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Bernhard Maurer
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2020 – today
- 2024
- [c31]Nathalia Campreguer França, Bernhard Maurer, Ferran Altarriba Bertran:
Towards Lenses for Reviewing Playfulness in HCI. CHI Extended Abstracts 2024: 333:1-333:8 - 2023
- [c30]Vincent van Rheden, Bernhard Maurer, Martin Murer:
Phygital Samples: Enhancing Retail Experiences with Digital Augmentations of Physical Materials. CHI Extended Abstracts 2023: 466:1-466:5 - [c29]Melanie Roth, Leonie Michel, Christiane Drack, Tanja Hauser, Bernhard Maurer, Andreas Bilke:
Holistic Digitalization of the Nursing Internship Process in the Federal State of Salzburg with Strong User Involvement. dHealth 2023: 102-107 - [c28]Mieke Fimpel, Nathan Flach, Mats Reckzügel, Bernhard Maurer:
"Hey, can we talk?": Exploring How Revealing Implicit Emotional Responses Tangibly Could Foster Empathy During Mobile Texting. TEI 2023: 53:1-53:7 - 2021
- [c27]Eléni Economidou, Susanna Vogel, Nathalia Campreguer França, Bernhard Maurer, Manfred Tscheligi:
Tales from the Materialverse: Comic-Based Narratives and Character Cut-Outs for Co-Design Fiction. INTERACT (2) 2021: 302-311 - [c26]Janne Mascha Beuthel, Philippe Bentegeac, Verena Fuchsberger, Bernhard Maurer, Manfred Tscheligi:
Experiencing Distance: Wearable Engagements with Remote Relationships. TEI 2021: 95:1-95:13 - 2020
- [j3]Martin Murer, Verena Fuchsberger, Alina Krischkowsky, Bernhard Maurer, Alexander Meschtscherjakov, Dorothé Smit, Manfred Tscheligi:
Center for HCI, University of Salzburg. Interactions 27(1): 18-21 (2020) - [c25]Susanna Vogel, Nathalia Campreguer França, Eléni Economidou, Bernhard Maurer, Manfred Tscheligi:
Circular HCI: Tools for Embedding Circular Thinking in Material-Driven Design. Conference on Designing Interactive Systems (Companion Volume) 2020: 233-237
2010 – 2019
- 2019
- [j2]Bernhard Maurer, Verena Fuchsberger:
Dislocated Boardgames: Design Potentials for Remote Tangible Play. Multimodal Technol. Interact. 3(4): 72 (2019) - [c24]Moritz Kubesch, Michael Lankes, Bernhard Maurer:
Exploring the Effects of Time Pressure on Screen-Cheating Behaviour: Insights and Design Potentials. CHI PLAY (Companion) 2019: 459-465 - [c23]Dorothé Smit, Bernhard Maurer, Martin Murer, Jens Reinhardt, Katrin Wolf:
Be the Meeple: New Perspectives on Traditional Board Games. TEI 2019: 695-698 - 2018
- [j1]Bernhard Maurer, Michael Lankes, Manfred Tscheligi:
Where the eyes meet: Lessons learned from shared gaze-based interactions in cooperative and competitive online games. Entertain. Comput. 27: 47-59 (2018) - [c22]Michael Lankes, Joshua Newn, Bernhard Maurer, Eduardo Velloso, Martin Dechant, Hans Gellersen:
EyePlay Revisited: Past, Present and Future Challenges for Eye-Based Interaction in Games. CHI PLAY (Companion) 2018: 689-693 - [c21]Michael Lankes, Matej Rajtár, Oleg Denisov, Bernhard Maurer:
Socialeyes: social gaze in collaborative 3D games. FDG 2018: 3:1-3:10 - 2017
- [c20]Bernhard Maurer, Alina Krischkowsky, Manfred Tscheligi:
Exploring Gaze and Hand Gestures for Non-Verbal In-Game Communication. CHI PLAY (Companion) 2017: 315-322 - [c19]Michael Lankes, Daniel Rammer, Bernhard Maurer:
Eye Contact: Gaze as a Connector Between Spectators and Players in Online Games. ICEC 2017: 310-321 - [c18]Bernhard Maurer, Vincent van Rheden, Martin Murer, Alina Krischkowsky, Manfred Tscheligi:
Reign in blood: exploring blood as a material for game interaction design. MUM 2017: 541-547 - [c17]Vincent van Rheden, Bernhard Maurer, Dorothé Smit, Martin Murer, Manfred Tscheligi:
LaserViz: Shared Gaze in the Co-Located Physical World. TEI 2017: 191-196 - 2016
