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Informatics in Education, Volume 19
Volume 19, Number 1, March 2020
- Havva Delal, Diler Oner
:
Developing Middle School Students' Computational Thinking Skills Using Unplugged Computing Activities. 1-13 - Ilenia Fronza
, Luis Corral, Claus Pahl:
An Approach to Evaluate the Complexity of Block-Based Software Product. 15-32 - Anita Juskeviciene:
STEAM Teacher for a Day: A Case Study of Teachers' Perspectives on Computational Thinking. 33-50 - Einari Kurvinen, Erkki Kaila, Mikko-Jussi Laakso, Tapio Salakoski:
Long Term Effects on Technology Enhanced Learning: The Use of Weekly Digital Lessons in Mathematics. 51-75 - Kit Martin, Michael S. Horn, Uri Wilensky:
Constructivist Dialogue Mapping Analysis of Ant Adaptation. 77-112 - Tauno Palts, Margus Pedaste:
A Model for Developing Computational Thinking Skills. 113-128 - Maria J. P. Peixoto, Paulo A. de S. Duarte, Pedro T. Araújo, Pedro I. C. Pinto, Wellington W. F. Sarmento
, Fernando Antonio Mota Trinta, Windson Viana
:
Teaching Ubiquitous Computing Using Simulations Based on Smartphone Sensors. 129-159
Volume 19, Number 2, June 2020
- András Buda:
Stumbling Blocks and Barriers to the Use of ICT in Schools: A Case Study of a Hungarian Town. 159-179 - Ünal Çakiroglu, Betül Er:
Effect of Using Metacognitive Strategies to Enhance Programming Performances. 181-200 - Alex Fernando Batista, Marcello Thiry, Rafael Queiroz Gonçalves, Anita Fernandes
:
Using Technologies as Virtual Environments for Computer Teaching: A Systematic Review. 201-221 - Iwona Grobelna
:
Scratch-Based User-Friendly Requirements Definition for Formal Verification of Control Systems. 223-238 - Dorde Herceg, Dejana Herceg:
Arduino and Numerical Mathematics. 239-256 - Malinka Ivanova:
eLearning Informatics: From Automation of Educational Activities to Intelligent Solutions Building. 257-282 - Lívia S. Marques, Christiane Gresse von Wangenheim, Jean C. R. Hauck:
Teaching Machine Learning in School: A Systematic Mapping of the State of the Art. 283-321 - Kristian Stancin
, Natasa Hoic-Bozic
, Sanja Skocic Mihic
:
Using Digital Game-Based Learning for Students with Intellectual Disabilities ? A Systematic Literature Review. 323-341
Volume 19, Number 3, September 2020
- Anton Chukhnov, Athit Maytarttanakhon, Ilya Posov, Sergei Pozdniakov
:
Constructive Graph Tasks in Distant Contests. 343-359 - Laecio Araujo Costa, Leandro Manuel Pereira Sances, Ricardo José Rocha Amorim, Laís do Nascimento Salvador, Marlo Vieira dos Santos Souza:
Monitoring Academic Performance Based on Learning Analytics and Ontology: A Systematic Review. 361-397 - H. Ebru Dere, Filiz Kalelioglu:
The Effects of Using Web-Based 3D Design Environment on Spatial Visualisation and Mental Rotation Abilities of Secondary School Students. 399-424 - Paolo Modesti
:
Integrating Formal Methods for Security in Software Security Education. 425-454 - Jean R. Ponciano
, Claudio D. G. Linhares
, Sara L. De Melo, Luciano Vieira Lima, Bruno A. N. Travençolo
:
Visual Analysis of Contact Patterns in School Environments. 455-472 - George Terzopoulos, Maria Satratzemi:
Voice Assistants and Smart Speakers in Everyday Life and in Education. 473-490 - Antoni Wilinski, Lukasz Kupracz
:
A Comparative Study of the Multiple Intelligence Profiles of First-Year IT Students and Employed Graduates. 491-517
Volume 19, Number 4, December 2020
- Yasemin Gülbahar:
Introduction to the First Special Issue. 519-520 - Magdalena Andrzejewska
, Pawel Kotoniak:
Development of Program Comprehension Skills by Novice Programmers - Longitudinal Eye Tracking Studies. 521-541 - Lara Attard, Leonard Busuttil:
Teacher Perspectives on Introducing Programming Constructs through Coding Mobile-Based Games to Secondary School Students. 543-568 - Leonard Busuttil, Marquita Formosa:
Teaching Computing without Computers: Unplugged Computing as a Pedagogical Strategy. 569-587 - Ibrahim Çetin:
Teaching Loops Concept through Visualization Construction. 589-609 - Janne Fagerlund
, Päivi Häkkinen, Mikko Vesisenaho
, Jouni Viiri:
Assessing 4th Grade Students' Computational Thinking through Scratch Programming Projects. 611-640 - Christodoulos Karakasis, Stelios Xinogalos
:
BlocklyScript: Design and Pilot Evaluation of an RPG Platform Game for Cultivating Computational Thinking Skills to Young Students. 641-668 - Violetta Lonati
:
Getting Inspired by Bebras Tasks. How Italian Teachers Elaborate on Computing Topics. 669-699 - Elif Taslibeyaz, Engin Kursun, Selçuk Karaman:
How to Develop Computational Thinking: A Systematic Review of Empirical Studies. 701-719
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