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12th WSCG 2004: Plzen-Bory, Czech Republic
- The 12-th International Conference in Central Europe on Computer Graphics, Visualization and Computer Vision'2004, WSCG 2004, University of West Bohemia, Campus Bory, Plzen-Bory, Czech Republic, February 2-6, 2004. 2004

Keynote talks
- Tosiyasu L. Kunii:

Cyber Graphics. WSCG 2004 - Carol O'Sullivan:

Fidelity Metrics for Animation. WSCG 2004: 1-6 - Penny Rheingans:

Expressive Volume Rendering. WSCG 2004: 7-10
Full papers
- Jukka Arvo, Jan Westerholm:

Hardware Accelerated Soft Shadows using Penumbra Quads. WSCG 2004: 11-18 - Barnabás Aszódi, Szabolcs Czuczor, László Szirmay-Kalos:

NURBS Fairing by Knot Vector Optimization. WSCG 2004: 19-26 - Ákos Balázs, Michael Guthe, Reinhard Klein:

Efficient Trimmed NURBS Tessellation. WSCG 2004: 27-34 - Aurélien Barbier, Eric Galin, Samir Akkouche:

Complex Skeletal Implicit Surfaces with Levels of Detail. WSCG 2004: 35-42 - Uwe Berner:

Optimized Face Animation with Morph-Targets. WSCG 2004: 43-48 - Sushil Bhakar, Liang Luo, Sudhir P. Mudur:

View Dependent Stochastic Sampling for Efficient Rendering of Point Sampled Surfaces. WSCG 2004: 49-56 - Hermann Birkholz:

Shape-Preserving Parametrization of Genus 0 Surfaces. WSCG 2004: 57-64 - Vittoria Bruni, Domenico Vitulano:

Old Movies Noise Reduction via Wavelets and Wiener Filters. WSCG 2004: 65-72 - Vittoria Bruni, Domenico Vitulano, Umberto Maniscalco:

Fast Segmentation and Modeling of Range Data Via Steerable Pyramid and Superquadrics. WSCG 2004: 73-80 - Chiara Eva Catalano, Franca Giannini, Bianca Falcidieno:

Introducing Sweep Features in Modeling with Subdivision Surfaces. WSCG 2004: 81-88 - Rodolphe Crespin, Bernard Péroche:

Light Vectors for a Moving Observer. WSCG 2004: 89-96 - Farag I. Y. Elnagahy, Boris Simák:

Embedded Rate Scalable Wavelet-Based Image Coding Algorithm with RPSWS. WSCG 2004: 97-104 - Maria Ferre, Anna Puig, Dani Tost:

Using a Classification Tree to Speed up Rendering of Hybrid Surface and Volumes Models. WSCG 2004: 105-112 - Mauricio Galo, Clésio L. Tozzi:

Feature-point Based Matching: A Sequential Approach Based on Relaxation Labeling and Relative Orientation. WSCG 2004: 113-120 - Inmaculada García, Ramón Mollá Vayá, Toni Barella:

GDESK: Game Discrete Event Simulation Kernel. WSCG 2004: 121-128 - Marco Gillies, Daniel Ballin, Balázs Csanád Csáji:

Efficient Clothing Fitting from Data. WSCG 2004: 129-136 - Michael Hauth, Wolfgang Straßer:

Corotational Simulation of Deformable Solids. WSCG 2004: 137-144 - Bruno Heidelberger, Matthias Teschner, Markus H. Gross:

Detection of Collisions and Self-collisions Using Image-space Techniques. WSCG 2004: 145-152 - Martin Held, Werner Weiser, Franz Wilhelmstötter:

Fully Automatic Elastic Registration of MR Images with Statistical Feature Extraction. WSCG 2004: 153-160 - Benjamin Hohnhäuser, Günter Hommel:

3D Pose Estimation using Coupled Snakes. WSCG 2004: 161-166 - Muhammad Hussain, Yoshihiro Okada, Koichi Niijima:

