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@inproceedings{DBLP:conf/cig/AsayamaMFN15,
  author       = {Kazuki Asayama and
                  Koichi Moriyama and
                  Ken{-}ichi Fukui and
                  Masayuki Numao},
  title        = {Prediction as faster perception in a real-time fighting video game},
  booktitle    = {2015 {IEEE} Conference on Computational Intelligence and Games, {CIG}
                  2015, Tainan, Taiwan, August 31 - September 2, 2015},
  pages        = {517--522},
  publisher    = {{IEEE}},
  year         = {2015},
  url          = {https://doi.org/10.1109/CIG.2015.7317672},
  doi          = {10.1109/CIG.2015.7317672},
  timestamp    = {Wed, 16 Oct 2019 14:14:56 +0200},
  biburl       = {https://dblp.org/rec/conf/cig/AsayamaMFN15.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/cig/Ashlock15,
  author       = {Daniel A. Ashlock},
  title        = {Tutorial {II:} Representations for evolutionary computation in games},
  booktitle    = {2015 {IEEE} Conference on Computational Intelligence and Games, {CIG}
                  2015, Tainan, Taiwan, August 31 - September 2, 2015},
  pages        = {21},
  publisher    = {{IEEE}},
  year         = {2015},
  url          = {https://doi.org/10.1109/CIG.2015.7317662},
  doi          = {10.1109/CIG.2015.7317662},
  timestamp    = {Tue, 23 Mar 2021 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/conf/cig/Ashlock15.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/cig/Ashlock15a,
  author       = {Daniel A. Ashlock},
  title        = {Evolvable fashion-based cellular automata for generating cavern systems},
  booktitle    = {2015 {IEEE} Conference on Computational Intelligence and Games, {CIG}
                  2015, Tainan, Taiwan, August 31 - September 2, 2015},
  pages        = {306--313},
  publisher    = {{IEEE}},
  year         = {2015},
  url          = {https://doi.org/10.1109/CIG.2015.7317958},
  doi          = {10.1109/CIG.2015.7317958},
  timestamp    = {Tue, 23 Mar 2021 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/conf/cig/Ashlock15a.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/cig/BabadiOK15,
  author       = {Amin Babadi and
                  Behnaz Omoomi and
                  Graham Kendall},
  title        = {EnHiC: An enforced hill climbing based system for general game playing},
  booktitle    = {2015 {IEEE} Conference on Computational Intelligence and Games, {CIG}
                  2015, Tainan, Taiwan, August 31 - September 2, 2015},
  pages        = {193--199},
  publisher    = {{IEEE}},
  year         = {2015},
  url          = {https://doi.org/10.1109/CIG.2015.7317907},
  doi          = {10.1109/CIG.2015.7317907},
  timestamp    = {Tue, 23 May 2017 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/conf/cig/BabadiOK15.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/cig/BaeKLKN15,
  author       = {Cheong{-}mok Bae and
                  Eun Kwang Kim and
                  Jongchan Lee and
                  Kyung{-}Joong Kim and
                  Joong Chae Na},
  title        = {Generation of an arbitrary shaped large maze by assembling mazes},
  booktitle    = {2015 {IEEE} Conference on Computational Intelligence and Games, {CIG}
                  2015, Tainan, Taiwan, August 31 - September 2, 2015},
  pages        = {538--539},
  publisher    = {{IEEE}},
  year         = {2015},
  url          = {https://doi.org/10.1109/CIG.2015.7317901},
  doi          = {10.1109/CIG.2015.7317901},
  timestamp    = {Wed, 11 Jan 2023 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/conf/cig/BaeKLKN15.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/cig/BarlowT15,
  author       = {Lee{-}Ann Barlow and
                  Jeffrey Tsang},
  title        = {Play profiles: The effect of infinite-length games on evolution in
                  the iterated Prisoner's Dilemma},
  booktitle    = {2015 {IEEE} Conference on Computational Intelligence and Games, {CIG}
                  2015, Tainan, Taiwan, August 31 - September 2, 2015},
  pages        = {368--375},
  publisher    = {{IEEE}},
  year         = {2015},
  url          = {https://doi.org/10.1109/CIG.2015.7317950},
  doi          = {10.1109/CIG.2015.7317950},
  timestamp    = {Tue, 23 May 2017 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/conf/cig/BarlowT15.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/cig/BaroffioGF15,
  author       = {Giorgia Baroffio and
                  Luca Galli and
                  Piero Fraternali},
  title        = {Designing bots in games with a purpose},
  booktitle    = {2015 {IEEE} Conference on Computational Intelligence and Games, {CIG}
                  2015, Tainan, Taiwan, August 31 - September 2, 2015},
  pages        = {352--359},
  publisher    = {{IEEE}},
  year         = {2015},
  url          = {https://doi.org/10.1109/CIG.2015.7317947},
  doi          = {10.1109/CIG.2015.7317947},
  timestamp    = {Tue, 23 May 2017 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/conf/cig/BaroffioGF15.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/cig/BoothTZ15,
  author       = {Edward Booth and
                  John Thangarajah and
                  Fabio Zambetta},
  title        = {Flexible story generation with norms and preferences in computer role
                  playing games},
  booktitle    = {2015 {IEEE} Conference on Computational Intelligence and Games, {CIG}
                  2015, Tainan, Taiwan, August 31 - September 2, 2015},
  pages        = {68--74},
  publisher    = {{IEEE}},
  year         = {2015},
  url          = {https://doi.org/10.1109/CIG.2015.7317953},
  doi          = {10.1109/CIG.2015.7317953},
  timestamp    = {Tue, 29 Dec 2020 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/conf/cig/BoothTZ15.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/cig/Brown15,
  author       = {Joseph Alexander Brown},
  title        = {Towards better personas in gaming : Contract based expert systems},
  booktitle    = {2015 {IEEE} Conference on Computational Intelligence and Games, {CIG}
                  2015, Tainan, Taiwan, August 31 - September 2, 2015},
  pages        = {540--541},
  publisher    = {{IEEE}},
  year         = {2015},
  url          = {https://doi.org/10.1109/CIG.2015.7317951},
  doi          = {10.1109/CIG.2015.7317951},
  timestamp    = {Wed, 25 Sep 2019 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/conf/cig/Brown15.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/cig/BrownQ15,
  author       = {Joseph Alexander Brown and
                  Qiang Qu},
  title        = {Systems for player reputation with {NPC} agents},
  booktitle    = {2015 {IEEE} Conference on Computational Intelligence and Games, {CIG}
                  2015, Tainan, Taiwan, August 31 - September 2, 2015},
  pages        = {546--547},
  publisher    = {{IEEE}},
  year         = {2015},
  url          = {https://doi.org/10.1109/CIG.2015.7317670},
  doi          = {10.1109/CIG.2015.7317670},
  timestamp    = {Wed, 25 Sep 2019 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/conf/cig/BrownQ15.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/cig/CarvalhoCP15,
  author       = {David B. Carvalho and
                  Esteban Walter Gonzalez Clua and
                  Aline Paes},
  title        = {Perception simulation in social planning for emergent storytelling},
  booktitle    = {2015 {IEEE} Conference on Computational Intelligence and Games, {CIG}
                  2015, Tainan, Taiwan, August 31 - September 2, 2015},
  pages        = {75--82},
  publisher    = {{IEEE}},
  year         = {2015},
  url          = {https://doi.org/10.1109/CIG.2015.7317922},
