Volume 15, Number 1, January 2008
Toward a model of innovation Welcome
On the language of Interactions
Key process, management & organizational interactions
Secil Watson:
Feature - The business of customer experience: lessons learned at Wells Fargo. 38-43 Terry Winograd:
(P)review - Design education for business and engineering management students: a new approach. 44-45 Paul Burke:
Feature - Designing for disagreement. 46-51
Addressing critical challenges
Gary Marsden:
Under Development - New users, new paradigms, new challenges. 59-60 Eli Blevis:
Sustainably ours - Two digital divides and four perspectives. 61-66 Allison Druin:
Lifelong Interactions - My father's kitchen table. 67-68
Unanticipated consequences & influences
Glenn Kowack:
Time Lines - Unanticipated and contingent influences on the evolution of the internet. 74-78
Interactions cafe
Volume 15, Number 2, March 2008
Pencils before pixels:
a primer in hand-generated sketching Welcome
The mess we've gotten ourselves into
Ronald M. Baecker:
Timelines - Themes in the early history of HCI---some unanswered questions. 22-27
Design:
what it is, and how to teach and learn it
Mark Baskinger:
Cover Story - Pencils before pixels: a primer in hand-generated sketching. 28-36 Kevin Conlon:
Feature - The future of interaction design as an academic program of study. 38-41 Carla Diana:
Feature - How I learned to stop worrying and love the hackers. 46-49
Crossing the thresholds of indignation and inclusiveness
Jan O. Borchers:
Feature - An ode to TomTom: sweet spots and baroque phases of interactive technology lifecycles. 62-66 Aaron Powers:
Feature - What robotics can learn from HCI. 67-69
Interactions cafe
Volume 15, Number 3, May 2008
Optimistic futurism Looking at things differently
Benjamin H. Bratton:
Feature - What do we mean by "Program"?: the convergence of architecture and interface design. 20-26 Eli Blevis,
Shunying Blevis:
Sustainably ours - Images of sustainable interactions: seeing with the lens of sustainability. 27-29 Jonathan Grudin:
Timelines - Travel back in time: design methods of two billionaire industrialists. 30-33
The Challenge at the Interface
Elizabeth F. Churchill:
Ps and Qs - Keep your hair on: designed and emergent interactions for graphical virtual worlds. 38-41 Allison Druin:
Lifelong Interactions - Designing online interactions: what kids want and what designers know. 42-44 John Hopson:
That's Entertainment - HCI impact and uncitedness. 45-47
Optimistic futurism
David Cronin:
Feature - Into the groove: lessons from the desktop music revolution. 72-78
Interactions cafe
Volume 15, Number 4, July 2008
Changing energy use through design - Welcome
The changing relationships between producers and consumers
Conor Brady:
Feature - Organic digital marketing 2.0. 17-21 Michael Graber:
Feature - Mashing up the marketing mix: introducing the 6th P...play. 22-25 Xanthe Matychak:
Feature - Knowledge architecture that facilitates trust and collaboration. 26-30
Shifting perspective to look at things differently
Bo Xie:
Lifelong Interactions - Older adults, health information, and the internet. 44-46 Donald A. Norman:
The way I see IT - Workarounds and hacks: the leading edge of innovation. 47-48
Enabling better outcomes and experiences
Gilbert Cockton:
Feature - Designing worth---connecting preferred means to desired ends. 54-57 Matthew Kam:
Under Development - Involving local undergraduates in fieldwork. 58-60 David Bishop:
Feature - The theory of conservation of complexity. 61-63 Claude Y. Knaus:
Feature - Interaction design for software engineering: boost into programming future. 71-74
Interactions cafe
Volume 15, Number 5, September 2008
We must redesign professional design education for the 21st century Welcome
The importance of personal relationships
Uday Gajendar:
Feature - Experiential aesthetics: a framework for beautiful experience. 6-10 Mike Wu:
Lifelong Interactions - Memory impairment is a family affair. 21-23
Old models no longer suffice
Meredith Davis:
Cover Story - Toto, I've got a feeling we're not in Kansas anymore... 28-34 Hugh Dubberly:
On Modeling - Design in the age of biology: shifting from a mechanical-object ethos to an organic-systems ethos. 35-41
Factors to no longer overlook
Charles Hannon:
Feature - Mental and conceptual models, and the problem of contingency. 58-64 Jonathan Grudin:
Timelines - Why Engelbart wasn't given the keys to Fort Knox: revisiting three HCI landmarks. 65-67 Rob Tannen:
Feature - The researcher-tool mismatch: improving the fit between user researchers and technology. 74-78
Interactions cafe
Volume 15, Number 6, November 2008
Designing games:
why and how Welcome
Emerging approaches to research and design practice
Sus Lundgren:
Cover Story - Designing games: why and how. 6-12 Liz Sanders:
On Modeling - An evolving map of design practice and design research. 13-17 Mike Kuniavsky:
Feature - User experience design for ubiquitous computing. 20-22 Christine Satchell:
Feature - Cultural theory and design: identifying trends by looking at the action in the periphery. 23-25
Reflections on innovation
Richard W. Pew:
Timelines - An exciting interface foray into early digital music: the Kurzweil 250. 30-32 Steve Portigal:
True Tales - Some different approaches to making stuff. 33-34 Bill Tomlinson:
Sustainably Ours - A call for pro-environmental conspicuous consumption in the online world. 42-45 Elizabeth F. Churchill:
Ps and Qs - Of candied herbs and happy babies: seeking and searching on your own terms. 46-49
Cultural and personal impact
Rich Ling:
Feature - Taken for granted: the infusion of the mobile phone in society. 55-58 Brian Romanko:
(P)review - How society was forever changed: a review of The Mobile Connection. 59-60
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