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Andrew W. Feng
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2010 – 2019
- 2019
- [c31]Andrea Bönsch
, Andrew W. Feng, Parth Patel, Ari Shapiro:
Volumetric Video Capture using Unsynchronized, Low-cost Cameras. VISIGRAPP (1: GRAPP) 2019: 255-261 - 2018
- [c30]Helen Wauck, Gale M. Lucas, Ari Shapiro, Andrew W. Feng, Jill Boberg, Jonathan Gratch:
Analyzing the Effect of Avatar Self-Similarity on Men and Women in a Search and Rescue Game. CHI 2018: 485 - [c29]Ning Wang, Ari Shapiro, Andrew W. Feng, Cindy Zhuang, Chirag Merchant, David Schwartz, Stephen L. Goldberg:
Learning by Explaining to a Digital Doppelganger. ITS 2018: 256-264 - [c28]Ning Wang, David Schwartz, Gabrielle Lewine, Ari Shapiro, Andrew W. Feng, Cindy Zhuang:
Addressing Sexist Attitudes on a College Campus through Virtual Role-Play with Digital Doppelgangers. IVA 2018: 219-226 - 2017
- [j4]Andrew W. Feng, Evan Suma Rosenberg, Ari Shapiro
:
Just-in-time, viable, 3-D avatars from scans. Comput. Animat. Virtual Worlds 28(3-4) (2017) - [j3]Sahil Narang
, Andrew Best, Andrew W. Feng, Sin-Hwa Kang, Dinesh Manocha, Ari Shapiro
:
Motion recognition of self and others on realistic 3D avatars. Comput. Animat. Virtual Worlds 28(3-4) (2017) - [c27]Ulysses Bernardet
, Sin-Hwa Kang, Andrew W. Feng, Steve DiPaola, Ari Shapiro:
A Dynamic Speech Breathing System for Virtual Characters. IVA 2017: 43-52 - [c26]Andrew W. Feng, Evan A. Suma, Ari Shapiro:
Just-in-time, viable, 3d avatars from scans. SIGGRAPH Talks 2017: 19:1-19:2 - 2016
- [c25]Dan Casas
, Andrew W. Feng, Oleg Alexander, Graham Fyffe, Paul E. Debevec, Ryosuke Ichikari
, Hao Li
, Kyle Olszewski, Evan A. Suma, Ari Shapiro:
Rapid Photorealistic Blendshape Modeling from RGB-D Sensors. CASA 2016: 121-129 - [c24]Sin-Hwa Kang, Andrew W. Feng, Mike Seymour
, Ari Shapiro:
Smart Mobile Virtual Characters: Video Characters vs. Animated Characters. HAI 2016: 371-374 - [c23]Gale M. Lucas, Evan Szablowski, Jonathan Gratch, Andrew W. Feng, Tiffany Huang, Jill Boberg, Ari Shapiro:
Do Avatars that Look Like Their Users Improve Performance in a Simulation? IVA 2016: 351-354 - [c22]Gale M. Lucas, Evan Szablowski, Jonathan Gratch, Andrew W. Feng, Tiffany Huang, Jill Boberg, Ari Shapiro:
The effect of operating a virtual doppleganger in a 3D simulation. MIG 2016: 167-174 - [c21]Sin-Hwa Kang, Andrew W. Feng, Mike Seymour
, Ari Shapiro:
Study comparing video-based characters and 3D-based characters on mobile devices for chat. MIG 2016: 181-186 - 2015
- [c20]Sin-Hwa Kang, Andrew W. Feng, Anton Leuski, Dan Casas
, Ari Shapiro:
The Effect of An Animated Virtual Character on Mobile Chat Interactions. HAI 2015: 105-112 - [c19]Andrew W. Feng, Anton Leuski, Stacy Marsella, Dan Casas
, Sin-Hwa Kang, Ari Shapiro:
A Platform for Building Mobile Virtual Humans. IVA 2015: 310-319 - [c18]Sin-Hwa Kang, Andrew W. Feng, Anton Leuski, Dan Casas
, Ari Shapiro:
Smart Mobile Virtual Humans: "Chat with Me!". IVA 2015: 475-478 - [c17]Andrew W. Feng, Dan Casas
, Ari Shapiro:
Avatar reshaping and automatic rigging using a deformable model. MIG 2015: 57-64 - [c16]Dan Casas, Oleg Alexander, Andrew W. Feng, Graham Fyffe, Ryosuke Ichikari