  doi          = {10.1109/CIG.2015.7317922},
  timestamp    = {Fri, 30 Nov 2018 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/conf/cig/CarvalhoCP15.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/cig/CauwetTCSLYLW15,
  author       = {Marie{-}Liesse Cauwet and
                  Olivier Teytaud and
                  Tristan Cazenave and
                  Abdallah Saffidine and
                  Hua{-}Min Liang and
                  Shi{-}Jim Yen and
                  Hung{-}Hsuan Lin and
                  I{-}Chen Wu},
  title        = {Depth, balancing, and limits of the Elo model},
  booktitle    = {2015 {IEEE} Conference on Computational Intelligence and Games, {CIG}
                  2015, Tainan, Taiwan, August 31 - September 2, 2015},
  pages        = {376--382},
  publisher    = {{IEEE}},
  year         = {2015},
  url          = {https://doi.org/10.1109/CIG.2015.7317964},
  doi          = {10.1109/CIG.2015.7317964},
  timestamp    = {Sun, 25 Jul 2021 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/conf/cig/CauwetTCSLYLW15.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/cig/CazenaveLT15,
  author       = {Tristan Cazenave and
                  Jialin Liu and
                  Olivier Teytaud},
  title        = {The rectangular seeds of Domineering},
  booktitle    = {2015 {IEEE} Conference on Computational Intelligence and Games, {CIG}
                  2015, Tainan, Taiwan, August 31 - September 2, 2015},
  pages        = {530--531},
  publisher    = {{IEEE}},
  year         = {2015},
  url          = {https://doi.org/10.1109/CIG.2015.7317904},
  doi          = {10.1109/CIG.2015.7317904},
  timestamp    = {Fri, 02 Nov 2018 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/conf/cig/CazenaveLT15.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/cig/ChangHH15,
  author       = {Hung{-}Jui Chang and
                  Chih{-}Wen Hsueh and
                  Tsan{-}sheng Hsu},
  title        = {Convergence and correctness analysis of Monte-Carlo tree search algorithms:
                  {A} case study of 2 by 4 Chinese dark chess},
  booktitle    = {2015 {IEEE} Conference on Computational Intelligence and Games, {CIG}
                  2015, Tainan, Taiwan, August 31 - September 2, 2015},
  pages        = {260--266},
  publisher    = {{IEEE}},
  year         = {2015},
  url          = {https://doi.org/10.1109/CIG.2015.7317963},
  doi          = {10.1109/CIG.2015.7317963},
  timestamp    = {Tue, 23 May 2017 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/conf/cig/ChangHH15.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/cig/ChauvinLDN15,
  author       = {Simon Chauvin and
                  Guillaume Levieux and
                  Jean{-}Yves Donnart and
                  St{\'{e}}phane Natkin},
  title        = {Making sense of emergent narratives: An architecture supporting player-triggered
                  narrative processes},
  booktitle    = {2015 {IEEE} Conference on Computational Intelligence and Games, {CIG}
                  2015, Tainan, Taiwan, August 31 - September 2, 2015},
  pages        = {91--98},
  publisher    = {{IEEE}},
  year         = {2015},
  url          = {https://doi.org/10.1109/CIG.2015.7317936},
  doi          = {10.1109/CIG.2015.7317936},
  timestamp    = {Fri, 02 Nov 2018 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/conf/cig/ChauvinLDN15.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/cig/ChenFTLH15,
  author       = {Jr{-}Chang Chen and
                  Gang{-}Yu Fan and
                  Shih{-}Yu Tsai and
                  Ting{-}Yu Lin and
                  Tsan{-}sheng Hsu},
  title        = {Compressing Chinese dark chess endgame databases},
  booktitle    = {2015 {IEEE} Conference on Computational Intelligence and Games, {CIG}
                  2015, Tainan, Taiwan, August 31 - September 2, 2015},
  pages        = {254--259},
  publisher    = {{IEEE}},
  year         = {2015},
  url          = {https://doi.org/10.1109/CIG.2015.7317932},
  doi          = {10.1109/CIG.2015.7317932},
  timestamp    = {Thu, 19 Mar 2020 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/conf/cig/ChenFTLH15.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/cig/ChuHGHT15,
  author       = {Chun Yin Chu and
                  Hisaaki Hashizume and
                  Zikun Guo and
                  Tomohiro Harada and
                  Ruck Thawonmas},
  title        = {Combining pathfmding algorithm with Knowledge-based Monte-Carlo tree
                  search in general video game playing},
  booktitle    = {2015 {IEEE} Conference on Computational Intelligence and Games, {CIG}
                  2015, Tainan, Taiwan, August 31 - September 2, 2015},
  pages        = {523--529},
  publisher    = {{IEEE}},
  year         = {2015},
  url          = {https://doi.org/10.1109/CIG.2015.7317898},
  doi          = {10.1109/CIG.2015.7317898},
  timestamp    = {Sat, 19 Oct 2019 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/conf/cig/ChuHGHT15.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/cig/CowlingWP15,
  author       = {Peter I. Cowling and
                  Daniel Whitehouse and
                  Edward Jack Powley},
  title        = {Emergent bluffing and inference with Monte Carlo Tree Search},
  booktitle    = {2015 {IEEE} Conference on Computational Intelligence and Games, {CIG}
                  2015, Tainan, Taiwan, August 31 - September 2, 2015},
  pages        = {114--121},
  publisher    = {{IEEE}},
  year         = {2015},
  url          = {https://doi.org/10.1109/CIG.2015.7317927},
  doi          = {10.1109/CIG.2015.7317927},
  timestamp    = {Fri, 02 Nov 2018 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/conf/cig/CowlingWP15.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/cig/DannZT15,
  author       = {Michael Dann and
                  Fabio Zambetta and
                  John Thangarajah},
  title        = {An improved approach to reinforcement learning in Computer Go},
  booktitle    = {2015 {IEEE} Conference on Computational Intelligence and Games, {CIG}
                  2015, Tainan, Taiwan, August 31 - September 2, 2015},
  pages        = {169--176},
  publisher    = {{IEEE}},
  year         = {2015},
  url          = {https://doi.org/10.1109/CIG.2015.7317910},
  doi          = {10.1109/CIG.2015.7317910},
  timestamp    = {Tue, 29 Dec 2020 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/conf/cig/DannZT15.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/cig/DobreL15,
  author       = {Mihai Sorin Dobre and
                  Alex Lascarides},
  title        = {Online learning and mining human play in complex games},
  booktitle    = {2015 {IEEE} Conference on Computational Intelligence and Games, {CIG}
                  2015, Tainan, Taiwan, August 31 - September 2, 2015},
  pages        = {60--67},
  publisher    = {{IEEE}},
  year         = {2015},
  url          = {https://doi.org/10.1109/CIG.2015.7317942},
  doi          = {10.1109/CIG.2015.7317942},
  timestamp    = {Tue, 23 May 2017 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/conf/cig/DobreL15.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/cig/EisenstadtMA15,
  author       = {Erella Eisenstadt and
                  Amiram Moshaiov and
                  Gideon Avigad},
  title        = {Co-evolution of strategies for multi-objective games under postponed
                  objective preferences},
  booktitle    = {2015 {IEEE} Conference on Computational Intelligence and Games, {CIG}
                  2015, Tainan, Taiwan, August 31 - September 2, 2015},
  pages        = {461--468},
