![](https://dblp.uni-trier.de/img/logo.ua.320x120.png)
![](https://dblp.uni-trier.de/img/dropdown.dark.16x16.png)
![](https://dblp.uni-trier.de/img/peace.dark.16x16.png)
Остановите войну!
for scientists:
![search dblp search dblp](https://dblp.uni-trier.de/img/search.dark.16x16.png)
![search dblp](https://dblp.uni-trier.de/img/search.dark.16x16.png)
default search action
EGSR 2015: Darmstadt, Germany - EI&I Track
- Jaakko Lehtinen, Derek Nowrouzezahrai:
26th Eurographics Symposium on Rendering, Rendering - Experimental Ideas & Implementations, EGSR 2015, EI&I Track, Darmstadt, Germany, June 23-26, 2015. Eurographics Association 2015
Shadows
- Aude Giraud, Derek Nowrouzezahrai:
Practical Shading of Height Fields and Meshes using Spherical Harmonic Exponentiation. 1-8
Material Appearance
- Jie Guo, Jinghui Qian, Jingui Pan:
Practical Rendering of Thin Layered Materials with Extended Microfacet Normal Distributions. 9-20 - Carlos Jorge Zubiaga, Adolfo Muñoz, Laurent Belcour, Carles Bosch, Pascal Barla:
MatCap Decomposition for Dynamic Appearance Manipulation. 21-30
Ray Tracing
- Matthias Moulin, Niels Billen, Philip Dutré
:
Efficient Visibility Heuristics for kd-trees Using the RTSAH. 31-39 - Mahmoud Zeidan, Taymoor Nazmy, Mostafa Aref:
GPU-based Out-of-Core HLBVH Construction. 41-50 - Samuli Laine, Tero Karras:
Apex Point Map for Constant-Time Bounding Plane Approximation. 51-55 - Shinji Ogaki
, Alexandre Derouet-Jourdan:
MBVH Child Node Sorting for Fast Occlusion Test. 57-64
Light Paths
- Marco Manzi, Markus Kettunen
, Miika Aittala, Jaakko Lehtinen, Frédo Durand, Matthias Zwicker:
Gradient-Domain Bidirectional Path Tracing. 65-74
Exposure and Video
- Mekides Assefa Abebe, Tania Pouli, Jonathan Kervec, Chaker Larabi:
Color Clipping and Over-exposure Correction. 75-86
Real-time Rendering and Filtering
- Frederik Peter Aalund, Jeppe Revall Frisvad
, Jakob Andreas Bærentzen
:
Interactive Global Illumination Effects Using Deterministically Directed Layered Depth Maps. 87-98 - Jean-Philippe Guertin, Derek Nowrouzezahrai:
High Performance Non-linear Motion Blur. 99-105 - Soham Uday Mehta, Kihwan Kim, Dawid Pajak, Kari Pulli, Jan Kautz, Ravi Ramamoorthi:
Filtering Environment Illumination for Interactive Physically-Based Rendering in Mixed Reality. 107-118
Perception and Simplification
- Alexandre Chapiro, Carol O'Sullivan, Wojciech Jarosz, Markus H. Gross, Aljoscha Smolic:
Stereo from Shading. 119-125
![](https://dblp.uni-trier.de/img/cog.dark.24x24.png)
manage site settings
To protect your privacy, all features that rely on external API calls from your browser are turned off by default. You need to opt-in for them to become active. All settings here will be stored as cookies with your web browser. For more information see our F.A.Q.