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13th MIG 2020: Virtual Event, SC, USA
- Stephen J. Guy, Shinjiro Sueda, Ioannis Karamouzas, Victor B. Zordan:
MIG '20: Motion, Interaction and Games, Virtual Event, SC, USA, October 16-18, 2020. ACM 2020, ISBN 978-1-4503-8171-0 - Neal Hartman, Mathias Delahaye, Hugo Decroix, Bruno Herbelin, Ronan Boulic:
Does scaling player size skew one's ability to correctly evaluate object sizes in a virtual environment? 1:1-1:6 - Emma Carrigan, Katja Zibrek, Rozenn Dahyot
, Rachel McDonnell
:
Investigating perceptually based models to predict importance of facial blendshapes. 2:1-2:6 - Phil Lopes
, Nana Tian, Ronan Boulic:
Eye Thought You Were Sick! Exploring Eye Behaviors for Cybersickness Detection in VR. 3:1-3:10 - Ryan Canales, Sophie Jörg:
Performance Is Not Everything: Audio Feedback Preferred Over Visual Feedback for Grasping Task in Virtual Reality. 4:1-4:6 - Bohan Wang, Jernej Barbic:
CUDA Deformers for Model Reduction. 5:1-5:10 - Nicholas J. Weidner, Theodore Kim, Shinjiro Sueda:
ConJac: Large Steps in Dynamic Simulation. 6:1-6:8 - Aditya Viswanathan Kaliappan, Adam Wade Bargteil:
Multi-resolution Clustering for Enhanced Elastic Behavior in Clustered Shape Matching. 7:1-7:10 - Diogo Schaffer, André Antonitsch, Amyr B. Fortes Neto, Soraia Raupp Musse:
Towards Animating Virtual Humans in Flooded Environments. 8:1-8:10 - Christian Murphy, Sudhir P. Mudur, Daniel Holden, Marc-André Carbonneau, Donya Ghafourzadeh, Andre Beauchamp:
Appearance Controlled Face Texture Generation for Video Game Characters. 9:1-9:11 - Muhammad Usman
, Tien-Chi Lee, Ryhan Moghe, Xun Zhang, Petros Faloutsos, Mubbasir Kapadia:
A Social Distancing Index: Evaluating Navigational Policies on Human Proximity using Crowd Simulations. 10:1-10:6 - Wouter van Toll, Cédric Braga, Barbara Solenthaler
, Julien Pettré:
Extreme-Density Crowd Simulation: Combining Agents with Smoothed Particle Hydrodynamics. 11:1-11:10 - Melissa Kremer, M. Brandon Haworth, Mubbasir Kapadia, Petros Faloutsos:
Watch Out! Modelling Pedestrians with Egocentric Distractions. 12:1-12:10 - Yuzhu Dong, Andreas Aristidou
, Ariel Shamir, Moshe Mahler
, Eakta Jain:
Adult2child: Motion Style Transfer using CycleGANs. 13:1-13:11 - Nicholas Sohre, Stephen J. Guy:
SPNets: Human-like Navigation Behaviors with Uncertain Goals. 14:1-14:11 - M. Brandon Haworth, Glen Berseth, Seonghyeon Moon, Petros Faloutsos, Mubbasir Kapadia:
Deep Integration of Physical Humanoid Control and Crowd Navigation. 15:1-15:10 - Daniele Reda, Tianxin Tao, Michiel van de Panne:
Learning to Locomote: Understanding How Environment Design Matters for Deep Reinforcement Learning. 16:1-16:10 - Eric Nichols, Leo Gao, Randy Gomez:
Collaborative Storytelling with Large-scale Neural Language Models. 17:1-17:10 - Amaury Louarn, Quentin Galvane, Fabrice Lamarche, Marc Christie:
An interactive staging-and-shooting solver for virtual cinematography. 18:1-18:6 - Alberto Jovane, Amaury Louarn, Marc Christie:
Topology-aware Camera Control for Real-time Applications. 19:1-19:10 - Yunchao Liu
, Rocco Moretti, Bobby Bodenheimer, Jens Meiler:
Foldit Drug Design Game Usability Study: Comparison of Citizen and Expert Scientists. 20:1-20:19
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