, Paul E. Debevec, Ruizhe Wang, Evan A. Suma, Ari Shapiro:
Rapid photorealistic blendshapes from commodity RGB-D sensors. I3D 2015: 134 - [c15]Margarita Papaefthymiou, Andrew W. Feng, Ari Shapiro, George Papagiannakis
:
A fast and robust pipeline for populating mobile AR scenes with gamified virtual characters. SIGGRAPH Asia Mobile Graphics and Interactive Applications 2015: 22:1-22:8 - [c14]Dan Casas
, Oleg Alexander, Andrew W. Feng, Graham Fyffe, Ryosuke Ichikari
, Paul E. Debevec, Ruizhe Wang, Evan A. Suma, Ari Shapiro:
Blendshapes from commodity RGB-D sensors. SIGGRAPH Talks 2015: 33:1 - 2014
- [j2]Andrew W. Feng, Yazhou Huang, Yuyu Xu, Ari Shapiro:
Fast, automatic character animation pipelines. Comput. Animat. Virtual Worlds 25(1): 3-16 (2014) - [j1]Ari Shapiro, Andrew W. Feng, Ruizhe Wang, Hao Li
, Mark T. Bolas, Gérard G. Medioni, Evan A. Suma:
Rapid avatar capture and simulation using commodity depth sensors. Comput. Animat. Virtual Worlds 25(3-4): 201-211 (2014) - [c13]Anton Leuski, Rasiga Gowrisankar, Todd Richmond, Ari Shapiro, Yuyu Xu, Andrew W. Feng:
Mobile personal healthcare mediated by virtual humans. IUI Companion 2014: 21-24 - [c12]Andrew W. Feng, Gale M. Lucas, Stacy Marsella, Evan A. Suma, Chung-Cheng Chiu, Dan Casas
, Ari Shapiro:
Acting the part: the role of gesture on avatar identity. MIG 2014: 49-54 - [c11]Alain Juarez-Perez, Andrew W. Feng, Marcelo Kallmann, Ari Shapiro:
Deformation, parameterization and analysis of a single locomotion cycle. MIG 2014: 182 - [c10]Andrew W. Feng, Ari Shapiro, Ruizhe Wang, Mark T. Bolas, Gérard G. Medioni, Evan A. Suma:
Rapid avatar capture and simulation using commodity depth sensors. SIGGRAPH Talks 2014: 16:1 - [c9]Ari Shapiro, Andrew W. Feng, Ruizhe Wang, Gérard G. Medioni, Mark T. Bolas, Evan A. Suma:
Automatic acquisition and animation of virtual avatars. VR 2014: 185-186 - [r1]Andrew W. Feng, Ari Shapiro, Margaux Lhommet
, Stacy Marsella:
Embodied Autonomous Agents. Handbook of Virtual Environments, 2nd ed. 2014: 335-349 - 2013
- [c8]Stacy Marsella, Ari Shapiro, Andrew W. Feng, Yuyu Xu, Margaux Lhommet
, Stefan Scherer:
Towards higher quality character performance in previz. DigiPro 2013: 31-35 - [c7]Ari Shapiro, Andrew W. Feng:
The Case for Physics Visualization in an Animator's Toolset. GRAPP/IVAPP 2013: 247-253 - [c6]Yuyu Xu, Andrew W. Feng, Stacy Marsella, Ari Shapiro:
A Practical and Configurable Lip Sync Method for Games. MIG 2013: 131-140 - [c5]Stacy Marsella, Yuyu Xu, Margaux Lhommet
, Andrew W. Feng, Stefan Scherer, Ari Shapiro:
Virtual character performance from speech. Symposium on Computer Animation 2013: 25-35 - [c4]Yuyu Xu, Andrew W. Feng, Ari Shapiro:
A simple method for high quality artist-driven lip syncing. I3D 2013: 181 - 2012
- [c3]Andrew W. Feng, Yazhou Huang, Yuyu Xu, Ari Shapiro:
Automating the Transfer of a Generic Set of Behaviors onto a Virtual Character. MIG 2012: 134-145 - [c2]Andrew W. Feng, Yazhou Huang, Marcelo Kallmann, Ari Shapiro:
An Analysis of Motion Blending Techniques. MIG 2012: 232-243 - [c1]Andrew W. Feng, Yuyu Xu, Ari Shapiro:
An example-based motion synthesis technique for locomotion and object manipulation. I3D 2012: 95-102
Coauthor Index

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