![](https://dblp.uni-trier.de/img/logo.ua.320x120.png)
![](https://dblp.uni-trier.de/img/dropdown.dark.16x16.png)
![](https://dblp.uni-trier.de/img/peace.dark.16x16.png)
Остановите войну!
for scientists:
![search dblp search dblp](https://dblp.uni-trier.de/img/search.dark.16x16.png)
![search dblp](https://dblp.uni-trier.de/img/search.dark.16x16.png)
default search action
Eugene Ch'ng
Person information
Refine list
![note](https://dblp.uni-trier.de/img/note-mark.dark.12x12.png)
refinements active!
zoomed in on ?? of ?? records
view refined list in
export refined list as
2020 – today
- 2024
- [j27]Kata Szita
, Wyatt Moss-Wellington
, Xiaolin Sun
, Eugene Ch'ng
:
Going to the movies in VR: Virtual reality cinemas as alternatives to in-person co-viewing. Int. J. Hum. Comput. Stud. 181: 103150 (2024) - 2023
- [j26]Danzhao Cheng, Eugene Ch'ng:
Harnessing Collective Differences in Crowdsourcing Behaviour for Mass Photogrammetry of 3D Cultural Heritage. ACM Journal on Computing and Cultural Heritage 16(1): 1-23 (2023) - [j25]Eugene Ch'ng
, Shengdan Cai
, Pinyuan Feng
, Danzhao Cheng
:
Social Augmented Reality: Communicating via Cultural Heritage. ACM Journal on Computing and Cultural Heritage 16(2): 1-26 (2023) - [j24]Yue Li
, Eugene Ch'ng
, Sue Cobb
:
Factors Influencing Engagement in Hybrid Virtual and Augmented Reality. ACM Trans. Comput. Hum. Interact. 30(4): 65:1-65:27 (2023) - 2021
- [c29]Eugene Ch'ng
, Pinyuan Feng, Hongtao Yao, Zihao Zeng, Danzhao Cheng
, Shengdan Cai
:
Balancing Performance and Effort in Deep Learning via the Fusion of Real and Synthetic Cultural Heritage Photogrammetry Training Sets. ICAART (1) 2021: 611-621 - 2020
- [j23]Eugene Ch'ng
, Yue Li
, Shengdan Cai
, Fui-Theng Leow
:
The Effects of VR Environments on the Acceptance, Experience, and Expectations of Cultural Heritage Learning. ACM Journal on Computing and Cultural Heritage 13(1): 7:1-7:21 (2020) - [c28]Sandra I. Woolley
, James Mitchell
, Tim Collins
, Richard Rhodes
, Tendai Rukasha
, Erlend Gehlken
, Eugene Ch'ng
, Ashley Cooke:
Virtual Museum 'Takeouts' and DIY Exhibitions-Augmented Reality Apps for Scholarship, Citizen Science and Public Engagement. EuroMed 2020: 323-333
2010 – 2019
- 2019
- [j22]Hong-Liang Sun, Eugene Ch'ng
, Simon See:
Influential spreaders in the political Twitter sphere of the 2013 Malaysian general election. Ind. Manag. Data Syst. 119(1): 54-68 (2019) - [j21]Mengdi Li, Eugene Ch'ng
, Alain Yee-Loong Chong, Simon See:
An empirical analysis of emoji usage on Twitter. Ind. Manag. Data Syst. 119(8): 1748-1763 (2019) - [j20]Eugene Ch'ng
:
Art by Computing Machinery: Is Machine Art Acceptable in the Artworld? ACM Trans. Multim. Comput. Commun. Appl. 15(2s): 59:1-59:17 (2019) - [c27]Yue Li, Teng Ma, Eugene Ch'ng:
Enhancing VR Experiential Learning through the Design of Embodied Interaction in a Shared Virtual Environment. PACIS 2019: 185 - [c26]Weiqiang Lin, Natasa Milic-Frayling, Ke Zhou, Eugene Ch'ng
:
Predicting Outcomes of Active Sessions Using Multi-action Motifs. WI 2019: 9-17 - 2018
- [j19]Mengdi Li, Eugene Ch'ng
, Alain Yee-Loong Chong, Simon See:
Multi-class Twitter sentiment classification with emojis. Ind. Manag. Data Syst. 118(9): 1804-1820 (2018) - [j18]Eugene Ch'ng
