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Dario Maggiorini
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- affiliation (PhD): University of Milan, Department of Computer Science, Italy
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2020 – today
- 2024
- [j24]Iman Lotfimahyari, Luigi De Giovanni, Davide Gadia, Paolo Giaccone, Dario Maggiorini, Claudio E. Palazzi:
MAP-MIND: An Offline Algorithm for Optimizing Game Engine Module Placement in Cloud Gaming. IEEE Access 12: 44905-44921 (2024) - 2023
- [j23]Giuseppe Boccignone, Davide Gadia, Dario Maggiorini, Laura Anna Ripamonti, Valentina Tosto:
Wuthering heights: gauging fear at altitude in virtual reality. Multim. Tools Appl. 82(4): 5207-5228 (2023) - 2022
- [j22]Luigi De Giovanni, Davide Gadia, Paolo Giaccone, Dario Maggiorini, Claudio E. Palazzi, Laura Anna Ripamonti, German Sviridov:
Revamping Cloud Gaming With Distributed Engines. IEEE Internet Comput. 26(6): 88-95 (2022) - [c87]Federico Aliprandi, Renato Avellar Nobre, Laura Anna Ripamonti, Davide Gadia, Dario Maggiorini:
Find, Fuse, Fight: Genetic Algorithms to Provide Engaging Content for Multiplayer Augmented Reality Games. XR (2) 2022: 178-197 - [c86]Francesco Garavaglia, Renato Avellar Nobre, Laura Anna Ripamonti, Dario Maggiorini, Davide Gadia:
Moody5: Personality-biased agents to enhance interactive storytelling in video games. CoG 2022: 175-182 - [c85]Giacomo Parolini, Dario Maggiorini, Davide Gadia, Laura Anna Ripamonti:
Distributed Rendering for Video Games via Object Streaming. ICDCS Workshops 2022: 209-214 - 2021
- [j21]Alessio Bernardi, Davide Gadia, Dario Maggiorini, Claudio Enrico Palazzi, Laura Anna Ripamonti:
Procedural generation of materials for real-time rendering. Multim. Tools Appl. 80(9): 12969-12990 (2021) - [j20]Laura Anna Ripamonti, Federico Distefano, Marco Trubian, Dario Maggiorini, Davide Gadia:
DRAGON: diversity regulated adaptive generator online. Multim. Tools Appl. 80(26): 34933-34969 (2021) - [c84]Lorenzo De Simone, Davide Gadia, Dario Maggiorini, Laura Anna Ripamonti:
Design of a Recommender System for Video Games based on In-Game Player Profiling and Activities. CHItaly 2021: 15:1-15:8 - [c83]Stefano Palma, Laura Anna Ripamonti, Nunzio Alberto Borghese, Dario Maggiorini, Davide Gadia:
Player behaviour metrics for adjusting content in VR games: the case of fear. CHItaly 2021: 26:1-26:6 - [c82]Laura Anna Ripamonti, Davide Gadia, Dario Maggiorini, Ilaria Mariani, Maria De Marsico, Maurizio Mancini, Fabio Pellacini, Giovanna Varni, David Murphy, Laura Maye, Patrick O'Toole:
Joint workshop on Games-Human Interaction (GHItaly21) and Multi-party Interaction in eXtended Reality (MIXR). CHItaly 2021: 41:1-41:2 - [c81]Giuseppe Boccignone, Davide Gadia, Dario Maggiorini, Laura Anna Ripamonti, Valentina Tosto:
Predicting Real Fear of Heights Using Virtual Reality. GoodIT 2021: 103-108 - [e4]Maria De Marsico, Davide Gadia, Laura Anna Ripamonti, Dario Maggiorini, Ilaria Mariani, Maurizio Mancini, Giovanna Varni, David Murphy, Fabio Pellacini, Laura Maye, Patrick O'Toole:
Joint Proceedings of 4th Workshop on Games-Human Interaction (GHItaly21) & 1st Workshop on Multi-party Interaction in eXtended Reality (MIXR) in conjunction with CHITALY 2021 - Biannual Conference of the Italian SIGCHI Chapter, Bolzano (Italy), July 12, 2021. CEUR Workshop Proceedings 2934, CEUR-WS.org 2021 [contents] - 2020
