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37th ICMC 2011: Huddersfield, UK
- Proceedings of the 2011 International Computer Music Conference, ICMC 2011, Huddersfield, UK, July 31 - August 5, 2011. Michigan Publishing 2011

- Ryan McGee, Matthew Wright:

Sound Element Spatializer. - Frank Melchior, Uwe Michaelis, Robert Steffens:

Spatial Mastering - a new concept for spatial sound design in object-based audio scenes. - Steven R. Ness, Gabrielle Odowichuk, Peter F. Driessen, George Tzanetakis:

Controlling Real Time Sound Spatialization Using The Radiodrum. - Graham Wakefield, Wesley Smith:

COSM: A toolkit for composing immersive audio-visual worlds of agency and autonomy. - Robert Sazdov:

The influence of sub-woofer frequencies within a multi-channel loudspeaker configuration on the perception of spatial attributes in a concert hall environment. - Frederico Macedo:

Phenomenology, Spatial Music and the Composer: prelude to a phenomenology of space in acousmatic music. - Gary S. Kendall, Andrés Cabrera:

Why things don't work: What you need to know about spatial audio. - Patrick Valiquet:

The Spatialisation of Stereophony: Taking Positions in Post-War Electroacoustic Music. - Alexis Kirke, Eduardo R. Miranda:

Developing methods for computer programming by musical performance and composition. - Bret Battey:

Sound synthesis and composition with compression-controlled feedback. - Luc Döbereiner:

PhinGen: A Physically Informed Stochastic Synthesis Generator. - Christopher Ariza, Michael Scott Cuthbert:

The music21 Stream: A New Object Model for Representing, Filtering, and Transforming Symbolic Musical Structures. - John Eacott:

Flood Tide See Further: Sonification as Musical Performance. - PerMagnus Lindborg, Joyce Beetuan Koh:

Multi-dimensional spatial sound design for 'On the String'. - Mingfei Mike Gao:

CYCLIC-N, a real-time mobile multi-touch application for composition, improvisation and education. - Jean Bresson, Marlon Schumacher:

Representation and Interchange of Sound Spatialization Data for Compositional Applications. - Eduardo R. Miranda, Andrew Adamatzky, Jeff Jones:

Unconventional Computing for Music: Sound Synthesis with Slime Mould. - Victor Lazzarini, Jari Kleimola, Joseph Timoney, Vesa Välimäki:

Aspects of second order feedback AM synthesis. - Vesa Norilo:

Designing Synthetic Reverberators in Kronos. - Jan C. Schacher, Daniel Bisig, Martin Neukom:

Composing with Swarm Algorithms - Creating interactive audio-visual pieces with flocking behavior. - Jan Trützschler von Falkenstein, Zlatko Baracskai:

A Graphical User Interface for Supercollider Audio Units. - Mike Grierson, Chris Kiefer, Matthew Yee-King:

Progress Report on the EAVI BCI Toolkit for Music: Musical Applications of Algorithms for use with consumer brain computer interfaces. - Than van Nispen tot Pannerden, Sander Huiberts, Sebastiaan Donders, Stan Koch:

The NLN-Player: A system for nonlinear music in games. - Axel Berndt:

Musical Tempo Curves. - Matthew John Yee-King:

An autonomous timbre matching improviser. - Stephen A. Pearse:

Gestural Mappings: Towards the Creation of a Three Dimensional Composition Environment. - Hugh Lynch, Robert Sazdov:

An ecologically valid experiment for the comparison of established spatial techniques. - Georg Boenn, Martin Brain, Marina De Vos, John ffitch:

Anton - A Rule-Based Composition System. - Jaime Serquera, Eduardo R. Miranda:

Cellular automata dynamic control for sound design with histogram mapping synthesis and the multitype voter model. - Tom Erbe:

PVOC KIT: new applications of the phase vocoder. - Richard Polfreman:

Multi-modal instrument: towards a platform for comparative controller evaluation. - Alexis Kirke, Eduardo R. Miranda, Antonino Chiaramonte, Anna R. Troisi, John Matthias, Jeff Radtke, Nicholas Fry, Catherine McCabe, Martyn Bull:

Cloud chamber: a performance involving real time two-way interaction between subatomic radioactive particles and violinist. - Ross Clement:

Automatic Synthesiser Programming. - Nicolas Gold, Jens Krinke, Mark Harman, David W. Binkley:

Cloning in Max/MSP Patches. - Aki Pasoulas:

Stimulus Complexity and Time Judgments. - Tae Hong Park, David Hyman, Peter Leonard, Phillip Hermans:

Towards a comprehensive framework for electro-acoustic music analysis. - Jason Woolley:

Mapping change over time within stereo Acousmatic Music - A Case Study. - Carmine Emanuele Cella:

Sound-types: a new framework for symbolic sound analysis and synthesis. - Roger B. Dannenberg:

A Virtual Orchestra for Human-Computer Music Performance. - Nicolas D'Alessandro, Thierry Dutoit, Sidney S. Fels, Christophe Ooge:

Analysis-by-Performance: Gesturally-Controlled Voice Synthesis as an Input for Modelling of Vibrato in Singing. - Javier Ramos, Rodrigo F. Cádiz:

Sound synthesis model based on the simulation of a gaussian bouncing wave packet. - Meinard Müller, Verena Konz, Nanzhu Jiang, Zhe Zuo:

A Multi-perspective user interface for music signal analysis. - Todor Todoroff, Radhwan Ben Madhkour, Ricardo Chessini:

Multimodal Control of Music and Fire Patterns. - Juan A. Colmenares, Ian Saxton, Eric Battenberg, Rimas Avizienis, Nils Peters, Krste Asanovic, John Kubiatowicz, David Wessel:

Real-time Musical Applications on an Experimental Operating System for Multi-Core Processors. - Cat Hope, Lindsay Vickery:

Screen Scores: New Media Music Manuscripts. - Bruno Bossis:

History of electroacoustic music through filmed sources: an example at IRCAM. - Robert Ratcliffe:

New forms of hybrid musical discourse: an exploration of stylistic and procedural crossfertilisation between contemporary art music and electronic dance music. - Marco Donnarumma:

XTH SENSE: a study of muscle sounds for an experimental paradigm of musical performance. - Leonardo Gabrielli, Vesa Välimäki, Stefan Bilbao:

Real-time emulation of the Clavinet. - Jon Pigott, Alexandros Kontogeorgakopoulos:

Physical Thinking: two approached to mechanical sound design. - Ahmad Wasim, Ahmet M. Kondoz:

Analysis and Synthesis of Hand Clapping Sounds Based on Adaptive Dictionary. - Alexis Kirke, Eduardo R. Miranda:

Emergent Construction of melodic pitch and hierarchy through agents communicating emotion without melodic intelligence. - Margaret Schedel, Rebecca Fiebrink:

A Demonstration of Bow Articulation Recognition with Wekinator and K-Bow. - Mike Grierson, Chris Kiefer:

Maximillian: An easy to use, cross platform C++ Toolkit for interactive audio and synthesis applications. - Alexis Kirke, Matthieu Bonnot, Eduardo R. Miranda:

Towards using expressive performance algorithms for typist emotion detection. - William Brent:

A perceptually based onset detector for real-time and offline audio parsing. - Daryn Bond:

The Harmonic Matrix: Exploring the geometry of Pitch. - Rhys Perkins:

Mapping 3D Objects To Synthesised Sound Using A Simulated Physics System. - Rob Canning:

The M2 Compositions: A Technical Overview of a Modular Work Flow Towards the Creation of a Video Score. - Johannes Kretz:

KLANGPILOT - a new interface for "writing" (not only) synthetic sounds. - Felipe Otondo:

Flexible spatial design for dance performance. - Masathoshi Hamanaka, Mikito Yoshiya, Shyuhei Yoshida:

Constructing Music Applications for Smartphones. - Diemo Schwarz, Roland Cahen, François Brument, Hui Ding, Christian Jacquemin:

Sound Level of Detail in Interactive Audiographic 3D Scenes. - Yoichi Nagashima:

Untouchable instruments and Performances. - Lonce Wyse, Keith Tan, Peter R. Kellock:

Representing and Automating Rhythmic Pattern Transformations. - Jonathan Weinel:

Tiny Jungle: Psychedelic Techniques in Audio-Visual Composition. - Benjamin Schroeder, Marc Ainger, Richard E. Parent:

The Visible String, a Direct Audiovisual Model. - Jean Bresson, Marco Stroppa:

The Control of the CHANT Synthesizer in OpenMusic: Modelling Continuous Aspects in Sound Synthesis. - Daichi Ando:

CACIE CB: Genetic programming based composition-aid system by shopping basket interface. - Christopher Haworth:

Composing with Absent Sound. - David Bessell:

Ophidian and the Uncanny Valley. - Alexis Kirke, Samuel Freeman, Eduardo R. Miranda:

Application of multi-agent whale modeling to an interactive saxophone and whales duet. - Christopher Jette, Keith Kirchoff:

Wii Play Piano: Composing for Piano and Wii Remote. - Kingsley Ash, Nikos Stavropoulos:

LiveCell: Real-Time Score Generation Through Interactive Generative Composition. - Simon Emmerson:

Music - Imagination - Technology. - Elizabeth Dobson, Rosie Flewitt, Karen Littleton, Dorothy Miell:

Studio based composers in collaboration: a socioculturally framed study. - Andrew King:

An interface to support creative studio practice. - Alessandro Cipriani, Maurizio Giri:

Innovation, Interaction, experience and imagination in computer music education. - Yoshinari Takegawa, Masahiko Tsukamoto, Tsutomu Terada:

Design and Implementation of a Piano Practice Support System using a Real-Time Fingering Recognition Technique. - Hans Tutschku:

Using the iPhone for live-electronics in my composition Irrgaerten for two pianos. - Georg Essl:

Automated Ad Hoc Networking for Mobile and Hybrid Music Performance. - Anna Xambó, Robin C. Laney, Chris Dobbyn, Sergi Jordà:

Multi-touch interaction principles for collaborative real-time music activities: towards a pattern language. - Ge Wang, Jieun Oh, Spencer Salazar, Robert Hamilton:

World Stage: A Crowd-sourcing Paradigm for Interactive Social / Mobile Music. - R. Benjamin Knapp, Eric D. Lyon:

The measurement of performer and audience emotional state as a new means of computer music interaction: a performance case study. - Adam Linson:

Unnecessary Constraints: A Challenge to Some Assumptions of Digital Musical Instrument Design. - Charles Roberts:

Control: Software for End-User Interface Programming and Interactive Performance. - William Brent:

Aspects of gesture in Digital Musical Instrument Design. - Flo Menezes:

The Timelessness of Maximal Music. - Richard Hoadley:

Sculpture as Music Interface. - Miller S. Puckette:

Infuriating Nonlinear Reverberator. - James Bulley, Daniel Jones:

Variable 4: A Dynamical Composition For Weather Systems. - Jonathan Impett:

What are we making? The work-without-content in live computer music. - Stephen David Beck, Chris Branton:

Reconsidering Laptop Orchestras as a Computational Grid for Music Performance. - Matthew Benatan, Ian M. Symonds, Kia Ng:

Developing a user-relative motion detection interface for mobile devices. - Benjamin D. Smith, Guy E. Garnett:

Interactive High Performance Computing for Music. - Dan Stowell:

Scheduling and composing with Risset eternal accelerando rhythms. - Srikumar Subramanian, Lonce Wyse, Kevin McGee:

Modeling Speed Doubling in Carnatic Music. - Sam Hayden, Mieko Kanno:

Towards musical interaction: 'Schismatics' for e-violin and computer. - Adrian Freed, John MacCallum, Andrew Schmeder:

Dynamic, Instance-based, object-oriented programming in Max/MSP using open sound control message delegation. - Nick Collins:

SCMIR: A SuperCollider Music Information Retrieval Library. - Thor Magnusson:

The IXI Lang: A SuperCollider Parasite for Live Coding. - Darrell Gibson, Richard Polfreman:

An architecture for creating hosting plug-ins for use in digital audio workstations. - W. Scott Deal, Matthew Burtner:

Auksalaq, A telematic opera. - Hanns Holger Rutz

, Eduardo R. Miranda, Gerhard Eckel:
Reproducibility and random access in sound synthesis. - Kevin Dahan:

Electroacoustic Music: Overcoming Analysis Paralysis. - Ivica Ico Bukvic, Scott Betz:

Using gaming engine for virtual prototyping and impact assessment of complex interactive art installations. - Rodrigo Constanzo:

Towards the Beat of a Different Drummer: A Journey into the Loss of Fidelity in Drums and Electronics. - Kwan Kim, Samuel Lee, Woon Seung Yeo:

The Effect of Visual Modalities on Human Perception of Emotion from Music. - Samantha Horseman:

Suspended Imprints: An Exploration of Sound, Space and the Inner Monologue. - Oliver Hancock:

Chor-Respondent: A dynamic system in the musical domain. - Paul Oehlers, William Brent, Michael Harvey:

Audio Technology at American University. - Ryan Stables, Cham Athwal, Jamie Bullock:

Towards a Model for the Humanisation of Pitch Drift in Singing Voice Synthesis. - Chris Sanden, John Z. Zhang:

Algorithmic multi-genre classification of music: an empirical study. - Eduardo R. Miranda, Slawomir J. Nasuto, Anna R. Troisi, Julia H. Downes, Antonino Chiaramonte, Matthew C. Spencer, Mark W. Hammond, Dimitris Xydas, Benjamin J. Whalley, Victor M. Becerra, Kevin Warwick:

A musical instrument using in vitro neural networks. - Aengus Martin, Craig T. Jin, Alistair Lee McEwan, William L. Martens:

A similarity algorithm for interactive style imitation. - Chris Nash, Alan F. Blackwell:

Tracking Virtuosity and Flow in Computer Music. - Dale E. Parson, Ryan R. Panuski:

Real-time Grammar-based parsing and restructuring of musical streams. - Russell J. Bradford, John ffitch, Richard W. Dobson:

Real-time Sliding Phase Vocoder using a Commodity GPU. - Victor Lazzarini, Joseph Timoney:

The ModFM Synthesis Vocoder. - Nick Collins, Bob L. T. Sturm:

Sound Cross-synthesis and Morphing Using Dictionary-based Methods. - Marco Gasperini:

Hypothesis for the foundation of a laptop orchestra. - Thor Magnusson:

Confessions of a Live Coder. - Andrew Robertson, Adam M. Stark, Mark D. Plumbley:

Real-time Visual Beat Tracking using a Comb Filter Matrix. - Alex McLean, Geraint A. Wiggins:

Texture: Visual Notation for Live Coding of Pattern. - Rory Walsh:

Cabbage Audio Plugin Framework. - Sami Oksanen, Vesa Välimäki:

Digital Modeling of the Vintage Telephone Sound. - Jamie Bullock, Henrik Frisk:

The Integra Framework for rapid modular audio application development. - Tim Blechmann:

Supernova - A scalable parallel audio synthesis server for SuperCollider. - Roger B. Dannenberg, Sukrit Mohan:

Characterizing Tempo Change In Musical Performances. - Steven R. Ness, Sonmez Methabi, Gabrielle Odowichuk, George Tzanetakis, W. Andrew Schloss:

Gesture Analysis of radiodrum data. - Tychonas Michailidis, Sebastian Berweck:

Tactile Feedback Tool: approaching the foot pedal problem in live electronic music. - Jieun Oh, Ge Wang:

Audience-Participation Techniques Based on Social Mobile Computing. - Alan Marsden:

Software for Schenkerian Analysis. - Graham Booth:

Inclusive Interconnections: Retaining Diversity in Networked Laptop Performance. - Noris Mohd. Norowi, Eduardo R. Miranda:

Prioritizing Audio Features Selection Using Analysis Hierarchy Process As A Mean To Extend User Control In Concatenative Sound Synthesis. - Vladimir Tomberg, Eugene Ivanov, Mart Laanpere:

Exploring the potential of the dedicated XML syntax for diatonic harmonica tablatures. - Mike Solomon:

The Horizontal Spacing of Graphical Notation. - Ciska Vriezenga, Pedro Rebelo:

The Prosthetic Mbira: Prosthesis as Design Strategy. - Christopher Ariza, Michael Scott Cuthbert:

Analytical and Compositional Applications of a Network-Based Scale Model in music21. - Thomas Stoll:

CBPSC: Corpus-based Processing for SuperCollider. - Alexis Kirke, Eduardo R. Miranda:

Combining EEG Frontal asymmetry studies with affective algorithmic composition and expressive performance models. - Robert Hamilton:

UDKOSC: An immersive musical environment. - Richard Scott:

Artaud's Snake: gesture, time and play - a composer's report on the use and development of the WiGI infra red wireless gestural system. - Jong Wook Kim, Georg Essl:

Concepts and Practical Considerations of Platform-Independent Design of Mobile Music Environments. - Patrick Sanan:

Sound Synthesis with a New Elasticity Model.

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