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Heiko Duin
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2020 – today
- 2022
- [c31]Jannicke Baalsrud Hauge, Heinrich Söbke, Heiko Duin, Ioana Andreea Stefan, Barbara Göbl:
Current Opportunities and Challenges of Digital Game-Based Learning. ICEC 2022: 443-450 - 2021
- [c30]Valentin Kammerlohr, Heiko Duin, Jannicke Baalsrud Hauge, Nadera Sultana Tany:
Getting Collaborative Networks Sustainable: Drivers and Barriers Within a Digital Laboratories Network. PRO-VE 2021: 31-38 - [c29]Valentin Kammerlohr, David B. Paradice, Jannicke Baalsrud Hauge, Heiko Duin:
Towards the Operationalization of Trust Relationships in Networked Organizations. REV 2021: 256-267 - 2020
- [j2]Heiko Duin, Klaus-Dieter Thoben:
Causal cross-impact analysis for identification and assessment of strategic options for industrial clusters. Int. J. Netw. Virtual Organisations 22(3): 272-300 (2020) - [c28]Jannicke Baalsrud Hauge, Heiko Duin, Valentin Kammerlohr, Barbara Göbl:
Using a Participatory Design Approach for Adapting an Existing Game Scenario - Challenges and Opportunities. JCSG 2020: 204-218
2010 – 2019
- 2019
- [c27]Heiko Duin, Klaus-Dieter Thoben:
Future Scenarios of maritime Logistics and their Impact on Vocational Training. ICE/ITMC 2019: 1-9 - [c26]Jannicke Baalsrud Hauge, Valentin Kammerlohr, Barbara Göbl, Heiko Duin:
Influence of Trust Factors on Shared Laboratory Resources in a Distributed Environment. PRO-VE 2019: 624-634 - 2018
- [c25]Aaron Heuermann, Heiko Duin, Christian Gorldt, Klaus-Dieter Thoben:
A Concept for Predictability and Adaptability in Maritime Container Supply Chains. LDIC 2018: 243-249 - 2017
- [c24]Heiko Duin, Christian Gorldt, Klaus-Dieter Thoben, Kulwant Singh Pawar:
Learning in ports with serious gaming. ICE/ITMC 2017: 431-438 - [c23]Aaron Heuermann, Heiko Duin, Christian Gorldt, Klaus-Dieter Thoben:
Service ideation and design for process innovations in future seaports. ICE/ITMC 2017: 894-901 - [c22]Gregor Cerinsek, Manuel Oliveira, Heiko Duin, Jannicke Baalsrud Hauge, Maria Margoudi, Stefano Perini, Marco Taisch:
Recommendations to Leverage Game-Based Learning to Attract Young Talent to Manufacturing Education. JCSG 2017: 187-202 - 2016
- [c21]Heiko Duin, Christian Gorldt, Klaus-Dieter Thoben, Kulwant Singh Pawar:
Process Innovation through Digital Services for the Seaport of the Future. ICE/ITMC 2016: 1-8 - 2014
- [c20]Heiko Duin, Klaus-Dieter Thoben:
The Construction of Serious Games Supporting Creativity in Student Labs. SGDA 2014: 199-212 - 2013
- [c19]Manuel Oliveira, Gregor Cerinsek, Heiko Duin, Marco Taisch:
Serious Gaming in Manufacturing Education. SGDA 2013: 130-144 - [c18]Jannicke Baalsrud Hauge, Heiko Duin, Klaus-Dieter Thoben:
The Evaluation of Serious Games Supporting Creativity through Student Labs. SGDA 2013: 188-199 - 2012
- [c17]Jannicke Madeleine Baalsrud Hauge, Heiko Duin, Minhua Ma, Manuel Oliveira:
SGDA2012. ICEC 2012: 494-495 - [c16]Heiko Duin, Manuel Fradinho Oliveira, Sobah Abbas Petersen, Klaus-Dieter Thoben:
The Challenge of Learning for Networked SMEs to Increase Competitiveness in Virtual Enterprises. PRO-VE 2012: 475-482 - [c15]Heiko Duin, Gregor Cerinsek, Manuel Oliveira, Michael A. Bedek, Slavko Dolinsek:
Using Behavioral Indicators to Assess Competences in a Sustainable Manufacturing Learning Scenario. APMS (1) 2012: 582-589 - [c14]Manuel Fradinho, Heiko Duin:
Lessons Learnt from Contextualized Interactive Story Driven Development Methodology. SGDA 2012: 135-149 - [c13]Gregor Cerinsek, Heiko Duin, Fiorella Colombo, Borzoo Pourabdollahian, Stanislaw Plebanek:
The Application of the CISD2 Methodology for the Definition of a Serious Game Competence-Based Learning Scenario in the Domain of Sustainable Manufacturing. SGDA 2012: 193-207 - [e1]Minhua Ma, Manuel Fradinho, Jannicke Baalsrud Hauge, Heiko Duin, Klaus-Dieter Thoben:
Serious Games Development and Applications - Third International Conference, SGDA 2012, Bremen, Germany, September 26-29, 2012. Proceedings. Lecture Notes in Computer Science 7528, Springer 2012, ISBN 978-3-642-33686-7 [contents] - 2011
- [c12]Heiko Duin, Jens Eschenbächer, Klaus-Dieter Thoben:
Modelling Dynamics in Collaboration: An Extension to the Collaborative Network Relationship Analysis. PRO-VE 2011: 287-294 - 2010
- [c11]Heiko Duin, Manuel Fradinho, Marcus Seifert, Klaus-Dieter Thoben:
Support for Innovation Processes in Collaborative Networks. PRO-VE 2010: 95-102
2000 – 2009
- 2008
- [c10]Heiko Duin, Jacob Jaskov, Alexander Hesmer, Klaus-Dieter Thoben:
Towards a Framework for Collaborative Innovation. IFIP CAI 2008: 193-204 - [c9]Heiko Duin:
Systemic Strategic Management for VBEs in the Manufacturing Sector. Virtual Enterprises and Collaborative Networks 2008: 25-32 - [c8]Jannicke Baalsrud Hauge, Heiko Duin, Manuel Oliveira:
Using Evaluation as a Quality Assurance Tool in the Development of Serious Games - A Case Study based on the PRIME Game. WEBIST (1) 2008: 394-401 - [c7]Heiko Duin, Jannicke Baalsrud Hauge:
REFQUEST: A Multiplayer On-Line Game to Support Idea Creation in Innovation Processes - An Ideation Game from the Laboranova Project. WEBIST (2) 2008: 447-454 - 2007
- [c6]Heiko Duin:
Causal Cross-Impact Analysis As Strategic Planning Aid For Virtual Organisation Breeding Environments. Virtual Enterprises and Collaborative Networks 2007: 147-154 - [c5]Manuel Oliveira, Heiko Duin:
Serious Game Development by Distributed Teams - A Case Study based on the EU Project PRIME. WEBIST (3) 2007: 296-303 - [c4]Manuel Oliveira, Heiko Duin:
Agility in Serious Games Development with Distributed Teams: A Case Study. WEBIST (Selected Papers) 2007: 314-326 - 2006
- [c3]Reiner Kracke, Jannicke Baalsrud Hauge, Heiko Duin, Klaus-Dieter Thoben:
Training Of Strategic Decisions In Collaborative Networks Through Serious Games. PRO-VE 2006: 305-312
1990 – 1999
- 1998
- [j1]Johannes Krauth, Heiko Duin, Annette Schimmel:
A comparison of tools for strategic simulation and scenario generation with special emphasis on 'soft factors'. Simul. Pract. Theory 6(1): 23-33 (1998) - 1996
- [c2]Heiko Duin, Marita Sinnigen:
Evaluation of Advanced Communications Technologies for Public Administrations with Process Modeling and Simulation. ESM 1996: 451-460 - [c1]Heiko Duin, Peter M. Friess:
Evaluation of Social, Economic and Cultural Benefits of Applications of Advanced Communications with CRIMP. ESM 1996: 982-988 - 1993
- [b1]Heiko Duin, Günter Symanzik, Ute Claussen:
Beleuchtungsalgorithmen in der Computergraphik. Springer 1993, ISBN 978-3-540-56284-9, pp. I-IX, 1-160
Coauthor Index
aka: Jannicke Madeleine Baalsrud Hauge
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