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Journal of Visualization and Computer Animation, Volume 29
Volume 29, Number 1, January 2018
- Nadia Magnenat-Thalmann
, Daniel Thalmann:
Editorial Issue 29.1.
- Kim J. L. Nevelsteen
:
Virtual world, defined from a technological perspective and applied to video games, mixed reality, and the Metaverse. - Tsung-Yu Tsai, Sai-Keung Wong, Yi-Hung Chou, Guan-Wen Lin:
Directing virtual crowds based on dynamic adjustment of navigation fields. - Gang Feng, Shiguang Liu
:
Detail-preserving SPH fluid control with deformation constraints. - Soonhyeon Kwon, Young-Uk Kim, Ki Hyuk Kim, Sungkil Lee
:
Heterogeneous volume deformation and animation authoring with density-aware moving least squares. - Ka-Hou Chan
, Wei Ke
, Sio Kei Im
:
Particle-mesh coupling in the interaction of fluid and deformable bodies with screen space refraction rendering. - Xuqiang Shao
, Wei Wu, Baoyi Wang:
Position-based simulation of cloth wetting phenomena.
Volume 29, Number 2, March 2018
- Nadia Magnenat-Thalmann
, Daniel Thalmann:
Editorial Issue 29.2.
- Bartlomiej Waszak
:
Limbless movement simulation with a particle-based system. - Min Jiang, Richard Southern
, Jian J. Zhang
:
Energy-based dissolution simulation using SPH sampling. - Ashish Dhiman
, Dhaval Solanki
, Ashu Bhasin, Abhijit Das, Uttama Lahiri:
An intelligent, adaptive, performance-sensitive, and virtual reality-based gaming platform for the upper limb. - Xiaoyong Zhang, Shiguang Liu
:
Parallel SPH fluid control with dynamic details. - Dayal R. Parhi
, Chinmaya Sahu
, Priyadarshi Biplab Kumar
:
Navigation of multiple humanoid robots using hybrid adaptive swarm-adaptive ant colony optimisation technique.
Volume 29, Numbers 3-4, May 2018
- Yaesol Kim, Hyun Jung Kim, Young J. Kim:
Cover Image, Volume 29, Issue 3-4.
- Editorial.
- Lan Chen, Juntao Ye, Liguo Jiang, Chengcheng Ma, Zhanglin Cheng, Xiaopeng Zhang:
Synthesizing cloth wrinkles by CNN-based geometry image superresolution. - Nannan Wu, Zhigang Deng
, Yue Huang, Chen Liu, Dongliang Zhang
, Xiaogang Jin
:
A fast garment fitting algorithm using skeleton-based error metric. - Jinki Jung
, Young Joong Ahn:
Effects of interface on procedural skill transfer in virtual training: Lifeboat launching operation study. - Daseong Han
, Junyong Noh, Joseph S. Shin
:
Physics-based trajectory optimization with automatic time warping. - Yaesol Kim
, Hyun Jung Kim, Young J. Kim
:
Encountered-type haptic display for large VR environment using per-plane reachability maps. - Tingting Li, Liying Yang, Meili Wang
, Yuling Fan, Feiyu Zhang, Shihui Guo, Jian Chang, Jian J. Zhang:
Visual saliency-based bas-relief generation with symmetry composition rule. - Justin A. Jensen
, Robert P. Burton:
Fourveo: Integration of 4D animation into conventional 3D animation workflows. - Zhen Liu
, Tingting Liu
, Minhua Ma
, Hui-Huang Hsu, Zhongrui Ni, Yan-Jie Chai
:
A perception-based emotion contagion model in crowd emergent evacuation simulation. - Po-Han Huang, Sai-Keung Wong
:
Emotional virtual crowd on task completion in virtual markets. - Fengchun Qiao
, Nai-Ming Yao, Zirui Jiao, Zhihao Li, Hui Chen, Hongan Wang:
Emotional facial expression transfer from a single image via generative adversarial nets. - Kiran Nasim, Young J. Kim
:
Physics-based assistive grasping for robust object manipulation in virtual reality. - Yutong Wang
, Luyuan Wang, Zhigang Deng
, Xiaogang Jin
:
Sketch-based shape-preserving tree animations. - Yongtang Bao
, Yue Qi:
A motion-field-based data-driven method for hair animation. - Susana Castillo
, Katharina Legde, Douglas W. Cunningham:
The semantic space for motion-captured facial expressions. - Hyejin Kim, Jae-In Hwang
:
Manipulating augmented virtual character using dynamic hierarchical pointing interface. - Yinyu Nie