, Yiyu Cai, Harold Thwaites
:
Special Issue on VR for Culture and Heritage: The Experience of Cultural Heritage with Virtual Reality: Guest Editors' Introduction. Presence Teleoperators Virtual Environ. 26(3) (2018) - [j17]Eugene Ch'ng
, Yiyu Cai, Harold Thwaites
:
Special Issue on VR for Culture and Heritage: The Experience of Cultural Heritage with Virtual Reality (Part II): Guest Editors' Introduction. Presence Teleoperators Virtual Environ. 26(4) (2018) - [j16]Eugene Ch'ng
:
The First Original Copy and the Role of Blockchain in the Reproduction of Cultural Heritage. Presence Teleoperators Virtual Environ. 27(1): 151-162 (2018) - [c25]Shengdan Cai
, Eugene Ch'ng
, Yue Li
:
A Comparison of the Capacities of VR and 360-Degree Video for Coordinating Memory in the Experience of Cultural Heritage. DigitalHERITAGE/VSMM 2018: 1-4 - [c24]Yue Li
, Eugene Ch'ng
, Shengdan Cai
, Simon See:
Multiuser Interaction with Hybrid VR and AR for Cultural Heritage Objects. DigitalHERITAGE/VSMM 2018: 1-8 - [c23]Weiqiang Lin, Pedro Saleiro
, Natasa Milic-Frayling, Eugene Ch'ng
:
Social Media Brand Engagement as a Proxy for E-Commerce Activities: A Case Study of Sina Weibo and JD. WI 2018: 375-382 - [i6]Weiqiang Lin, Pedro Saleiro, Natasa Milic-Frayling, Eugene Ch'ng:
Social Media Brand Engagement as a Proxy for E-commerce Activities: A Case Study of Sina Weibo and JD. CoRR abs/1810.05944 (2018) - 2017
- [j15]Alain Yee-Loong Chong, Eugene Ch'ng
, Martin J. Liu
, Boying Li:
Predicting consumer product demands via Big Data: the roles of online promotional marketing and online reviews. Int. J. Prod. Res. 55(17): 5142-5156 (2017) - [j14]Eugene Ch'ng
, Dew Harrison
, Samantha Moore:
Shift-Life Interactive Art: Mixed-Reality Artificial Ecosystem Simulation. Presence Teleoperators Virtual Environ. 26(2) (2017) - [c22]Tim Collins
, Sandra I. Woolley
, Eugene Ch'ng
, Luis Hernandez-Munoz, Erlend Gehlken, David Nash, Andrew Lewis, Laurence Hanes:
A Virtual 3D Cuneiform Tablet Reconstruction Interaction. BCS HCI 2017 - [c21]Sandra I. Woolley
, Eugene Ch'ng
, Luis U. Hernandez Munoz, Erlend Gehlken, Tim Collins
, David Nash, Andrew Lewis, Laurence Hanes:
A Collaborative Artefact Reconstruction Environment. BCS HCI 2017 - [c20]Eugene Ch'ng
, Ziyang Chen, Simon See:
Real-time GPU-accelerated social media sentiment processing and visualization. DS-RT 2017: 212-215 - [c19]Xinyu Fu, Eugene Ch'ng
, Uwe Aickelin
, Simon See:
CRNN: A Joint Neural Network for Redundancy Detection. SMARTCOMP 2017: 1-8 - [c18]Tim Collins
, Sandra I. Woolley
, Erlend Gehlken, Eugene Ch'ng
:
Computational aspects of model acquisition and join geometry for the virtual reconstruction of the atrahasis cuneiform tablet. VSMM 2017: 1-6 - [i5]Xinyu Fu, Eugene Ch'ng, Uwe Aickelin, Simon See:
CRNN: A Joint Neural Network for Redundancy Detection. CoRR abs/1706.01069 (2017) - 2016
- [j13]Boying Li, Eugene Ch'ng
, Alain Yee-Loong Chong, HaiJun Bao:
Predicting online e-marketplace sales performances: A big data approach. Comput. Ind. Eng. 101: 565-571 (2016) - [j12]Eugene Ch'ng
, Vincent Gaffney, Gido Hakvoort:
Stigmergy in comparative settlement choice and palaeoenvironment simulation. Complex. 21(3): 59-73 (2016) - [c17]Matthew Pike
