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Ian Buck
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2010 – 2019
- 2013
- [j4]Xiaohuang Huang, Christopher I. Rodrigues, Stephen Jones, Ian Buck, Wen-mei W. Hwu:
Scalable SIMD-parallel memory allocation for many-core machines. J. Supercomput. 64(3): 1008-1020 (2013) - 2010
- [c20]Xiaohuang Huang, Christopher I. Rodrigues, Stephen Jones, Ian Buck, Wen-mei W. Hwu:
XMalloc: A Scalable Lock-free Dynamic Memory Allocator for Many-core Machines. CIT 2010: 1134-1139
2000 – 2009
- 2009
- [c19]N. S. L. Phani Kumar, Sanjiv Satoor, Ian Buck:
Fast Parallel Expectation Maximization for Gaussian Mixture Models on GPUs Using CUDA. HPCC 2009: 103-109 - 2008
- [j3]John Nickolls, Ian Buck, Michael Garland, Kevin Skadron
:
Scalable Parallel Programming with CUDA. ACM Queue 6(2): 40-53 (2008) - [c18]John Nickolls, Ian Buck, Michael Garland, Kevin Skadron
:
Scalable parallel programming with CUDA. SIGGRAPH Classes 2008: 16:1-16:14 - 2007
- [c17]Ian Buck:
GPU Computing: Programming a Massively Parallel Processor. CGO 2007: 17 - [c16]Michael T. Clark, H. Peter Hofstee, Edward J. Barragy, Ian Buck, Stephen W. Keckler:
The future of multi-core technologies. CLUSTER 2007 - [c15]Ian Buck:
GPU computing with NVIDIA CUDA. SIGGRAPH Courses 2007: 6 - 2006
- [c14]David P. Luebke, Mark J. Harris, Naga K. Govindaraju, Aaron E. Lefohn, Mike Houston, John D. Owens, Mark Segal, Matthew Papakipos, Ian Buck:
S07 - GPGPU: general-purpose computation on graphics hardware. SC 2006: 208 - [c13]Ian Buck, Adam Finkelstein, Charles E. Jacobs, Allison W. Klein, David Salesin, Joshua E. Seims, Richard Szeliski, Kentaro Toyama:
Performance-driven hand-drawn animation. SIGGRAPH Courses 2006: 25 - 2005
- [b1]Ian Buck:
Stream computing on graphics hardware. Stanford University, USA, 2005 - [c12]Dave Steinkrau, Patrice Y. Simard, Ian Buck:
Using GPUs for Machine Learning Algorithms. ICDAR 2005: 1115-1119 - [c11]Ian Buck:
High level languages for GPUs. SIGGRAPH Courses 2005: 109 - [c10]Ian Buck:
GPU computation strategies & tricks. SIGGRAPH Courses 2005: 134 - [c9]Timothy J. Purcell, Ian Buck, William R. Mark, Pat Hanrahan:
Ray tracing on programmable graphics hardware. SIGGRAPH Courses 2005: 268 - [c8]Aaron E. Lefohn, Ian Buck, Patrick S. McCormick, John D. Owens, Timothy J. Purcell, Robert Strzodka:
General Purpose Computation on Graphics Hardware. IEEE Visualization 2005: 121 - 2004
- [j2]Ian Buck, Theresa Foley, Daniel Reiter Horn, Jeremy Sugerman, Kayvon Fatahalian, Mike Houston, Pat Hanrahan:
Brook for GPUs: stream computing on graphics hardware. ACM Trans. Graph. 23(3): 777-786 (2004) - [c7]Francois Labonte, Peter R. Mattson, William Thies, Ian Buck, Christos Kozyrakis, Mark Horowitz:
The Stream Virtual Machine. IEEE PACT 2004: 267-277 - [c6]David Luebke, Mark J. Harris, Jens H. Krüger, Timothy J. Purcell, Naga K. Govindaraju, Ian Buck, Cliff Woolley, Aaron E. Lefohn:
GPGPU: general purpose computation on graphics hardware. SIGGRAPH Course Notes 2004: 33 - 2003
- [c5]William J. Dally, Francois Labonte, Abhishek Das, Pat Hanrahan, Jung Ho Ahn
, Jayanth Gummaraju, Mattan Erez
, Nuwan Jayasena, Ian Buck, Timothy J. Knight, Ujval J. Kapasi:
Merrimac: Supercomputing with Streams. SC 2003: 35 - 2002
- [j1]Timothy J. Purcell, Ian Buck, William R. Mark, Pat Hanrahan:
Ray tracing on programmable graphics hardware. ACM Trans. Graph. 21(3): 703-712 (2002) - 2001
- [c4]Greg Humphreys, Matthew Eldridge, Ian Buck, Gordon Stoll, Matthew Everett, Pat Hanrahan:
WireGL: a scalable graphics system for clusters. SIGGRAPH 2001: 129-140 - 2000
- [c3]Ian Buck, Greg Humphreys, Pat Hanrahan:
Tracking Graphics State For Networked Rendering. Workshop on Graphics Hardware 2000: 87-95 - [c2]Ian Buck, Adam Finkelstein, Charles E. Jacobs, Allison W. Klein, David Salesin, Joshua E. Seims, Richard Szeliski, Kentaro Toyama:
Performance-driven hand-drawn animation. NPAR 2000: 101-108 - [c1]Greg Humphreys, Ian Buck, Matthew Eldridge, Pat Hanrahan:
Distributed Rendering for Scalable Displays. SC 2000: 30
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