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David Zendle
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- affiliation: University of York, UK
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2020 – today
- 2023
- [j7]David Zendle, Catherine Flick, Sebastian Deterding, Joe Cutting, Elena Gordon-Petrovskaya, Anders Drachen:
The Many Faces of Monetisation: Understanding the Diversity and Extremity of Player Spending in Mobile Games via Massive-scale Transactional Analysis. Games Res. Pract. 1(1): 4:1-4:28 (2023) - 2022
- [j6]Nick Ballou, David Zendle:
"Clinically significant distress" in internet gaming disorder: An individual participant meta-analysis. Comput. Hum. Behav. 129: 107140 (2022) - [c4]Elena Petrovskaya, Sebastian Deterding, David Zendle:
Prevalence and Salience of Problematic Microtransactions in Top-Grossing Mobile and PC Games: A Content Analysis of User Reviews. CHI 2022: 560:1-560:12 - 2021
- [j5]Heather Wardle, David Zendle:
Loot Boxes, Gambling, and Problem Gambling Among Young People: Results from a Cross-Sectional Online Survey. Cyberpsychology Behav. Soc. Netw. 24(4): 267-274 (2021) - 2020
- [j4]David Zendle, Paul A. Cairns, Herbie Barnett, Cade McCall:
Paying for loot boxes is linked to problem gambling, regardless of specific features like cash-out and pay-to-win. Comput. Hum. Behav. 102: 181-191 (2020) - [j3]Alena Denisova, Paul A. Cairns, Christian Guckelsberger, David Zendle:
Measuring perceived challenge in digital games: Development & validation of the challenge originating from recent gameplay interaction scale (CORGIS). Int. J. Hum. Comput. Stud. 137: 102383 (2020)
2010 – 2019
- 2019
- [c3]Oliver James Scholten, Nathan Gerard Jayy Hughes, Sebastian Deterding, Anders Drachen, James Alfred Walker, David Zendle:
Ethereum Crypto-Games: Mechanics, Prevalence, and Gambling Similarities. CHI PLAY 2019: 379-389 - 2018
- [j2]David Zendle, Paul A. Cairns, Daniel Kudenko:
No priming in video games. Comput. Hum. Behav. 78: 113-125 (2018) - [j1]David Zendle, Daniel Kudenko, Paul A. Cairns:
Behavioural realism and the activation of aggressive concepts in violent video games. Entertain. Comput. 24: 21-29 (2018) - 2017
- [c2]Alena Denisova, Christian Guckelsberger, David Zendle:
Challenge in Digital Games: Towards Developing a Measurement Tool. CHI Extended Abstracts 2017: 2511-2519 - 2015
- [c1]David Zendle, Paul A. Cairns, Daniel Kudenko:
Higher Graphical Fidelity Decreases Players' Access to Aggressive Concepts in Violent Video Games. CHI PLAY 2015: 241-251
Coauthor Index
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