, Eugene Ch'ng
:
Evaluating virtual reality experience and performance: a brain based approach. VRCAI 2016: 469-474 - [c16]Eugene Ch'ng
, Vincent Gaffney, Paul Garwood, Henry Chapman, Richard Bates
, Wolfgang Neubauer
:
Merging the real with the virtual: Crowd behaviour mining with virtual environments. VSMM 2016: 1-9 - [c15]Vince Gaffoey, Richard Cuttler, Richard Bates, Chris Gaffney
, Eugene Ch'ng
, Andrew Wilson:
BradPhys to BradViz or from archaeological science to heritage science. VSMM 2016: 1-9 - [i4]Xinyu Fu, Eugene Ch'ng, Uwe Aickelin, Lanyun Zhang:
An Improved System for Sentence-level Novelty Detection in Textual Streams. CoRR abs/1605.00122 (2016) - 2015
- [j11]Eugene Ch'ng
:
The bottom-up formation and maintenance of a Twitter community: Analysis of the #FreeJahar Twitter community. Ind. Manag. Data Syst. 115(4): 612-624 (2015) - [j10]Eugene Ch'ng
:
Social information landscapes: Automated mapping of large multimodal, longitudinal social networks. Ind. Manag. Data Syst. 115(9): 1724-1751 (2015) - [j9]Eugene Ch'ng
:
Special Issue on Virtual Heritage: Cultural Agents, Environments, and Objects Guest Editor's Introduction. Presence Teleoperators Virtual Environ. 24(3): iii-vii (2015) - [j8]Eugene Ch'ng
:
Crowd Behavior Mining with Virtual Environments. Presence Teleoperators Virtual Environ. 24(4): 347-358 (2015) - [c14]Eugene Ch'ng
, Neil Cooke
:
User Study on 3D Multitouch Interaction (3DMi) and Gaze on Surface Computing. HCI (19) 2015: 425-433 - [c13]Boying Li, Alain Yee-Loong Chong, Eugene Ch'ng:
What Triggers Sharing in Viral Marketing? The Role of Emotion and Social Feature. PACIS 2015: 95 - [i3]Eugene Ch'ng, Vincent Gaffney, Gido Hakvoort:
Stigmergy in Comparative Settlement Choice and Palaeoenvironment Simulation. CoRR abs/1506.05421 (2015) - [i2]Eugene Ch'ng:
Local Interactions and the Emergence of a Twitter Small-World Network. CoRR abs/1508.03594 (2015) - 2014
- [j7]Eugene Ch'ng:
Living Virtual Heritage: Agents and Enhanced Environments. Presence Teleoperators Virtual Environ. 23(3): 339 (2014) - [c12]Eugene Ch'ng
, Sandra I. Woolley
, Luis U. Hernandez Munoz, Tim Collins
, Andrew Lewis, Erlend Gehlken:
The development of a collaborative virtual environment for 3D reconstruction of cuneiform tablets. VSMM 2014: 35-42 - [c11]Tim Collins
, Sandra I. Woolley
, Luis U. Hernandez Munoz, Andrew Lewis, Eugene Ch'ng
, Erlend Gehlken:
Computer-assisted reconstruction of virtual fragmented cuneiform tablets. VSMM 2014: 70-77 - [i1]Eugene Ch'ng:
The Value of Using Big Data Technologies in Computational Social Science. CoRR abs/1408.3170 (2014) - 2013
- [j6]Eugene Ch'ng
:
Model resolution in complex systems simulation: Agent preferences, behavior, dynamics and n-tiered networks. Simul. 89(5): 635-659 (2013) - [c10]Gido Hakvoort, Russell Beale, Eugene Ch'ng
:
Connect and connectivity: revealing a world of interactions. CHI Extended Abstracts 2013: 1647-1652 - [c9]Hafizuddin Yusof, Eugene Ch'ng
, Christopher Baber
:
Human Sensing for Tabletop Entertainment System. ICCASA 2013: 283-292 - [p5]Eugene Ch'ng
, Vincent L. Gaffney
:
Seeing Things: Heritage Computing, Visualisation and the Arts and Humanities. Visual Heritage in the Digital Age 2013: 1-11 - [p4]Eugene Ch'ng
