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Juan Liu 0008
Person information
- affiliation: Shandong University, College of Software, School of Computer Science and Technology, China
- affiliation: Engineering Research Center of Digital Media Technology, MOE, Jinan, China
Other persons with the same name
- Juan Liu — disambiguation page
- Juan Liu 0001
— Xinjiang University, College of Mathematics Sciences, Urumqi, China
- Juan Liu 0002
— Ningbo University, College of Electrical Engineering and Computer Science, Zhejiang, China (and 3 more)
- Juan Liu 0003
— Xiamen University, Institute of Physical and Mechanical and Electrical Engineering, China (and 1 more)
- Juan Liu 0004
— Bengbu College, Department of Mathematics and Physics, China
- Juan Liu 0005
— Jinan University, Department of Mathematics, Guangzhou, China
- Juan Liu 0006
— Chinese Academy of Sciences, Academy of Mathematics and Systems Science, Beijing, China
- Juan Liu 0007
(aka: Juliet Juan Liu) — Wuhan University, School of Computer Science, Institute of Artificial Intelligence, China
- Juan Liu 0009 — Google Inc, New York, NY, USA (and 1 more)
- Juan Liu 0010
— Nanchang Hangkong University, Key Laboratory of Opto-Electronic Information Science and Technology of Jiangxi Province, China (and 1 more)
- Juan Liu 0011
— Tongji University, School of Electronics and Information Engineering, Shanghai, China
- Juan Liu 0012 — Palo Alto Research Center, CA, USA (and 1 more)
- Juan Liu 0013
— DOCOMO Beijing Communications Laboratories Company, Ltd., Beijing, China (and 1 more)
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2020 – today
- 2024
- [j11]Yang Li, Juan Liu, Jin Huang, Yang Zhang, Xiaolan Peng, Yulong Bian, Feng Tian:
Evaluating the effects of user motion and viewing mode on target selection in augmented reality. Int. J. Hum. Comput. Stud. 191: 103327 (2024) - [j10]Xiyu Bao
, Yulong Bian, Meng Qi, Ran Liu, Wei Gai, Juan Liu, Hongqiu Luan, Chenglei Yang, Yu Wang:
A toolkit for automatically generating and modifying VR hierarchy tile menus. Comput. Animat. Virtual Worlds 35(1) (2024) - [j9]Weiying Liu, Yanyan Zhang, Baiqiao Zhang, Qianqian Xiong, Hong Zhao
, Sheng Li
, Juan Liu
, Yulong Bian
:
Self-Guided DMT: Exploring a Novel Paradigm of Dance Movement Therapy in Mixed Reality for Children with ASD. IEEE Trans. Vis. Comput. Graph. 30(5): 2119-2128 (2024) - [i2]Baiqiao Zhang, Xiangxian Li, Yunfan Zhou, Juan Liu, Weiying Liu, Chao Zhou, Yulong Bian:
Are We in The Zone? Exploring The Features and Method of Detecting Simultaneous Flow Experiences Based on EEG Signals. CoRR abs/2405.02045 (2024) - [i1]Yicong Jiang, Tianzi Wang, Xurong Xie, Juan Liu, Wei Sun, Nan Yan, Hui Chen, Lan Wang, Xunying Liu, Feng Tian:
Perceiver-Prompt: Flexible Speaker Adaptation in Whisper for Chinese Disordered Speech Recognition. CoRR abs/2406.09873 (2024) - 2023
- [j8]Yulong Bian
, Chao Zhou, Wei Gai, Juan Liu, Chenglei Yang:
The effect of embodied interaction designs on flow experience: examination in VR games. Virtual Real. 27(2): 1549-1565 (2023) - [c20]Yang Zhang, Tangjun Qu, Dingming Tan, Yulong Bian, Juan Liu, Zelu Liu, Weiying Liu, Chao Zhou:
Breaking the Ice with Group Flow: A Collaborative VR Serious Game for Relationship Enhancement. VR Workshops 2023: 613-614 - 2022
- [j7]Juan Liu, Yulong Bian, Yuting Xi, Yawen Zheng, Jin Huang, Wei Gai, Chenglei Yang, Xiangxu Meng:
Evaluating the role of mixed reality in cognitive training of children with ASD: Evidence from a mixed reality aquarium. Int. J. Hum. Comput. Stud. 162: 102815 (2022) - [j6]Hui Yang
, Junyan Li, Jingnan Liu, Yulong Bian
, Juan Liu
:
Development of an Indoor Exergame Based on Moving-Target Hitting Task for COVID-19 Epidemic: A Comparison Between AR and VR Mode. IEEE Trans. Games 14(3): 511-521 (2022) - [j5]Yulong Bian
, Chao Zhou, Juan Liu, Wenxiu Geng, Ying Shi:
The effect of reducing distraction on the flow-performance link in virtual experiential learning environment. Virtual Real. 26(4): 1277-1290 (2022) - 2021
- [j4]Juan Liu, Yulong Bian, Yanran Yuan, Yuting Xi, Wenxiu Geng, Xinpei Jin, Wei Gai, Xiangmin Fan, Feng Tian, Xiangxu Meng, Chenglei Yang:
Designing and deploying a mixed-reality aquarium for cognitive training of young children with autism spectrum disorder. Sci. China Inf. Sci. 64(5) (2021) - [j3]Haokai Ma, Yulong Bian, Yingbin Wang, Chao Zhou, Wenxiu Geng, Fan Zhang, Juan Liu, Chenglei Yang:
Exploring the effect of virtual reality relaxation environment on white coat hypertension in blood pressure measurement. J. Biomed. Informatics 116: 103721 (2021) - [c19]Yawen Zheng, Jin Huang, Juan Liu, Chenglei Yang, Feng Tian:
A Scenario Adaptive Model for Predicting Error Rates in Moving Target Selection on Smartphones. MobileHCI 2021: 10:1-10:15 - [c18]Huiyu Li
, Yulong Bian, Chenglei Yang, Fan Zhang, Yanshuai Zhao, Juan Liu, Xiangxu Meng, Linwei Fan
:
Estimation of Human Sensitivity for Curvature Gain of Redirected Walking Technology. MobileHCI 2021: 33:1-33:12 - 2020
- [j2]Wei Gai
, Meng Qi, Mingcong Ma, Lu Wang, Chenglei Yang, Juan Liu, Yulong Bian, Gerard de Melo
, Shijun Liu
, Xiangxu Meng:
Employing Shadows for Multi-Person Tracking Based on a Single RGB-D Camera. Sensors 20(4): 1056 (2020) - [j1]Yingjie Song, Chenglei Yang
, Wei Gai, Yulong Bian, Juan Liu:
A new storytelling genre: combining handicraft elements and storytelling via mixed reality technology. Vis. Comput. 36(10): 2079-2090 (2020) - [c17]Huan Xing, Chenglei Yang, Xiyu Bao
, Sheng Li, Wei Gai, Meng Qi, Juan Liu, Yuliang Shi, Gerard de Melo, Fan Zhang, Xiangxu Meng:
MR Environments Constructed for a Large Indoor Physical Space. CGI 2020: 132-144 - [c16]Yulong Bian, Chao Zhou, Yeqing Chen, Yanshuai Zhao, Juan Liu, Chenglei Yang:
The Role of the Field Dependence-independence Construct on the Flow-performance Link in Virtual Reality. I3D 2020: 17:1-17:9
2010 – 2019
- 2019
- [c15]Wei Gai, Xiyu Bao
, Meng Qi, Yafang Wang, Juan Liu, Gerard de Melo, Lu Wang, Lizhen Cui, Chenglei Yang, Xiangxu Meng:
Optimization Strategies for Real-Time Rendering of Virtual Scenes on Heterogeneous Mobile Devices. SmartWorld/SCALCOM/UIC/ATC/CBDCom/IOP/SCI 2019: 395-400 - [c14]Wei Gai, Meng Qi, Lu Wang, Chenglei Yang, Juan Liu, Yulong Bian, Gerard de Melo, Shijun Liu, Xiangxu Meng:
Catch the Shadow: Person Tracking Under Occlusion with a Single RGB-D Camera. SmartWorld/SCALCOM/UIC/ATC/CBDCom/IOP/SCI 2019: 413-418 - [c13]Yeqing Chen, Yulong Bian, Chenglei Yang, Xiyu Bao