- [j19]Marco Granato, Davide Gadia, Dario Maggiorini, Laura Anna Ripamonti:
An empirical study of players' emotions in VR racing games based on a dataset of physiological data. Multim. Tools Appl. 79(45-46): 33657-33686 (2020)
2010 – 2019
- 2019
- [j18]Carmelo Ardito, Maria De Marsico, Davide Gadia, Dario Maggiorini, Ilaria Mariani, Laura Anna Ripamonti, Carmen Santoro:
Special Issue on Advances in Human-Computer Interaction. Multim. Tools Appl. 78(10): 13353-13359 (2019) - [c80]Alessandro De Francesco, Laura Anna Ripamonti, Davide Gadia, Dario Maggiorini:
A.T.L.A.S.: Automatic Terrain and Labels Assembling Software. GHITALY@CHItaly 2019 - [c79]Maria De Marsico, Davide Gadia, Dario Maggiorini, Ilaria Mariani, Laura Anna Ripamonti:
Presenting GHItaly19: 3rd workshop on games-human interaction. CHItaly 2019: 24:1-24:4 - [c78]Maria De Marsico, Davide Gadia, Dario Maggiorini, Ilaria Mariani, Laura Anna Ripamonti:
GHItaly19: Research Perspectives on Game Human Interaction. GHITALY@CHItaly 2019 - [c77]Daniele Piergigli, Laura Anna Ripamonti, Dario Maggiorini, Davide Gadia:
Deep Reinforcement Learning to train agents in a multiplayer First Person Shooter: some preliminary results. CoG 2019: 1-8 - [e3]Maria De Marsico, Davide Gadia, Laura Anna Ripamonti, Dario Maggiorini, Ilaria Mariani:
Proceedings of 3rd Workshop on Games-Human Interaction (GHItaly19) in conjunction with CHITALY 2019 - Biannual Conference of the Italian SIGCHI Chapter, Padova (Italy), September 23th, 2019. CEUR Workshop Proceedings 2480, CEUR-WS.org 2019 [contents] - 2018
- [j17]Laura Anna Ripamonti, Marco Trubian, Dario Maggiorini, Simone Previti:
Video Games and Operations Research: Two Synergic Partners? Comput. Entertain. 16(1): 1:1-1:12 (2018) - [j16]Davide Gadia, Marco Granato, Dario Maggiorini, Laura Anna Ripamonti, Cinzia Vismara:
Consumer-oriented Head Mounted Displays: Analysis and Evaluation of Stereoscopic Characteristics and User Preferences. Mob. Networks Appl. 23(1): 136-146 (2018) - [j15]Laura Anna Ripamonti, Marco Granato, Marco Trubian, Antti Knutas, Davide Gadia, Dario Maggiorini:
Multi-agent simulations for the evaluation of Looting Systems design in MMOG and MOBA games. Simul. Model. Pract. Theory 83: 124-148 (2018) - [c76]Tommaso Celata, Antonio Notarangelo, Laura Anna Ripamonti, Davide Gadia, Dario Maggiorini:
G.E.M.I.X.: Game Engine Movie Interaction eXperience. GHItaly@AVI 2018 - [c75]Dario Maggiorini, Laura Anna Ripamonti, Davide Gadia:
Creation of Physiatric Exercises for Remote Use in Rehabilitation Exergames. GHItaly@AVI 2018 - [c74]Maria De Marsico, Davide Gadia, Dario Maggiorini, Ilaria Mariani, Laura Anna Ripamonti:
GHItaly18: 2nd International Workshop on Games-Human Interaction. AVI 2018: 8:1-8:3 - [c73]Maria De Marsico, Laura Anna Ripamonti, Davide Gadia, Dario Maggiorini, Ilaria Mariani:
GHItaly18: Game-Computer Interaction in research. GHItaly@AVI 2018 - [c72]Marco Granato, Davide Gadia, Dario Maggiorini, Laura Anna Ripamonti:
Software and Hardware Setup for Emotion Recognition During Video Game Fruition. GOODTECHS 2018: 19-24 - [c71]Francesca Bassi, Dario Maggiorini, Marco Granato, Laura Anna Ripamonti, Davide Gadia:
