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Niklas Ravaja
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2020 – today
- 2024
- [j32]Mikko Salminen, Simo Järvelä, Ilkka Kosunen, Antti Ruonala, Juho Hamari, Niklas Ravaja, Giulio Jacucci:
Meditating in a neurofeedback virtual reality: effects on sense of presence, meditation depth and brain oscillations. Behav. Inf. Technol. 43(12): 2750-2764 (2024) - [j31]Carlos de la Torre-Ortiz, Michiel M. A. Spapé, Niklas Ravaja, Tuukka Ruotsalo:
Cross-Subject EEG Feedback for Implicit Image Generation. IEEE Trans. Cybern. 54(10): 6105-6117 (2024) - 2023
- [j30]Imtiaj Ahmed, Ville J. Harjunen, Giulio Jacucci, Niklas Ravaja, Tuukka Ruotsalo, Michiel M. A. Spapé:
Touching Virtual Humans: Haptic Responses Reveal the Emotional Impact of Affective Agents. IEEE Trans. Affect. Comput. 14(1): 331-342 (2023) - [j29]Michiel M. A. Spapé, Keith M. Davis, Lauri Kangassalo, Niklas Ravaja, Zania Sovijärvi-Spapé, Tuukka Ruotsalo:
Brain-Computer Interface for Generating Personally Attractive Images. IEEE Trans. Affect. Comput. 14(1): 637-649 (2023) - [j28]Sima Ipakchian Askari, Ville J. Harjunen, Michiel M. A. Spapé, Antal Haans, Niklas Ravaja, Wijnand A. IJsselsteijn:
Receiving a Mediated Touch From Your Partner vs. a Male Stranger: How Visual Feedback of Touch and Its Sender Influence Touch Experience. IEEE Trans. Affect. Comput. 14(2): 1044-1055 (2023) - 2022
- [j27]Mikko Salminen, Simo Järvelä, Antti Ruonala, Ville J. Harjunen, Juho Hamari, Giulio Jacucci, Niklas Ravaja:
Evoking Physiological Synchrony and Empathy Using Social VR With Biofeedback. IEEE Trans. Affect. Comput. 13(2): 746-755 (2022) - 2021
- [j26]Simo Järvelä, Benjamin Cowley, Mikko Salminen, Giulio Jacucci, Juho Hamari, Niklas Ravaja:
Augmented Virtual Reality Meditation: Shared Dyadic Biofeedback Increases Social Presence Via Respiratory Synchrony. ACM Trans. Soc. Comput. 4(2): 6:1-6:19 (2021)
2010 – 2019
- 2019
- [c33]Simo Järvelä, Mikko Salminen, Antti Ruonala, Janne Timonen, Kristiina Mannermaa, Niklas Ravaja, Giulio Jacucci:
DYNECOM: Augmenting Empathy in VR with Dyadic Synchrony Neurofeedback. HICSS 2019: 1-9 - [i3]Marco Filetti, Hamed R. Tavakoli, Niklas Ravaja, Giulio Jacucci:
PeyeDF: an Eye-Tracking Application for Reading and Self-Indexing Research. CoRR abs/1904.12152 (2019) - 2018
- [j25]Ville J. Harjunen, Michiel M. A. Spapé, Imtiaj Ahmed, Giulio Jacucci, Niklas Ravaja:
Persuaded by the machine: The effect of virtual nonverbal cues and individual differences on compliance in economic bargaining. Comput. Hum. Behav. 87: 384-394 (2018) - [j24]Pekka J. Korhonen, Pekka Malo, Tommi Pajala, Niklas Ravaja, Outi Somervuori, Jyrki Wallenius:
Context matters: The impact of product type, emotional attachment and information overload on choice quality. Eur. J. Oper. Res. 264(1): 270-279 (2018) - [j23]Ilkka Kosunen, Jussi Palomäki, Michael Laakasuo, Kai Kuikkaniemi, Niklas Ravaja, Giulio Jacucci:
Heart-rate sonification biofeedback for poker. Int. J. Hum. Comput. Stud. 120: 14-21 (2018) - [j22]Niklas Ravaja, Gary Bente, Jari Kätsyri, Mikko Salminen, Tapio Takala:
Virtual Character Facial Expressions Influence Human Brain and Facial EMG Activity in a Decision-Making Game. IEEE Trans. Affect. Comput. 9(2): 285-298 (2018) - [c32]Mikko Salminen, Simo Järvelä, Niklas Ravaja:
Economic decision-making in free-to-play games: A laboratory experiment to study the effects of currency conversion. GamiFIN 2018: 92-99 - [c31]Mikko Salminen, Simo Järvelä, Antti Ruonala, Janne Timonen, Kristiina Mannermaa, Niklas Ravaja, Giulio Jacucci:
Bio-adaptive Social VR to Evoke Affective Interdependence: DYNECOM. IUI 2018: 73-77 - 2017
