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Benjamin Guthier
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2010 – 2019
- 2019
- [j9]Raneem Alharthi, Rajwa Alharthi
, Benjamin Guthier, Abdulmotaleb El-Saddik
:
CASP: context-aware stress prediction system. Multim. Tools Appl. 78(7): 9011-9031 (2019) - [i1]Mukesh Saini, Benjamin Guthier, Hao Kuang, Dwarikanath Mahapatra, Abdulmotaleb El-Saddik:
sZoom: A Framework for Automatic Zoom into High Resolution Surveillance Videos. CoRR abs/1909.10164 (2019) - 2018
- [j8]Rajwa Alharthi
, Benjamin Guthier, Abdulmotaleb El-Saddik
:
Recognizing Human Needs During Critical Events Using Machine Learning Powered Psychology-Based Framework. IEEE Access 6: 58737-58753 (2018) - [j7]Rana Abaalkhail, Benjamin Guthier, Rajwa Alharthi, Abdulmotaleb El-Saddik
:
Survey on ontologies for affective states and their influences. Semantic Web 9(4): 441-458 (2018) - [j6]Johannes Kiess, Stephan Kopf
, Benjamin Guthier, Wolfgang Effelsberg:
A Survey on Content-Aware Image and Video Retargeting. ACM Trans. Multim. Comput. Commun. Appl. 14(3): 76:1-76:28 (2018) - 2017
- [j5]Rajwa Alharthi
, Benjamin Guthier, Camille Guertin, Abdulmotaleb El-Saddik
:
A Dataset for Psychological Human Needs Detection From Social Networks. IEEE Access 5: 9109-9117 (2017) - [c25]Wanjun Pei, Benjamin Guthier, Abdulmotaleb El-Saddik
:
The Solar System as a 3D Metaphor to Visualize User Interactions in a Social Network. ISM 2017: 388-393 - [c24]Benjamin Guthier, Kalun Ho, Abdulmotaleb El-Saddik
:
Language-independent data set annotation for machine learning-based sentiment analysis. SMC 2017: 2105-2110 - 2016
- [p1]Florian Mehm, Benjamin Guthier:
Content and Content Production. Serious Games 2016: 107-125 - 2015
- [c23]Benjamin Guthier, Ralf Dörner, Hector P. Martinez:
Affective Computing in Games. Entertainment Computing and Serious Games 2015: 402-441 - [c22]Benjamin Guthier, Rana Abaalkhail, Rajwa Alharthi, Abdulmotaleb El-Saddik
:
The affect-aware city. ICNC 2015: 630-636 - [c21]Jun Yang, Benjamin Guthier, Abdulmotaleb El-Saddik
:
Estimating two-dimensional blood flow velocities from videos. ICIP 2015: 3768-3772 - [c20]Philipp Schaber, Sally Dong, Benjamin Guthier, Stephan Kopf, Wolfgang Effelsberg:
Modeling Temporal Effects in Re-captured Video. ACM Multimedia 2015: 1279-1282 - 2014
- [j4]Benjamin Guthier, Stephan Kopf
, Matthias Wichtlhuber, Wolfgang Effelsberg:
Parallel implementation of a real-time high dynamic range video system. Integr. Comput. Aided Eng. 21(2): 189-202 (2014) - [j3]Max Lehn, Tonio Triebel, Robert Rehner, Benjamin Guthier, Stephan Kopf
, Alejandro P. Buchmann, Wolfgang Effelsberg:
On synthetic workloads for multiplayer online games: a methodology for generating representative shooter game workloads. Multim. Syst. 20(5): 609-620 (2014) - [c19]Stephan Kopf
, Benjamin Guthier, Christopher Hipp, Johannes Kiess, Wolfgang Effelsberg:
Warping-based video retargeting for stereoscopic video. ICIP 2014: 2898-2902 - [c18]Benjamin Guthier, Rajwa Alharthi, Rana Abaalkhail, Abdulmotaleb El-Saddik
:
Detection and Visualization of Emotions in an Affect-Aware City. EMASC@MM 2014: 23-28 - [c17]Hao Kuang, Benjamin Guthier, Mukesh Kumar Saini, Dwarikanath Mahapatra, Abdulmotaleb El-Saddik
