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Loredana Sorrentino
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2020 – today
- 2021
- [j9]Antonio Di Stasio
, Aniello Murano
, Vincenzo Prignano, Loredana Sorrentino:
Improving parity games in practice. Ann. Math. Artif. Intell. 89(5-6): 551-574 (2021) - [j8]Luisa D'Amore
, Aniello Murano
, Loredana Sorrentino, Rossella Arcucci, Giuliano Laccetti
:
Toward a multilevel scalable parallel Zielonka's algorithm for solving parity games. Concurr. Comput. Pract. Exp. 33(4) (2021) - 2020
- [j7]Aniello Murano
, Mimmo Parente, Sasha Rubin, Loredana Sorrentino:
Model-checking graded computation-tree logic with finite path semantics. Theor. Comput. Sci. 806: 577-586 (2020) - [j6]Laura Bozzelli, Aniello Murano
, Loredana Sorrentino:
Alternating-time temporal logics with linear past. Theor. Comput. Sci. 813: 199-217 (2020) - [j5]Laura Bozzelli, Aniello Murano
, Giuseppe Perelli, Loredana Sorrentino:
Hierarchical cost-parity games. Theor. Comput. Sci. 847: 147-174 (2020) - [c17]Marco Balzano
, Walter Balzano, Loredana Sorrentino, Silvia Stranieri:
Smart Destination-Based Parking for the Optimization of Waiting Time. AINA Workshops 2020: 1019-1027 - [c16]Walter Balzano, Aniello Murano
, Loredana Sorrentino, Silvia Stranieri:
Behavioral Clustering: A New Approach for Traffic Congestion Evaluation. AINA Workshops 2020: 1418-1427
2010 – 2019
- 2019
- [c15]Walter Balzano, Aniello Murano
, Loredana Sorrentino, Silvia Stranieri:
A Smart Compact Traffic Network Vision Based on Wave Representation. AINA Workshops 2019: 870-879 - [c14]Walter Balzano, Aniello Murano
, Loredana Sorrentino, Silvia Stranieri:
Network Signal Comparison Through Waves Parameters: a Local-Alignment-Based Approach. M&N 2019: 1-6 - 2018
- [j4]Vadim Malvone
, Aniello Murano
, Loredana Sorrentino:
Additional Winning Strategies in Reachability Games. Fundam. Informaticae 159(1-2): 175-195 (2018) - [j3]Vadim Malvone
, Fabio Mogavero
, Aniello Murano
, Loredana Sorrentino:
Reasoning about graded strategy quantifiers. Inf. Comput. 259(3): 390-411 (2018) - [j2]Gaëlle Fontaine, Fabio Mogavero
, Aniello Murano
, Giuseppe Perelli
, Loredana Sorrentino:
Cycle detection in computation tree logic. Inf. Comput. 262: 265-279 (2018) - [c13]Loredana Sorrentino, Sasha Rubin, Aniello Murano
:
Graded CTL* over Finite Paths. ICTCS 2018: 152-161 - [c12]Laura Bozzelli, Aniello Murano
, Loredana Sorrentino:
Results on Alternating-Time Temporal Logics with Linear Past. TIME 2018: 6:1-6:22 - 2017
- [c11]Vadim Malvone, Aniello Murano, Loredana Sorrentino:
Hiding Actions in Multi-Player Games. AAMAS 2017: 1205-1213 - [c10]Rossella Arcucci
, Umberto Marotta, Aniello Murano
, Loredana Sorrentino:
Parallel Parity Games: a Multicore Attractor for the Zielonka Recursive Algorithm. ICCS 2017: 525-534 - [c9]Laura Bozzelli, Aniello Murano
, Giuseppe Perelli
, Loredana Sorrentino:
Hierarchical Cost-Parity Games. TIME 2017: 6:1-6:17 - 2016
- [c8]Vadim Malvone, Aniello Murano, Loredana Sorrentino:
Concurrent Multi-Player Parity Games. AAMAS 2016: 689-697 - [c7]Vadim Malvone
, Aniello Murano
, Loredana Sorrentino:
Hiding Actions in Concurrent Games. ECAI 2016: 1686-1687 - [c6]Gaëlle Fontaine, Fabio Mogavero
, Aniello Murano
, Giuseppe Perelli
, Loredana Sorrentino:
Cycle Detection in Computation Tree Logic. GandALF 2016: 164-177 - 2015
- [j1]Fabio Mogavero
, Aniello Murano
, Loredana Sorrentino:
On Promptness in Parity Games. Fundam. Informaticae 139(3): 277-305 (2015) - [c5]Vadim Malvone, Aniello Murano, Loredana Sorrentino:
Games with additional winning strategies. CILC 2015: 175-180 - [c4]Vadim Malvone
, Fabio Mogavero
, Aniello Murano
, Loredana Sorrentino:
On the Counting of Strategies. TIME 2015: 170-179 - [c3]Aniello Murano, Loredana Sorrentino:
A Game-based Model for Human-robots Interaction. WOA 2015: 146-150 - 2014
- [c2]Antonio Di Stasio
, Aniello Murano
, Vincenzo Prignano, Loredana Sorrentino:
Solving Parity Games in Scala. FACS 2014: 145-161 - 2013
- [c1]Fabio Mogavero
, Aniello Murano
, Loredana Sorrentino:
On Promptness in Parity Games. LPAR 2013: 601-618
Coauthor Index
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