, Andrew Lewis, Rolf Erlend Gehlken, Sandra I. Woolley
:
A Theoretical Framework for Stigmergetic Reconstruction of Ancient Text. Visual Heritage in the Digital Age 2013: 43-65 - [p3]Eugene Ch'ng
, Vincent L. Gaffney:
Simulation and Visualisation of Agent Survival and Settlement Behaviours in the Hunter-Gatherer Colonisation of Mesolithic Landscapes. Visual Heritage in the Digital Age 2013: 235-258 - [p2]Eugene Ch'ng
, Vincent L. Gaffney
, Henry Chapman:
Digital Heritage: Concluding Thoughts. Visual Heritage in the Digital Age 2013: 349-361 - [e1]Eugene Ch'ng, Vincent Gaffney
, Henry Chapman:
Visual Heritage in the Digital Age. Springer Series on Cultural Computing, Springer 2013, ISBN 978-1-4471-5534-8 [contents] - 2012
- [c8]Eugene Ch'ng
:
New Ways of Accessing Information Spaces Using 3D Multitouch Tables. CW 2012: 144-150 - [c7]Dew Harrison
, Eugene Ch'ng
:
Can Darwinian Virtual Objects Behave Well if Left Alone? CW 2012: 290-295 - [c6]Eugene Ch'ng
:
Macro and micro environment for diversity of behaviour in artificial life simulation. SCIS&ISIS 2012: 883-889 - 2011
- [j5]Eugene Ch'ng
:
Realistic Placement of Plants for Virtual Environments. IEEE Computer Graphics and Applications 31(4): 66-77 (2011) - [j4]Eugene Ch'ng
, Henry Chapman, Vincent Gaffney
, Phil Murgatroyd
, Chris Gaffney
, Wolfgang Neubauer
:
From Sites to Landscapes: How Computing Technology Is Shaping Archaeological Practice. Computer 44(7): 40-46 (2011) - 2010
- [p1]Eugene Ch'ng
:
An Artificial Life-Based Vegetation Modelling Approach for Biodiversity Research. Nature-Inspired Informatics for Intelligent Applications and Knowledge Discovery 2010: 68-118
2000 – 2009
- 2009
- [j3]Eugene Ch'ng
:
A Behavioral Agent Model for Synthesizing Vegetation Distribution Patterns on 3D Terrains. Appl. Artif. Intell. 23(1): 78-102 (2009) - 2007
- [b1]Eugene Ch'ng:
Developing artificial life simulations of vegetation to support the virtual reconstruction of ancient landscapes. University of Birmingham, UK, 2007 - 2006
- [j2]Eugene Ch'ng
, Robert J. Stone:
Enhancing Virtual Reality with Artificial Life: Reconstructing a Flooded European Mesolithic Landscape. Presence Teleoperators Virtual Environ. 15(3): 341-352 (2006) - [c5]Eugene Ch'ng
, Robert J. Stone:
3D Archaeological Reconstruction and Visualisation: An Artificial Life Model for Determining Vegetation Dispersal Patterns in Ancient Landscapes. CGIV 2006: 112-118 - 2005
- [j1]David Chek Ling Ngo, Eugene Ch'ng
:
Screen design with dynamic symmetry: A discovery. Comput. Hum. Behav. 21(2): 307-322 (2005) - [c4]Eugene Ch'ng, Robert J. Stone, Theodoros N. Arvanitis:
A Virtual Reality Archaeological Framework for the Investigation and Interpretation of Ancient Landscapes. EuroIMSA 2005: 527-532 - 2004
- [c3]Eugene Ch'ng, Robert J. Stone, Theodoros N. Arvanitis:
The Shotton River and Mesolithic Dwellings: Recreating the Past from Geo-Seismic Data Sources. VAST 2004: 125-133 - 2001
- [c2]Eugene Ch'ng, David Chek Ling Ngo:
Evaluating Multimedia and Web based Screen Design with Dynamic Symmetry. IMSA 2001: 133-137 - [c1]Eugene Ch'ng, David Chek Ling Ngo:
A Dynamic Gridding System for Web Page Design Tools. IMSA 2001: 138-142
