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7th NordiCHI 2012: Copenhagen, Denmark
- Lone Malmborg, Thomas Pederson:

Nordic Conference on Human-Computer Interaction, NordiCHI '12, Copenhagen, Denmark, October 14-17, 2012. ACM 2012, ISBN 978-1-4503-1482-4
Design practice
- Mark Blythe, Jo Briggs

, Patrick Olivier
, Jonathan Hook:
Digital originals: reproduction as a space for design. 1-20 - Nadine Jarvis, David W. T. Cameron, Andy Boucher

:
Attention to detail: annotations of a design process. 11-20 - Jelle Stienstra, Miguel Bruns Alonso, Stephan Wensveen

, Stoffel Kuenen
:
How to design for transformation of behavior through interactive materiality. 21-30
Mobile
- Andreas Möller, Stefan Diewald, Luis Roalter, Matthias Kranz

:
MobiMed: comparing object identification techniques on smartphones. 31-40 - Jonna Häkkilä

, Jussi Huhtala, Ari-Heikki Sarjanoja, Albrecht Schmidt
:
Price tags, maps, recipes: mobile phone photos for functional purposes. 41-44 - Moon-Hwan Lee

, Da-Hoon Kim, Hyun-Jeong Kim, Tek-Jin Nam:
Understanding impacts of hidden interfaces on mobile phone user experience. 45-48 - Anne Oeldorf-Hirsch

, Jonathan Donner
, Edward Cutrell:
How bad is good enough?: exploring mobile video quality trade-offs for bandwidth-constrained consumers. 49-58
Living history
- Lígia Gonçalves, Pedro F. Campos

, Margarida Sousa:
M-dimensions: a framework for evaluating and comparing interactive installations in museums. 59-68 - Luigina Ciolfi, Marc McLoughlin:

Designing for meaningful visitor engagement at a living history museum. 69-78 - Carmelo Ardito

, Maria Francesca Costabile, Giuseppe Desolda
, Maristella Matera
, Antonio Piccinno
, Matteo Picozzi:
Composition of situational interactive spaces by end users: a case for cultural heritage. 79-88
Tangible
- Jo Herstad, Harald Holone:

Making sense of co-creative tangibles through the concept of familiarity. 89-98 - Sébastien Cuendet, Engin Bumbacher

, Pierre Dillenbourg:
Tangible vs. virtual representations: when tangibles benefit the training of spatial skills. 99-108 - Peter Dalsgård

, Kim Halskov
:
Tangible 3D tabletops: combining tangible tabletop interaction and 3D projection. 109-118
Business and context
- Steffi Beckhaus

, Senana Lucia Brugger, Katharina Wolter:
Collect and map it all: the artifact map, a tool for complex context analysis. 119-128 - Jacob Buur

, Sune Gudiksen
:
Interactive pinball business. 129-138 - Kati Kuusinen

, Kaisa Väänänen-Vainio-Mattila
:
How to make agile UX work more efficient: management and sales perspectives. 139-148
Design and the works
- Charlotte Magnusson

, Andreas Larsson
, Anders Warell, Håkan Eftring, Per-Olof Hedvall
:
Bringing the mobile context into industrial design and development. 149-152 - Ugo Braga Sangiorgi, Vivian Genaro Motti

, François Beuvens, Jean Vanderdonckt
:
Assessing lag perception in electronic sketching. 153-161 - Thomas Meneweger, Petra Sundström, Marianna Obrist

, Manfred Tscheligi
:
How designers can make sense of qualitative research findings: a case study. 162-165 - Martin Pielot, Wilko Heuten

, Stephan Zerhusen, Susanne Boll:
Dude, where's my car?: in-situ evaluation of a tactile car finder. 166-169
Creating and engaging
- Dries De Roeck, Karin Slegers

, Johan Criel, Marc Godon, Laurence Claeys, Katriina Kilpi, An Jacobs:
I would DiYSE for it!: a manifesto for do-it-yourself internet-of-things creation. 170-179 - Oscar Tomico

, V. O. Winthagen, M. M. G. van Heist:
Designing for, with or within: 1st, 2nd and 3rd person points of view on designing for systems. 180-188 - Matthias Korn

, Jon Back:
Talking it further: from feelings and memories to civic discussions in and about places. 189-198
Location-based interaction
- David K. McGookin, Yolanda Vazquez-Alvarez, Stephen A. Brewster

, Joanna Bergstrom-Lehtovirta
:
Shaking the dead: multimodal location based experiences for un-stewarded archaeological sites. 199-208 - Minna Kynsilehto, Thomas Olsson

:
Checkpoints, hotspots and standalones: placing smart services over time and place. 209-218 - John Paulin Hansen