  publisher    = {{IEEE}},
  year         = {2015},
  url          = {https://doi.org/10.1109/CIG.2015.7317915},
  doi          = {10.1109/CIG.2015.7317915},
  timestamp    = {Tue, 23 May 2017 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/conf/cig/EisenstadtMA15.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/cig/FarooqBK15,
  author       = {Sehar Shahzad Farooq and
                  Jong{-}Woong Baek and
                  Kyung{-}Joong Kim},
  title        = {Interpreting behaviors of mobile game players from in-game data and
                  context logs},
  booktitle    = {2015 {IEEE} Conference on Computational Intelligence and Games, {CIG}
                  2015, Tainan, Taiwan, August 31 - September 2, 2015},
  pages        = {548--549},
  publisher    = {{IEEE}},
  year         = {2015},
  url          = {https://doi.org/10.1109/CIG.2015.7317895},
  doi          = {10.1109/CIG.2015.7317895},
  timestamp    = {Wed, 11 Jan 2023 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/conf/cig/FarooqBK15.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/cig/FrydenbergART15,
  author       = {Frederik Frydenberg and
                  Kasper R. Andersen and
                  Sebastian Risi and
                  Julian Togelius},
  title        = {Investigating {MCTS} modifications in general video game playing},
  booktitle    = {2015 {IEEE} Conference on Computational Intelligence and Games, {CIG}
                  2015, Tainan, Taiwan, August 31 - September 2, 2015},
  pages        = {107--113},
  publisher    = {{IEEE}},
  year         = {2015},
  url          = {https://doi.org/10.1109/CIG.2015.7317937},
  doi          = {10.1109/CIG.2015.7317937},
  timestamp    = {Mon, 03 Jan 2022 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/conf/cig/FrydenbergART15.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/cig/FujikiIV15,
  author       = {Tsubasa Fujiki and
                  Kokolo Ikeda and
                  Simon Viennot},
  title        = {A platform for turn-based strategy games, with a comparison of Monte-Carlo
                  algorithms},
  booktitle    = {2015 {IEEE} Conference on Computational Intelligence and Games, {CIG}
                  2015, Tainan, Taiwan, August 31 - September 2, 2015},
  pages        = {407--414},
  publisher    = {{IEEE}},
  year         = {2015},
  url          = {https://doi.org/10.1109/CIG.2015.7317962},
  doi          = {10.1109/CIG.2015.7317962},
  timestamp    = {Tue, 23 May 2017 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/conf/cig/FujikiIV15.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/cig/Garcia-SanchezT15,
  author       = {Pablo Garc{\'{\i}}a{-}S{\'{a}}nchez and
                  Alberto Paolo Tonda and
                  Antonio Miguel Mora and
                  Giovanni Squillero and
                  Juan Juli{\'{a}}n Merelo Guerv{\'{o}}s},
  title        = {Towards automatic StarCraft strategy generation using genetic programming},
  booktitle    = {2015 {IEEE} Conference on Computational Intelligence and Games, {CIG}
                  2015, Tainan, Taiwan, August 31 - September 2, 2015},
  pages        = {284--291},
  publisher    = {{IEEE}},
  year         = {2015},
  url          = {https://doi.org/10.1109/CIG.2015.7317940},
  doi          = {10.1109/CIG.2015.7317940},
  timestamp    = {Sun, 02 Jun 2019 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/conf/cig/Garcia-SanchezT15.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/cig/GlavinM15,
  author       = {Frank G. Glavin and
                  Michael G. Madden},
  title        = {Learning to shoot in first person shooter games by stabilizing actions
                  and clustering rewards for reinforcement learning},
  booktitle    = {2015 {IEEE} Conference on Computational Intelligence and Games, {CIG}
                  2015, Tainan, Taiwan, August 31 - September 2, 2015},
  pages        = {344--351},
  publisher    = {{IEEE}},
  year         = {2015},
  url          = {https://doi.org/10.1109/CIG.2015.7317928},
  doi          = {10.1109/CIG.2015.7317928},
  timestamp    = {Mon, 16 Sep 2019 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/conf/cig/GlavinM15.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/cig/Greenwood15,
  author       = {Garrison W. Greenwood},
  title        = {Evolving strategies to help resolve tragedy of the commons social
                  dilemmas},
  booktitle    = {2015 {IEEE} Conference on Computational Intelligence and Games, {CIG}
                  2015, Tainan, Taiwan, August 31 - September 2, 2015},
  pages        = {383--390},
  publisher    = {{IEEE}},
  year         = {2015},
  url          = {https://doi.org/10.1109/CIG.2015.7317905},
  doi          = {10.1109/CIG.2015.7317905},
  timestamp    = {Tue, 23 May 2017 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/conf/cig/Greenwood15.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/cig/HuangTS15,
  author       = {Jilin Huang and
                  Ivan Tanev and
                  Katsunori Shimohara},
  title        = {Evolving a general electronic stability program for car simulated
                  in {TORCS}},
  booktitle    = {2015 {IEEE} Conference on Computational Intelligence and Games, {CIG}
                  2015, Tainan, Taiwan, August 31 - September 2, 2015},
  pages        = {446--453},
  publisher    = {{IEEE}},
  year         = {2015},
  url          = {https://doi.org/10.1109/CIG.2015.7317955},
  doi          = {10.1109/CIG.2015.7317955},
  timestamp    = {Tue, 23 May 2017 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/conf/cig/HuangTS15.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/cig/HuangW15,
  author       = {Han{-}Hsien Huang and
                  Tsaipei Wang},
  title        = {Learning overtaking and blocking skills in simulated car racing},
  booktitle    = {2015 {IEEE} Conference on Computational Intelligence and Games, {CIG}
                  2015, Tainan, Taiwan, August 31 - September 2, 2015},
  pages        = {439--445},
  publisher    = {{IEEE}},
  year         = {2015},
  url          = {https://doi.org/10.1109/CIG.2015.7317916},
  doi          = {10.1109/CIG.2015.7317916},
  timestamp    = {Tue, 23 May 2017 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/conf/cig/HuangW15.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/cig/ImagawaK15,
  author       = {Takahisa Imagawa and
                  Tomoyuki Kaneko},
  title        = {Enhancements in Monte Carlo tree search algorithms for biased game
                  trees},
  booktitle    = {2015 {IEEE} Conference on Computational Intelligence and Games, {CIG}
                  2015, Tainan, Taiwan, August 31 - September 2, 2015},
  pages        = {43--50},
  publisher    = {{IEEE}},
  year         = {2015},
  url          = {https://doi.org/10.1109/CIG.2015.7317924},
  doi          = {10.1109/CIG.2015.7317924},
  timestamp    = {Tue, 23 May 2017 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/conf/cig/ImagawaK15.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/cig/ItoK15,
  author       = {Takeshi Ito and
                  Yuuma Kitasei},
  title        = {Proposal and implementation of "digital curling"},
  booktitle    = {2015 {IEEE} Conference on Computational Intelligence and Games, {CIG}
                  2015, Tainan, Taiwan, August 31 - September 2, 2015},
  pages        = {469--473},
  publisher    = {{IEEE}},
  year         = {2015},
  url          = {https://doi.org/10.1109/CIG.2015.7317945},
  doi          = {10.1109/CIG.2015.7317945},
  timestamp    = {Tue, 23 May 2017 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/conf/cig/ItoK15.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/cig/IvanovoRZL15,
