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Rendering Techniques 2005: Konstanz, Germany
- Oliver Deussen, Alexander Keller, Kavita Bala, Philip Dutré, Dieter W. Fellner, Stephen N. Spencer:

Proceedings of the Eurographics Symposium on Rendering Techniques, Konstanz, Germany, June 29 - July 1, 2005. Eurographics Association 2005, ISBN 3-905673-23-1
Sampling I
- Jason Lawrence, Szymon Rusinkiewicz

, Ravi Ramamoorthi:
Adaptive Numerical Cumulative Distribution Functions for Efficient Importance Sampling. 11-20 - Liang Wan, Tien-Tsin Wong, Chi-Sing Leung:

Spherical Q2-tree for Sampling Dynamic Environment Sequences. 21-30 - Vlastimil Havran, Miloslaw Smyk, Grzegorz Krawczyk, Karol Myszkowski, Hans-Peter Seidel:

Interactive System for Dynamic Scene Lighting using Captured Video Environment Maps. 31-42
Global Illumination I
- Vlastimil Havran, Jirí Bittner, Robert Herzog, Hans-Peter Seidel:

Ray Maps for Global Illumination. 43-54 - Pascal Gautron, Jaroslav Krivánek, Kadi Bouatouch, Sumanta N. Pattanaik:

Radiance Cache Splatting: A GPU-Friendly Global Illumination Algorithm. 55-64 - David Fradin, Daniel Méneveaux, Sébastien Horna:

Out of Core Photon-Mapping for Large Buildings. 65-72
Image-based Acquisition
- Jinho Lee, Hanspeter Pfister, Baback Moghaddam, Raghu Machiraju:

Estimation of 3D Faces and Illumination from Single Photographs Using A Bilinear Illumination Model. 73-82 - Greg Coombe, Chad Hantak, Anselmo Lastra, Radek Grzeszczuk:

Online Construction of Surface Light Fields. 83-90 - Tim Hawkins, Per Einarsson, Paul E. Debevec:

A Dual Light Stage. 91-98
Textures and Materials
- Chi-Wing Fu, Man-Kang Leung:

Texture Tiling on Arbitrary Topological Surfaces using Wang Tiles. 99-104 - Jörn Loviscach:

Motion Blur for Textures by Means of Anisotropic Filtering. 105-110 - Ping Tan, Stephen Lin, Long Quan, Baining Guo, Heung-Yeung Shum:

Multiresolution Reflectance Filtering. 111-116 - Addy Ngan, Frédo Durand, Wojciech Matusik:

Experimental Analysis of BRDF Models. 117-126
Sampling II
- Shaohua Fan, Stephen Chenney, Yu-Chi Lai:

Metropolis Photon Sampling with Optional User Guidance. 127-138 - Justin Talbot, David Cline, Parris K. Egbert:

Importance Resampling for Global Illumination. 139-146 - David Burke, Abhijeet Ghosh, Wolfgang Heidrich:

Bidirectional Importance Sampling for Direct Illumination. 147-156
Image-based Relighting
- Martin Fuchs, Volker Blanz, Hans-Peter Seidel:

Bayesian Relighting. 157-164 - Ankit Mohan, Jack Tumblin, Bobby Bodenheimer, Cindy Grimm, Reynold J. Bailey:

Table-top Computed Lighting for Practical Digital Photography. 165-172 - Pieter Peers, Philip Dutré:

Inferring Reflectance Functions from Wavelet Noise. 173-182
Non-Photorealistic Rendering
- Pascal Barla, Joëlle Thollot, François X. Sillion:

Geometric Clustering for Line Drawing Simplification. 183-192 - Xiaoru Yuan, Minh X. Nguyen, Nan Zhang, Baoquan Chen:

Stippling and Silhouettes Rendering in Geometry-Image Space. 193-200 - Revital Ironi, Daniel Cohen-Or, Dani Lischinski:

Colorization by Example. 201-210
Visibility & Tone Mapping
- Denis Haumont, Otso Makinen, Shaun Nirenstein:

A Low Dimensional Framework for Exact Polygon-to-Polygon Occlusion Queries. 211-222 - Jirí Bittner, Peter Wonka, Michael Wimmer:

Fast Exact From-Region Visibility in Urban Scenes. 223-230 - Piti Irawan, James A. Ferwerda, Stephen R. Marschner:

Perceptually Based Tone Mapping of High Dynamic Range Image Streams. 231-242
Image-based Rendering & Illumination
- Abhijeet Ghosh, Matthew Trentacoste, Helge Seetzen, Wolfgang Heidrich:

Real Illumination from Virtual Environments. 243-252 - Todd E. Zickler, Sebastian Enrique, Ravi Ramamoorthi, Peter N. Belhumeur:

Reflectance Sharing: Image-based Rendering from a Sparse Set of Images. 253-264 - Abhinav Dayal, Cliff Woolley, Benjamin Watson

, David P. Luebke:
Adaptive Frameless Rendering. 265-275
Global Illumination II
- László Szirmay-Kalos, Mateu Sbert, Tamás Umenhoffer:

Real-Time Multiple Scattering in Participating Media with Illumination Networks. 277-282 - Hongsong Li, Fabio Pellacini, Kenneth E. Torrance:

A Hybrid Monte Carlo Method for Accurate and Efficient Subsurface Scattering. 283-290 - Diego Gutierrez, Adolfo Muñoz, Oscar Anson, Francisco J. Serón:

Non-linear Volume Photon Mapping. 291-300

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