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Kurt Squire
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2020 – today
- 2024
- [j10]Garrison Wells
, Agnes Romhanyi, Jason G. Reitman, Reginald Gardner
, Kurt Squire, Constance Steinkuehler:
Right-Wing Extremism in Mainstream Games: A Review of the Literature. Games Cult. 19(4): 469-492 (2024) - [c24]Richard Martinez
, Kurt Squire
:
Engaging recently incarcerated and gang affiliated Black and Latino/a young adults in designing social collocated applications for mixed reality smart glasses through community-based participatory design workshops. CHI 2024: 871:1-871:17 - 2023
- [j9]Kurt Squire
, Garrison Wells
, Maria J. Anderson-Coto
, Constance Steinkuehler
:
Casual Games, Cognition, and Play across the Lifespan: A Critical Synthesis. Games Res. Pract. 1(2): 14:1-14:25 (2023) - 2022
- [j8]Nicholas Persa, Craig G. Anderson, Richard Martinez, Max Collins, Maria J. Anderson-Coto, Kurt Squire:
Enhancing Youth Self-Regulation Through Wearable Apps: Increasing Usage Through Participatory Design in Low Income Youth. ACM Trans. Comput. Hum. Interact. 29(5): 40:1-40:34 (2022) - 2020
- [c23]Bill Tomlinson
, M. Six Silberman, Andrew W. Torrance, Kurt Squire, Paramdeep S. Atwal, Ameya N. Mandalik, Sahil Railkar, Rebecca W. Black:
A Participatory Simulation of the Accountable Capitalism Act. CHI 2020: 1-13
2010 – 2019
- 2016
- [c22]Craig G. Anderson, John V. Binzak, Jennifer Dalsen, Jenny Saucerman, Anna Jordan-Douglass, Vishesh Kumar, Aybuke Turker, Matthew Berland, Kurt Squire, Constance Steinkuehler:
Situating Deep Multimodal Data on Game-Based STEM Learning. ICLS 2016 - 2014
- [c21]Mark E. Stenerson, Allison Salmon, Matthew Berland
, Kurt Squire:
Adage: an open API for data collection in educational games. CHI PLAY 2014: 437-438 - [c20]Mina C. Johnson-Glenberg, Caroline Savio-Ramos, Katherine K. Perkins, Emily B. Moore, Robb Lindgren, Douglas B. Clark, Corey E. Brady, Pratim Sengupta, Mario Martinez-Garza, Deanne Adams, Stephen S. Killingsworth, Grant Van Eaton, Matthew Gaydos, Amanda Barany, Kurt Squire, Nathan R. Holbert:
Science Sims and Games: Best Design Practices and Fave Flops. ICLS 2014 - 2013
- [j7]Norah E. Dunbar
, Scott N. Wilson, Bradley J. Adame
, Javier Elizondo, Matthew L. Jensen, Claude H. Miller
, Abigail Allums Kauffman, Toby Seltsam, Elena Bessarabova, Cindy Vincent, Sara K. Straub, Ryan Ralston, Christopher L. Dulawan, Dennis Ramirez, Kurt Squire, Joseph S. Valacich, Judee K. Burgoon:
MACBETH: Development of a Training Game for the Mitigation of Cognitive Bias. Int. J. Game Based Learn. 3(4): 7-26 (2013) - [j6]José Bidarra
, Meagan Rothschild, Kurt Squire, Mauro J. G. Figueiredo
:
The AIDLET Model: A Framework for Selecting Games, Simulations and Augmented Reality Environments in Mobile Learning. Int. J. Web Based Learn. Teach. Technol. 8(4): 50-71 (2013) - [c19]David Hatfield, Gabriella Anton, Amanda Ochsner, Kurt Squire, R. Benjamin Shapiro, Ivan Alex Games:
Studio K: Tools for Game Design and Computational Thinking. CSCL (2) 2013: 400-403 - [c18]Kurt Squire, Richard Halverson, Craig Kasemodel, R. Benjamin Shapiro, Matthew Gaydos, V. Elizabeth Owen, Mike Beall, Dennis Paiz-Ramirez:
CyberSTEM: Making Discovery Visible Through Digital Games. CSCL (2) 2013: 413-417 - [c17]Matthew Gaydos, Kurt Squire, Dennis Ramirez, Ryan Martinez, Clem Samson-Samuel:
Educational Game Design - Prototyping with Purpose. CSCL (2) 2013: 433-434 - 2011
- [c16]Eric Klopfer, Josh Sheldon, Louisa Rosenheck, Judy Perry, Kurt Squire, Jim Mathews, Bob Coulter, Matt Dunleavy, R. Benjamin Shapiro:
Augmented Reality Games: Place-based Digital Learning. CSCL 2011 - 2010
- [j5]Timothy K. Shih, Kurt Squire, Rynson W. H. Lau
:
Guest Editorial: Special Section on Game-Based Learning. IEEE Trans. Learn. Technol. 3(4): 278-280 (2010) - [c15]Ming-Fong Jan, Kurt Squire:
Learning argumentation through a role-playing game-based curriculum. ICLS 2010: 247-248
2000 – 2009
- 2008
- [j4]Ben DeVane
, Kurt Squire:
The Meaning of Race and Violence in Grand Theft Auto: San Andreas. Games Cult. 3(3-4): 264-285 (2008) - [c14]Ivan Alex Games, Kurt Squire:
Design thinking in gamestar mechanic: the role of gamer experience on the appropriation of the discourse practices of game designers. ICLS (1) 2008: 257-264 - [c13]James Paul Gee, Elisabeth R. Hayes, Robert J. Torres, Ivan Alex Games, Kurt Squire, Katie Salen:
Playing to learn game design skills in a game context. ICLS (3) 2008: 368-374 - [c12]Kurt Squire, Sean Duncan, Ben DeVane
, Moses Wolfenstein, Rik Hunter:
Gamer communities, design, and learning: panel proposal. Sandbox@SIGGRAPH 2008: 31-33 - 2006
- [c11]Richard Halverson, David Williamson Shaffer, Kurt Squire, Constance Steinkuehler:
Theorizing Games in/and Education. ICLS 2006 - [c10]David Williamson Shaffer, Kurt Squire:
The Pasteurization of Education. ICLS 2006 - [c9]Robin Hunicke, Alice Robison, Kurt Squire, Constance Steinkuehler:
Games, learning and literacy. Sandbox@SIGGRAPH 2006: 19 - [c8]Kurt Squire:
Designing Learning Systems for an Interactive Age. USAB 2006: 13-14 - 2005
- [c7]Eric Klopfer, Judy Perry, Kurt Squire, Ming-Fong Jan:
Collaborative learning through augmented reality role playing. CSCL 2005: 311-315 - [c6]Eric Klopfer, Judy Perry, Kurt Squire, Ming-Fong Jan, Constance Steinkuehler:
Mystery at the museum: a collaborative game for museum education. CSCL 2005: 316-320 - [c5]Kurt Squire, Levi Giovanetto:
The Higher Education of Gaming. DiGRA Conference 2005 - 2004
- [c4]Eric Klopfer, Kurt Squire:
Getting Your Socks Wet: Augmented Reality Environmental Science. ICLS 2004 - [c3]Kurt Squire, Sasha A. Barab:
Replaying History: Engaging Urban Underserved Students in Learning World History Through Computer Simulation Games. ICLS 2004 - [c2]Kurt Squire, Mike Barnett, Jamillah M. Grant, Thomas Higginbotham:
Electromagnetism Supercharged! Learning Physics with Digital Simulation Games. ICLS 2004 - 2003
- [j3]Henry Jenkins, Eric Klopfer, Kurt Squire, Philip Tan:
Entering the education arcade. Comput. Entertain. 1(1): 17 (2003) - [j2]Kurt Squire:
Video games in education. Int. J. Intell. Games Simul. 2(1): 49-62 (2003) - 2002
- [j1]Kurt Squire:
Cultural Framing of Computer/Video Games. Game Stud. 2(1) (2002) - [c1]Eric Klopfer, Kurt Squire, Henry Jenkins:
Environmental Detectives: PDAs as a Window into a Virtual Simulated World. WMTE 2002: 95-98
Coauthor Index
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last updated on 2024-06-10 21:27 CEST by the dblp team
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