  author       = {Jayden Ivanovo and
                  William L. Raffe and
                  Fabio Zambetta and
                  Xiaodong Li},
  title        = {Combining Monte Carlo tree search and apprenticeship learning for
                  capture the flag},
  booktitle    = {2015 {IEEE} Conference on Computational Intelligence and Games, {CIG}
                  2015, Tainan, Taiwan, August 31 - September 2, 2015},
  pages        = {154--161},
  publisher    = {{IEEE}},
  year         = {2015},
  url          = {https://doi.org/10.1109/CIG.2015.7317914},
  doi          = {10.1109/CIG.2015.7317914},
  timestamp    = {Tue, 29 Dec 2020 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/conf/cig/IvanovoRZL15.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/cig/JiaE15,
  author       = {Baozhu Jia and
                  Marc Ebner},
  title        = {A strongly typed GP-based video game player},
  booktitle    = {2015 {IEEE} Conference on Computational Intelligence and Games, {CIG}
                  2015, Tainan, Taiwan, August 31 - September 2, 2015},
  pages        = {299--305},
  publisher    = {{IEEE}},
  year         = {2015},
  url          = {https://doi.org/10.1109/CIG.2015.7317920},
  doi          = {10.1109/CIG.2015.7317920},
  timestamp    = {Thu, 14 Oct 2021 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/conf/cig/JiaE15.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/cig/KamekoMT15,
  author       = {Hirotaka Kameko and
                  Shinsuke Mori and
                  Yoshimasa Tsuruoka},
  title        = {Learning a game commentary generator with grounded move expressions},
  booktitle    = {2015 {IEEE} Conference on Computational Intelligence and Games, {CIG}
                  2015, Tainan, Taiwan, August 31 - September 2, 2015},
  pages        = {177--184},
  publisher    = {{IEEE}},
  year         = {2015},
  url          = {https://doi.org/10.1109/CIG.2015.7317930},
  doi          = {10.1109/CIG.2015.7317930},
  timestamp    = {Sat, 19 Oct 2019 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/conf/cig/KamekoMT15.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/cig/KampmannSHBB15,
  author       = {Steffen Kampmann and
                  Sven Seele and
                  Rainer Herpers and
                  Peter Becker and
                  Christian Bauckhage},
  title        = {Automatic mapping of human behavior data to personality model parameters
                  for traffic simulations in virtual environments},
  booktitle    = {2015 {IEEE} Conference on Computational Intelligence and Games, {CIG}
                  2015, Tainan, Taiwan, August 31 - September 2, 2015},
  pages        = {336--343},
  publisher    = {{IEEE}},
  year         = {2015},
  url          = {https://doi.org/10.1109/CIG.2015.7317925},
  doi          = {10.1109/CIG.2015.7317925},
  timestamp    = {Sat, 19 Oct 2019 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/conf/cig/KampmannSHBB15.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/cig/KaoH15,
  author       = {Dominic Kao and
                  D. Fox Harrell},
  title        = {Toward avatar models to enhance performance and engagement in educational
                  games},
  booktitle    = {2015 {IEEE} Conference on Computational Intelligence and Games, {CIG}
                  2015, Tainan, Taiwan, August 31 - September 2, 2015},
  pages        = {246--253},
  publisher    = {{IEEE}},
  year         = {2015},
  url          = {https://doi.org/10.1109/CIG.2015.7317959},
  doi          = {10.1109/CIG.2015.7317959},
  timestamp    = {Tue, 23 May 2017 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/conf/cig/KaoH15.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/cig/KarpovJM15,
  author       = {Igor V. Karpov and
                  Leif M. Johnson and
                  Risto Miikkulainen},
  title        = {Evaluating team behaviors constructed with human-guided machine learning},
  booktitle    = {2015 {IEEE} Conference on Computational Intelligence and Games, {CIG}
                  2015, Tainan, Taiwan, August 31 - September 2, 2015},
  pages        = {292--298},
  publisher    = {{IEEE}},
  year         = {2015},
  url          = {https://doi.org/10.1109/CIG.2015.7317946},
  doi          = {10.1109/CIG.2015.7317946},
  timestamp    = {Tue, 23 May 2017 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/conf/cig/KarpovJM15.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/cig/KawamuraKSI15,
  author       = {Takashi Kawamura and
                  Ryosuke Kamimura and
                  Satoshi Suzuki and
                  Kojiro Iizuka},
  title        = {A study on the curling robot will match with human result of one end
                  game with one human},
  booktitle    = {2015 {IEEE} Conference on Computational Intelligence and Games, {CIG}
                  2015, Tainan, Taiwan, August 31 - September 2, 2015},
  pages        = {489--495},
  publisher    = {{IEEE}},
  year         = {2015},
  url          = {https://doi.org/10.1109/CIG.2015.7317934},
  doi          = {10.1109/CIG.2015.7317934},
  timestamp    = {Tue, 23 May 2017 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/conf/cig/KawamuraKSI15.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/cig/Kendall15,
  author       = {Graham Kendall},
  title        = {Keynote speech {IV:} Where games meet hyper-heuristics},
  booktitle    = {2015 {IEEE} Conference on Computational Intelligence and Games, {CIG}
                  2015, Tainan, Taiwan, August 31 - September 2, 2015},
  pages        = {19},
  publisher    = {{IEEE}},
  year         = {2015},
  url          = {https://doi.org/10.1109/CIG.2015.7317660},
  doi          = {10.1109/CIG.2015.7317660},
  timestamp    = {Tue, 23 May 2017 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/conf/cig/Kendall15.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/cig/KoLYL15,
  author       = {Li{-}Wei Ko and
                  Peng{-}Wen Lai and
                  Bao{-}Jun Yang and
                  Chin{-}Teng Lin},
  title        = {Mobile {EEG} {\&} {ECG} integration system for monitoring physiological
                  states in peforming simulated war game training},
  booktitle    = {2015 {IEEE} Conference on Computational Intelligence and Games, {CIG}
                  2015, Tainan, Taiwan, August 31 - September 2, 2015},
  pages        = {542--543},
  publisher    = {{IEEE}},
  year         = {2015},
  url          = {https://doi.org/10.1109/CIG.2015.7317900},
  doi          = {10.1109/CIG.2015.7317900},
  timestamp    = {Sat, 16 Sep 2017 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/conf/cig/KoLYL15.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/cig/KozlovaBR15,
  author       = {Aliona Kozlova and
                  Joseph Alexander Brown and
                  Elizabeth Reading},
  title        = {Examination of representational expression in maze generation algorithms},
  booktitle    = {2015 {IEEE} Conference on Computational Intelligence and Games, {CIG}
                  2015, Tainan, Taiwan, August 31 - September 2, 2015},
  pages        = {532--533},
  publisher    = {{IEEE}},
  year         = {2015},
  url          = {https://doi.org/10.1109/CIG.2015.7317902},
  doi          = {10.1109/CIG.2015.7317902},
  timestamp    = {Wed, 25 Sep 2019 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/conf/cig/KozlovaBR15.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/cig/KreveldLM15,
  author       = {Marc J. van Kreveld and
                  Maarten L{\"{o}}ffler and