, Yafang Wang, Gerard de Melo, Juan Liu, Wei Gai, Lu Wang, Xiangxu Meng:
Leveraging Blowing as a Directly Controlled Interface. SmartWorld/SCALCOM/UIC/ATC/CBDCom/IOP/SCI 2019: 419-424 - [c12]Yulong Bian, Chao Zhou, Yeqing Chen, Yanshuai Zhao, Juan Liu, Chenglei Yang, Xiangxu Meng:
Explore the Weak Association between Flow and Performance Based on a Visual Search Task Paradigm in Virtual Reality. VR 2019: 852-853 - [c11]Xinpei Jin, Yulong Bian, Wenxiu Geng, Yeqing Chen, Ke Chu, Hao Hu, Juan Liu, Yuliang Shi, Chenglei Yang:
Developing an Agent-based Virtual Interview Training System for College Students with High Shyness Level. VR 2019: 998-999 - [c10]Yingjie Song, Nianmei Zhou
, Qianhui Sun, Wei Gai, Juan Liu, Yulong Bian, Shijun Liu, Lizhen Cui, Chenglei Yang:
Mixed Reality Storytelling Environments Based on Tangible User Interface: Take Origami as an Example. VR 2019: 1167-1168 - [c9]Huan Xing, Xiyu Bao
, Fan Zhang, Wei Gai, Meng Qi, Juan Liu, Yuliang Shi, Gerard de Melo, Chenglei Yang, Xiangxu Meng:
Rotbav: A Toolkit for Constructing Mixed Reality Apps with Real-Time Roaming in Large Indoor Physical Spaces. VR 2019: 1245-1246 - 2018
- [c8]Yulong Bian, Chenglei Yang, Chao Zhou, Juan Liu, Wei Gai, Xiangxu Meng, Feng Tian, Chia Shen:
Exploring the Weak Association between Flow Experience and Performance in Virtual Environments. CHI 2018: 401 - [c7]Dong-Dong Guan, Chenglei Yang, Wei-Si Sun, Yuan Wei, Wei Gai, Yulong Bian, Juan Liu, Qianhui Sun, Siwei Zhao, Xiangxu Meng:
Two Kinds of Novel Multi-user Immersive Display Systems. CHI 2018: 599 - [c6]Juan Liu, Hanchao Li, Lu Zhao, Siwei Zhao, Guowen Qi, Yulong Bian, Xiangxu Meng, Chenglei Yang:
A Method of View-Dependent Stereoscopic Projection on Curved Screen. VR 2018: 623-624 - 2017
- [c5]Wei Gai, Chenglei Yang, Yulong Bian, Chia Shen, Xiangxu Meng, Lu Wang, Juan Liu, Mingda Dong, Chengjie Niu, Cheng Lin:
Supporting Easy Physical-to-Virtual Creation of Mobile VR Maze Games: A New Genre. CHI 2017: 5016-5028 - [c4]Sa Xiao, Yulong Bian, Chenglei Yang, Xiangxu Meng, Shijun Liu, Min Li, Qianhui Sun, Guowen Qi, Juan Liu, Nianmei Zhou
, Yuan Wei:
Optimal Device Choice and Media Display: A Novel Multimedia Exhibition System Based on Multi-terminal Display Platform. IIKI 2017: 103-109 - [c3]Cheng Lin, Xiaowen Sun, Chenglei Yue, Chenglei Yang, Wei Gai, Pu Qin, Juan Liu, Xiangxu Meng:
A Novel Workbench for Collaboratively Constructing 3D Virtual Environment. IIKI 2017: 270-276 - [c2]Xiaowen Sun, Yafang Wang, Gerard de Melo, Wei Gai, Yuliang Shi, Lu Zhao, Yulong Bian, Juan Liu, Chenglei Yang, Xiangxu Meng:
Enabling Participatory Design of 3D Virtual Scenes on Mobile Devices. WWW (Companion Volume) 2017: 473-482 - 2016
- [c1]Wei Gai, Chenglei Yang, Yulong Bian, Mingda Dong, Juan Liu, Yifan Dong, Chengjie Niu, Cheng Lin, Xiangxu Meng, Chia Shen:
UbiMaze: a new genre of virtual reality game based on mobile devices. MobileHCI Adjunct 2016: 591-593
Coauthor Index
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last updated on 2024-08-10 01:22 CEST by the dblp team
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