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Ian C. Parmee
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2010 – 2019
- 2012
- [j11]Christopher L. Simons, Ian C. Parmee:
Elegant Object-Oriented Software Design via Interactive, Evolutionary Computation. IEEE Trans. Syst. Man Cybern. Part C 42(6): 1797-1805 (2012) - [i1]Christopher L. Simons, Ian C. Parmee:
Elegant Object-oriented Software Design via Interactive, Evolutionary Computation. CoRR abs/1210.1184 (2012) - 2010
- [j10]Christopher L. Simons, Ian C. Parmee, Rhys Gwynllyw:
Interactive, Evolutionary Search in Upstream Object-Oriented Class Design. IEEE Trans. Software Eng. 36(6): 798-816 (2010) - [c41]Barry Dean, Ian C. Parmee:
Integration of user-centred evolutionary computation with digital visualisation. EVA 2010 - [c40]Christopher L. Simons, Ian C. Parmee:
Dynamic parameter control of interactive local search in UML software design. SMC 2010: 3397-3404
2000 – 2009
- 2009
- [c39]Christopher L. Simons, Ian C. Parmee:
An Empirical Investigation of Search-Based Computational Support for Conceptual Software Engineering Design. SMC 2009: 2503-2508 - 2008
- [c38]Christopher L. Simons, Ian C. Parmee:
User-centered, evolutionary search in conceptual software design. IEEE Congress on Evolutionary Computation 2008: 869-876 - [c37]Christopher L. Simons, Ian C. Parmee:
Agent-based support for interactive search in conceptual software engineering design. GECCO 2008: 1785-1786 - [c36]Ian C. Parmee:
Evolutionary design search, exploration and optimisation. GECCO (Companion) 2008: 2777-2804 - [p1]Ian C. Parmee, Johnson A. R. Abraham, Azahar Tekchand Machwe:
User-Centric Evolutionary Computing: Melding Human and Machine Capability to Satisfy Multiple Criteria. Multiobjective Problem Solving from Nature 2008: 263-283 - 2007
- [c35]Alistair Sedwell, Ian C. Parmee:
Techniques for the design of molecules and combinatorial chemical libraries. IEEE Congress on Evolutionary Computation 2007: 2435-2442 - [c34]Azahar Tekchand Machwe, Ian C. Parmee:
Enabling generative behavior within an interactive evolutionary design system using a component-based representation. IEEE Congress on Evolutionary Computation 2007: 2964-2971 - [c33]Azahar Tekchand Machwe, Ian C. Parmee:
Towards an Interactive, Generative Design System: Integrating a 'Build and Evolve' Approach with Machine Learning for Complex Freeform Design. EvoWorkshops 2007: 449-458 - [c32]Azahar Tekchand Machwe, Ian C. Parmee:
Supporting free-form design using a component based representation: an overview. GECCO (Companion) 2007: 2821-2824 - [c31]Ian C. Parmee:
Evolutionary design search, exploration and optimisation. GECCO (Companion) 2007: 3508-3536 - 2006
- [c30]Azahar Tekchand Machwe, Ian C. Parmee:
Integrating aesthetic criteria with evolutionary processes in complex, free-form design - an initial investigation. IEEE Congress on Evolutionary Computation 2006: 165-172 - [c29]John Miles, Lisa Hall, Jan Noyes, Ian C. Parmee, Christopher L. Simons:
A Forward Look at Computational Support for Conceptual Design. EG-ICE 2006: 492-499 - [c28]Christopher L. Simons, Ian C. Parmee:
Single and multi-objective genetic operators in object-oriented conceptual software design. GECCO 2006: 1957-1958 - 2005
- [c27]Bhuvan Sharma, Ian C. Parmee, Mark Whittaker, Alistair Sedwell:
Drug discovery: exploring the utility of cluster oriented genetic algorithms in virtual library design. Congress on Evolutionary Computation 2005: 668-675 - [c26]David Ian Wyatt, Larry Bull, Ian C. Parmee:
Using XCS to Describe Continuous-Valued Problem Spaces. IWLCS 2005: 308-332 - [c25]Ali Shaikh Ali, Omer F. Rana, Ian C. Parmee, Johnson A. R. Abraham, Mark R. N. Shackelford:
Web-Services Based Modelling/Optimisation for Engineering Design. OTM Workshops 2005: 244-253 - 2004
- [b2]Ian C. Parmee:
Adaptive computing in design and manufacture VI. Springer 2004, ISBN 978-1-85233-829-9, pp. I-XI, 1-391 - [c24]Ian C. Parmee, Johnson A. R. Abraham:
Supporting implicit learning via the visualisation of COGA multi-objective data. IEEE Congress on Evolutionary Computation 2004: 395-402 - 2003
- [j9]Christopher L. Simons, Ian C. Parmee, P. D. Coward:
35 years on: to what extent has software engineering design achieved its goals?. IEE Proc. Softw. 150(6): 337-350 (2003) - 2002
- [j8]Ian C. Parmee, Ian F. C. Smith:
Special Issue: Human-computer interaction in engineering contexts. Artif. Intell. Eng. Des. Anal. Manuf. 16(3): 125-126 (2002) - [j7]Ian C. Parmee:
Improving problem definition through interactive evolutionary computation. Artif. Intell. Eng. Des. Anal. Manuf. 16(3): 185-202 (2002) - [j6]Dragan Cvetkovic, Ian C. Parmee:
Agent-based support within an interactive evolutionary design system. Artif. Intell. Eng. Des. Anal. Manuf. 16(5): 331-342 (2002) - [j5]Ian C. Parmee, Dragan Cvetkovic:
Preferences and their application in evolutionary multiobjective optimization. IEEE Trans. Evol. Comput. 6(1): 42-57 (2002) - [c23]Larry Bull, David Ian Wyatt, Ian C. Parmee:
Towards The Use Of XCS In Interactive Evolutionary Design. GECCO 2002: 951 - [c22]Larry Bull, David Ian Wyatt, Ian C. Parmee:
Initial Modifications to XCS for Use in Interactive Evolutionary Design. PPSN 2002: 568-577 - 2001
- [b1]Ian C. Parmee:
Evolutionary and adaptive computing in engineering design. Springer 2001, ISBN 978-1-85233-029-3, pp. I-XVI, 1-286 - [c21]Ian C. Parmee:
Poor-Definition, Uncertainty, and Human Factors - Satisfying Multiple Objectives in Real-World Decision-Making Environments. EMO 2001: 52-66 - 2000
- [j4]Ian C. Parmee, Christopher R. Bonham:
Towards the support of innovative conceptual design through interactive designer/evolutionary computing strategies. Artif. Intell. Eng. Des. Anal. Manuf. 14(1): 3-16 (2000) - [j3]Ian C. Parmee, Dragan Cvetkovic, Andrew Harry Watson, Christopher R. Bonham:
Multiobjective Satisfaction within an Interactive Evolutionary Design Environment. Evol. Comput. 8(2): 197-222 (2000) - [c20]Ian C. Parmee, Dragan Cvetkovic, Christopher R. Bonham, Andrew Harry Watson:
Interactive Evolutionary Conceptual Design Systems. AID 2000: 249-268 - [c19]Ian S. J. Packham, Ian C. Parmee:
Data Analysis and Visualization of Cluster-Oriented Genetic Algorithm Output. IV 2000: 173-178 - [e1]L. Darrell Whitley, David E. Goldberg, Erick Cantú-Paz, Lee Spector, Ian C. Parmee, Hans-Georg Beyer:
Proceedings of the Genetic and Evolutionary Computation Conference (GECCO '00), Las Vegas, Nevada, USA, July 8-12, 2000. Morgan Kaufmann 2000, ISBN 1-55860-708-0 [contents]
1990 – 1999
- 1999
- [j2]Ian C. Parmee:
Adaptive Computing in Design and Manufacture. IEEE Trans. Evol. Comput. 3(2): 159 (1999) - [c18]Dragan Cvetkovic, Ian C. Parmee:
Genetic algorithm-based multi-objective optimisation and conceptual engineering design. CEC 1999: 29-36 - [c17]M. A. Beck, Ian C. Parmee:
Design exploration: extending the bounds of the search space. CEC 1999: 519-526 - [c16]Ian C. Parmee, Christopher R. Bonham:
Cluster-oriented genetic algorithms to support interactive designer/evolutionary computing systems. CEC 1999: 546-553 - [c15]Christopher R. Bonham, Ian C. Parmee:
Improving the performance of cluster oriented genetic algorithms (COGAs). CEC 1999: 554-561 - [c14]David Corney, Ian C. Parmee:
N-Dimensional Surface Mapping Using Genetic Programming. GECCO 1999: 1230 - [c13]M. A. Beck, Ian C. Parmee:
Extending the bounds of the search space: A Multi-Population approach. GECCO 1999: 1469-1476 - [c12]Christopher R. Bonham, Ian C. Parmee:
An Investigation of Exploration and Exploitation Within Cluster Oriented Genetic Algorithms (COGAs). GECCO 1999: 1491-1497 - [c11]Dragan Cvetkovic, Ian C. Parmee:
Use of Preferences for GA-based Multi-objective Optimisation. GECCO 1999: 1504-1509 - 1998
- [j1]Ian C. Parmee:
Evolutionary and adaptive strategies for efficient search across whole system engineering design hierarchies. Artif. Intell. Eng. Des. Anal. Manuf. 12(5): 431-445 (1998) - 1997
- [c10]Ian C. Parmee, M. A. Beck:
An Evolutionary, Agent-Assisted Strategy for Conceptual Design Space Decomposition. Evolutionary Computing, AISB Workshop 1997: 275-286 - [c9]Andrew Harry Watson, Ian C. Parmee:
Steady State Genetic Programming with Constrained Complexity Crossover Using Species Sub-Population. ICGA 1997: 315-321 - [c8]Ian C. Parmee, Harish D. Vekeria:
Co-operative Evolutionary Strategies for Single Component Design. ICGA 1997: 529-536 - 1996
- [c7]George Bilchev, Ian C. Parmee:
Learning the "Next" Dimension. Evolutionary Computing, AISB Workshop 1996: 162-174 - [c6]Rajkumar Roy, Ian C. Parmee:
Adaptive Restricted Tournament Selection for the Identification of Multiple Sub-Optima in a Multi-Modal Function. Evolutionary Computing, AISB Workshop 1996: 236-256 - [c5]George Bilchev, Ian C. Parmee:
Inductive Search. International Conference on Evolutionary Computation 1996: 832-836 - [c4]Ian C. Parmee:
The Development of a Dual-Agent Strategy for Efficient Search Across Whole System Engineering Design Hierachies. PPSN 1996: 523-532 - [c3]George Bilchev, Ian C. Parmee:
Constraint Handling for the Fault Coverage Code Generation Problem: An Inductive Evolutionary Approach. PPSN 1996: 880-889 - 1995
- [c2]George Bilchev, Ian C. Parmee:
The Ant Colony Metaphor for Searching Continuous Design Spaces. Evolutionary Computing, AISB Workshop 1995: 25-39 - 1994
- [c1]Ian C. Parmee, M. Johnson, S. Burt:
Techniques to Aid Global Search in Engineering Design. IEA/AIE 1994: 377-385
Coauthor Index
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