                  Paul Mutser},
  title        = {Automated puzzle difficulty estimation},
  booktitle    = {2015 {IEEE} Conference on Computational Intelligence and Games, {CIG}
                  2015, Tainan, Taiwan, August 31 - September 2, 2015},
  pages        = {415--422},
  publisher    = {{IEEE}},
  year         = {2015},
  url          = {https://doi.org/10.1109/CIG.2015.7317913},
  doi          = {10.1109/CIG.2015.7317913},
  timestamp    = {Fri, 09 Apr 2021 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/conf/cig/KreveldLM15.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/cig/LiangWW15,
  author       = {Xi Liang and
                  Tinghan Wei and
                  I{-}Chen Wu},
  title        = {Job-level {UCT} search for solving Hex},
  booktitle    = {2015 {IEEE} Conference on Computational Intelligence and Games, {CIG}
                  2015, Tainan, Taiwan, August 31 - September 2, 2015},
  pages        = {222--229},
  publisher    = {{IEEE}},
  year         = {2015},
  url          = {https://doi.org/10.1109/CIG.2015.7317908},
  doi          = {10.1109/CIG.2015.7317908},
  timestamp    = {Sun, 25 Jul 2021 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/conf/cig/LiangWW15.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/cig/LimH15,
  author       = {Chong{-}U Lim and
                  D. Fox Harrell},
  title        = {Understanding players' identities and behavioral archetypes from avatar
                  customization data},
  booktitle    = {2015 {IEEE} Conference on Computational Intelligence and Games, {CIG}
                  2015, Tainan, Taiwan, August 31 - September 2, 2015},
  pages        = {238--245},
  publisher    = {{IEEE}},
  year         = {2015},
  url          = {https://doi.org/10.1109/CIG.2015.7317944},
  doi          = {10.1109/CIG.2015.7317944},
  timestamp    = {Tue, 23 May 2017 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/conf/cig/LimH15.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/cig/LiuT15,
  author       = {Yun{-}Ching Liu and
                  Yoshimasa Tsuruoka},
  title        = {Regulation of exploration for simple regret minimization in Monte-Carlo
                  tree search},
  booktitle    = {2015 {IEEE} Conference on Computational Intelligence and Games, {CIG}
                  2015, Tainan, Taiwan, August 31 - September 2, 2015},
  pages        = {35--42},
  publisher    = {{IEEE}},
  year         = {2015},
  url          = {https://doi.org/10.1109/CIG.2015.7317923},
  doi          = {10.1109/CIG.2015.7317923},
  timestamp    = {Fri, 02 Nov 2018 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/conf/cig/LiuT15.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/cig/Lucas15,
  author       = {Simon Lucas},
  title        = {Keynote speech {II:} General video game {AI:} Challenges and applications},
  booktitle    = {2015 {IEEE} Conference on Computational Intelligence and Games, {CIG}
                  2015, Tainan, Taiwan, August 31 - September 2, 2015},
  pages        = {17},
  publisher    = {{IEEE}},
  year         = {2015},
  url          = {https://doi.org/10.1109/CIG.2015.7317658},
  doi          = {10.1109/CIG.2015.7317658},
  timestamp    = {Wed, 05 Oct 2022 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/conf/cig/Lucas15.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/cig/Martin-Niedecken15,
  author       = {Anna Lisa Martin{-}Niedecken and
                  Ren{\'{e}} Bauer and
                  Ralf Mauerhofer and
                  Ulrich G{\"{o}}tz},
  title        = {"RehabConnex": {A} middleware for the flexible connection of multimodal
                  game applications with input devices used in movement therapy and
                  physical exercising},
  booktitle    = {2015 {IEEE} Conference on Computational Intelligence and Games, {CIG}
                  2015, Tainan, Taiwan, August 31 - September 2, 2015},
  pages        = {496--502},
  publisher    = {{IEEE}},
  year         = {2015},
  url          = {https://doi.org/10.1109/CIG.2015.7317671},
  doi          = {10.1109/CIG.2015.7317671},
  timestamp    = {Tue, 23 May 2017 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/conf/cig/Martin-Niedecken15.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/cig/MasuiUYP15,
  author       = {Fumito Masui and
                  Hiroki Ueno and
                  Hitoshi Yanagi and
                  Michal Ptaszynski},
  title        = {Toward curling informatics - Digital scorebook development and game
                  information analysis},
  booktitle    = {2015 {IEEE} Conference on Computational Intelligence and Games, {CIG}
                  2015, Tainan, Taiwan, August 31 - September 2, 2015},
  pages        = {481--488},
  publisher    = {{IEEE}},
  year         = {2015},
  url          = {https://doi.org/10.1109/CIG.2015.7317911},
  doi          = {10.1109/CIG.2015.7317911},
  timestamp    = {Tue, 23 May 2017 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/conf/cig/MasuiUYP15.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/cig/Miikkulainen15,
  author       = {Risto Miikkulainen},
  title        = {Tutorial {III:} Evolving neural networks},
  booktitle    = {2015 {IEEE} Conference on Computational Intelligence and Games, {CIG}
                  2015, Tainan, Taiwan, August 31 - September 2, 2015},
  pages        = {22},
  publisher    = {{IEEE}},
  year         = {2015},
  url          = {https://doi.org/10.1109/CIG.2015.7317663},
  doi          = {10.1109/CIG.2015.7317663},
  timestamp    = {Tue, 23 May 2017 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/conf/cig/Miikkulainen15.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/cig/MizukamiT15,
  author       = {Naoki Mizukami and
                  Yoshimasa Tsuruoka},
  title        = {Building a computer Mahjong player based on Monte Carlo simulation
                  and opponent models},
  booktitle    = {2015 {IEEE} Conference on Computational Intelligence and Games, {CIG}
                  2015, Tainan, Taiwan, August 31 - September 2, 2015},
  pages        = {275--283},
  publisher    = {{IEEE}},
  year         = {2015},
  url          = {https://doi.org/10.1109/CIG.2015.7317929},
  doi          = {10.1109/CIG.2015.7317929},
  timestamp    = {Fri, 02 Nov 2018 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/conf/cig/MizukamiT15.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/cig/MoudrikBN15,
  author       = {Josef Moudr{\'{\i}}k and
                  Petr Baudis and
                  Roman Neruda},
  title        = {Evaluating Go game records for prediction of player attributes},
  booktitle    = {2015 {IEEE} Conference on Computational Intelligence and Games, {CIG}
                  2015, Tainan, Taiwan, August 31 - September 2, 2015},
  pages        = {162--168},
  publisher    = {{IEEE}},
  year         = {2015},
  url          = {https://doi.org/10.1109/CIG.2015.7317909},
  doi          = {10.1109/CIG.2015.7317909},
  timestamp    = {Sun, 25 Jul 2021 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/conf/cig/MoudrikBN15.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/cig/Muller15,
  author       = {Martin M{\"{u}}ller},
  title        = {Keynote speech {III:} Computer go research - The challenges ahead},
  booktitle    = {2015 {IEEE} Conference on Computational Intelligence and Games, {CIG}
                  2015, Tainan, Taiwan, August 31 - September 2, 2015},
  pages        = {18},
  publisher    = {{IEEE}},
  year         = {2015},
  url          = {https://doi.org/10.1109/CIG.2015.7317659},
  doi          = {10.1109/CIG.2015.7317659},
