver L. Haimson and Anne E. Bowser and Edward F. Melcer and Elizabeth F. Churchill}, editor = {Bo Begole and Jinwoo Kim and Kori Inkpen and Woontack Woo}, title = {Online Inspiration and Exploration for Identity Reinvention}, booktitle = {Proceedings of the 33rd Annual {ACM} Conference on Human Factors in Computing Systems, {CHI} 2015, Seoul, Republic of Korea, April 18-23, 2015}, pages = {3809--3818}, publisher = {{ACM}}, year = {2015}, url = {https://doi.org/10.1145/2702123.2702270}, doi = {10.1145/2702123.2702270}, timestamp = {Sun, 25 Oct 2020 01:00:00 +0200}, biburl = {https://dblp.org/rec/conf/chi/HaimsonBMC15.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/fdg/MelcerNCCEI15, author = {Edward F. Melcer and Truong{-}Huy D. Nguyen and Zhengxing Chen and Alessandro Canossa and Magy Seif El{-}Nasr and Katherine Isbister}, editor = {Jos{\'{e}} P. Zagal and Esther MacCallum{-}Stewart and Julian Togelius}, title = {Games Research Today: Analyzing the Academic Landscape 2000-2014}, booktitle = {Proceedings of the 10th International Conference on the Foundations of Digital Games, {FDG} 2015, Pacific Grove, CA, USA, June 22-25, 2015}, publisher = {Society for the Advancement of the Science of Digital Games}, year = {2015}, url = {http://www.fdg2015.org/papers/fdg2015\_paper\_41.pdf}, timestamp = {Tue, 20 Jul 2021 13:58:44 +0200}, biburl = {https://dblp.org/rec/conf/fdg/MelcerNCCEI15.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/sui/MelcerI14, author = {Edward F. Melcer and Katherine Isbister}, editor = {Andy Wilson and Frank Steinicke and Evan A. Suma and Wolfgang Stuerzlinger}, title = {Emotional space: understanding affective spatial dimensions of constructed embodied shapes}, booktitle = {Proceedings of the 2nd {ACM} Symposium on Spatial User Interaction, {SUI} 2014, Honolulu, HI, USA, October 4-5, 2014}, pages = {143}, publisher = {{ACM}}, year = {2014}, url = {https://doi.org/10.1145/2659766.2661208}, doi = {10.1145/2659766.2661208}, timestamp = {Sun, 25 Oct 2020 01:00:00 +0200}, biburl = {https://dblp.org/rec/conf/sui/MelcerI14.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/chi/KarleskyMI13, author = {Michael Karlesky and Edward F. Melcer and Katherine Isbister}, editor = {Wendy E. Mackay and Stephen A. Brewster and Susanne B{\o}dker}, title = {Open sesame: re-envisioning the design of a gesture-based access control system}, booktitle = {2013 {ACM} {SIGCHI} Conference on Human Factors in Computing Systems, {CHI} '13, Paris, France, April 27 - May 2, 2013, Extended Abstracts}, pages = {1167--1172}, publisher = {{ACM}}, year = {2013}, url = {https://doi.org/10.1145/2468356.2468565}, doi = {10.1145/2468356.2468565}, timestamp = {Fri, 12 Mar 2021 15:27:48 +0100}, biburl = {https://dblp.org/rec/conf/chi/KarleskyMI13.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
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