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Jeff K. T. Tang
Person information
- affiliation: Open University of Hong Kong, School of Science and Technology, Hong Kong
- affiliation (2012 - 2018): Caritas Institute of Higher Education, Hong Kong
- affiliation (PhD 2012): City University of Hong Kong, Department of Computer Science, Hong Kong
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2020 – today
- 2021
- [j10]Tak-Lam Wong, Di Zou, Gary Cheng, Jeff Kai Tai Tang, Yi Cai, Fu Lee Wang:
Enhancing skill prediction through generalising Bayesian knowledge tracing. Int. J. Mob. Learn. Organisation 15(4): 358-373 (2021) - 2020
- [j9]Rosalinda Lok Ting Suen, Dickson K. W. Chiu, Jeff K. T. Tang:
Virtual reality services in academic libraries: deployment experience in Hong Kong. Electron. Libr. 38(4): 843-858 (2020) - [c12]Chi-Fu Lai, Jeff K. T. Tang:
Reviewing the Usability of Mosaic Artwork Simulation Systems. AHFE (18) 2020: 289-295
2010 – 2019
- 2016
- [j8]Kelvin Chung Tak Tang, Dickson K. W. Chiu, Agnes Wai Yan Chan, Jeff K. T. Tang:
Enterprise Content Management System for IT Training. Int. J. Syst. Serv. Oriented Eng. 6(3): 32-54 (2016) - [j7]Jinjin Ma, Dickson K. W. Chiu, Jeff K. T. Tang:
Exploring the Use of Social Media to Advance K12 Science Education. Int. J. Syst. Serv. Oriented Eng. 6(4): 47-59 (2016) - [c11]Jeff K. T. Tang, Green Y. Y. Leung, Bismarck K. L. Ng, Jacky Hon-Kit Hui, Anthony Kong, Wai-Man Pang:
VR-MMA: A Virtual Reality Motion and Muscle Sensing Action Game for Personal Sport. ACE 2016: 40:1-40:6 - 2015
- [c10]Jeff K. T. Tang, Tin-Yung Au Duong, Yui-Wang Ng, Hoi-Kit Luk:
Learning to create 3D models via an augmented reality smartphone interface. TALE 2015: 236-241 - 2014
- [c9]Jeff K. T. Tang, Wan-Man Lau, Kwun-Kit Chan, Kwok-Ho To:
AR interior designer: Automatic furniture arrangement using spatial and functional relationships. VSMM 2014: 345-352 - [e1]Yiwei Cao, Terje Väljataga, Jeff K. T. Tang, Howard Leung, Mart Laanpere:
New Horizons in Web Based Learning - ICWL 2014 International Workshops, SPeL, PRASAE, IWMPL, OBIE, and KMEL, FET, Tallinn, Estonia, August 14-17, 2014, Revised Selected Papers. Lecture Notes in Computer Science 8699, Springer 2014, ISBN 978-3-319-13295-2 [contents] - 2013
- [j6]Jacky C. P. Chan, Jeff K. T. Tang, Howard Leung:
Synthesizing Two-character Interactions by Merging Captured Interaction Samples with their Spacetime Relationships. Comput. Graph. Forum 32(7): 41-50 (2013) - [c8]Jeff K. T. Tang, Takeo Igarashi:
CUBOD: a customized body gesture design tool for end users. BCS HCI 2013: 5 - 2012
- [j5]Jeff K. T. Tang, Jacky C. P. Chan, Howard Leung, Taku Komura:
Interaction Retrieval by Spacetime Proximity Graphs. Comput. Graph. Forum 31(2pt4): 745-754 (2012) - [j4]Jeff K. T. Tang, Howard Leung:
Retrieval of logically relevant 3D human motions by Adaptive Feature Selection with Graded Relevance Feedback. Pattern Recognit. Lett. 33(4): 420-430 (2012) - 2011
- [j3]Jacky C. P. Chan, Howard Leung, Jeff K. T. Tang, Taku Komura:
A Virtual Reality Dance Training System Using Motion Capture Technology. IEEE Trans. Learn. Technol. 4(2): 187-195 (2011) - [c7]Jeff K. T. Tang, Jacky C. P. Chan, Howard Leung:
Interactive dancing game with real-time recognition of continuous dance moves from 3D human motion capture. ICUIMC 2011: 50 - 2010
- [j2]Kwong-Hung Lai, Howard Leung, Zhihui Hu, Jeff K. T. Tang, Yun Xu:
Automatic Online Educational Game Content Creation by Identifying Similar Chinese Characters with Radical Extraction and Graph Matching Algorithms. Int. J. Distance Educ. Technol. 8(3): 31-46 (2010)
2000 – 2009
- 2009
- [c6]Kwong-Hung Lai, Howard Leung, Jeff K. T. Tang:
Automatic Content Creation for Games to Train Students Distinguishing Similar Chinese Characters. ICWL 2009: 215-224 - 2008
- [j1]Jeff K. T. Tang, Howard Leung, Taku Komura, Hubert P. H. Shum:
Emulating human perception of motion similarity. Comput. Animat. Virtual Worlds 19(3-4): 211-221 (2008) - [c5]Kai-Tai Tang, Howard Leung, Taku Komura, Hubert P. H. Shum:
Finding repetitive patterns in 3D human motion captured data. ICUIMC 2008: 396-403 - 2007
- [c4]Jacky C. P. Chan, Howard Leung, Kai-Tai Tang, Taku Komura:
Immersive performance training tools using motion capture technology. IMMERSCOM 2007: 7 - 2006
- [c3]Kai-Tai Tang, Howard Leung:
Teaching Chinese Handwriting by Automatic Feedback and Analysis for Incorrect Stroke Sequence and Stroke Production Errors. ICCE 2006: 107-114 - [c2]Kai-Tai Tang, Howard Leung:
Reconstructing the Correct Writing Sequence from a Set of Chinese Character Strokes. ICCPOL 2006: 333-344 - [c1]Kai-Tai Tang, Ka-Ki Li, Howard Leung:
A Web-Based Chinese Handwriting Education System with Automatic Feedback and Analysis. ICWL 2006: 176-188
Coauthor Index
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