  timestamp    = {Sun, 06 Aug 2017 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/conf/cig/Muller15.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/cig/NetoJ15,
  author       = {Henrique Castro Neto and
                  Rita Maria da Silva Julia},
  title        = {ACE-RL-Checkers: Improving automatic case elicitation through knowledge
                  obtained by reinforcement learning in player agents},
  booktitle    = {2015 {IEEE} Conference on Computational Intelligence and Games, {CIG}
                  2015, Tainan, Taiwan, August 31 - September 2, 2015},
  pages        = {328--335},
  publisher    = {{IEEE}},
  year         = {2015},
  url          = {https://doi.org/10.1109/CIG.2015.7317926},
  doi          = {10.1109/CIG.2015.7317926},
  timestamp    = {Tue, 23 May 2017 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/conf/cig/NetoJ15.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/cig/NielsenBTN15,
  author       = {Thorbj{\o}rn S. Nielsen and
                  Gabriella A. B. Barros and
                  Julian Togelius and
                  Mark J. Nelson},
  title        = {Towards generating arcade game rules with {VGDL}},
  booktitle    = {2015 {IEEE} Conference on Computational Intelligence and Games, {CIG}
                  2015, Tainan, Taiwan, August 31 - September 2, 2015},
  pages        = {185--192},
  publisher    = {{IEEE}},
  year         = {2015},
  url          = {https://doi.org/10.1109/CIG.2015.7317941},
  doi          = {10.1109/CIG.2015.7317941},
  timestamp    = {Mon, 03 Jan 2022 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/conf/cig/NielsenBTN15.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/cig/OhK15,
  author       = {In{-}Seok Oh and
                  Kyung{-}Joong Kim},
  title        = {Testing reliability of replay-based imitation for StarCraft},
  booktitle    = {2015 {IEEE} Conference on Computational Intelligence and Games, {CIG}
                  2015, Tainan, Taiwan, August 31 - September 2, 2015},
  pages        = {536--537},
  publisher    = {{IEEE}},
  year         = {2015},
  url          = {https://doi.org/10.1109/CIG.2015.7317899},
  doi          = {10.1109/CIG.2015.7317899},
  timestamp    = {Wed, 11 Jan 2023 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/conf/cig/OhK15.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/cig/OliveiraM15,
  author       = {Caio Freitas de Oliveira and
                  Charles Andry{\^{e}} Galv{\~{a}}o Madeira},
  title        = {Creating efficient walls using potential fields in real-time strategy
                  games},
  booktitle    = {2015 {IEEE} Conference on Computational Intelligence and Games, {CIG}
                  2015, Tainan, Taiwan, August 31 - September 2, 2015},
  pages        = {138--145},
  publisher    = {{IEEE}},
  year         = {2015},
  url          = {https://doi.org/10.1109/CIG.2015.7317921},
  doi          = {10.1109/CIG.2015.7317921},
  timestamp    = {Thu, 15 Feb 2024 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/conf/cig/OliveiraM15.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/cig/PaliyawanSCT15,
  author       = {Pujana Paliyawan and
                  Kingkarn Sookhanaphibarn and
                  Worawat Choensawat and
                  Ruck Thawonmas},
  title        = {Body motion design and analysis for fighting game interface},
  booktitle    = {2015 {IEEE} Conference on Computational Intelligence and Games, {CIG}
                  2015, Tainan, Taiwan, August 31 - September 2, 2015},
  pages        = {360--367},
  publisher    = {{IEEE}},
  year         = {2015},
  url          = {https://doi.org/10.1109/CIG.2015.7317960},
  doi          = {10.1109/CIG.2015.7317960},
  timestamp    = {Tue, 23 May 2017 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/conf/cig/PaliyawanSCT15.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/cig/ParkK15,
  author       = {Hyun{-}Soo Park and
                  Kyung{-}Joong Kim},
  title        = {{MCTS} with influence map for general video game playing},
  booktitle    = {2015 {IEEE} Conference on Computational Intelligence and Games, {CIG}
                  2015, Tainan, Taiwan, August 31 - September 2, 2015},
  pages        = {534--535},
  publisher    = {{IEEE}},
  year         = {2015},
  url          = {https://doi.org/10.1109/CIG.2015.7317896},
  doi          = {10.1109/CIG.2015.7317896},
  timestamp    = {Wed, 11 Jan 2023 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/conf/cig/ParkK15.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/cig/Perez15,
  author       = {Diego Perez},
  title        = {Tutorial {I:} Video Game Description Language {(VGDL)} and the challenge
                  of creating agents for General Video Game Playing {(GVGP)}},
  booktitle    = {2015 {IEEE} Conference on Computational Intelligence and Games, {CIG}
                  2015, Tainan, Taiwan, August 31 - September 2, 2015},
  pages        = {20},
  publisher    = {{IEEE}},
  year         = {2015},
  url          = {https://doi.org/10.1109/CIG.2015.7317661},
  doi          = {10.1109/CIG.2015.7317661},
  timestamp    = {Tue, 23 May 2017 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/conf/cig/Perez15.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/cig/PolkO15,
  author       = {Spencer Polk and
                  B. John Oommen},
  title        = {Space and depth-related enhancements of the history-ADS strategy in
                  game playing},
  booktitle    = {2015 {IEEE} Conference on Computational Intelligence and Games, {CIG}
                  2015, Tainan, Taiwan, August 31 - September 2, 2015},
  pages        = {322--327},
  publisher    = {{IEEE}},
  year         = {2015},
  url          = {https://doi.org/10.1109/CIG.2015.7317956},
  doi          = {10.1109/CIG.2015.7317956},
  timestamp    = {Sun, 02 Jun 2019 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/conf/cig/PolkO15.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/cig/PradaLCQM15,
  author       = {Rui Prada and
                  Phil Lopes and
                  Joao Catarino and
                  Joao Quiterio and
                  Francisco S. Melo},
  title        = {The geometry friends game {AI} competition},
  booktitle    = {2015 {IEEE} Conference on Computational Intelligence and Games, {CIG}
                  2015, Tainan, Taiwan, August 31 - September 2, 2015},
  pages        = {431--438},
  publisher    = {{IEEE}},
  year         = {2015},
  url          = {https://doi.org/10.1109/CIG.2015.7317949},
  doi          = {10.1109/CIG.2015.7317949},
  timestamp    = {Fri, 09 Apr 2021 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/conf/cig/PradaLCQM15.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/cig/QuadfliegRP15,
  author       = {Jan Quadflieg and
                  G{\"{u}}nter Rudolph and
                  Mike Preuss},
  title        = {How costly is a good compromise: Multi-objective {TORCS} controller
                  parameter optimization},
  booktitle    = {2015 {IEEE} Conference on Computational Intelligence and Games, {CIG}
                  2015, Tainan, Taiwan, August 31 - September 2, 2015},
  pages        = {454--460},
  publisher    = {{IEEE}},
  year         = {2015},
  url          = {https://doi.org/10.1109/CIG.2015.7317933},
  doi          = {10.1109/CIG.2015.7317933},
  timestamp    = {Tue, 23 May 2017 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/conf/cig/QuadfliegRP15.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/cig/QuiterioPM15,
  author       = {Joao Quiterio and
                  Rui Prada and
                  Francisco S. Melo},
