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Rendering Techniques 1995: Dublin, Ireland
- Pat Hanrahan, Werner Purgathofer:

Rendering Techniques '95, Proceedings of the Eurographics Workshop in Dublin, Ireland, June 12-14, 1995. Eurographics, Springer 1995, ISBN 3-211-82733-1 - Maurice van der Zwaan, Erik Reinhard, Frederik W. Jansen:

Pyramid Clipping for Efficient Ray Traversal. 1-10 - Eric P. Lafortune, Yves D. Willems:

A 5D Tree to Reduce the Variance of Monte Carlo Ray Tracing. 11-20 - Yair Kurzion, Roni Yagel:

Space Deformation using Ray Deflectors. 21-30 - Tsukasa Noma:

Bridging between Surface Rendering and Volume Rendering for Multi-resolution Display. 31-40 - Jos Stam:

Multiple Scattering as a Diffusion Process. 41-50 - Georgios Sakas, Marcus Grimm

, Alexandros Savopoulos:
Optimized Maximum Intensity Projection (MIP). 51-63 - Raghu Machiraju, J. Edward Swan II, Roni Yagel:

Spatial Domain Characterization and Control of Reconstruction Errors. 64-73 - Nelson L. Max, Keiichi Ohsaki:

Rendering Trees from Precomputed Z-Buffer Views. 74-81 - Holly E. Rushmeier, Gregory J. Ward, Christine D. Piatko, Phil Sanders, Bert W. Rust:

Comparing Real and Synthetic Images: Some Ideas about Metrics. 82-91 - Jeffry Nimeroff, Julie Dorsey, Holly E. Rushmeier:

A Framework for Global Illumination in Animated Environments. 92-103 - Gregory J. Ward:

Making Global Illumination User-friendly. 104-114 - James Arvo:

The Role of Functional Analysis in Global Illumination. 115-126 - Alain Fournier:

From Local to Global Illumination and Back. 127-136 - Stefan Müller, Wolfram Kresse, Neil Gatenby, Frank Schöffel:

A Radiosity Approach for the Simulation of Daylight. 137-146 - Pascal M. Deville, Jean-Claude Paul:

Modeling the Spatial Energy Distribution of Complex Light Sources for Lighting Engineering. 147-159 - Pierre Poulin, Alain Fournier:

Painting Surface Characteristics. 160-169 - Sumanta N. Pattanaik, Kadi Bouatouch:

Linear Radiosity with Error Estimation. 170-185 - Nicolas Holzschuch, François X. Sillion:

Accurate Computation of the Radiosity Gradient for Constant and Linear Emitters. 186-195 - François X. Sillion, George Drettakis, Cyril Soler:

A Clustering Algorithm for Radiance Calculation in General Environments. 196-205 - László Neumann, Werner Purgathofer, Robert F. Tobler, Attila Neumann, Pavol Eliás, Martin Feda, Xavier Pueyo

:
The Stochastic Ray Method for Radiosity. 206-218 - Peter Shirley, Bretton Wade, Philip M. Hubbard, David Zareski, Bruce Walter, Donald P. Greenberg:

Global Illumination via Density Estimation. 219-230 - Mateu Sbert

, Frederic Pérez, Xavier Pueyo
:
Global Monte Carlo. A Progressive Solution. 231-239 - Philipp Slusallek, Michael Schröder, Marc Stamminger, Hans-Peter Seidel:

Smart Links and Efficient Reconstruction for Wavelet Radiosity. 240-251 - Peter Schröder, Wim Sweldens:

Spherical Wavelets: Texture Processing. 252-263 - Reid Gershbein:

Integration Methods for Galerkin Radiosity Couplings. 264-273 - Steven Collins:

Reconstruction of Illumination from Area Luminaires. 274-283 - Kurt Zimmerman, Peter Shirley:

A Two-Pass Solution to the Rendering Equation with a Source Visibility Process. 284-295 - Alain Fournier:

Separating Reflection Functions for Linear Radiosity. 296-305 - Philip Dutré, Yves D. Willems:

Potential-driven Monte Carlo Particle Tracing for Diffuse Environments with Adaptive Probability Functions. 306-315 - Philippe Bekaert, Yves D. Willems:

Importance-Driven Progressive Refinement Radiosity. 316-325 - Henrik Wann Jensen:

Importance Driven Path Tracing using the Photon Map. 326-335 - László Neumann, Robert F. Tobler, Pavol Eliás:

The Constant Radiosity Step. 336-344 - Gladimir V. G. Baranoski, Randall Bramley, Peter Shirley:

Fast Radiosity Solutions for Environments with High Average Reflectance. 345-356

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