- [c16]Michael Lankes, Bernhard Maurer, Barbara Stiglbauer:
An Eye for an Eye: Gaze Input in Competitive Online Games and its Effects on Social Presence. ACE 2016: 17:1-17:9 - [c15]Karin Slegers, Bernhard Maurer, Lizzy Bleumers, Alina Krischkowsky, Pieter Duysburgh, Mark Blythe:
Game-based HCI Methods: Workshop on Playfully Engaging Users in Design. CHI Extended Abstracts 2016: 3484-3491 - [c14]Alina Krischkowsky, Sandra Trösterer, Ulrike Bruckenberger, Bernhard Maurer, Katja Neureiter, Nicole Perterer, Axel Baumgartner, Alexander Meschtscherjakov, Manfred Tscheligi:
The Impact of Spatial Properties on Collaboration: An Exploratory Study in the Automotive Domain. GROUP 2016: 245-255 - [c13]Bernhard Maurer, Michael Lankes, Barbara Stiglbauer, Manfred Tscheligi:
EyeCo: Effects of Shared Gaze on Social Presence in an Online Cooperative Game. ICEC 2016: 102-114 - [c12]Alina Krischkowsky, Bernhard Maurer, Manfred Tscheligi:
Captology and Technology Appropriation: Unintended Use as a Source for Designing Persuasive Technologies. PERSUASIVE 2016: 78-83 - [c11]Bernhard Maurer, Magdalena Gärtner, Martin Wuchse, Alexander Meschtscherjakov, Manfred Tscheligi:
Utilizing a Digital Game as a Mediatory Artifact for Social Persuasion to Prevent Speeding. PERSUASIVE 2016: 199-210 - 2015
- [c10]Sandra Trösterer, Martin Wuchse, Axel Baumgartner, Bernhard Maurer, Magdalena Gärtner, Alexander Meschtscherjakov, Manfred Tscheligi:
LCTNav: a method for investigating collaborative navigation. AutomotiveUI (adjunct) 2015: 124-129 - [c9]Ilhan Aslan, Barbara Weixelbaumer, Bernhard Maurer, Daniela Wurhofer, Alexander Meschtscherjakov, Manfred Tscheligi:
Sounds Like it Works: Music-based Navigation to Improve the Cleanroom Experience. CHI Extended Abstracts 2015: 1657-1662 - [c8]Bernhard Maurer, Ilhan Aslan, Martin Wuchse, Katja Neureiter, Manfred Tscheligi:
Gaze-Based Onlooker Integration: Exploring the In-Between of Active Player and Passive Spectator in Co-Located Gaming. CHI PLAY 2015: 163-173 - [c7]Bernhard Maurer:
Embodied Interaction in Play: Body-Based and Natural Interaction in Games. Entertainment Computing and Serious Games 2015: 378-401 - [c6]Bernhard Maurer, Roland Buchner, Martin Murer, Manfred Tscheligi:
Actuated Shear: Enabling Haptic Feedback on Rich Touch Interfaces. INTERACT (4) 2015: 140-147 - [c5]Sandra Trösterer, Magdalena Gärtner, Martin Wuchse, Bernhard Maurer, Axel Baumgartner, Alexander Meschtscherjakov, Manfred Tscheligi:
Four Eyes See More Than Two: Shared Gaze in the Car. INTERACT (2) 2015: 331-348 - [c4]Martin Murer, Bernhard Maurer, Hermann Huber, Ilhan Aslan, Manfred Tscheligi:
TorqueScreen: Actuated Flywheels for Ungrounded Kinaesthetic Feedback in Handheld Devices. TEI 2015: 161-164 - 2014
- [c3]Bernhard Maurer, Sandra Trösterer, Magdalena Gärtner, Martin Wuchse, Axel Baumgartner, Alexander Meschtscherjakov, David Wilfinger, Manfred Tscheligi:
Shared Gaze in the Car: Towards a Better Driver-Passenger Collaboration. AutomotiveUI (adjunct) 2014: 9:1-9:6 - [c2]Magdalena Gärtner, Alexander Meschtscherjakov, Bernhard Maurer, David Wilfinger, Manfred Tscheligi:
"Dad, Stop Crashing My Car!": Making Use of Probing to Inspire the Design of Future In-Car Interfaces. AutomotiveUI 2014: 27:1-27:8 - 2012
- [c1]Bernhard Maurer, Fabian Bergner, Peter Kober, Rene Baumgartner:
Improving rehabilitation process after total knee replacement surgery through visual feedback and enhanced communication in a serious game. SIGDOC 2012: 355-356
Coauthor Index
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last updated on 2024-07-02 21:26 CEST by the dblp team
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