  title        = {A reinforcement learning approach for the circle agent of geometry
                  friends},
  booktitle    = {2015 {IEEE} Conference on Computational Intelligence and Games, {CIG}
                  2015, Tainan, Taiwan, August 31 - September 2, 2015},
  pages        = {423--430},
  publisher    = {{IEEE}},
  year         = {2015},
  url          = {https://doi.org/10.1109/CIG.2015.7317938},
  doi          = {10.1109/CIG.2015.7317938},
  timestamp    = {Fri, 27 Dec 2019 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/conf/cig/QuiterioPM15.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/cig/RaffeTZLM15,
  author       = {William L. Raffe and
                  Marco Tamassia and
                  Fabio Zambetta and
                  Xiaodong Li and
                  Florian 'Floyd' Mueller},
  title        = {Enhancing theme park experiences through adaptive cyber-physical play},
  booktitle    = {2015 {IEEE} Conference on Computational Intelligence and Games, {CIG}
                  2015, Tainan, Taiwan, August 31 - September 2, 2015},
  pages        = {503--510},
  publisher    = {{IEEE}},
  year         = {2015},
  url          = {https://doi.org/10.1109/CIG.2015.7317893},
  doi          = {10.1109/CIG.2015.7317893},
  timestamp    = {Thu, 14 Oct 2021 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/conf/cig/RaffeTZLM15.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/cig/ReisLG15,
  author       = {Willian M. P. Reis and
                  Levi H. S. Lelis and
                  Ya'akov (Kobi) Gal},
  title        = {Human computation for procedural content generation in platform games},
  booktitle    = {2015 {IEEE} Conference on Computational Intelligence and Games, {CIG}
                  2015, Tainan, Taiwan, August 31 - September 2, 2015},
  pages        = {99--106},
  publisher    = {{IEEE}},
  year         = {2015},
  url          = {https://doi.org/10.1109/CIG.2015.7317906},
  doi          = {10.1109/CIG.2015.7317906},
  timestamp    = {Mon, 03 Jan 2022 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/conf/cig/ReisLG15.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/cig/RunarssonL15,
  author       = {Thomas Philip Runarsson and
                  Simon M. Lucas},
  title        = {On imitating Connect-4 game trajectories using an approximate n-tuple
                  evaluation function},
  booktitle    = {2015 {IEEE} Conference on Computational Intelligence and Games, {CIG}
                  2015, Tainan, Taiwan, August 31 - September 2, 2015},
  pages        = {208--213},
  publisher    = {{IEEE}},
  year         = {2015},
  url          = {https://doi.org/10.1109/CIG.2015.7317961},
  doi          = {10.1109/CIG.2015.7317961},
  timestamp    = {Tue, 29 Dec 2020 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/conf/cig/RunarssonL15.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/cig/SamothrakisLLF15,
  author       = {Spyridon Samothrakis and
                  Diego Perez Liebana and
                  Simon M. Lucas and
                  Maria Fasli},
  title        = {Neuroevolution for General Video Game Playing},
  booktitle    = {2015 {IEEE} Conference on Computational Intelligence and Games, {CIG}
                  2015, Tainan, Taiwan, August 31 - September 2, 2015},
  pages        = {200--207},
  publisher    = {{IEEE}},
  year         = {2015},
  url          = {https://doi.org/10.1109/CIG.2015.7317943},
  doi          = {10.1109/CIG.2015.7317943},
  timestamp    = {Tue, 21 Mar 2023 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/conf/cig/SamothrakisLLF15.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/cig/SatoIW15,
  author       = {Naoyuki Sato and
                  Kokolo Ikeda and
                  Takayuki Wada},
  title        = {Estimation of player's preference for cooperative RPGs using multi-strategy
                  Monte-Carlo method},
  booktitle    = {2015 {IEEE} Conference on Computational Intelligence and Games, {CIG}
                  2015, Tainan, Taiwan, August 31 - September 2, 2015},
  pages        = {51--59},
  publisher    = {{IEEE}},
  year         = {2015},
  url          = {https://doi.org/10.1109/CIG.2015.7317935},
  doi          = {10.1109/CIG.2015.7317935},
  timestamp    = {Tue, 23 May 2017 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/conf/cig/SatoIW15.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/cig/SephtonCS15,
  author       = {Nick Sephton and
                  Peter I. Cowling and
                  Nicholas H. Slaven},
  title        = {An experimental study of action selection mechanisms to create an
                  entertaining opponent},
  booktitle    = {2015 {IEEE} Conference on Computational Intelligence and Games, {CIG}
                  2015, Tainan, Taiwan, August 31 - September 2, 2015},
  pages        = {122--129},
  publisher    = {{IEEE}},
  year         = {2015},
  url          = {https://doi.org/10.1109/CIG.2015.7317939},
  doi          = {10.1109/CIG.2015.7317939},
  timestamp    = {Fri, 02 Nov 2018 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/conf/cig/SephtonCS15.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/cig/SequeiraMP15,
  author       = {Pedro Sequeira and
                  Francisco S. Melo and
                  Ana Paiva},
  title        = {"Let's save resources!": {A} dynamic, collaborative {AI} for a multiplayer
                  environmental awareness game},
  booktitle    = {2015 {IEEE} Conference on Computational Intelligence and Games, {CIG}
                  2015, Tainan, Taiwan, August 31 - September 2, 2015},
  pages        = {399--406},
  publisher    = {{IEEE}},
  year         = {2015},
  url          = {https://doi.org/10.1109/CIG.2015.7317952},
  doi          = {10.1109/CIG.2015.7317952},
  timestamp    = {Fri, 17 Dec 2021 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/conf/cig/SequeiraMP15.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/cig/SilvaF15,
  author       = {Fabio A. Guilherme da Silva and
                  Bruno Feij{\'{o}}},
  title        = {Personality traits in plots with nondeterministic planning for interactive
                  storytelling},
  booktitle    = {2015 {IEEE} Conference on Computational Intelligence and Games, {CIG}
                  2015, Tainan, Taiwan, August 31 - September 2, 2015},
  pages        = {83--90},
  publisher    = {{IEEE}},
  year         = {2015},
  url          = {https://doi.org/10.1109/CIG.2015.7317957},
  doi          = {10.1109/CIG.2015.7317957},
  timestamp    = {Tue, 21 Mar 2023 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/conf/cig/SilvaF15.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/cig/StammerMGP15,
  author       = {David Stammer and
                  Tobias G{\"{u}}nther and
                  Mike Preuss},
  title        = {Player-adaptive Spelunky level generation},
  booktitle    = {2015 {IEEE} Conference on Computational Intelligence and Games, {CIG}
                  2015, Tainan, Taiwan, August 31 - September 2, 2015},
  pages        = {130--137},
  publisher    = {{IEEE}},
  year         = {2015},
  url          = {https://doi.org/10.1109/CIG.2015.7317948},
  doi          = {10.1109/CIG.2015.7317948},
  timestamp    = {Mon, 19 Mar 2018 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/conf/cig/StammerMGP15.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/cig/TakahamaS15,
  author       = {Tetsuyuki Takahama and
                  Setsuko Sakai},
  title        = {Emerging collective intelligence in Othello players evolved by differential
                  evolution},
  booktitle    = {2015 {IEEE} Conference on Computational Intelligence and Games, {CIG}