, Arne John Glenstrup, Wusheng Wang, Weiping Li, Zhonghai Wu:
Collecting location-based voice messages on a TalkingBadge. 219-227
Public and urban spaces
- Rune Veerasawmy

, Ole Sejer Iversen
:
Bannerbattle: introducing crowd experience to interaction design. 228-237 - Jens Grubert, Raphaël Grasset, Gerhard Reitmayr:

Exploring the design of hybrid interfaces for augmented posters in public spaces. 238-246 - Jan Seeburger:

No cure for curiosity: linking physical and digital urban layers. 247-256
Images of users
- Asbjørn Følstad, Effie Lai-Chong Law, Kasper Hornbæk

:
Outliers in usability testing: how to treat usability problems found for only one test participant? 257-260 - Lene Nielsen, Sabine Madsen:

The usability expert's fear of agility: an empirical study of global trends and emerging practices. 261-264 - Lieve Laporte, Karin Slegers

, Dirk De Grooff:
Using correspondence analysis to monitor the persona segmentation process. 265-274 - Benjamin Weiss, Ina Wechsung, Stefanie Marquardt:

Assessing ICT user groups. 275-283
Privacy, security, and trust
- Alina Hang, Emanuel von Zezschwitz, Alexander De Luca, Heinrich Hussmann:

Too much information!: user attitudes towards smartphone sharing. 284-287 - Anna-Liisa Syrjänen, Vesa Sihvola, Kari Kuutti, Raisa Vilmunen:

Human-to-human interfaces for remote service kiosks: the potential of audiovisual communication. 288-297 - Florian Güldenpfennig, Wolfgang Reitberger, Geraldine Fitzpatrick:

Of unkempt hair, dirty shirts and smiling faces: capturing behind the mobile camera. 298-307
Usability and experience
- Ebba Thora Hvannberg

, Gyda Halldorsdottir, Jan Rudinsky:
Exploitation of heuristics for virtual environments. 308-317 - Rachel Clarke, Peter C. Wright:

Evocative of experience: crafting cross-cultural digital narratives through stories and portraits. 318-321 - Alice Gross, Sara Bongartz:

Why do I like it?: investigating the product-specificity of user experience. 322-330
Design and collaboration
- Florian Geyer, Jochen Budzinski, Harald Reiterer

:
IdeaVis: a hybrid workspace and interactive visualization for paper-based collaborative sketching sessions. 331-340 - Oscar Frykholm, Marcus Nilsson, Kristina Groth, Alexander Yngling:

Interaction design in a complex context: medical multi-disciplinary team meetings. 341-350 - Leonardo Giusti, Xerxes P. Kotval, Amelia Schladow, Nicholas Wallen, Francis Zane, Federico Casalegno:

Workspace configurations: setting the stage for remote collaboration on physical tasks. 351-360
Hapics and touch
- Katja Suhonen, Sebastian Müller, Jussi Rantala

, Kaisa Väänänen-Vainio-Mattila
, Roope Raisamo
, Vuokko Lantz:
Haptically augmented remote speech communication: a study of user practices and experiences. 361-369 - Esben Warming Pedersen, Kasper Hornbæk

:
An experimental comparison of touch interaction on vertical and horizontal surfaces. 370-379 - Grégoire Lefebvre, Emmanuelle Boyer, Sophie Zijp-Rouzier:

Coupling gestures with tactile feedback: a comparative user study. 380-387
Dolls, dance, and fire
- Christina Jakobsen:

Towards doll based design: framework, guidelines and research potentials. 388-397 - Berto Gonzalez, Erin A. Carroll, Celine Latulipe

:
Dance-inspired technology, technology-inspired dance. 398-407 - Mónica Mendes

, Pedro Ângelo
, Valentina Nisi
, Nuno Correia
:
Digital art, HCI and environmental awareness evaluating play with fire. 408-417
Life on the internet
- Marianne Kinnula

, Netta Iivari, Tuula Ijäs:
On the brink of adulthood: a qualitative study of adolescent engagement with the internet. 418-427 - Andreas Birkbak

:
Crystallizations in the blizzard: contrasting informal emergency collaboration in Facebook groups. 428-437 - Sofia Lundmark

, Maria Normark:
Reflections on norm-critical design efforts in online youth counselling. 438-447
Theories and fondations
- Susanne Bødker

, Clemens Nylandsted Klokmose:
Dynamics in artifact ecologies. 448-457 - Chung-Ching Huang, Erik Stolterman:

How interactive artifacts "change" over time: a visual analysis. 458-467 - Ole Sejer Iversen, Tuck Wah Leong

:
Values-led participatory design: mediating the emergence of values. 468-477
Spatial and search
- Keiji Ogata, Yasuhiro Seya, Katsumi Watanabe

