default search action
VR Workshops 2023: Shanghai, China
- IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops, VR Workshops 2023, Shanghai, China, March 25-29, 2023. IEEE 2023, ISBN 979-8-3503-4839-2
- ChunNing Maggie Guo, XiaoXing Fu:
Co-building Viewer's Representation: Animated Documentary Extended by Virtual Reality from the Perspective of Anthropology. 1-6 - Franziska Bruckner, Julian Salhofer, Clemens Gürtler, Max Hattler, Matthias Husinsky:
Artistic Exploration of Stop-Motion Animation in Virtual Reality: Spatializing the Analog Techniques of 2D Replacement and Object Animation by Using Digital Cutout and Realtime Rendering. 7-12 - Hannes Rall, Emma Harper:
Spatial Considerations: Hybridizing Production Modes for an Immersive Adaptation of Shakespeare's The Merchant of Venice. 13-20 - Andres R. Montenegro:
Interactive Spatialized Animations in "The Wedding Chamber Project" as a Methodology to Produce Phenomenological Diegetic Renderings Inside an XR Immersive Environment. 21-24 - Lasse F. Lui, Unnikrishnan Radhakrishnan, Francesco Chinello, Konstantinos Koumaditis:
Adaptive Immersive VR Training Based on Performance and Self-Efficacy. 25-29 - Yi Joy Li, Pranathi Ayyalaraju Ramalakshmi, Chao Mei, Sungchul Jung:
Use of Eye Behavior With Visual Distraction for Attention Training in VR. 30-35 - Moaaz Hudhud Mughrabi, Furkan Kaya, Anil Ufuk Batmaz, Aliza Aliza, Wolfgang Stuerzlinger, Baris Borazan, Emir Tonyali, Mine Sarac:
On The Effectiveness of Virtual Eye-Hand Coordination Training With Head Mounted Displays. 36-43 - Yi Joy Li, Amy Huang, Bhavya Sri Sanku, Jing Selena He:
Designing an Empathy Training for Depression Prevention Using Virtual Reality and a Preliminary Study. 44-52 - Christian Schönauer, Maria Roussou, Julien Rüggeberg, Jim Rüggeberg, Lucas Katsikaris, Sakis Rogkas, Dimitris Christopoulos:
Creating Informal Learning and First Responder Training XR Experiences with the ImmersiveDeck. 53-60 - Kadir Lofca, Jason Jerald, Dalton Costa, Regis Kopper:
Does Adding Physical Realism to Virtual Reality Training Reduce Time Compression? 61-66 - Yuyang Wang, Jean-Rémy Chardonnet, Lik-Hang Lee, Pan Hui:
IEEE VR 2023 Workshops. 67-68 - Ran Chen, Baoyu Liao:
Application of XR technology in stomatology education: Theoretical basis, application scenarios and future prospects. 69-73 - Emma J. Pretty, Renan Guarese, Haytham M. Fayek, Fabio Zambetta:
Replicability and Transparency for the Creation of Public Human User Video Game Datasets. 74-81 - Jiakai Xiao, Yang Qian, Wei Du, Yuyang Wang, Yuanchun Jiang, Ye-Zheng Liu:
VR/AR/MR in the Electricity Industry: Concepts, Techniques, and Applications. 82-88 - Ming Yan, Wei Geng, Pan Hui:
Towards a 3D Evaluation Dataset for User Acceptance of Automated Shuttles. 89-93 - Qian Zhang, Akshay Paruchuri, Young-Woon Cha, Jiabin Huang, Jade Kandel, Howard Jiang, Adrian Ilie, Andrei State, Danielle Albers Szafir, Daniel Szafir, Henry Fuchs:
Reconstruction of Human Body Pose and Appearance Using Body-Worn IMUs and a Nearby Camera View for Collaborative Egocentric Telepresence. 96-97 - Astrid Krogh Pedersen, Halfdan Isaksen, Mikkel Bjerregaard Riedel, Morten Jphirgensen, Razvan Paisa, Niels Christian Nilsson:
Get a Variable Grip: A Comparison of Three Gripping Techniques for Controller-Based Virtual Reality. 98-102 - Federico De Lorenzis, Marina Nadalin, Massimo Migliorini, Francesca Scarrone, Fabrizio Lamberti, Jacopo Fiorenza:
A Study on Affordable Manipulation in Virtual Reality Simulations: Hand-Tracking versus Controller-Based Interaction. 103-107 - Harvey Stedman, Ziwen Lu, Vijay M. Pawar:
Automated Multimodal Data Capture for Photorealistic Construction Progress Monitoring in Virtual Reality. 108-112 - Nels Numan, Ziwen Lu, Benjamin Congdon, Daniele Giunchi, Alexandros Rotsidis, Andreas Lernis, Kyriakos Larmos, Tereza Kourra, Panayiotis Charalambous, Yiorgos Chrysanthou, Simon Julier, Anthony Steed:
Towards Outdoor Collaborative Mixed Reality: Lessons Learnt from a Prototype System. 113-118 - Clarice Hilton, Xueni Pan, Richard Koeck, Hankun Yu:
Simulating Location-Based Experiences in VR. 119-122 - Christoph Davis, Soojeong Yoo, Matthew J. Clarkson, Stephen A. Thompson:
Enhanced Surgeons: Understanding the Design of Augmented Reality Instructions for Keyhole Surgery. 123-127 - Alejandro Veliz Reyes, Marius N. Varga, Hannah Bradwell, Rory Baxter:
Unlocking Social Innovation in XR for Healthcare in Coastal Communities. 128-131 - Ayesha Williams-Bhatti, David Carruthers, Andrew Sean Wilson:
SEPSIS COLLAB: A Virtual Reality Training Simulation For Sepsis Treatment. 132-135 - Soojeong Yoo, Callum Parker:
Towards a Metaverse in Health Informatics: 3D Visualisation of Physical Activity from VR Gaming. 136-137 - Asmus Andresen, Jonas Valvik, Mikkel Rosholm, Theo Khumsan, Niels Christian Nilsson, Ali Adjorlu:
ElboVR: Iterative Development of a VR Application for Post-Surgery Elbow Rehabilitation. 138-142 - Carlos J. Latorre-Rojas, Alexander Rozo-Torres, Wilson J. Sarmiento:
Interaction models for surgical planning in eXtended Reality. Challenges in radiologist-surgeon communication. 143-146 - Matheus Negrão, Joaquim Jorge, Joao Ricardo Nickenig Vissoci, Regis Kopper, Anderson Maciel:
Exploring Affordances for AR in Laparoscopy. 147-151 - João Serras, Anderson Maciel, Soraia Paulo, Andrew T. Duchowski, Regis Kopper, Catarina Moreira, Joaquim Jorge:
Development of an Immersive Virtual Colonoscopy Viewer for Colon Growths Diagnosis. 152-155 - Erin D. Reilly, Matias Volonte, Timothy W. Bickmore:
An Online Therapeutic Intervention for Veterans Patients Suffering with Chronic Pain. 156-160 - Zahra Aminolroaya, Samuel Wiebe, Wesley Willett, Colin Bruce Josephson, Graham McLeod, Frank Maurer:
Streamlining Epilepsy Surgery Planning Rounds with Virtual Reality. 161-165 - Vuthea Chheang, Robert Bruggernann, Bernhard Preim, Christian Hansen:
Virtual Resection Planning using Bezier Surface Interactions in Collaborative VR Environments. 166-169 - Sangjun Eom, Seijung Kim, Yihang Jiang, Ryan Jay Chen, Ali R. Roghanizad, M. Zachary Rosenthal, Jessilyn Dunn, Maria Gorlatova:
Investigation of Thermal Perception and Emotional Response in Augmented Reality using Digital Biomarkers: A Pilot Study. 170-173 - Gabriel Riva, Wellington Dores, Artur Damasio, Daniel Guimarães Cacione, Joaquim Jorge, Ezequiel R. Zorzal:
Virtual Reality applied to medical education and training on Diabetic Foot. 174-177 - Nikitha Donekal Chandrashekar, Shawn Safford, Manivannan Muniyandi, Denis Gracanin:
An Extended Reality Simulator for Pulse Palpation Training. 178-182 - Slawomir Konrad Tadeja, Kacper Godula, Artur Cybulski, Thomas Bohné, Magdalena Wozniak:
Towards More Effective VR-Based Presentations of Real-World Assets: Showcasing Mobile MRI to Medical Practitioners and Technicians. 183-186 - Benjamin Corriette, Darryl Parsons, Chidindu Alim, Teanna Barrett, Tariq Cranston, Gloria J. Washington:
Using VR to Elicit Empathy in Current and Future Psychiatrists for their Patients of Color. 187-190 - Amani Taweel, Joaquim Jorge, Anderson Maciel, João Ricardo Nickenig Vissoci, Regis Kopper:
SURVIVRS: Surround Video-Based Virtual Reality for Surgery Guidance. 191-195 - André Luís, Chihcheng Hsieh, Isabel Blanco Nobre, Sandra Costa Sousa, Anderson Maciel, Joaquim Jorge, Catarina Moreira:
Integrating Eye-Gaze Data into CXR DL Approaches: A Preliminary study. 196-199 - William R. Sherman, Simon Su:
Workshop: Workshop on Immersive Visualization Laboratories - Past, Present and Future. 200 - Marcel Krüger, Qin Li, Torsten W. Kuhlen, Tim Gerrits:
A Case Study on Providing Immersive Visualization for Neuronal Network Data Using COTS Soft- and Hardware. 201-205 - Elisabeth Mayer, Rubén Jesús García Hernández, Daniel Kolb, Jutta Dreer, Simone Müller, Thomas Odaker, Dieter Kranzlmüller:
Ten years Center for Immersive Visualizations - Past, Present, and Future. 206-210 - Markus Flatken, Simon Schneegans, Riccardo Fellegara, Andreas Gerndt:
Immersive and Interactive 3D Visualization of Large-Scale Geo-Scientific Data. 211-215 - Lap-Fai Yu, Changyang Li, Yongqi Zhang, Rawan Alghofaili, Haikun Huang, Liuchuan Yu, Huimin Liu, Minsoo Choi, Brenda Bannan, Christos Mousas:
Establishing Design Computing and Extended Reality Facilities for Remote Virtual Reality Training. 216-220 - Thomas Wischgoll:
Center for Cyber-Physical Systems: Immersive Visualization and Simulation Environment. 221-224 - Rajiv Khadka, John Koudelka:
Immersive Visualization Lab at Idaho National Laboratory. 225-228 - Nicholas F. Polys, Jayesh Pandey:
25 years so far: Lessons from a Large Scale Immersive Visualization Facility. 229-232 - Frank Klassner, Andrew Grace:
Campus Visualization Centers: Reflecting and Projecting. 233-236 - Christian Eichhorn, David A. Plecher, Gudrun Klinker:
IEEE VR 2023 Workshops: Workshop: ARES - Augmented Reality Enabling Superhuman Sports & Serious Games (2nd Annual Workshop). 237-238 - Wenkai Hu, Noriaki Kuwahara, Panote Siriaraya:
Development of a Game System to Provide Enjoyable Playful Experiences to People in All Stages of Dementia. 239-242 - Shyam Rangarajan, Christian Eichhorn, David A. Plecher, Gudrun Klinker:
Bonkers Borders - A Serious AR Game of Boundaries Unfitting and Consequences Unwitting. 243-248 - Tony Luczak, David Saucier, Harish Chander, Yanbing Tang, Charles E. Freeman, John Lamberth, John E. Ball, Steven M. Grice, J. Carver Middleton, Chih Chia Chen, Kait Jackson, Michael Taquino, Erin Parker, Zachary M. Gillen, Michael Neff, Martin Duclos, Reuben F. Burch V., Adam Knight, Long Tian:
The Opportunity to Collect Kinetic Forces During a Round of Golf Using Wearable Devices: Single-Subject Case Study - The Full Swings. 249-253 - Vinu Kamalasanan, Melanie Krüger, Monika Sester:
Developing a Cyclist 3D GameObject for a Mixed Reality Interaction Framework. 254-256 - Bjørn Winther, Mikkel L. Krarup, Patrick N. Andersen, Ungyeol Lee, Niels C. Nilsson:
Effects of Walking Together in a Co-Located Virtual Reality Game. 257-262 - Wanwan Li:
Terrain Synthesis for Treadmill Exergaming in Virtual Reality. 263-269 - Dalya Al-Mfarej, Jennifer M. Vojtech, Serge H. Roy, Elise Townsend, Julie J. Keysor, Nancy Kuntz, Vamshi Rao, Joshua C. Kline, Bhawna Shiwani:
A Virtual Reality Exergame: Clinician-Guided Breathing and Relaxation for Children with Muscular Dystrophy. 270-276 - Katharina Margareta Theresa Pöhlmann, Gang Li, Mark McGill, Frank E. Pollick, Stephen A. Brewster:
Can Gender and Motion Sickness Susceptibility Predict Cybersickness in VR ? 277-282 - Jonathan W. Kelly, Stephen B. Gilbert, Michael C. Dorneich, Kristi A. Costabile:
Gender differences in cybersickness: Clarifying confusion and identifying paths forward. 283-288 - Nana Tian, Khalil Haroun Achache, Ali Raed Ben Mustapha, Ronan Boulic:
EGG Objective characterization of cybersickness symptoms towards navigation axis. 289-297 - Hai-Ning Liang, Lingyun Yu, Fotis Liarokapis:
Workshop: Mixing Realities: Cross-Reality Visualization, Interaction, and Collaboration. 298-300 - Jerald Thomas, Sang Won Lee, Alexander Giovannelli, Logan Lane, Doug A. Bowman:
A Communication-Focused Framework for Understanding Immersive Collaboration Experiences. 301-304 - Jie Guan, Alexis Morris, Jay Irizawa:
Cross-Reality for Extending the Metaverse: Designing Hyper-Connected Immersive Environments with XRI. 305-311 - Yifei Zhang, Yougao Li, Xiangyang Xue, Jianfeng Feng, Siming Chen:
Visual Exploration and Planning of the Automated Material Handling System for Smart Factory in the Immersive Environment. 312-318 - Mengmeng Yu, Chongke Bi, Dong Han:
CRVideo: Cross-reality 360° Video Social Systems Exploration. 319-323 - Renan Guarese, Emma Pretty, Fabio Zambetta:
XR towards tele-guidance: mixing realities in assistive technologies for blind and visually impaired people. 324-329 - Shuhao Zhang, Yue Li, Ka Lok Man, Yong Yue, Jeremy S. Smith:
Towards Cross-Reality Interaction and Collaboration: A Comparative Study of Object Selection and Manipulation in Reality and Virtuality. 330-337 - Kalliopi Apostolou, Marios Charalambous, Stela Makri, Panayiotis Charalambous, Fotis Liarokapis:
The Funneling Effect: A prototype implementation of an illusory sense of touch in virtual reality. 338-345 - Song Wang, Hao Hu, Hao Long, Liang Liu, Yonghui Chen, Yadong Wu:
A Generalized Model for Non-Contact Gesture Interaction with Function Application Independence. 346-352 - Zerrin Yumak, Oya Çeliktutan, Aniket Bera, Funda Durupinar, Pablo César, Mar González-Franco:
IEEE VR 2023 Workshops. 353-354 - Maadalena loras-Cvbulska, Daniela Hekiert, Artur Cybulski, Slawomir Konrad Tadeia, Marcin Witkowski, Konrad Nakonieczny, Izabela Augustyn, Jan Jasinski, Daria Hemmerling, Tomasz Skrzek, Stanislaw Kacprzak, Magdalena Kaczorowska, Julia Juros, Marek Warzeszka, Ewa Migaczewska, Filip Malawski, Paulina Slomka, Rafal Salamon, Aleksandra Szumiec, Kinga Kornacka, Bartlomiej Blaszczynski, Katarzyna Blaszczynska, Radoslaw Sterna, Marek Makowiec, Magdalena Maidak:
Towards Multimodal VR Trainer of Voice Emission and Public Speaking -Work-in-Progress. 355-359 - Deniz Iren, Krist Shingjergji, Felix Böttger, Corrie C. Urlings, Jelle Meindert Osinga, Sjoerd Van De Goor, Damian Bustowski, Juliette Passariello-Jansen, Roland Klemke:
Augmented Reality and Affective Computing for Nonverbal Interaction Support of the Visually Impaired. 360-363 - Kangsoo Kim, Bernardo Marques, Heejin Jeong, Samuel S. Silva, Isaac Cho, Carlos Ferreira, Hyungil Kim, Paulo Dias, Myounghoon Jeon, Beatriz Sousa Santos:
An Overview of the 2nd International Workshop on eXtended Reality for Industrial and Occupational Supports (XRIOS). 364-369 - Bernardo Marques, Samuel S. Silva, António J. S. Teixeira, João Alves, Paulo Dias, Beatriz Sousa Santos:
Towards Asynchronous Mixed Reality Remote Guidance supported by a Virtual Assistant: Proposal of a Conceptual Model. 370-374 - David G. Black, Septimiu E. Salcudean:
Mixed Reality Human Teleoperation. 375-383 - Luca O. Solari Bozzi, Kerr D. G. Samson, Slawomir Konrad Tadeja, Thomas Bohné, Sebastian W. Pattinson:
Towards Augmented Reality Guiding Systems: An Engineering Design of an Immersive System for Complex 3D Printing Repair Process. 384-389 - Yalda Ghasemi, Allison Bayro, Justin MacDonald, Heejin Jeong, Joel Reynolds, Chang S. Nam:
Enhancing Culinary Training with Spatial Augmented Reality: A User Study Comparing sAR Kitchen and Video Tutorials. 390-392 - Bernardo Marques, Liliana Vale Costa, Pedro Reisinho, Cátia Silva, Samuel S. Silva, Nelson Zagalo:
'Push the Industrial Complexity Away': A Vision for using Data Collection and Mixed Reality as an Analysis Tool in Industrial Product Co-Design. 393-397 - Allison Bayro, Bryan Havens, Heejin Jeong:
eXtended Reality Vest: A New Approach to Demonstration-Based Learning. 398-401 - Heeyoon Jeong, Gerard Jounghyun Kim:
Table2Table: Merging "Similar" Workspaces and Supporting Adaptive Telepresence Demonstration Guidance. 402-406 - Damien Mazeas, John Ahmet Erkoyuncu, Frédéric Noël:
Telexistence-Based Remote Maintenance for Marine Engineers. 407-413 - Rafael Maio, Bernardo Marques, André Santos, Pedro Ramalho, Duarte Almeida, Paulo Dias, Beatriz Sousa Santos:
Real-Time Data Monitoring of an Industry 4.0 Assembly Line using Pervasive Augmented Reality: First Impressions. 414-417 - Lorenzo Stacchio, Vincenzo Armandi, Lorenzo Donatiello, Gustavo Marfia:
AnnHoloTator: A Mixed Reality Collaborative Platform for Manufacturing Work Instruction Interaction. 418-424 - Filippo Talami, Ana Correia de Barros, Paulo T. Silva, Ana Vasconcelos, Gonçalo Santos:
AR in remote maintenance: Empirical user research with dyads. 425-431 - Ahmad Albawaneh, Venkata Agnihothram, Jiang Wu, Goutam Singla, Hyungil Kim:
Augmented Reality for Warehouse: Aid System for Foreign Workers. 432-433 - Yifan Li, Byung-Kuk Seo, Kangsoo Kim:
Exploring Industrial Uses of Virtually Altering the Physical World. 434-437 - Anh Nguyen, Emma Windfeld, Michael Francis, Guillaume Lhermie, Kangsoo Kim:
A Virtual Farm Tour for Public Education about Dairy Industry. 438-441 - Jason W. Woodworth, Andrew Yoshimura, Nicholas G. Lipari, Christoph W. Borst:
Design and Evaluation of Visual Cues for Restoring and Guiding Visual Attention in Eye-Tracked VR. 442-450 - Hongming Cai, Shuangjiu Xiao, Bingqing Shen:
IEEE VR 2023 Workshops Workshop: 1st IEEE VR Internal Workshop on Industrial Metaverse (I-Meta). 451 - Enming Li, Jingtao Zhou, Mingwei Wang, Shusheng Zhang, Tengyuan Jiang:
Construction and Application of Workshop Twin Model based on Group Systems Cognition. 452-457 - Chunyu Niu, Hui Guo, Yong Wang:
Fast flame recognition algorithm base on segmentation network. 458-461 - Bingqing Shen, Xirui Xiong, Han Yu, Pan Hu, Lihong Jiang, Hongming Cai:
Online Interactive Simulation with Digital Twins for Collaborative Manufacturing. 462-467 - Yongning Zhu, Mengyue Liu, Zeru Lou, Rongyu Li, Zhong Tie, Wei Huang, Qingyun Diao:
Vitalizing cultural memory with immersive data storytelling. 468-473 - Dan Pollak, Jonathan Giron, Doron Friedman:
Inceptor: An Open Source Tool for Automated Creation of 3D Social Scenarios. 474-476 - Adriano Viegas Milani, Nana Tian, Ronan Boulic:
Cybersickness assessment framework(CSAF): An Open Source Repository for Standardized Cybersickness Experiments. 477-480 - Elliot Topper, Paula Arroyave, Sharif Mohammad Shahnewaz Ferdous:
Visualsickness: A web application to record and organize cybersickness data. 481-484 - Jonas Deuchler, Wladimir Hettmann, Daniel Hepperle, Matthias Wölfel:
Streamlining Physiological Observations in Immersive Virtual Reality Studies with the Virtual Reality Scientific Toolkit. 485-488 - Can Li, Zhu Qing, Praveen Edara, Carlos C. Sun, Bimal Balakrishnan, Yi Shang:
Semi-Automatic Construction of Virtual Reality Environment for Highway Work Zone Training using Open-Source Tools. 489-492 - Tiger F. Ji, Yaxin Hu, Yu Huang, Ruofei Du, Yuhang Zhao:
A Preliminary Interview: Understanding XR Developers' Needs towards Open-Source Accessibility Support. 493-496 - Nels Numan, Daniele Giunchi, Benjamin Congdon, Anthony Steed:
Ubiq-Genie: Leveraging External Frameworks for Enhanced Social VR Experiences. 497-501 - Florian Kern, Jonathan Tschanter, Marc Erich Latoschik:
Virtual-to-Physical Surface Alignment and Refinement Techniques for Handwriting, Sketching, and Selection in XR. 502-506 - Steven Cutchin, Erica Southgate, Jerry Alan Fails, Manoela Milena Oliveira da Silva:
Workshop: IEEE VR KELVAR Workshop: K-12+ Embodied Learning through Virtual and Augmented Reality (8th Annual Workshop). 507 - Erica Southgate:
Children's evaluation of a virtual reality boating safety education resource. 508-512 - Lui Albæk Thomsen, Niels Christian Nilsson, Rolf Nordahl, Kevin Baars Støvelbæk, Christoffer Bendig Mundbjerg-Sunne:
An Immersive Geometry Environment for Mathematics Education: Taxonomy and Preliminary Evaluation. 513-518 - Ling Zhang, Yingmei Guo, Qiaodi Ma, Yun Zhou:
An Exploratory Study on Learning in 3D Multi-user Virtual Environments. 519-523 - Qian Chen, Ling Zhang, Bingyu Dong, Yun Zhou:
Interactive Cues on Geometry Learning in a Virtual Reality Environment for K-12 Education. 524-526 - Jonathan Giron, Ayala Berenson, Niron Hashai:
Case study: Strategy Business Administration Interactive XR Learning. 527-529 - Aleshia Hayes, Danita Bradshaw-Ward, Erin Howard, Megan McAdams, Deborah Cockerham:
Engaging Novice VR Users to VR for Education: Enhancing User Comfort, Health and Safety in VR and AR. 530-531 - Piotr Zamojski, Norbert Barczyk, Marek Frankowski, Artur Cybulski, Konrad Nakonieczny, Marek Makowiec, Magdalena Igras-Cybulska:
Ohm VR: solving electronics escape room challenges on the roadmap towards gamified STEAM education. 532-535 - Katrien Jacobs:
Importance of Democratization for Virtual Reality in Education. 536-540 - Christos Gkoumas, Lisa Lzzouzi:
Is Immersive Virtual Reality in K-12 Education Ready for Primetime? Challenges, Possibilities, and Considerations. 541-544