                  2015, Tainan, Taiwan, August 31 - September 2, 2015},
  pages        = {214--221},
  publisher    = {{IEEE}},
  year         = {2015},
  url          = {https://doi.org/10.1109/CIG.2015.7317954},
  doi          = {10.1109/CIG.2015.7317954},
  timestamp    = {Tue, 23 May 2017 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/conf/cig/TakahamaS15.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/cig/WangZLHW15,
  author       = {Jiao Wang and
                  Tan Zhu and
                  Hongye Li and
                  Chu{-}Hsuan Hsueh and
                  I{-}Chen Wu},
  title        = {Belief-state Monte-Carlo tree search for Phantom games},
  booktitle    = {2015 {IEEE} Conference on Computational Intelligence and Games, {CIG}
                  2015, Tainan, Taiwan, August 31 - September 2, 2015},
  pages        = {267--274},
  publisher    = {{IEEE}},
  year         = {2015},
  url          = {https://doi.org/10.1109/CIG.2015.7317917},
  doi          = {10.1109/CIG.2015.7317917},
  timestamp    = {Sun, 25 Jul 2021 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/conf/cig/WangZLHW15.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/cig/WehrD15,
  author       = {Daniel Wehr and
                  J{\"{o}}rg Denzinger},
  title        = {Mining game logs to create a playbook for unit AIs},
  booktitle    = {2015 {IEEE} Conference on Computational Intelligence and Games, {CIG}
                  2015, Tainan, Taiwan, August 31 - September 2, 2015},
  pages        = {391--398},
  publisher    = {{IEEE}},
  year         = {2015},
  url          = {https://doi.org/10.1109/CIG.2015.7317897},
  doi          = {10.1109/CIG.2015.7317897},
  timestamp    = {Mon, 16 Sep 2019 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/conf/cig/WehrD15.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/cig/XieDKC15,
  author       = {Hanting Xie and
                  Sam Devlin and
                  Daniel Kudenko and
                  Peter I. Cowling},
  title        = {Predicting player disengagement and first purchase with event-frequency
                  based data representation},
  booktitle    = {2015 {IEEE} Conference on Computational Intelligence and Games, {CIG}
                  2015, Tainan, Taiwan, August 31 - September 2, 2015},
  pages        = {230--237},
  publisher    = {{IEEE}},
  year         = {2015},
  url          = {https://doi.org/10.1109/CIG.2015.7317919},
  doi          = {10.1109/CIG.2015.7317919},
  timestamp    = {Fri, 02 Nov 2018 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/conf/cig/XieDKC15.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/cig/YamamotoKI15,
  author       = {Masahito Yamamoto and
                  Shu Kato and
                  Hiroyuki Iizuka},
  title        = {Digital curling strategy based on game tree search},
  booktitle    = {2015 {IEEE} Conference on Computational Intelligence and Games, {CIG}
                  2015, Tainan, Taiwan, August 31 - September 2, 2015},
  pages        = {474--480},
  publisher    = {{IEEE}},
  year         = {2015},
  url          = {https://doi.org/10.1109/CIG.2015.7317931},
  doi          = {10.1109/CIG.2015.7317931},
  timestamp    = {Tue, 23 May 2017 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/conf/cig/YamamotoKI15.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/cig/Yao15,
  author       = {Xin Yao},
  title        = {Keynote speech {I:} Co-evolutionary learning in game-playing},
  booktitle    = {2015 {IEEE} Conference on Computational Intelligence and Games, {CIG}
                  2015, Tainan, Taiwan, August 31 - September 2, 2015},
  pages        = {16},
  publisher    = {{IEEE}},
  year         = {2015},
  url          = {https://doi.org/10.1109/CIG.2015.7317657},
  doi          = {10.1109/CIG.2015.7317657},
  timestamp    = {Tue, 23 May 2017 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/conf/cig/Yao15.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/cig/YinLCOZ15,
  author       = {Haiyan Yin and
                  Linbo Luo and
                  Wentong Cai and
                  Yew{-}Soon Ong and
                  Jinghui Zhong},
  title        = {A data-driven approach for online adaptation of game difficulty},
  booktitle    = {2015 {IEEE} Conference on Computational Intelligence and Games, {CIG}
                  2015, Tainan, Taiwan, August 31 - September 2, 2015},
  pages        = {146--153},
  publisher    = {{IEEE}},
  year         = {2015},
  url          = {https://doi.org/10.1109/CIG.2015.7317918},
  doi          = {10.1109/CIG.2015.7317918},
  timestamp    = {Wed, 10 Jun 2020 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/conf/cig/YinLCOZ15.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/cig/YoonLSKK15,
  author       = {Du{-}Mim Yoon and
                  Joo{-}Seon Lee and
                  Hyun{-}Su Seon and
                  Jeong{-}Hyeon Kim and
                  Kyung{-}Joong Kim},
  title        = {Optimization of Angry Birds {AI} controllers with distributed computing},
  booktitle    = {2015 {IEEE} Conference on Computational Intelligence and Games, {CIG}
                  2015, Tainan, Taiwan, August 31 - September 2, 2015},
  pages        = {544--545},
  publisher    = {{IEEE}},
  year         = {2015},
  url          = {https://doi.org/10.1109/CIG.2015.7317894},
  doi          = {10.1109/CIG.2015.7317894},
  timestamp    = {Wed, 11 Jan 2023 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/conf/cig/YoonLSKK15.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/cig/ZelinkaS15,
  author       = {Ivan Zelinka and
                  Lubomir Sikora},
  title        = {StarCraft: Brood War - Strategy powered by the {SOMA} swarm algorithm},
  booktitle    = {2015 {IEEE} Conference on Computational Intelligence and Games, {CIG}
                  2015, Tainan, Taiwan, August 31 - September 2, 2015},
  pages        = {511--516},
  publisher    = {{IEEE}},
  year         = {2015},
  url          = {https://doi.org/10.1109/CIG.2015.7317903},
  doi          = {10.1109/CIG.2015.7317903},
  timestamp    = {Thu, 14 Oct 2021 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/conf/cig/ZelinkaS15.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/cig/ZhuangLPZ15,
  author       = {Yimeng Zhuang and
                  Shuqin Li and
                  Tom Vincent Peters and
                  Chenguang Zhang},
  title        = {Improving Monte-Carlo tree search for dots-and-boxes with a novel
                  board representation and artificial neural networks},
  booktitle    = {2015 {IEEE} Conference on Computational Intelligence and Games, {CIG}
                  2015, Tainan, Taiwan, August 31 - September 2, 2015},
  pages        = {314--321},
  publisher    = {{IEEE}},
  year         = {2015},
  url          = {https://doi.org/10.1109/CIG.2015.7317912},
  doi          = {10.1109/CIG.2015.7317912},
  timestamp    = {Tue, 23 May 2017 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/conf/cig/ZhuangLPZ15.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@proceedings{DBLP:conf/cig/2015,
  title        = {2015 {IEEE} Conference on Computational Intelligence and Games, {CIG}
                  2015, Tainan, Taiwan, August 31 - September 2, 2015},
  publisher    = {{IEEE}},
  year         = {2015},
  url          = {https://ieeexplore.ieee.org/xpl/conhome/7302806/proceeding},
  isbn         = {978-1-4799-8622-4},
  timestamp    = {Wed, 16 Oct 2019 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/conf/cig/2015.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
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