, Tohru Ifukube:
Effects of visual cues on the complicated search task. 478-485 - Petri Saarinen, Timo Partala

, Kaisa Väänänen-Vainio-Mattila
:
Visualize your spatial experience (VYSE): a method and a case study in an exhibition center. 486-495 - Florian Geyer, Anita Höchtl

, Harald Reiterer
:
Harnessing the benefits of bimanual and multi-finger input for supporting grouping tasks on interactive tabletops. 496-499 - Hans Jørgen Andersen

, Ann Morrison
, Lars Knudsen:
Modeling vibrotactile detection by logistic regression. 500-503
Innvative interface design
- Henrik Sørensen, Jesper Kjeldskov:

The interaction space of a multi-device, multi-user music experience. 504-513 - Tobias Alrøe, Jonas Grann, Erik Grönvall, Marianne Graves Petersen, Jesper L. Rasmussen:

Aerial tunes: exploring interaction qualities of mid-air displays. 514-523 - Pascal Lessel, Matthias Böhmer, Alexander Kröner, Antonio Krüger

:
User requirements and design guidelines for digital restaurant menus. 524-533
Categorizing and adapting
- Chris P. Bowers

, Russell Beale
, William J. Byrne, Chris Creed
, Charlie Pinder
, Robert J. Hendley:
Interaction issues in computer aided semantic annotation of multimedia. 534-543 - Florian Alt

, Alireza Sahami Shirazi, Albrecht Schmidt
, Julian Mennenöh:
Increasing the user's attention on the web: using implicit interaction based on gaze behavior to tailor content. 544-553 - Christopher G. Harris

:
VisualizIR: a game for identifying and categorizing relevant text in documents. 554-557
Touch, visualization, and input
- Søren Knudsen

, Mikkel Rønne Jakobsen, Kasper Hornbæk
:
An exploratory study of how abundant display space may support data analysis. 558-567 - I. Scott MacKenzie

, Robert J. Teather:
FittsTilt: the application of Fitts' law to tilt-based interaction. 568-577 - Georg Freitag, Michael Tränkner, Markus Wacker:

Enhanced feed-forward for a user aware multi-touch device. 578-586
@home
- Petromil Petkov, Suparna Goswami

, Felix Köbler, Helmut Krcmar:
Personalised eco-feedback as a design technique for motivating energy saving behaviour at home. 587-596 - Naveen Bagalkot

, Tomas Sokoler:
Unboxing the tools for physical rehabilitation: embracing the difference between the clinic and home. 597-606 - Hitee Chandra, Ian Oakley

, Hugo Silva
:
Designing to support prescribed home exercises: understanding the needs of physiotherapy patients. 607-616
Rural and global communication
- Sarita Seshagiri, Milind V. Kaduskar, Pratibha Bhaskaran:

Understanding group communication in rural India. 617-626 - Kasper Rodil

, Heike Winschiers-Theophilus
, Kasper Løvborg Jensen, Matthias Rehm
:
Homestead creator: a tool for indigenous designers. 627-630 - Kasper Løvborg Jensen, Heike Winschiers-Theophilus

, Kasper Rodil
:
Tapping into local lore: toward scalable local mapping and tagging for rural Africa using mobile devices. 631-634 - Indrani Medhi, Mohit Jain, Anuj Tewari, Mohini Bhavsar, Michael Matheke-Fischer, Edward Cutrell:

Combating rural child malnutrition through inexpensive mobile phones. 635-644
Design materials (and some sex)
- Heekyoung Jung

, Erik Stolterman:
Digital form and materiality: propositions for a new approach to interaction design research. 645-654 - Gopinaath Kannabiran, Shaowen Bardzell, Jeffrey Bardzell

:
Designing (for) desire: a critical study of technosexuality in HCI. 655-664 - Nicolai Brodersen Hansen

, Peter Dalsgård
:
The productive role of material design artefacts in participatory design events. 665-674
Usability evaluation in context
- Eeva Raita:

User interviews revisited: identifying user positions and system interpretations. 675-682 - Mikko Rajanen

, Netta Iivari, Eino Keskitalo:
Introducing usability activities into open source software development projects: a participative approach. 683-692 - Judith M. Brown, Gitte Lindgaard

, Robert Biddle:
Joint implicit alignment work of interaction designers and software developers. 693-702
The social life
- Stefan Veen, Thomas Visser, David V. Keyson:

I heard you were on Facebook: linking awareness systems to online social networking. 703-706 - Rikard Harr, Victor Kaptelinin:

Interrupting or not: exploring the effect of social context on interrupters' decision making. 707-710 - Stina Nylander:

Changing my life one step at a time: using the twelve step program as design inspiration for long term lifestyle change. 711-720 - Mikko Honkala, Yanqing Cui:

Automatic on-device filtering of social networking feeds. 721-730
Design cases: sound and social experience
- Ambra Trotto, Michele Tittarelli:

Musical viruses for graceful seduction. 731-735 - Eva Lenz, Sarah Diefenbach

, Marc Hassenzahl, Sébastien Lienhard:
Mo. shared music, shared moment. 736-741 - Ditte Amund Basballe

, Morten Breinbjerg, Jonas Fritsch:
Ekkomaten: an auditory interface to the 18th century city of Aarhus. 742-745 - Jelle Stienstra, Patrizia Marti

:
Squeeze me: gently please. 746-750 - Mareike Glöss

:
The value of things: cultural context in the design of digital materiality. 751-756 - John Fass, Angus Main:

Revealing the news: how online news changes without you noticing. 757-760 - Miguel Bruns Alonso, Michel Varkevisser, David V. Keyson:

Expressive stress relievers. 761-764
Demos
- Robert Fraher:

Cursor dynamics: aesthetic exploration of the bubble cursor. 765-766 - Javier Quevedo-Fernández, J.-B. O. S. Martens:

Demonstrating idAnimate: a multi-touch system for sketching and rapidly manipulating animations. 767-768 - Jari Varsaluoma

, Ville Kentta:
DrawUX: web-based research tool for long-term user experience evaluation. 769-770 - John Paulin Hansen, Wusheng Wang, Irina Shklovski:

TalkingBadge demo. 771-772 - Alexandre Alapetite

, John Paulin Hansen
, I. Scott MacKenzie
:
Demo of gaze controlled flying. 773-774 - Ravi K. Vatrapu

, Usman Tanveer, Abid Hussain:
Towards teaching analytics: communication and negotiation tool (CoNeTo). 775-776 - Ingi Helgason

:
Beat Haiku: interactive poetry application. 777-778 - Viktoria Pammer

, Stefan Edler, Hermann Stern:
Visualising the fragmentation of knowledge work. 779-780 - Nikolaos Batalas, Panos Markopoulos:

Introducing tempest, a modular platform for in situ data collection. 781-782
Posters
- Susanne Frennert

, Britt Östlund, Håkan Eftring:
Capturing seniors' requirements for assistive robots by the use of attention cards. 783-784 - Anne Weibert, Thomas von Rekowski

, Laura Festl:
Accessing IT: a curricular approach for girls. 785-786 - Pawel W. Wozniak, Andrzej Romanowski

, Filip Proborszcz, Martyna Borkowska, Dominik Stozek, Bartosz Koczorowicz:
Maintaining proper conditions in quiet study rooms with ambient influence. 787-788 - Frederic Kerber, Pascal Lessel, Florian Daiber

, Antonio Krüger
:
Shift 'n' touch: combining Wii Balance Board and Cubtile. 789-790 - Shahram Jalaliniya

, Thomas Pederson
:
A wearable kids' health monitoring system on smartphone. 791-792 - Banafsheh Hajinasab, Paul Davidsson

, Jonas Löwgren, Jan A. Persson
:
A visualization toolkit for transportation simulation systems. 793-794 - Denys J. C. Matthies, Jan-Niklas Antons

, Frank Heidmann, Reto Wettach, Robert Schleicher:
NeuroPad: use cases for a mobile physiological interface. 795-796 - Janne Pitkänen, Matti Pitkäranta, Marko Nieminen:

Usability testing in real context of use: the user-triggered usability testing. 797-798 - Tilo Westermann, Sebastian Möller:

MoCCha: a mobile campus app for analyzing user behavior in the field. 799-800 - Heiko Müller, Martin Pielot, Wilko Heuten, Anastasia Kazakova, Susanne Boll:

Unobtrusively reminding users of upcoming tasks with ambient light: ambient timer. 801-802 - Silvia Heinz, Elisa D. Mekler

:
The influence of banner placement and navigation style on the recognition of advertisement banners. 803-804 - Graeme W. Coleman, Nick A. Hine:

Twasebook: a "crowdsourced phrasebook" for language learners using Twitter. 805-806 - Monika Elepfandt:

Pointing and speech: comparison of various voice commands. 807-808 - Mirjam Seckler

, Alexandre N. Tuch:
Linking objective web-design factors to facets of subjective aesthetic perception. 809-810 - Alexandru Dancu:

Motor learning in a mixed reality environment. 811-812 - Özge Subasi, Geraldine Fitzpatrick:

HODI: habitus of design inspiration. 813-814 - Aran Lunzer, Yoshiki Ohshima:

What else and where else: two worthwhile questions for an information interface. 815-816

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