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Michael Cerny Green
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Journal Articles
- 2020
- [j3]Christoph Salge
, Michael Cerny Green, Rodrigo Canaan
, Filip Skwarski, Rafael Fritsch, Adrian Brightmoore, Shaofang Ye, Changxing Cao, Julian Togelius
:
The AI Settlement Generation Challenge in Minecraft. Künstliche Intell. 34(1): 19-31 (2020) - 2019
- [j2]Gabriella Alves Bulhoes Barros
, Michael Cerny Green
, Antonios Liapis
, Julian Togelius
:
Who Killed Albert Einstein? From Open Data to Murder Mystery Games. IEEE Trans. Games 11(1): 79-89 (2019) - [j1]Christoffer Holmgård
, Michael Cerny Green
, Antonios Liapis
, Julian Togelius
:
Automated Playtesting With Procedural Personas Through MCTS With Evolved Heuristics. IEEE Trans. Games 11(4): 352-362 (2019)
Conference and Workshop Papers
- 2023
- [c23]Graham Todd
, Sam Earle
, Muhammad Umair Nasir
, Michael Cerny Green
, Julian Togelius
:
Level Generation Through Large Language Models. FDG 2023: 70:1-70:8 - 2022
- [c22]Michael Cerny Green, Ahmed Khalifa
, Megan Charity, Debosmita Bhaumik, Julian Togelius:
Predicting Personas Using Mechanic Frequencies and Game State Traces. CEC 2022: 1-8 - [c21]Michael Cerny Green
, Ahmed Khalifa
, Megan Charity, Julian Togelius:
Persona-driven Dominant/Submissive Map (PDSM) Generation for Tutorials. FDG 2022: 35:1-35:10 - [c20]Christoph Salge
, Claus Aranha, Adrian Brightmoore, Sean Butler, Rodrigo De Moura Canaan
, Michael Cook, Michael Cerny Green, Hagen Fischer, Christian Guckelsberger
, Jupiter Hadley, Jean-Baptiste Hervé, Mark Richard Johnson, Quinn Kybartas, David Mason, Mike Preuss, Tristan Smith, Ruck Thawonmas, Julian Togelius:
Impressions of the GDMC AI Settlement Generation Challenge in Minecraft. FDG 2022: 45:1-45:16 - [c19]Ahmed Khalifa
, Julian Togelius, Michael Cerny Green:
Mutation Models: Learning to Generate Levels by Imitating Evolution. FDG 2022: 67:1-67:9 - [c18]Zehua Jiang
, Sam Earle
, Michael Cerny Green
, Julian Togelius
:
Learning Controllable 3D Level Generators. FDG 2022: 71:1-71:9 - 2021
- [c17]Michael Cerny Green, Ahmed Khalifa
, Rodrigo Canaan, Philip Bontrager, Julian Togelius:
Game Mechanic Alignment Theory. FDG 2021: 29:1-29:11 - 2020
- [c16]Debosmita Bhaumik, Ahmed Khalifa, Michael Cerny Green, Julian Togelius:
Tree Search versus Optimization Approaches for Map Generation. AIIDE 2020: 24-30 - [c15]Ruben Rodriguez Torrado, Ahmed Khalifa
, Michael Cerny Green, Niels Justesen, Sebastian Risi, Julian Togelius
:
Bootstrapping Conditional GANs for Video Game Level Generation. CoG 2020: 41-48 - [c14]Michael Cerny Green, Luvneesh Mugrai, Ahmed Khalifa
, Julian Togelius
:
Mario Level Generation From Mechanics Using Scene Stitching. CoG 2020: 49-56 - [c13]Megan Charity, Michael Cerny Green, Ahmed Khalifa
, Julian Togelius
:
Mech-Elites: Illuminating the Mechanic Space of GVG-AI. FDG 2020: 8:1-8:10 - [c12]Michael Cerny Green, Ahmed Khalifa
, Gabriella A. B. Barros, Tiago Machado, Julian Togelius
:
Automatic Critical Mechanic Discovery Using Playtraces in Video Games. FDG 2020: 9:1-9:9 - 2019
- [c11]Michael Cerny Green, Christoph Salge, Julian Togelius
:
Organic building generation in minecraft. FDG 2019: 80:1-80:7 - [c10]Michael Cerny Green, Ahmed Khalifa
, Athoug Alsoughayer, Divyesh Surana, Antonios Liapis, Julian Togelius
:
Two-step constructive approaches for dungeon generation. FDG 2019: 84:1-84:7 - [c9]Ahmed Khalifa
, Michael Cerny Green, Gabriella A. B. Barros, Julian Togelius
:
Intentional computational level design. GECCO 2019: 796-803 - [c8]Christoph Salge, Christian Guckelsberger, Michael Cerny Green, Rodrigo Canaan, Julian Togelius:
Generative Design in Minecraft: Chronicle Challenge. ICCC 2019: 311-315 - 2018
- [c7]Michael Cerny Green
, Ahmed Khalifa
, Gabriella A. B. Barros, Tiago Machado, Andy Nealen, Julian Togelius
:
AtDELFI: automatically designing legible, full instructions for games. FDG 2018: 17:1-17:10 - [c6]Michael Cerny Green
, Gabriella A. B. Barros, Antonios Liapis, Julian Togelius
:
DATA agent. FDG 2018: 19:1-19:10 - [c5]Christoph Salge, Michael Cerny Green
, Rodrigo Canaan
, Julian Togelius
:
Generative design in minecraft (GDMC): settlement generation competition. FDG 2018: 49:1-49:10 - [c4]Michael Cerny Green
, Ahmed Khalifa
, Gabriella A. B. Barros, Andy Nealen, Julian Togelius
:
Generating levels that teach mechanics. FDG 2018: 55:1-55:8 - [c3]Antonios Liapis, Michael Cerny Green, Gabriella A. B. Barros, Julian Togelius:
Data-driven Design: A Case for Maximalist Game Design. ICCC 2018: 169-176 - 2017
- [c2]Michael Cerny Green, Ahmed Khalifa, Gabriella A. B. Barros, Julian Togelius:
"Press Space to Fire": Automatic Video Game Tutorial Generation. AIIDE Workshops 2017 - [c1]Ahmed Khalifa
, Michael Cerny Green, Diego Perez Liebana, Julian Togelius
:
General video game rule generation. CIG 2017: 170-177
Informal and Other Publications
- 2023
- [i30]Graham Todd, Sam Earle, Muhammad Umair Nasir, Michael Cerny Green, Julian Togelius:
Level Generation Through Large Language Models. CoRR abs/2302.05817 (2023) - [i29]Julian Togelius, Ahmed Khalifa, Sam Earle, Michael Cerny Green, Lisa B. Soros:
Evolutionary Machine Learning and Games. CoRR abs/2311.16172 (2023) - 2022
- [i28]Michael Cerny Green, Ahmed Khalifa, Megan Charity, Debosmita Bhaumik, Julian Togelius:
Predicting Personas Using Mechanic Frequencies and Game State Traces. CoRR abs/2203.13351 (2022) - [i27]Michael Cerny Green, Ahmed Khalifa, Megan Charity, Julian Togelius:
Persona-driven Dominant/Submissive Map (PDSM) Generation for Tutorials. CoRR abs/2204.05217 (2022) - [i26]Ahmed Khalifa, Michael Cerny Green, Julian Togelius:
Learning to Generate Levels by Imitating Evolution. CoRR abs/2206.05497 (2022) - [i25]Zehua Jiang, Sam Earle, Michael Cerny Green, Julian Togelius:
Learning Controllable 3D Level Generators. CoRR abs/2206.13623 (2022) - 2021
- [i24]Michael Cerny Green
, Ahmed Khalifa, Philip Bontrager, Rodrigo Canaan, Julian Togelius:
Game Mechanic Alignment Theory and Discovery. CoRR abs/2102.10247 (2021) - [i23]Christoph Salge, Michael Cerny Green, Rodrigo Canaan, Filip Skwarski, Rafael Fritsch, Adrian Brightmoore, Shaofang Ye, Changxing Cao, Julian Togelius:
The AI Settlement Generation Challenge in Minecraft: First Year Report. CoRR abs/2103.14950 (2021) - [i22]Michael Cerny Green, Victoria Yen, Sam Earle, Dipika Rajesh, Maria Edwards, Lisa B. Soros:
Exploring open-ended gameplay features with Micro RollerCoaster Tycoon. CoRR abs/2105.04342 (2021) - [i21]Ruben Rodriguez Torrado, Pablo Ruiz, Luis Cueto-Felgueroso, Michael Cerny Green, Tyler Friesen, Sebastien Matringe, Julian Togelius:
Physics-informed attention-based neural network for solving non-linear partial differential equations. CoRR abs/2105.07898 (2021) - [i20]Christoph Salge, Claus Aranha, Adrian Brightmoore, Sean Butler, Rodrigo Canaan, Michael Cook, Michael Cerny Green, Hagen Fischer, Christian Guckelsberger, Jupiter Hadley, Jean-Baptiste Hervé, Mark Richard Johnson, Quinn Kybartas, David Mason, Mike Preuss, Tristan Smith, Ruck Thawonmas, Julian Togelius:
Impressions of the GDMC AI Settlement Generation Challenge in Minecraft. CoRR abs/2108.02955 (2021) - 2020
- [i19]Michael Cerny Green
, Luvneesh Mugrai, Ahmed Khalifa, Julian Togelius:
Mario Level Generation From Mechanics Using Scene Stitching. CoRR abs/2002.02992 (2020) - [i18]Megan Charity, Michael Cerny Green, Ahmed Khalifa, Julian Togelius:
Mech-Elites: Illuminating the Mechanic Space of GVGAI. CoRR abs/2002.04733 (2020) - 2019
- [i17]Michael Cerny Green
, Benjamin Sergent, Pushyami Shandilya, Vibhor Kumar:
Evolutionarily-Curated Curriculum Learning for Deep Reinforcement Learning Agents. CoRR abs/1901.05431 (2019) - [i16]Debosmita Bhaumik, Ahmed Khalifa, Michael Cerny Green, Julian Togelius:
Tree Search vs Optimization Approaches for Map Generation. CoRR abs/1903.11678 (2019) - [i15]Ahmed Khalifa, Michael Cerny Green
, Gabriella A. B. Barros, Julian Togelius:
Intentional Computational Level Design. CoRR abs/1904.08972 (2019) - [i14]Christoph Salge, Christian Guckelsberger, Michael Cerny Green
, Rodrigo Canaan, Julian Togelius:
Generative Design in Minecraft: Chronicle Challenge. CoRR abs/1905.05888 (2019) - [i13]Michael Cerny Green
, Ahmed Khalifa, Athoug Alsoughayer, Divyesh Surana, Antonios Liapis, Julian Togelius:
Two-step Constructive Approaches for Dungeon Generation. CoRR abs/1906.04660 (2019) - [i12]Michael Cerny Green
, Christoph Salge, Julian Togelius:
Organic Building Generation in Minecraft. CoRR abs/1906.05094 (2019) - [i11]Ahmed Khalifa, Michael Cerny Green
, Diego Pérez-Liébana, Julian Togelius:
General Video Game Rule Generation. CoRR abs/1906.05160 (2019) - [i10]Michael Cerny Green
, Ahmed Khalifa, Gabriella A. B. Barros, Tiago Machado, Julian Togelius:
Automatic Critical Mechanic Discovery in Video Games. CoRR abs/1909.03094 (2019) - [i9]Ruben Rodriguez Torrado, Ahmed Khalifa, Michael Cerny Green, Niels Justesen, Sebastian Risi, Julian Togelius:
Bootstrapping Conditional GANs for Video Game Level Generation. CoRR abs/1910.01603 (2019) - 2018
- [i8]Gabriella A. B. Barros, Michael Cerny Green
, Antonios Liapis, Julian Togelius:
Who Killed Albert Einstein? From Open Data to Murder Mystery Games. CoRR abs/1802.05219 (2018) - [i7]Christoffer Holmgård, Michael Cerny Green
, Antonios Liapis, Julian Togelius:
Automated Playtesting with Procedural Personas through MCTS with Evolved Heuristics. CoRR abs/1802.06881 (2018) - [i6]Christoph Salge, Michael Cerny Green
, Rodrigo Canaan, Julian Togelius:
Generative Design in Minecraft (GDMC), Settlement Generation Competition. CoRR abs/1803.09853 (2018) - [i5]Michael Cerny Green
, Ahmed Khalifa, Gabriella A. B. Barros, Julian Togelius:
"Press Space to Fire": Automatic Video Game Tutorial Generation. CoRR abs/1805.11768 (2018) - [i4]Gabriella A. B. Barros, Michael Cerny Green
, Antonios Liapis, Julian Togelius:
Data-driven Design: A Case for Maximalist Game Design. CoRR abs/1805.12475 (2018) - [i3]Michael Cerny Green
, Ahmed Khalifa, Gabriella A. B. Barros, Tiago Machado, Andy Nealen, Julian Togelius:
AtDelfi: Automatically Designing Legible, Full Instructions For Games. CoRR abs/1807.04375 (2018) - [i2]Michael Cerny Green
, Ahmed Khalifa, Gabriella A. B. Barros, Andy Nealen, Julian Togelius:
Generating Levels That Teach Mechanics. CoRR abs/1807.06734 (2018) - [i1]Michael Cerny Green
, Gabriella A. B. Barros, Antonios Liapis, Julian Togelius:
DATA Agent. CoRR abs/1810.02251 (2018)
Coauthor Index
aka: Gabriella Alves Bulhoes Barros
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