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Dmitry Alexandrovsky
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2020 – today
- 2022
- [c17]Nima Zargham, Dmitry Alexandrovsky, Jan Erich, Nina Wenig, Rainer Malaka:
"I Want It That Way": Exploring Users' Customization and Personalization Preferences for Home Assistants. CHI Extended Abstracts 2022: 270:1-270:8 - 2021
- [c16]Dmitry Alexandrovsky, Susanne Putze, Valentin Schwind, Elisa D. Mekler
, Jan David Smeddinck
, Denise Kahl, Antonio Krüger, Rainer Malaka:
Evaluating User Experiences in Mixed Reality. CHI Extended Abstracts 2021: 87:1-87:5 - [c15]Dmitry Alexandrovsky, Maximilian Achim Friehs, Jendrik Grittner, Susanne Putze, Max Valentin Birk, Rainer Malaka, Regan L. Mandryk:
Serious Snacking: A Survival Analysis of how Snacking Mechanics Affect Attrition in a Mobile Serious Game. CHI 2021: 113:1-113:18 - [i2]Dmitry Alexandrovsky, Susanne Putze, Valentin Schwind, Elisa D. Mekler, Jan David Smeddinck, Denise Kahl, Antonio Krüger, Rainer Malaka:
Evaluating User Experiences in Mixed Reality. CoRR abs/2101.06444 (2021) - [i1]Dmitry Alexandrovsky, Susanne Putze, Alexander Schülke, Rainer Malaka:
Towards Low-burden Responses to Open Questions in VR. CoRR abs/2104.12020 (2021) - 2020
- [c14]Dmitry Alexandrovsky, Susanne Putze, Michael Bonfert
, Sebastian Höffner, Pitt Michelmann, Dirk Wenig, Rainer Malaka
, Jan David Smeddinck:
Examining Design Choices of Questionnaires in VR User Studies. CHI 2020: 1-21 - [c13]Susanne Putze, Dmitry Alexandrovsky, Felix Putze, Sebastian Höffner, Jan David Smeddinck, Rainer Malaka
:
Breaking The Experience: Effects of Questionnaires in VR User Studies. CHI 2020: 1-15 - [c12]Dmitry Alexandrovsky, Georg Volkmar, Maximilian Spliethöver, Stefan Finke, Marc Herrlich, Tanja Döring, Jan David Smeddinck
, Rainer Malaka:
Playful User-Generated Treatment: A Novel Game Design Approach for VR Exposure Therapy. CHI PLAY 2020: 32-45 - [c11]Georg Volkmar, Dmitry Alexandrovsky, Jan David Smeddinck, Marc Herrlich, Rainer Malaka:
Playful User-Generated Treatment: Expert Perspectives on Opportunities and Design Challenges. CHI PLAY (Companion) 2020: 398-402
2010 – 2019
- 2019
- [c10]Dmitry Alexandrovsky, Tanja Döring, Susanne Putze, Thomas Fröhlich, Timo Stabbert, Rainer Malaka
:
Demonstrating VRBox: A Virtual Reality Augmented Sandbox. CHI Extended Abstracts 2019 - [c9]Peter Schulz, Dmitry Alexandrovsky, Felix Putze, Rainer Malaka
, Johannes Schöning:
The Role of Physical Props in VR Climbing Environments. CHI 2019: 183 - [c8]Dmitry Alexandrovsky, Maximilian Achim Friehs
, Max Valentin Birk, Rowan K. Yates, Regan L. Mandryk:
Game Dynamics that Support Snacking, not Feasting. CHI PLAY 2019: 573-588 - [c7]Supara Grudpan, Dmitry Alexandrovsky, Jannicke Baalsrud Hauge
, Rainer Malaka
:
Exploring the Effect of Game Premise in Cooperative Digital Board Games. ICEC-JCSG 2019: 214-227 - [c6]Marc Herrlich, Athanasios Mazarakis, Dmitry Alexandrovsky, Stefan Göbel, Rainer Malaka
:
Game Jam: Serious Games und Gamification. Mensch & Computer Workshopband 2019 - 2018
- [j1]Anke V. Reinschlüssel, Dmitry Alexandrovsky, Tanja Döring, Angelie Kraft, Maike Braukmüller, Thomas Janßen, David Reid, Estela Vallejo, Angelika Bikner-Ahsbahs, Rainer Malaka
:
Multimodal Algebra Learning: From Math Manipulatives to Tangible User Interfaces. i-com 17(3): 201-209 (2018) - [c5]Anke V. Reinschluessel, Tanja Döring, Dmitry Alexandrovsky, Danny Thieme, Rainer Malaka:
Beyond Math Manipulatives: Smart Tangible Objects for Algebra Learning. SmartObjects@CHI 2018: 9-16 - [c4]Thomas Fröhlich, Dmitry Alexandrovsky, Timo Stabbert, Tanja Döring, Rainer Malaka:
VRBox: A Virtual Reality Augmented Sandbox for Immersive Playfulness, Creativity and Exploration. CHI PLAY 2018: 153-162 - 2017
- [c3]Jan D. Smeddinck, Dmitry Alexandrovsky, Dirk Wenig, Michel Zimmer, Waldemar Wegele, Sylvia Juergens, Rainer Malaka
:
Hoverboard: A Leap to the Future of Locomotion in VR!? ICEC 2017: 218-225 - [c2]Timo Stabbert, Thomas Fröhlich, Dmitry Alexandrovsky, Rainer Malaka
:
Extending Augmented Sandboxes with Virtual Reality Interaction. Mensch & Computer Workshopband 2017 - 2016
- [c1]Dmitry Alexandrovsky, Katya Alvarez, Benjamin Walther-Franks, Joschua Wollersheim, Rainer Malaka
:
Jump'n'Rhythm: A Video Game for Training Timing Skills. Mensch & Computer Workshopband 2016
Coauthor Index

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