- [c30]Oswald Barral, Ilkka Kosunen, Tuukka Ruotsalo, Michiel M. A. Spapé, Manuel J. A. Eugster, Niklas Ravaja, Samuel Kaski, Giulio Jacucci:
BCI for Physiological Text Annotation. BCIforReal@IUI 2017: 9-13 - [c29]Ilkka Kosunen, Antti Ruonala, Mikko Salminen, Simo Järvelä, Niklas Ravaja, Giulio Jacucci:
Neuroadaptive Meditation in the Real World. BCIforReal@IUI 2017: 29-33 - 2016
- [j21]Benjamin Cowley, Marco Filetti, Kristian Lukander, Jari Torniainen, Andreas Henelius, Lauri Ahonen, Oswald Barral, Ilkka Kosunen, Teppo Valtonen, Minna Huotilainen, Niklas Ravaja, Giulio Jacucci:
The Psychophysiology Primer: A Guide to Methods and a Broad Review with a Focus on Human-Computer Interaction. Found. Trends Hum. Comput. Interact. 9(3-4): 151-308 (2016) - [j20]Minna Stenius, Nelli Hankonen, Niklas Ravaja, Ari Haukkala:
Why share expertise? A closer look at the quality of motivation to share or withhold knowledge. J. Knowl. Manag. 20(2): 181-198 (2016) - [j19]Oswald Barral, Ilkka Kosunen, Tuukka Ruotsalo, Michiel M. A. Spapé, Manuel J. A. Eugster, Niklas Ravaja, Samuel Kaski, Giulio Jacucci:
Extracting relevance and affect information from physiological text annotation. User Model. User Adapt. Interact. 26(5): 493-520 (2016) - [j18]Tilo Hartmann, Werner Wirth, Holger Schramm, Christoph Klimmt, Peter Vorderer, André Gysbers, Saskia Böcking, Niklas Ravaja, Jari Laarni, Timo Saari, Feliz Gouveia, Ana Maria Sacau:
The Spatial Presence Experience Scale (SPES). J. Media Psychol. Theor. Methods Appl. 28(1): 1-15 (2016) - [c28]Dorina Rajanen, Mikko Salminen, Niklas Ravaja:
Reading a Newspaper on Print Versus Screen: A Motivational Perspective. HICSS 2016: 630-637 - [c27]Imtiaj Ahmed, Ville J. Harjunen, Giulio Jacucci, Eve E. Hoggan, Niklas Ravaja, Michiel M. A. Spapé:
Reach out and touch me: effects of four distinct haptic technologies on affective touch in virtual reality. ICMI 2016: 341-348 - [c26]Ilkka Kosunen, Mikko Salminen, Simo Järvelä, Antti Ruonala, Niklas Ravaja, Giulio Jacucci:
RelaWorld: Neuroadaptive and Immersive Virtual Reality Meditation System. IUI 2016: 208-217 - [c25]Imtiaj Ahmed, Ville J. Harjunen, Giulio Jacucci, Niklas Ravaja, Michiel M. A. Spapé:
Total Immersion: Designing for Affective Symbiosis in a Virtual Reality Game with Haptics, Biosensors, and Emotive Agents. Symbiotic 2016: 23-37 - [i2]Manuel J. A. Eugster, Tuukka Ruotsalo, Michiel M. A. Spapé, Oswald Barral, Niklas Ravaja, Giulio Jacucci, Samuel Kaski:
Natural brain-information interfaces: Recommending information by relevance inferred from human brain signals. CoRR abs/1607.03502 (2016) - [i1]Niklas Ravaja, Ben Cowley, Jari Torniainen:
A short review and primer on electromyography in human computer interaction applications. CoRR abs/1608.08041 (2016) - 2015
- [j17]Minna Stenius, Nelli Hankonen, Ari Haukkala, Niklas Ravaja:
Understanding knowledge sharing in the work context by applying a belief elicitation study. J. Knowl. Manag. 19(3): 497-513 (2015) - [j16]Niklas Ravaja, Pekka Aula, Alessio Falco, Salla Laaksonen, Mikko Salminen, Antti Ainamo:
Online News and Corporate ReputationA Neurophysiological Investigation. J. Media Psychol. Theor. Methods Appl. 27(3): 118-133 (2015) - [c24]Oswald Barral, Manuel J. A. Eugster, Tuukka Ruotsalo, Michiel M. A. Spapé, Ilkka Kosunen, Niklas Ravaja, Samuel Kaski, Giulio Jacucci:
Exploring Peripheral Physiology as a Predictor of Perceived Relevance in Information Retrieval. IUI 2015: 389-399 - [c23]Dorina Rajanen, Mikko Salminen, Niklas Ravaja:
Psychophysiological responses to digital media: frontal EEG alpha asymmetry during newspaper reading on a tablet versus print. MindTrek 2015: 155-162 - [c22]Michiel M. A. Spapé, Marco Filetti, Manuel J. A. Eugster, Giulio Jacucci, Niklas Ravaja:
Human Computer Interaction Meets Psychophysiology: A Critical Perspective. Symbiotic 2015: 145-158 - [p1]Jari Laarni, Niklas Ravaja, Timo Saari, Saskia Böcking, Tilo Hartmann, Holger Schramm:
Ways to Measure Spatial Presence: Review and Future Directions. Immersed in Media, Telepresence Theory, Measurement & Technology 2015: 139-185 - 2014
- [j15]Niklas Ravaja, Jari Kätsyri:
Suboptimal facial expression primes in textual media messages: Evidence for the affective congruency effect. Comput. Hum. Behav. 40: 64-77 (2014) - [j14]Ben Cowley, Martino Fantato, Charlene Jennett, Martin Ruskov, Niklas Ravaja:
Learning When Serious: Psychophysiological Evaluation of a Technology-Enhanced Learning Game. J. Educ. Technol. Soc. 17(1): 3-16 (2014) - [j13]Simo Järvelä, Inger Ekman, J. Matias Kivikangas, Niklas Ravaja:
A Practical Guide to Using Digital Games as an Experiment Stimulus. Trans. Digit. Games Res. Assoc. 1(2) (2014) - [c21]Michiel M. A. Spapé, Niklas Ravaja:
Social Psychology of the Digital Age: The Interpersonal Neuroscience of Mediated Communication. HCI (22) 2014: 494-505 - [c20]Manuel J. A. Eugster, Tuukka Ruotsalo, Michiel M. A. Spapé, Ilkka Kosunen, Oswald Barral, Niklas Ravaja, Giulio Jacucci, Samuel Kaski:
Predicting term-relevance from brain signals. SIGIR 2014: 425-434 - 2013
- [j12]Ben Cowley, Niklas Ravaja, Tuija Heikura:
Cardiovascular physiology predicts learning effects in a serious game activity. Comput. Educ. 60(1): 299-309 (2013) - [j11]Mikko Salminen, Niklas Ravaja, Kari Kallinen, Timo Saari:
Mediated Cues of Group Emotion during Knowledge-Work Tasks: Effects on Subjective and Physiological Responses. Interact. Comput. 25(1): 60-73 (2013) - [j10]Ben Cowley, Tuija Heikura, Niklas Ravaja:
Learning loops - interactions between guided reflection and experience-based learning in a serious game activity. J. Comput. Assist. Learn. 29(4): 348-370 (2013) - [j9]J. Matias Kivikangas, Niklas Ravaja:
Emotional Responses to Victory and Defeat as a Function of Opponent. IEEE Trans. Affect. Comput. 4(2): 173-182 (2013) - 2012
- [j8]Jari Kätsyri, Niklas Ravaja, Mikko Salminen:
Aesthetic images modulate emotional responses to reading news messages on a small screen: A psychophysiological investigation. Int. J. Hum. Comput. Stud. 70(1): 72-87 (2012) - [j7]Guillaume Chanel, J. Matias Kivikangas, Niklas Ravaja:
Physiological compliance for social gaming analysis: Cooperative versus competitive play. Interact. Comput. 24(4): 306-316 (2012) - 2011
- [j6]J. Matias Kivikangas, Lennart E. Nacke, Niklas Ravaja:
Developing a triangulation system for digital game events, observational video, and psychophysiological data to study emotional responses to a virtual character. Entertain. Comput. 2(1): 11-16 (2011) - [c19]Ben Kirman, Francesco Collova, Fabrizio Davide, Eva Ferrari, Jonathan Freeman, Shaun W. Lawson, Conor Linehan, Niklas Ravaja:
Social Architecture and the Emergence of Power Laws in Online Social Games. DiGRA Conference 2011 - [c18]Kari Kallinen, Inger Ekman, Niklas Ravaja:
Individual Differences in Work Load While Doing Multitasking with a Computer. HCI (1) 2011: 351-358 - [c17]Kari Kallinen, Jan Kallenbach, Niklas Ravaja:
The Effects of Content Type and Presentation Style on User Experiences of Multimedia Content on a Tablet PC. HCI (4) 2011: 466-475 - 2010
- [c16]Kai Kuikkaniemi, Toni Laitinen, Marko Turpeinen, Timo Saari, Ilkka Kosunen, Niklas Ravaja:
The influence of implicit and explicit biofeedback in first-person shooter games. CHI 2010: 859-868
2000 – 2009
- 2009
- [j5]J. Matias Kivikangas, Niklas Ravaja:
Suboptimal Affective Primes in Video Messages. J. Media Psychol. Theor. Methods Appl. 21(1): 37-46 (2009) - [c15]Jari Laarni, Juhani Heinilä, Jukka Häkkinen, Virpi Kalakoski, Kari Kallinen, Kristian Lukander, Paula Löppönen, Tapio Palomäki, Niklas Ravaja, Paula Savioja, Antti Väätänen:
Supporting Situation Awareness in Demanding Operating Environments through Wearable User Interfaces. HCI (17) 2009: 13-21 - [c14]Timo Saari, Kari Kallinen, Mikko Salminen, Niklas Ravaja, Marco Rapino:
A Mobile and Desktop Application for Enhancing Group Awareness in Knowledge Work Teams. HCI (3) 2009: 95-104 - [c13]Timo Saari, Marko Turpeinen, Kai Kuikkaniemi, Ilkka Kosunen, Niklas Ravaja:
Emotionally Adapted Games - An Example of a First Person Shooter. HCI (4) 2009: 406-415 - 2008
- [c12]Timo Saari, Kari Kallinen, Mikko Salminen, Niklas Ravaja, Kliment Yanev:
A Mobile System and Application for Facilitating Emotional Awareness in Knowledge Work Teams. HICSS 2008: 44 - 2007
- [j4]Mikko Salminen, Niklas Ravaja:
Oscillatory Brain Responses Evoked by Video Game Events: The Case of Super Monkey Ball 2. Cyberpsychology Behav. Soc. Netw. 10(3): 330-338 (2007) - [j3]Kari Kallinen, Niklas Ravaja:
Comparing speakers versus headphones in listening to news from a computer - individual differences and psychophysiological responses. Comput. Hum. Behav. 23(1): 303-317 (2007) - [c11]Jari Laarni, Liisa Lähteenmäki, Johanna Kuosmanen, Niklas Ravaja:
Usability of Hybridmedia Services - PC and Mobile Applications Compared. HCI (3) 2007: 918-925 - [c10]Mikko Salminen, Kari Kallinen, Kliment Yanev, Niklas Ravaja, Timo Saari:
Mobile Application for Increasing Contextual and Emotional Work Group Awareness. INTERACT (1) 2007: 527-531 - 2006
- [j2]Niklas Ravaja, Timo Saari, Marko Turpeinen, Jari Laarni, Mikko Salminen, J. Matias Kivikangas:
Spatial Presence and Emotions during Video Game Playing: Does It Matter with Whom You Play? Presence Teleoperators Virtual Environ. 15(4): 381-392 (2006) - 2005
- [j1]Kari Kallinen, Niklas Ravaja:
Effects of the rate of computer-mediated speech on emotion-related subjective and physiological responses. Behav. Inf. Technol. 24(5): 365-373 (2005) - [c9]Jari Laarni, Niklas Ravaja, Timo Saari:
Presence experience in mobile gaming. DiGRA Conference 2005 - [c8]Niklas Ravaja, Timo Saari, Jari Laarni, Kari Kallinen, Mikko Salminen, Jussi Holopainen, Aki Järvinen:
The Psychophysiology of Video Gaming: Phasic Emotional Responses to Game Events. DiGRA Conference 2005 - [c7]Timo Saari, Niklas Ravaja, Jari Laarni, Marko Turpeinen:
Towards Emotionally Adapted Games based on User Controlled Emotion Knobs. DiGRA Conference 2005 - [c6]Timo Saari, Niklas Ravaja, Jari Laarni, Marko Turpeinen:
Persuasive Games and Simulations for Personal Health Management. DiGRA Conference 2005 - 2004
- [c5]Timo Saari, Niklas Ravaja, Jari Laarni, Marko Turpeinen, Kari Kallinen:
Psychologically targeted persuasive advertising and product information in e-commerce. ICEC 2004: 245-254 - [c4]Timo Saari, Marko Turpeinen, Jari Laarni, Niklas Ravaja, Kari Kallinen:
Emotionally Loaded Mobile Multimedia Messaging. ICEC 2004: 476-486 - [c3]Niklas Ravaja, Mikko Salminen, Jussi Holopainen, Timo Saari, Jari Laarni, Aki Järvinen:
Emotional response patterns and sense of presence during video games: potential criterion variables for game design. NordiCHI 2004: 339-347 - [c2]Kari Kallinen, Jari Laarni, Niklas Ravaja, Timo Saari:
Gender and habitual use of media moderate the memory performance in emotional-multimodal context. NordiCHI 2004: 397-400 - [c1]Jari Laarni, Niklas Ravaja, Kari Kallinen, Timo Saari:
Transcendent experience in the use of computer-based media. NordiCHI 2004: 409-412
Coauthor Index
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last updated on 2024-11-07 21:31 CET by the dblp team
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