Improving Performances in League of Legends by Exploiting Inter-Operator Peering. PIMRC 2018: 1-5 - [c70]Marco Granato, Davide Gadia, Dario Maggiorini, Laura Anna Ripamonti:
Feature Extraction and Selection for Real-Time Emotion Recognition in Video Games Players. SITIS 2018: 717-724 - [e2]Maria De Marsico, Laura Anna Ripamonti, Davide Gadia, Dario Maggiorini, Ilaria Mariani:
Proceedings of 2nd Workshop on Games-Human Interaction (GHItaly 2018) co-located with AVI 2018 - International Working Conference on Advanced Visual Interfaces, Castiglione della Pescaia, Grosseto (Italy), May 29th, 2018. CEUR Workshop Proceedings 2246, CEUR-WS.org 2018 [contents] - 2017
- [j14]Giacomo Cappellini, Dario Maggiorini, Laura Anna Ripamonti:
Supporting Team Work in Game Design: Better - Better Team Relationships. Comput. Entertain. 15(1): 5:1-5:19 (2017) - [j13]Armir Bujari, Luigi De Giovanni, Dario Maggiorini, Claudio E. Palazzi, Matteo Pozza, Christian Quadri, Laura Anna Ripamonti:
Opportunistic communication for delay tolerant data delivery in Milan. J. Ambient Intell. Smart Environ. 9(4): 521-533 (2017) - [j12]Laura Anna Ripamonti, Mattia Mannalà, Davide Gadia, Dario Maggiorini:
Procedural content generation for platformers: designing and testing FUN PLEdGE. Multim. Tools Appl. 76(4): 5001-5050 (2017) - [c69]Armir Bujari, Giacomo Quadrio, Claudio E. Palazzi, Daniele Ronzani, Dario Maggiorini, Laura Anna Ripamonti:
Network traffic analysis of the steam game system. CCNC 2017: 716-719 - [c68]Dario Festa, Dario Maggiorini, Laura Anna Ripamonti, Armir Bujari:
Supporting distributed real-time debugging in online games. CCNC 2017: 737-740 - [c67]Dario Maggiorini, Marco Granato, Laura Anna Ripamonti, Matteo Marras, Davide Gadia:
Evolution of Game Controllers: Toward the Support of Gamers with Physical Disabilities. CHIRA (Revised Selected Papers) 2017: 66-89 - [c66]Davide Gadia, Marco Granato, Dario Maggiorini, Matteo Marras, Laura Anna Ripamonti:
A Touch-based Configurable Gamepad for Gamers with Physical Disabilities. CHIRA 2017: 67-74 - [c65]Davide Gadia, Dario Maggiorini, Davide Puopolo, Laura Anna Ripamonti, Luca Ziliani:
A Distributed Game Engine for Mobile Games on the Android Platform. CHIRA 2017: 142-149 - [c64]Claudio Mazza, Laura Anna Ripamonti, Dario Maggiorini, Davide Gadia:
FUN PLEdGE 2.0: a FUNny Platformers LEvels GEnerator (Rhythm Based). CHItaly 2017: 22:1-22:9 - [c63]Andrea Guarneri, Laura Anna Ripamonti, Francesco Tissoni, Marco Trubian, Dario Maggiorini, Davide Gadia:
GHOST: a GHOst STory-writer. CHItaly 2017: 24:1-24:9 - [c62]Maria De Marsico, Laura Anna Ripamonti, Davide Gadia, Dario Maggiorini, Ilaria Mariani:
GHItaly'17: 1st Workshop on Games-Human Interaction. CHItaly 2017: 29:1-29:2 - [c61]Maria De Marsico, Laura Anna Ripamonti, Davide Gadia, Dario Maggiorini, Ilaria Mariani:
GHItaly 2017: Game-Computer Interaction in Research. GHITALY@CHItaly 2017 - [c60]Daniele Norton, Laura Anna Ripamonti, Mario Ornaghi, Davide Gadia, Dario Maggiorini:
Monsters of Darwin: A Strategic Game Based on Artificial Intelligence and Genetic Algorithms. GHITALY@CHItaly 2017 - [c59]Marco Granato, Davide Gadia, Dario Maggiorini, Laura Anna Ripamonti:
Emotions Detection Through the Analysis of Physiological Information During Video Games Fruition. GALA 2017: 197-207 - [c58]Laura Anna Ripamonti, Silvio Gratani, Dario Maggiorini, Davide Gadia, Armir Bujari:
Believable group behaviours for NPCs in FPS games. ISCC 2017: 12-17 - [c57]Antti Knutas, Jouni Ikonen, Laura Anna Ripamonti, Dario Maggiorini, Jari Porras:
Discovering Indicators of Commitment in Computer-Supported Collaborative Student Teams. ITiCSE 2017: 374 - [e1]Maria De Marsico, Laura Anna Ripamonti, Davide Gadia, Dario Maggiorini, Ilaria Mariani:
Proceedings of the 1st Workshop on Games-Human Interaction (GHITALY 2017) co-located with CHItaly 2017, the 12th Edition of the biannual Conference of the Italian ACM SIGCHI Chapter, Cagliari, Italy, September 18, 2017. CEUR Workshop Proceedings 1956, CEUR-WS.org 2017 [contents] - 2016
- [j11]Antti Knutas, Jouni Ikonen, Dario Maggiorini, Laura Anna Ripamonti, Jari Porras:
Creating Student Interaction Profiles for Adaptive Collaboration Gamification Design. Int. J. Hum. Cap. Inf. Technol. Prof. 7(3): 47-62 (2016) - [j10]Armir Bujari, Sabrina Gaito, Dario Maggiorini, Claudio Enrico Palazzi, Christian Quadri:
Delay Tolerant Networking over the Metropolitan Public Transportation. Mob. Inf. Syst. 2016: 8434109:1-8434109:14 (2016) - [c56]Daniele De Felice, Marco Granato, Laura Anna Ripamonti, Marco Trubian, Davide Gadia, Dario Maggiorini:
Effect of Different Looting Systems on the Behavior of Players in a MMOG: Simulation with Real Data. eHealth 360° 2016: 110-118 - [c55]Manlio Scalabrin, Laura Anna Ripamonti, Dario Maggiorini, Davide Gadia:
Stereoscopy-based procedural generation of virtual environments. SD&A 2016: 1-7 - [c54]Cinzia Vismara, Marco Granato, Laura Anna Ripamonti, Dario Maggiorini, Davide Gadia:
Analysis of Stereoscopic Visualization in a Consumer-Oriented Head Mounted Display. GOODTECHS 2016: 274-283 - [c53]Giacomo Quadrio, Armir Bujari, Claudio E. Palazzi, Daniele Ronzani, Dario Maggiorini, Laura Anna Ripamonti:
Network analysis of the Sony Remote Play system. ISCC 2016: 10-13 - [c52]Dario Maggiorini, Laura Anna Ripamonti, Eraldo Zanon, Armir Bujari, Claudio Enrico Palazzi:
SMASH: A distributed game engine architecture. ISCC 2016: 196-201 - [c51]Giacomo Quadrio, Armir Bujari, Claudio E. Palazzi, Daniele Ronzani, Dario Maggiorini, Laura Anna Ripamonti:
Network analysis of the steam in-home streaming game system: poster. MobiCom 2016: 475-476 - 2015
- [c50]Dario Maggiorini, Mattia Mannalà, Mario Ornaghi, Laura Anna Ripamonti:
FUN PLEdGE: a FUNny Platformers LEvels GEnerator. CHItaly 2015: 138-145 - [c49]Alessandro Riccadonna, Davide Gadia, Dario Maggiorini, Laura Anna Ripamonti:
N.O.T.E.: Note Over The Edge. GALA 2015: 348-353 - [c48]Dario Maggiorini, Laura Anna Ripamonti, Giacomo Cappellini:
About Game Engines and Their Future. IoT 360 (1) 2015: 276-283 - [i3]Carlo Bernava, Giacomo Fiumara, Dario Maggiorini, Alessandro Provetti, Laura Anna Ripamonti:
RDF annotation of Second Life objects: Knowledge Representation meets Social Virtual reality. CoRR abs/1504.02358 (2015) - 2014
- [j9]Carlo Bernava, Giacomo Fiumara, Dario Maggiorini, Alessandro Provetti, Laura Anna Ripamonti:
RDF annotation of Second Life objects: Knowledge Representation meets Social Virtual reality. Comput. Math. Organ. Theory 20(1): 20-35 (2014) - [j8]Dario Maggiorini, Laura Anna Ripamonti, Federico Sauro:
Unifying Rigid and Soft Bodies Representation: The Sulfur Physics Engine. Int. J. Comput. Games Technol. 2014: 485019:1-485019:12 (2014) - [j7]Dario Maggiorini, Christian Quadri, Laura Anna Ripamonti:
Opportunistic mobile games using public transportation systems: a deployability study. Multim. Syst. 20(5): 545-562 (2014) - [c47]Antti Knutas, Jouni Ikonen, Dario Maggiorini, Laura Anna Ripamonti, Jari Porras:
Creating software engineering student interaction profiles for discovering gamification approaches to improve collaboration. CompSysTech 2014: 378-385 - [c46]Antti Knutas, Jouni Ikonen, Laura Anna Ripamonti, Dario Maggiorini, Jari Porras:
A study of collaborative tool use in collaborative learning processes. Koli Calling 2014: 175-176 - 2013
- [j6]Mario Gerla, Dario Maggiorini, Claudio E. Palazzi:
Special issue for selected papers from wireless days 2010 conference 'Mobile communications and computing in challenged environments: models, protocols, applications'. Wirel. Commun. Mob. Comput. 13(3): 211 (2013) - [j5]Mario Gerla, Dario Maggiorini, Claudio E. Palazzi, Armir Bujari:
A survey on interactive games over mobile networks. Wirel. Commun. Mob. Comput. 13(3): 212-229 (2013) - [c45]Andrea Guarneri, Dario Maggiorini, Laura Anna Ripamonti, Marco Trubian:
GOLEM: Generator Of Life Embedded into MMOs. ECAL 2013: 585-592 - [c44]Dario Maggiorini, Laura Anna Ripamonti, Samuele Panzeri:
Follow the Leader: a Scalable Approach for Realistic Group Behavior of Roaming NPCs in MMO Games. ECAL 2013: 706-712 - [c43]Armir Bujari, Dario Maggiorini, Claudio E. Palazzi, Laura Anna Ripamonti, Henklajd Sadushi:
Geo-anchored floating data for mobile users. ICME Workshops 2013: 1-5 - [c42]Dario Maggiorini, Laura Anna Ripamonti, Armir Bujari, Claudio Enrico Palazzi:
Evaluating design constraints for proximity-based games in a real urban topology. ICME Workshops 2013: 1-6 - [c41]Dario Maggiorini, Simone Previti, Laura Anna Ripamonti, Marco Trubian:
Resources Optimization in (Video) Games: A Novel Approach to Teach Applied Mathematics? LION 2013: 189-195 - [c40]Sabrina Gaito, Dario Maggiorini, Christian Quadri, Gian Paolo Rossi:
Selective Offload and Proactive Caching of Mobile Data in LTE-Based Urban Networks. MDM (1) 2013: 271-274 - 2012
- [j4]Sabrina Gaito, Dario Maggiorini, Gian Paolo Rossi, Alessandra Sala:
Bus switched networks: An ad hoc mobile platform enabling urban-wide communications. Ad Hoc Networks 10(6): 931-945 (2012) - [c39]Dario Maggiorini, Antonio Nigro, Laura Anna Ripamonti, Marco Trubian:
The Perfect Looting System: Looking for a Phoenix? CIG 2012: 371-378 - [c38]Dario Maggiorini, Antonio Nigro, Laura Anna Ripamonti, Marco Trubian:
Loot Distribution in Massive Online Games: Foreseeing Impacts on the Players Base. ICCCN 2012: 1-5 - [c37]Dario Maggiorini, Christian Quadri, Laura Anna Ripamonti:
On the Feasibility of Opportunistic Collaborative Mixed Reality Games in a Real Urban Scenario. ICCCN 2012: 1-5 - [c36]Dario Maggiorini, Laura Anna Ripamonti, Eraldo Zanon:
Supporting seniors rehabilitation through videogame technology: a distributed approach. GAS@ICSE 2012: 16-22 - [c35]Dario Maggiorini, Samuele Panzeri, Laura Anna Ripamonti, Jouni Ikonen:
Follow the mob: An innovative approach for roaming characters in MMO games. NetGames 2012: 1-2 - [c34]Sabrina Gaito, Dario Maggiorini, Christian Quadri, Gian Paolo Rossi:
On the Impact of a Road-Side Infrastructure for a DTN Deployed on a Public Transportation System. Networking (2) 2012: 265-276 - [c33]Dario Maggiorini, Antonio Nigro, Laura Anna Ripamonti, Marco Trubian:
Massive online games and loot distribution: an elusive problem. SimuTools 2012: 226-233 - [c32]Marco Roccetti, Gustavo Marfia, Alessandro Amoroso, Claudio E. Palazzi, Dario Maggiorini:
Entertainment technology transfer toward serious use. SimuTools 2012: 249-255 - [c31]Dario Maggiorini, Laura Anna Ripamonti, Andrea Scambia:
Videogame technology to support seniors. SimuTools 2012: 270-277 - [c30]Armir Bujari, Claudio E. Palazzi, Dario Maggiorini, Christian Quadri, Gian Paolo Rossi:
A solution for mobile DTN in a real urban scenario. WCNC Workshops 2012: 344-349 - [c29]Dario Maggiorini, Christian Quadri, Laura Anna Ripamonti:
Scaling online collaborative games to urban level. Wireless Days 2012: 1-6 - 2011
- [c28]Claudio E. Palazzi, Dario Maggiorini:
From playgrounds to smartphones: Mobile evolution of a kids game. CCNC 2011: 182-186 - [c27]Dario Maggiorini, Laura Anna Ripamonti:
Cloud Computing to Support the Evolution of Massive Multiplayer Online Games. CENTERIS (2) 2011: 101-110 - [c26]Nicola D'Aquaro, Dario Maggiorini, Giacomo Mancuso, Laura Anna Ripamonti:
Videogames and Elders: A New Path in LCT? HCI (17) 2011: 245-254 - [c25]Laura Anna Ripamonti, Dario Maggiorini:
Learning in Virtual Worlds: A New Path for Supporting Cognitive Impaired Children. HCI (20) 2011: 462-471 - [c24]Dario Deponti, Dario Maggiorini, Claudio E. Palazzi:
Smartphone's physiatric serious game. SeGAH 2011: 1-8 - [c23]Christian Quadri, Dario Maggiorini, Sabrina Gaito, Gian Paolo Rossi:
On the scalability of delay-tolerant routing protocols in urban environment. Wireless Days 2011: 1-6 - [i2]Sabrina Gaito, Dario Maggiorini, Gian Paolo Rossi:
Leveraging Bus Mobility to Enable Communications in Urban Areas. CoRR abs/1107.4526 (2011) - 2010
- [c22]Giacomo Fiumara, Dario Maggiorini, Alessandro Provetti, Laura Anna Ripamonti:
Knowledge Representation in Virtual Teams: A Perspective Approach for Synthetic Worlds. PRO-VE 2010: 619-625 - [c21]Claudio E. Palazzi, Dario Maggiorini, Andrea Burattin, Riccardo Ferro:
Simon says the color: the digital evolution of an outdoor kids game. SimuTools 2010: 13
2000 – 2009
- 2009
- [c20]Arnaud Kaiser, Dario Maggiorini, Nadjib Achir, Khaled Boussetta:
On the Objective Evaluation of Real-Time Networked Games. GLOBECOM 2009: 1-5 - [c19]Dario Deponti, Dario Maggiorini, Claudio E. Palazzi:
DroidGlove: An android-based application for wrist rehabilitation. ICUMT 2009: 1-7 - [c18]Sabrina Gaito, Dario Maggiorini, Elena Pagani, Gian Paolo Rossi:
Distance vector routing for public transportation vehicular networks: Performance evaluation on a real topology. Wireless Days 2009: 1-5 - 2008
- [c17]Yan Li, Jun-Hong Cui, Dario Maggiorini, Michalis Faloutsos:
Characterizing and Modelling Clustering Features in AS-Level Internet Topology. INFOCOM 2008: 271-275 - [c16]Francesco Giudici, Dario Maggiorini, Gian Paolo Rossi:
Performance evaluation of distance vector-based routing protocols for public transportation vehicular networks. Wireless Days 2008: 1-5 - [i1]Laura Anna Ripamonti, Ines Di Loreto, Dario Maggiorini:
Augmenting Actual Life Through MUVEs. CoRR abs/0804.2614 (2008) - 2007
- [j3]Claudio Bettini, Dario Maggiorini, Daniele Riboni:
Distributed Context Monitoring for the Adaptation of Continuous Services. World Wide Web 10(4): 503-528 (2007) - 2006
- [c15]Li Lao, Jun-Hong Cui, Mario Gerla, Dario Maggiorini:
A Comparative Study of Multicast Protocols: Top, Bottom, or In the Middle? INFOCOM 2006 - 2005
- [j2]Jun-Hong Cui, Jinkyu Kim, Dario Maggiorini, Khaled Boussetta, Mario Gerla:
Aggregated Multicast - A Comparative Study. Clust. Comput. 8(1): 15-26 (2005) - [c14]Li Lao, Jun-Hong Cui, Mario Gerla, Dario Maggiorini:
A comparative study of multicast protocols: top, bottom, or in the middle?. INFOCOM 2005: 2809-2814 - [c13]Claudio Bettini, Dario Maggiorini, Daniele Riboni:
Distributed Context Monitoring for Continuous Mobile Services. MOBIS 2005: 123-137 - [c12]Dario Maggiorini, Daniele Riboni:
Continuous Media Adaptation for Mobile Computing Using Coarse-Grained Asynchronous Notifications. SAINT Workshops 2005: 162-165 - 2004
- [j1]Alex Balk, Mario Gerla, Dario Maggiorini, M. Y. Sanadidi:
Adaptive video streaming: pre-encoded MPEG-4 with bandwidth scaling. Comput. Networks 44(4): 415-439 (2004) - [c11]Walter Cazzola, Dario Maggiorini:
Seamless Nomadic System-Aware Servants. HICSS 2004 - [c10]Alessandra Agostini, Claudio Bettini, Nicolò Cesa-Bianchi, Dario Maggiorini, Daniele Riboni, Michele Ruberl, Cristiano Sala, Davide Vitali:
Towards Highly Adaptive Services for Mobile Computing. MOBIS 2004: 121-134 - 2003
- [b1]Dario Maggiorini:
End-to-end quality of service architectures. University of Milan, Italy, 2003 - [c9]Jun-Hong Cui, Li Lao, Dario Maggiorini, Mario Gerla:
BEAM: a distributed aggregated multicast protocol using bi-directional trees. ICC 2003: 689-695 - [c8]Jun-Hong Cui, Michalis Faloutsos, Dario Maggiorini, Mario Gerla, Khaled Boussetta:
Measuring and modelling the group mmbership in the internet. Internet Measurement Conference 2003: 65-77 - [c7]Yunjung Yi, Mario Gerla, Joon-Sang Park, Dario Maggiorini:
Team Oriented Multicast: A Scalable Routing Protocol for Large Mobile Networks. Networked Group Communication 2003: 143-154 - [c6]Manthos Kazantzidis, Dario Maggiorini, Mario Gerla:
Network Independent Available Bandwidth Sampling and Measurement. QoS-IP 2003: 117-130 - [c5]Alex Balk, Dario Maggiorini, Mario Gerla, M. Y. Sanadidi:
Adaptive MPEG-4 Video Streaming with Bandwidth Estimation. QoS-IP 2003: 525-538 - 2002
- [c4]Jun-Hong Cui, Dario Maggiorini, Jinkyu Kim, Khaled Boussetta, Mario Gerla:
A protocol to improve the state scalability of source specific multicast. GLOBECOM 2002: 1899-1904 - [c3]Jun-Hong Cui, Jinkyu Kim, Dario Maggiorini, Khaled Boussetta, Mario Gerla:
Aggregated Multicast - A Comparative Study. NETWORKING 2002: 1032-1044 - [c2]Maria Alberta Alberti, Dario Maggiorini, Paola Trapani:
A semiotic approach to narrative manipulation. SIGGRAPH Abstracts and Applications 2002: 143 - 2001
- [c1]Elena Pagani, Gian Paolo Rossi, Dario Maggiorini:
A Multicast Transport Service with Bandwidth Guarantees for Diff-Serv Networks. QoS-IP 2001: 129-140
Coauthor Index
aka: Claudio Enrico Palazzi
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last updated on 2024-10-13 18:00 CEST by the dblp team
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