:
A Real-Time Smart Assistant for Video Surveillance Through Handheld Devices. ACM Multimedia 2014: 917-920 - [c16]Johannes Kiess, Daniel Gritzner, Benjamin Guthier, Stephan Kopf
, Wolfgang Effelsberg:
GPU video retargeting with parallelized SeamCrop. MMSys 2014: 139-147 - 2013
- [j2]Benjamin Guthier, Stephan Kopf
, Wolfgang Effelsberg:
Algorithms for a real-time HDR video system. Pattern Recognit. Lett. 34(1): 25-33 (2013) - [c15]Benjamin Guthier, Johannes Kieß, Stephan Kopf
, Wolfgang Effelsberg:
Seam carving for stereoscopic video. IVMSP 2013: 1-4 - [c14]Benjamin Guthier, Kalun Ho, Stephan Kopf, Wolfgang Effelsberg:
Determining exposure values from HDR histograms for smartphone photography. ACM Multimedia 2013: 425-426 - [c13]Torben Dittrich, Stephan Kopf, Philipp Schaber, Benjamin Guthier, Wolfgang Effelsberg:
Saliency detection for stereoscopic video. MMSys 2013: 12-23 - 2012
- [b1]Benjamin Guthier:
Real-time algorithms for high dynamic range video. University of Mannheim, 2012, pp. 1-149 - [c12]Johannes Kiess, Benjamin Guthier, Stephan Kopf
, Wolfgang Effelsberg:
SeamCrop for image retargeting. Multimedia on Mobile Devices / Multimedia Content Access: Algorithms and Systems 2012: 83040K - [c11]Benjamin Guthier, Stephan Kopf, Wolfgang Effelsberg:
A real-time system for capturing HDR videos. ACM Multimedia 2012: 1473-1476 - [c10]Tonio Triebel, Max Lehn, Robert Rehner, Benjamin Guthier, Stephan Kopf
, Wolfgang Effelsberg:
Generation of synthetic workloads for multiplayer online gaming benchmarks. NetGames 2012: 1-6 - 2011
- [j1]Stephan Kopf
, Thomas Haenselmann, Johannes Kiess, Benjamin Guthier, Wolfgang Effelsberg:
Algorithms for video retargeting. Multim. Tools Appl. 51(2): 819-861 (2011) - [c9]Benjamin Guthier, Stephan Kopf
, Marc Eble, Wolfgang Effelsberg:
Flicker reduction in tone mapped high dynamic range video. Color Imaging: Displaying, Processing, Hardcopy, and Applications 2011: 78660C - [c8]Stephan Kopf
, Benjamin Guthier, Dirk Farin, Jungong Han:
Analysis and retargeting of ball sports video. WACV 2011: 9-14 - 2010
- [c7]Benjamin Guthier, Stephan Kopf
, Wolfgang Effelsberg:
Histogram-based image registration for real-time high dynamic range videos. ICIP 2010: 145-148 - [c6]Tonio Triebel, Sascha Schnaufer, Benjamin Guthier, Hendrik Lemelson, Wolfgang Effelsberg:
A real-world achievement system. NETGAMES 2010: 1-2 - [c5]Tonio Triebel, Sascha Schnaufer, Benjamin Guthier, Hendrik Lemelson, Gregor Schiele, Wolfgang Effelsberg:
REWARD a Real World Achievement and record database. PerCom Workshops 2010: 835-837
2000 – 2009
- 2009
- [c4]Tonio Triebel, Benjamin Guthier, Thomas Plotkowiak, Wolfgang Effelsberg:
Peer-to-Peer Voice Communication for Massively Multiplayer Online Games. CCNC 2009: 1-5 - 2008
- [c3]Benjamin Guthier, Stephan Kopf
, Wolfgang Effelsberg:
Capturing high dynamic range images with partial re-exposures. MMSP 2008: 241-246 - [c2]Tonio Triebel, Benjamin Guthier, Richard Süselbeck, Gregor Schiele, Wolfgang Effelsberg:
Peer-to-peer infrastructures for games. NOSSDAV 2008: 123-124 - 2007
- [c1]Tonio Triebel, Benjamin Guthier, Wolfgang Effelsberg:
Skype4Games. NETGAMES 2007: 13-18
Coauthor Index
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