Efficient and Feature-Preserving Triangular Mesh Decimation. WSCG 2004: 167-174 - Chun-Yen Chen, Kuo-Young Cheng, Hong-Yuan Mark Liao:

Fairing of Polygon Meshes Via Bayesian Discriminant Analysis. WSCG 2004: 175-182 - Zur Izhakian:

New Visualization of Surfaces in Parallel Coordinates - Eliminating Ambiguity and Some Over-Plotting. WSCG 2004: 183-190 - Juan José Jiménez-Delgado, Rafael Jesús Segura, Francisco R. Feito:

Efficient Collision Detection between 2D Polygons. WSCG 2004: 191-198 - Mark W. Jones:

Distance Field Compression. WSCG 2004: 199-204 - Michael Keckeisen, Stefan Kimmerle, Bernhard Thomaszewski, Markus Wacker:

Modelling Effects of Wind Fields in Cloth Animation. WSCG 2004: 205-212 - Daniel A. Keim, Christian Panse, Jörn Schneidewind, Mike Sips:

Geo-Spatial Data Viewer: From Familiar Land-covering to Arbitrary Distorted Geo-Spatial Quadtree Maps. WSCG 2004: 213-220 - Florian Kirsch, Jürgen Döllner:

Rendering Techniques for Hardware-Accelerated Image-Based CSG. WSCG 2004: 221-228 - Michael Knapp, Armin Kanitsar, M. Eduard Gröller:

Semi-Automatic Topology Independent Contour-Based 2 1/2 D Segmentation Using Live-Wire. WSCG 2004: 229-236 - Fabrizio Lamberti, Andrea Gamba, Bartolomeo Montrucchio:

Computer-assisted Analysis of in-vitro Vasculogenesis and Angiogenesis Processes. WSCG 2004: 237-244 - Guillaume Lavoué, Florent Dupont, Atilla Baskurt:

Constant Curvature Region Decomposition of 3D-Mesh by a Mixed Approach Vertex-Triangle. WSCG 2004: 245-252 - Tim Lewis, Mark W. Jones:

A System for the Non-Linear Modelling of Deformable Procedural Shapes. WSCG 2004: 253-260 - Yang Liu, George Chen, Nelson Max, Christian Hofsetz, Peter McGuinness:

Visual Hull Rendering with Multi-view Stereo Refinement. WSCG 2004: 261-268 - Jörn Loviscach:

Emulating an Offline Renderer by 3D Graphics Hardware. WSCG 2004: 269-276 - Nelson Max, Greg Schussman, Ryo Miyazaki, Kei Iwasaki, Tomoyuki Nishita:

Diffusion and Multiple Anisotropic Scattering for Global Illumination in Clouds. WSCG 2004: 277-284 - Toshihiko Misu, Seiichi Gohshi, Yoshinori Izumi, Yoshihiro Fujita, Masahide Naemura:

Robust Tracking of Athletes Using Multiple Features of Multiple Views. WSCG 2004: 285-292 - Marielle Mokhtari, François Lemieux, François Bernier, Denis Ouellet, Richard Drouin, Denis Laurendeau, Alexandra Branzan Albu:

Virtual Environment and Sensori-Motor Activities: Visualization. WSCG 2004: 293-300 - Zoltán Nagy, Reinhard Klein:

High-Quality Silhouette Illustration for Texture-Based Volume Rendering. WSCG 2004: 301-308 - Michael Bang Nielsen, Anders Brodersen:

Inverse Rendering of Polished Materials under Constant Complex Uncontrolled Illumination. WSCG 2004: 309-316 - Paul Noble, Wen Tang, Alex Parkinson, Ciaran Wills:

Modelling and Animating 3D Cartoon Hair. WSCG 2004: 317-324 - Ying-Han Pang, Andrew Teoh Beng Jin, David Ngo Chek Ling, Fu San Hiew:

Palmprint Verification with Moments. WSCG 2004: 325-332 - Chuchart Pintavirooj, Adisak Romputtal, Akkapob Ngamlamiad, Withawat Withayachumnankul, Kazuhiko Hamamoto:

Ultrasonic Refractive Index Tomography. WSCG 2004: 333-340 - Parichart Putjarupong, Chuchart Pintavirooj, Withawat Withayachumnankul, Manas Sangworasil:

Image Registration Exploiting Five-Point Coplanar Perspective Invariant and Maximum-Curvature Point. WSCG 2004: 341-348 - J. Francisco Ramos, Miguel Chover, Oscar Belmonte, Cristina Rebollo:

An Approach to Improve Strip-based Multiresolution Schemes. WSCG 2004: 349-354 - Bernhard Reitinger, Christopher Zach, Alexander Bornik, Reinhard Beichel:

User-Centric Transfer Function Specification in Augmented Reality. WSCG 2004: 355-362 - Patrick Reuter, Benjamin Schmitt, Christophe Schlick, Alexander A. Pasko:

Interactive Solid Texturing using Point-based Multiresolution Representations. WSCG 2004: 363-370 - Alan Robinson, Lyuba Alboul, Marcos A. Rodrigues:

Methods for Indexing Stripes in Uncoded Structured Light Scanning Systems. WSCG 2004: 371-378 - Timo Ropinski, Klaus H. Hinrichs:

Real-Time Rendering of 3D Magic Lenses having arbitrary convex Shapes. WSCG 2004: 379-386 - Jörg Sahm, Ingo Soetebier:

A Client-Server-Scenegraph for the Visualization of Large and Dynamic 3D Scenes. WSCG 2004: 387-394 - Elena Sánchez-Nielsen, Luis Antón-Canalís, Mario Hernández-Tejera:

Hand Gesture Recognition for Human-Machine Interaction. WSCG 2004: 395-402 - Rafael Jesús Segura, Francisco R. Feito, Juan Ruiz de Miras:

Non-evaluated Manipulation of Complex CSG Solids. WSCG 2004: 403-410 - Bernd Schwald, Helmut Seibert:

Registration Tasks for a Hybrid Tracking System for Medical Augmented Reality. WSCG 2004: 411-418 - Salvatore Spinello, Pascal Guitton:

Contour Line Recognition From Scanned Topographic Maps. WSCG 2004: 419-426 - Sara L. Su, Chenyu Wu, Ying-Qing Xu, Heung-Yeung Shum:

A Hybrid Approach to Rendering Handwritten Characters. WSCG 2004: 427-434 - László Szécsi, László Szirmay-Kalos:

Efficient Approximate Visibility Testing Using Occluding Spheres. WSCG 2004: 435-442 - Gábor Szijártó, József Koloszár:

Real-time Hardware Accelerated Rendering of Forests at Human Scale. WSCG 2004: 443-450 - László Szirmay-Kalos, Balázs Benedek, Mateu Sbert:

Metropolis Iteration for Global Illumination. WSCG 2004: 451-458 - Bernard Tiddeman:

Blending Textured Images Using a Non-parametric Multiscale MRF Method. WSCG 2004: 459-466 - Ireneusz Tobor, Patrick Reuter, Christophe Schlick:

Efficient Reconstruction of Large Scattered Geometric Datasets using the Partition of Unity and Radial Basis Functions. WSCG 2004: 467-474 - Oliver Matias van Kaick, Murilo Vicente Gonçalves da Silva, Hélio Pedrini:

Efficient Generation of Triangle Strips from Triangulated Meshes. WSCG 2004: 475-482 - Joris S. M. Vergeest, Yu Song, D. Hartge:

Freeform Object Positioning by 3D Shape Matching Without Artificial Feature Points. WSCG 2004: 483-490 - Chensheng Wang, Joris S. M. Vergeest, Yu Song:

Frequency-based Operators for Freeform Feature Shape Reuse. WSCG 2004: 491-498 - Jianfeng Yin, Jeremy R. Cooperstock:

Color Correction Methods with Application to Digital Projection Environments. WSCG 2004: 499-506 - Javier Lluch, Emilio Camahort, Roberto Vivó:

An Image-Based Multiresolution Model for Interactive Foliage Rendering. WSCG 2004: 507-514 - Zhigeng Pan, Zhaohua Dong, Mingmin Zhang:

A New Algorithm for Adding Color to Video or Animation Clips. WSCG 2004: 515-520 - Roland Wahl, Manuel Massing, Patrick Degener, Michael Guthe, Reinhard Klein:

Scalable Compression and Rendering of Textured Terrain Data. WSCG 2004: 521-528 - Albert Akhriev, Alexander Bonch-Osmolovsky, Alexander Prusakov, Fedor Chelnokov, Pavel Agapov:

Objects and Occlusion from Motion Labeling. WSCG 2004: 529-536 - Ivo Ihrke, Lars Ahrenberg, Marcus A. Magnor:

External Camera Calibration for Synchronized Multi-video Systems. WSCG 2004: 537-544 - Xianjie Qiu, Zhaoqi Wang, Shihong Xia:

A Novel Computer Vision Technique Used On Sport Video. WSCG 2004: 545-553
Short Communication Papers proceedings
- Antonio Aguilera, Ricardo Pérez-Aguila:

General n-Dimensional Rotations. WSCG (Short Papers) 2004: 1-8 - Bedrich Benes, J. M. Soto Guerrero:

Clustering in Virtual Plant Ecosystems. WSCG (Short Papers) 2004: 9-16 - Bedrich Benes, Toney Roa:

Simulating Desert Scenery. WSCG (Short Papers) 2004: 17-22 - Sanjiv K. Bhatia:

Creating Large Isotropic Textures Using Image Quilting. WSCG (Short Papers) 2004: 23-30 - Fernando Pedro Birra, Manuel Próspero dos Santos:

Stable Cloth Animation with Adaptive Level of Detail. WSCG (Short Papers) 2004: 31-38 - Iwona Dudek, Jean-Yves Blaise, A. Durand, P. Bénistant:

Online 2D/3D Graphic Interfaces using XML "Repurposable" Heritage Contents. WSCG (Short Papers) 2004: 39-46 - Vania Vieira Estrela, Luís A. Rivera, Marcos H. S. Bassani:

Pel-Recursive Motion Estimation Using the Expectation-Maximization Technique and Spatial Adaptation. WSCG (Short Papers) 2004: 47-54 - Jan Fischer, Ángel del Río:

A Fast Method for Applying Rigid Transformations to Volume Data. WSCG (Short Papers) 2004: 55-62 - Marta Franquesa-Niubó, Pere Brunet:

Collision Prediction Using MKtrees. WSCG (Short Papers) 2004: 63-70 - Thomas Fuchs, Jörg Haber, Hans-Peter Seidel:

MIMIC - A Language for Specifying Facial Animations. WSCG (Short Papers) 2004: 71-78 - Jean-Christophe Gonzato, Bernard Pont:

A Phenomenological Representation of Iridescent Colors in Butterfly Wings. WSCG (Short Papers) 2004: 79-86 - Éric Guilbert, Eric Saux, Marc Daniel:

Combining Geometrical and Mechanical Displacements for Suppressing Intersections in Cartographic Generalization. WSCG (Short Papers) 2004: 87-94 - Anders Hast, Tony Barrera, Ewert Bengtsson:

Fast Intensity Distribution Functions for Soft and Hard Edged Spotlights. WSCG (Short Papers) 2004: 95-100 - Chih-I Hung, Po-Lei Lee, Yu-Te Wu, Hui-Yun Chen, Li-Fen Chen, Tzu-Chen Yeh, Jen-Chuen Hsieh:

Recognition of Motor Imagery Electroencephalography Using Independent Component Analysis and Machine Classifiers. WSCG (Short Papers) 2004: 101-108 - Vincent Cheutet, Jean-Philippe Pernot, Jean-Claude Léon, Bianca Falcidieno, Franca Giannini:

Inserting G1 Discontinuities into Free-form Features for Aesthetic Design. WSCG (Short Papers) 2004: 109-116 - Petr Kadlec, Marek Gayer, Pavel Slavík:

Data Visualization Using Hardware Accelerated Spline Interpolation. WSCG (Short Papers) 2004: 117-124 - Voon Pang Kong, B. H. Ong, K. H. Saw:

Range Restricted Interpolation Using Cubic Bezier Triangles. WSCG (Short Papers) 2004: 125-132 - Robert Kosara, Gerald N. Sahling, Helwig Hauser:

Linking Scientific and Information Visualization with Interactive 3D Scatterplots. WSCG (Short Papers) 2004: 133-140 - Przemyslaw Kozankiewicz:

Visualisation System Based on Image Warping and Delaunay Triangulation of the Space. WSCG (Short Papers) 2004: 141-148 - Georgy Kukharev, Pawel Masicz, Piotr Masicz:

A Fast and Accurate Faces Localization using Gradient Method. WSCG (Short Papers) 2004: 149-156 - Georgy Kukharev, Adam Nowosielski:

Visitor Identification - Elaborating Real Time Face Recognition System. WSCG (Short Papers) 2004: 157-164 - Cornelius Malerczyk:

Interactive Museum Exhibit Using Pointing Gesture Recognition. WSCG (Short Papers) 2004: 165-172 - Paula N. Mallón, Montserrat Bóo, Margarita Amor, Javier D. Bruguera:

Algorithms and Hardware for Data Compression in Point Rendering Applications. WSCG (Short Papers) 2004: 173-180 - Joachim Diepstraten, Daniel Weiskopf, Martin Kraus, Thomas Ertl:

Vragments and Raxels - Relocatability as an Extension to Programmable Rasterization Hardware. WSCG (Short Papers) 2004: 181-188 - Djamel Merad, Malik Mallem, Sylvie Lelandais:

Skeletonization of Two-Dimensional Regions Using Mixed Method. WSCG (Short Papers) 2004: 189-196 - Marielle Mokhtari, Robert Bergevin:

Extraction of Volumetric Structures in an Illuminance Image. WSCG (Short Papers) 2004: 197-204 - Danny Pearce, Andy M. Day:

Partial Visibility for Virual Reality Applications. WSCG (Short Papers) 2004: 205-218 - Luís A. Rivera, Vania Vieira Estrela, Paulo C. P. Carvalho:

Oriented Bounding Boxes Using Multiresolution Contours for Fast Interference Detection of Arbitrary Geometric Objects. WSCG (Short Papers) 2004: 219-212 - Roland Perko, Horst Bischof:

Efficient Implementation of Higher Order Image Interpolation. WSCG (Short Papers) 2004: 213-226 - Antonio J. Rueda Ruiz, Rafael Jesús Segura, Francisco R. Feito, Juan Ruiz de Miras, Carlos J. Ogáyar:

Voxelization of Solids Using Simplicial Coverings. WSCG (Short Papers) 2004: 227-234 - Héctor Sánchez Santamaría, Aitor Moreno, David Oyarzun, Alex García-Alonso:

Evaluation of NURBS Surfaces: An Overview Based on Runtime Efficiency. WSCG (Short Papers) 2004: 235-242 - Yu Song, Joris S. M. Vergeest, Chensheng Wang:

Automatic Fitting and Control of Complex Freeform Shapes in 3-D. WSCG (Short Papers) 2004: 243-250 - Francesca Taponecco:

User-defined Texture Synthesis. WSCG (Short Papers) 2004: 251-258 - Daniel Weiskopf, Thomas Ertl:

GPU-Based 3D Texture Advection for the Visualization of Unsteady Flow Fields. WSCG (Short Papers) 2004: 259-266 - Yu-Te Wu, Hui-Yun Chen, Chih-I Hung, Yi-Hsuan Kao, Wan-Yuo Guo, Tzu-Chen Yeh, Jen-Chuen Hsieh:

Segmentation of Hemodynamics from Dynamic-Susceptibility-Contrast Magnetic Resonance Brain Images Using Sequential Independent Component Analysis. WSCG (Short Papers) 2004: 267-274 - Christopher Zach, Konrad F. Karner, Horst Bischof:

Hierarchical Disparity Estimation with Programmable Graphics Hardware. WSCG (Short Papers) 2004: 275-282 - Antonio C. Zimmermann, L. S. Encinas, Jorge Muniz Barreto, Armando A. Gonçalves:

Non Conventional 3D Human Face Verification System. WSCG (Short Papers) 2004: 283-288 - Ting-Chieh Lin, Zen-Chung Shih, Yu-Ting Tsai:

Cinematic Camera Control in 3D Computer Games. WSCG (Short Papers) 2004: 289-296 - Q. Li:

Blend Implicit Shapes using Smooth Unit Step Functions. WSCG (Short Papers) 2004: 297-304 - Jianfeng Yin, Jeremy R. Cooperstock:

Improving Depth Maps by Nonlinear Diffusion. WSCG (Short Papers) 2004: 305-311
Poster proceedings
- Nicoletta Adamo-Villani, Amit Chourasia, Clark A. Cory:

Production Interface for WEB-deliverable Realistic Interactive 3D Facial Animation. WSCG (Posters) 2004: 1-4 - Giancarlo Amati, Alfredo Liverani, Gianni Caligiana:

Free Form Modelling by Curve Features Manipulation. WSCG (Posters) 2004: 5-8 - Muhammed Rafiq Asim, Ghulam Mustafa, Ken Brodlie:

Constrained Visualization of 2D Positive Data using Modified Quadratic Shepard Method. WSCG (Posters) 2004: 9-12 - Luísa Ferreira Bastos, João Manuel R. S. Tavares:

Objects Matching Improvement Using Optimization Techniques in a Geometric Modal Methodology. WSCG (Posters) 2004: 13-16 - Joachim Bauer, Konrad F. Karner, Andreas Klaus, Roland Perko:

Robust Range Image Registration using a Common Plane. WSCG (Posters) 2004: 17-20 - Paul Benölken, Holger Graf, André Stork:

Texture Based Flow Visualization in Augmented and Virtual Reality Environments. WSCG (Posters) 2004: 21-24 - François Bernier, Eric Boivin, Denis Laurendeau, Marielle Mokhtari, François Lemieux:

Conceptual Models for Describing Virtual Worlds. WSCG (Posters) 2004: 25-28 - Norbert Braun, Thomas Rieger, M. Dietz:

V-NaSty: Virtual Character Narrator with Story based Suspense Support. WSCG (Posters) 2004: 29-32 - Jose Maria Buades Rubio, Manuel González Hidalgo, Francisco José Perales López:

Face and Hands Segmentation in Color Images and Initial Matching with a Biomechanical Model. WSCG (Posters) 2004: 33-36 - Martin Cadík, Pavel Slavík:

Comparing Image Processing Operators by Means of the Visible Differences Predictor. WSCG (Posters) 2004: 37-40 - Gabriel de Dietrich, Achille J.-P. Braquelaire:

A Framework for Tubular Organs Segmentation. WSCG (Posters) 2004: 41-44 - Ángel del Río, Margarita Amor, Montserrat Bóo, J. M. Pardo:

Visualization of Anatomical Structures Based on Implicit Surfaces and Displacement Mapping. WSCG (Posters) 2004: 45-48 - Jean-Philippe Farrugia, Stéphane Albin, Bernard Péroche:

A Perceptual Adaptive Metric for Computer Graphics. WSCG (Posters) 2004: 49-52 - Reza Hasanzadeh Pak Rezaie, Karim Faez, Samira Aslanzadeh:

Feature Extraction of Scale Pattern in Animal Textile Fibers. WSCG (Posters) 2004: 53-56 - Benjamín Hernández, Isaac Rudomín:

Styling by Painting and Real Time Animation of Hair using Basis-dependent Hair Strands. WSCG (Posters) 2004: 57-60 - Yanjun Hu, Li Gao, Xiaoping Ma, Zhigeng Pan, Li Li:

A Public-key Asymmetric Robust Watermarking Algorithm Based on Signal with Special Correlation Characteristic. WSCG (Posters) 2004: 61-64 - Chunhong Cao, Wenhui Li:

New Method for Geometric Constraint Solving Based on the Genetic Quantum Algorithm. WSCG (Posters) 2004: 65-68 - Nils Jensen, Ralf Einhorn, Gabriele von Voigt:

A Supply-Chain for Computer-Mediated Communication and Visualization. WSCG (Posters) 2004: 69-72 - Zhefan Jin, Jiaoying Shi:

A Geometry Data Independent Load Balancing Method For Graphics Parallel Rendering. WSCG (Posters) 2004: 73-76 - Hamidreza Rashidy Kanan, Karim Faez:

Wave Height Forecasting Using Cascade Correlation Neural Network. WSCG (Posters) 2004: 77-80 - Levente Kovács, Tamás Szirányi:

Coding of Stroke-Based Animations. WSCG (Posters) 2004: 81-84 - Frank-Lothar Krause, Martin Göbel, Alain Roger Biahmou Tchebetchou, Gerold Wesche:

A Three-stage Conceptual Design Process Using Virtual Environments. WSCG (Posters) 2004: 85-88 - Filip Krolupper:

Recognition of Occluded Objects Using Curvature. WSCG (Posters) 2004: 89-92 - Robert G. Laycock, Andy M. Day:

Towards the Automatic Integration of Ground Level Images into a Virtual Urban Environment. WSCG (Posters) 2004: 93-96 - Disi Lian, Ilias Oraifige, F. Richard Hall:

Real-time Finite Element Analysis with Virtual Hands: An Introduction. WSCG (Posters) 2004: 97-100 - Vlastimil Milér, Bohuslav Hudec:

Creating Virtual Worlds Using Adapting XML. WSCG (Posters) 2004: 101-104 - Mahdi Mirzabaki:

Depth Detection Through Interpolation Functions: A New Method. WSCG (Posters) 2004: 105-108 - Marielle Mokhtari, François Bernier, François Lemieux, H. Martel, Jean-Marc Schwartz, Denis Laurendeau, Alexandra Branzan Albu:

Virtual Environment and Sensori-Motor Activities: Haptic, Auditory and Olfactory Devices. WSCG (Posters) 2004: 109-112 - Toshio Moriya, Fumiko Beniyama, Kosei Matsumoto, Tsuyoshi Minakawa, Kei Utsugi, Haruo Takeda:

Properties of Three Shadows on a Plane. WSCG (Posters) 2004: 113-116 - Lidia M. Ortega, Francisco R. Feito, Clara I. Grima, Alberto Márquez:

Collision Detection Using Polar Diagrams. WSCG (Posters) 2004: 117-120 - Július Parulek, Milos Srámek, Ivan Zahradník:

Geometrical Modelling of Muscle Cells Based on Functional Representation of Polygons. WSCG (Posters) 2004: 121-124 - Josef Pelikán, Jan Kostlivý:

JaGrLib: Library for Computer Graphics Education. WSCG (Posters) 2004: 125-128 - Carlos Pérez-Vidal, Óscar Reinoso, Maria Asunción Vicente:

Robot Hand Visual Tracking Using an Adaptive Fuzzy Logic Controller. WSCG (Posters) 2004: 129-132 - Massimiliano B. Porcu, Riccardo Scateni:

Iterative Stripification of a Triangle Mesh: Focus on Data Structures. WSCG (Posters) 2004: 133-136 - Tomislav Pribanic, Mario Cifrek, Stanislav Peharec:

3D Shape Recovery with no Explicit Video Projector Calibration. WSCG (Posters) 2004: 137-140 - Galina S. Rachkovskaya, Yuriy N. Kharabayev, Natalia S. Rachkovskaya:

Computer Graphics of Kinematic Surfaces. WSCG (Posters) 2004: 141-144 - M. Isabel Ramos, Francisco R. Feito, José Antonio Gil:

Towards High Precission Digital Elevation Model. WSCG (Posters) 2004: 145-148 - David Rehor, Pavel Slavík, David Kadlecek, Pavel Nahodil:

Visualization of Dynamic Behaviour of Multi-Agent Systems. WSCG (Posters) 2004: 149-152 - S. Reruang, Withawat Withayachumnankul, Chuchart Pintavirooj, Surapan Airphaiboon:

3D Shape Extraction Using Photographic Tomography with Its Applications. WSCG (Posters) 2004: 153-156 - Vicente Rosell, Roberto Vivó:

Improving Form Factor Accuracy by Projecting into the Hemisphere Base. WSCG (Posters) 2004: 157-160 - Raheel Siddiqui, Muhammad Sher, Khalid Rashid:

Face Identification based on Biological Trait using Infrared Images after Cold Effect Enhancement and Sunglasses Filtering. WSCG (Posters) 2004: 161-164 - Ingo Soetebier, Horst Birthelmer, Jörg Sahm:

Client-Server Infrastructure for Interactive 3D Multi-User Environments. WSCG (Posters) 2004: 165-168 - Jerzy Stachera, Slawomir S. Nikiel:

Fractal Image Compression for Efficient Texture Mapping. WSCG (Posters) 2004: 169-172 - Tet Toe, Tang Van To:

Curve Matching using B-spline curve. WSCG (Posters) 2004: 173-176 - Jan Vanek, Bruno Jezek:

Real-Time Terrain Visualization on PC. WSCG (Posters) 2004: 177-180 - Maria J. Vicent, Javier Lluch, Roberto Vivó:

Natural Lighting of Vegetation based on Polar Planes. WSCG (Posters) 2004: 181-184 - Maria Asunción Vicente, César Fernández Peris, Óscar Reinoso, Carlos Pérez-Vidal:

Robust Object Detection in Complex Background using ICA Compression. WSCG (Posters) 2004: 185-188 - Domenico Vitulano, Fadil Santosa:

Information Retrieval of Color Images via Wavelets. WSCG (Posters) 2004: 189-192 - Qiqi Wang, Haiying Xu, Yinlong Sun:

Practical Construction of Reflectances for Spectral Rendering. WSCG (Posters) 2004: 193-196 - Pengcheng Xi, Tao Xu:

De-noising and Recovering Images Based on Kernel PCA Theory. WSCG (Posters) 2004: 197-200 - Roman Zenka, Pavel Slavík:

Non-Photorealistic Walkthroughs Using Flash. WSCG (Posters) 2004: 201-204 - Mohammad Ali Oghabian, F. I. Mohammadi, Saeed Sarkar, Ali Reza Karimian:

Motion Correction of SPEC Projection before Reconstruction. WSCG (Posters) 2004: 205-208 - Edoardo Ardizzone, Vincenzo Cannella, Daniele Peri, Roberto Pirrone:

Automatic Generation of User Interface unisng the Set Description Language. WSCG (Posters) 2004: 209-212

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