Coauthor Index
![](https://dblp.uni-trier.de/img/cog.dark.24x24.png)
manage site settings
To protect your privacy, all features that rely on external API calls from your browser are turned off by default. You need to opt-in for them to become active. All settings here will be stored as cookies with your web browser. For more information see our F.A.Q.
Unpaywalled article links
Add open access links from to the list of external document links (if available).
Privacy notice: By enabling the option above, your browser will contact the API of unpaywall.org to load hyperlinks to open access articles. Although we do not have any reason to believe that your call will be tracked, we do not have any control over how the remote server uses your data. So please proceed with care and consider checking the Unpaywall privacy policy.
Archived links via Wayback Machine
For web page which are no longer available, try to retrieve content from the of the Internet Archive (if available).
Privacy notice: By enabling the option above, your browser will contact the API of archive.org to check for archived content of web pages that are no longer available. Although we do not have any reason to believe that your call will be tracked, we do not have any control over how the remote server uses your data. So please proceed with care and consider checking the Internet Archive privacy policy.
Reference lists
Add a list of references from ,
, and
to record detail pages.
load references from crossref.org and opencitations.net
Privacy notice: By enabling the option above, your browser will contact the APIs of crossref.org, opencitations.net, and semanticscholar.org to load article reference information. Although we do not have any reason to believe that your call will be tracked, we do not have any control over how the remote server uses your data. So please proceed with care and consider checking the Crossref privacy policy and the OpenCitations privacy policy, as well as the AI2 Privacy Policy covering Semantic Scholar.
Citation data
Add a list of citing articles from and
to record detail pages.
load citations from opencitations.net
Privacy notice: By enabling the option above, your browser will contact the API of opencitations.net and semanticscholar.org to load citation information. Although we do not have any reason to believe that your call will be tracked, we do not have any control over how the remote server uses your data. So please proceed with care and consider checking the OpenCitations privacy policy as well as the AI2 Privacy Policy covering Semantic Scholar.
OpenAlex data
Load additional information about publications from .
Privacy notice: By enabling the option above, your browser will contact the API of openalex.org to load additional information. Although we do not have any reason to believe that your call will be tracked, we do not have any control over how the remote server uses your data. So please proceed with care and consider checking the information given by OpenAlex.
last updated on 2024-04-24 22:47 CEST by the dblp team
all metadata released as open data under CC0 1.0 license
see also: Terms of Use | Privacy Policy | Imprint