, Jian Chang, Ehtzaz Chaudhry, Shihui Guo, Philip Andi Smart, Jian J. Zhang:
Semantic modeling of indoor scenes with support inference from a single photograph. - Hsuan Chen, Sai-Keung Wong
:
Transporting objects by multiagent cooperation in crowd simulation. - Saishang Zhong
, Zhong Xie, Weina Wang, Zheng Liu
, Ligang Liu:
Mesh denoising via total variation and weighted Laplacian regularizations. - Mandan Zhao
, Xiangyang Hao:
A novel refocusing distance measurement method using super-resolved light field images. - Keyu Chen, Hai-Ning Liang
, Yong Yue
, Paul Craig
:
Infrared motion detection and electromyographic gesture recognition for navigating 3D environments. - Diego Monteiro
, Hai-Ning Liang
, Wenge Xu
, Marvin Brucker, Vijayakumar Nanjappan, Yong Yue
:
Evaluating enjoyment, presence, and emulator sickness in VR games based on first- and third- person viewing perspectives. - Laura Frädrich, Fabrizio Nunnari
, Maria Staudte
, Alexis Héloir:
(Simulated) listener gaze in real-time spoken interaction. - Zhuopeng Zhang
, Shigeo Morishima
, Changbo Wang:
Thickness-aware voxelization. - Wanrong Huang
, Yanzhen Wang, Xiaodong Yi, Xuejun Yang:
Distributed coordination with connectivity maintenance for nonholonomic robots. - Jian Zhu
, Yu Luo
, Xiaohua Ren
, Ruichu Cai, Zhifeng Hao, Hanqiu Sun, Enhua Wu:
Synthetic fluid details for the vorticity loss in advection. - Kai Wang
, Shiguang Liu
:
Example-based synthesis for sound of ocean waves caused by bubble dynamics. - Junki Tsuruga, Kei Iwasaki
:
Sawtooth cycle revisited. - Xiangyun Xiao
, Cheng Yang, Xubo Yang:
Adaptive learning-based projection method for smoke simulation. - Ye Pan
, David Sinclair, Kenny Mitchell
:
Empowerment and embodiment for collaborative mixed reality systems. - Xingyu Lin, Mingxuan Chai, Sheng Li
, Guoping Wang:
Time-varying light motion in single convergence.
Volume 29, Number 5, September 2018
- Yao Lu, Shang Zhao, Naji Younes, James K. Hahn:
Cover Image, Volume 29, Issue 5.
- Nadia Magnenat-Thalmann
, Daniel Thalmann:
Editorial Issue 29.5.
- Christos Kyrlitsias
, Despina Michael-Grigoriou
:
Asch conformity experiment using immersive virtual reality. - Yu Zhu
, Shiying Li, Xi Luo, Kang Zhu, Qiang Fu
, Xilin Chen, Huixing Gong, Jingyi Yu:
A shared augmented virtual environment for real-time mixed reality applications. - Umut Agil, Ugur Güdükbay
:
A group-based approach for gaze behavior of virtual crowds incorporating personalities. - Yao Lu
, Shang Zhao
, Naji Younes, James K. Hahn
:
Accurate nonrigid 3D human body surface reconstruction using commodity depth sensors.
- Wanrong Huang, Yanzhen Wang, Xiaodong Yi, Xuejun Yang:
Distributed coordination with connectivity maintenance for nonholonomic robots. - Kai Wang, Shiguang Liu:
Example-based synthesis for sound of ocean waves caused by bubble dynamics.
Volume 29, Number 6, November 2018
- Erion Plaku
, Sara Rashidian, Stefan Edelkamp:
Multi-group motion planning in virtual environments. - Amir Hossein Rabbani
, Michiel van de Panne, Paul G. Kry
:
Anticipatory balance control and dimension reduction. - Masaki Oshita, Yuta Senju:
Generating hand motion from body motion based on hand pose estimation. - Aline Normoyle, Sophie Jörg:
The effect of animation controller and avatar on player perceptions. - Krzysztof Krejtz
, Andrew T. Duchowski
, Heng Zhou, Sophie Jörg, Anna Niedzielska:
Perceptual evaluation of synthetic gaze jitter. - Zümra Kavafoglu, Ersan Kavafoglu, Arjan Egges:
Robust standing control with posture optimization. - Matthias Schröder
, Thomas Waltemate, Jonathan Maycock, Tobias Röhlig, Helge J. Ritter, Mario Botsch
:
Design and evaluation of reduced marker layouts for hand motion capture.
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