


default search action
11th ICIDS 2018: Dublin, Ireland
- Rebecca Rouse, Hartmut Koenitz, Mads Haahr:

Interactive Storytelling - 11th International Conference on Interactive Digital Storytelling, ICIDS 2018, Dublin, Ireland, December 5-8, 2018, Proceedings. Lecture Notes in Computer Science 11318, Springer 2018, ISBN 978-3-030-04027-7
Introduction
- Janet H. Murray:

Research into Interactive Digital Narrative: A Kaleidoscopic View. 3-17
The Future of the Discipline
- R. Michael Young:

Science Considered Helpful. 21-35 - Hartmut Koenitz

:
Thoughts on a Discipline for the Study of Interactive Digital Narratives. 36-49 - Mark Bernstein, Clare Hooper:

A Villain's Guide to Social Media and Interactive Digital Storytelling. 50-61
Theory and Analysis
- Mirjam Palosaari Eladhari

:
Re-Tellings: The Fourth Layer of Narrative as an Instrument for Critique. 65-78 - John T. Murray

, Raquel Robinson
, Michael Mateas, Noah Wardrip-Fruin
:
Comparing Player Responses to Choice-Based Interactive Narratives Using Facial Expression Analysis. 79-92 - Christian Roth, Tom van Nuenen

, Hartmut Koenitz
:
Ludonarrative Hermeneutics: A Way Out and the Narrative Paradox. 93-106 - Hartmut Koenitz

, Andrea Di Pastena, Dennis Jansen
, Brian de Lint, Amanda Moss:
The Myth of 'Universal' Narrative Models - Expanding the Design Space of Narrative Structures for Interactive Digital Narratives. 107-120 - Bjørn Anker Gjøl, Niels Valentin Jørgensen, Mathias Ramsø Thomsen, Luis Emilio Bruni:

Predictability and Plausibility in Interactive Narrative Constructs: A Case for an ERP Study. 121-133 - Colette Daiute

, Robert O. Duncan
, Fedor Marchenko
:
Meta-communication Between Designers and Players of Interactive Digital Narratives. 134-142 - Nicole Basaraba

:
A Framework for Creative Teams of Non-fiction Interactive Digital Narratives. 143-148 - Sergio Estupiñán

, Brice Maret, Kasper Andkjaer, Nicolas Szilas
:
A Multidimensional Classification of Choice Presentation in Interactive Narrative. 149-153 - Jonathan Barbara

:
Narrative Consistency across Replays of Pro-social Interactive Digital Narratives. 154-159 - Max Kreminski, Noah Wardrip-Fruin

:
Sketching a Map of the Storylets Design Space. 160-164 - Hartmut Koenitz

, Christian Roth, Teun Dubbelman:
Creating and Sharing Interactive Narrative Design Knowledge - A Multipronged Approach. 165-170 - Sarah Harmon, Seth Chatterton:

Exploring Bloom's Taxonomy as a Basis for Interactive Storytelling. 171-175 - Nicolas Szilas

, Monika Marano, Sergio Estupiñán
:
A Tool for Interactive Visualization of Narrative Acts. 176-180 - Chanjun Mu:

A Research on Storytelling of Interactive Documentary: Towards a New Storytelling Theory Model. 181-184 - Samantha Schäfer

:
Agency and Authorship in Ludic Narrative Environments. 185-189
Practices in Games
- Mads Haahr

:
Playing with Vision: Sight and Seeing as Narrative and Game Mechanics in Survival Horror. 193-205 - Andrea Di Pastena, Dennis Jansen

, Brian de Lint, Amanda Moss:
"The Link Out" - Towards a Theory of Epiphany in Digital Games. 206-216 - Felipe Breyer, Judith Kelner, Daniel Ferreira, José Paulo Teixeira, Paulo de Lima Filho, Pedro Henrique Mendonça, Givanio Melo:

Narrative-Led Interaction Techniques. 217-229 - Liting Kway, Alex Mitchell

:
Perceived Agency as Meaningful Expression of Playable Character Personality Traits in Storygames. 230-239 - Trena Lee, Alex Mitchell

:
Filling in the Gaps: "Shell" Playable Characters. 240-249 - Ryan Javanshir, Beth Carroll, David E. Millard

:
A Model for Describing Alternate Reality Games. 250-258 - Serena Zampolli:

Frammenti: The ARG About Erasing Memories, That Was Forgotten. 259-264 - Elizabeth Goins:

Structuring Digital Game Stories. 265-269 - Luca Papale, Lorenzo Fazio:

Player Identity and Avatars in Meta-narrative Video Games: A Reading of Hotline Miami. 270-274 - Max Kreminski, Noah Wardrip-Fruin

:
Throwing Bottles at God: Predictive Text as a Game Mechanic in an AI-Based Narrative Game. 275-279 - Mirjam Palosaari Eladhari

:
The Story Pile - Representing Story in the Board Game Mind Shadows. 280-284 - Esther Doorly

, Kelly McErlean
:
Margaret's. 285-288 - Kirsty Michelle McGill

:
Narrative Game Mechanics and Interactive Fiction. 289-292
Practices in Virtual Reality
- María Cecilia Reyes

:
Measuring User Experience on Interactive Fiction in Cinematic Virtual Reality. 295-307 - Colm O. Fearghail, Cagri Ozcinar, Sebastian Knorr

, Aljosa Smolic:
Director's Cut - Analysis of Aspects of Interactive Storytelling for VR Films. 308-322 - Asim Hameed

, Andrew Perkis
:
Spatial Storytelling: Finding Interdisciplinary Immersion. 323-332 - Paulo Bala, Raul Masu, Valentina Nisi, Nuno Nunes

:
Cue Control: Interactive Sound Spatialization for 360° Videos. 333-337 - Sylvia Rothe

, Mario Montagud, Christian Mai, Daniel Buschek, Heinrich Hußmann:
Social Viewing in Cinematic Virtual Reality: Challenges and Opportunities. 338-342 - Dong-uk Ko, Hokyoung Ryu, Jieun Kim

:
Making New Narrative Structures with Actor's Eye-Contact in Cinematic Virtual Reality (CVR). 343-347 - Néill O'Dwyer

, Jan Ondrej
, Rafael Pagés
, Konstantinos Amplianitis, Aljosa Smolic:
Jonathan Swift: Augmented Reality Application for Trinity Library's Long Room. 348-351 - Torbjörn Svensson, Lissa Holloway-Attaway, Etienne Beroldy:

Leaving the Small Screen: Telling News Stories in a VR Simulation of an AR News Service. 352-355 - Nick Verouden, Mirjam Vosmeer

, Alyea Sandovar:
Sleep Tight Johnny Idaho A Multicultural Exploration into Virtual Reality. 356-358 - Declan Dowling, Colm O. Fearghail, Aljosa Smolic, Sebastian Knorr

:
Faoladh: A Case Study in Cinematic VR Storytelling and Production. 359-362 - Sojung Bahng:

Cinematic VR as a Reflexive Tool for Critical Empathy. 363-366
Practices in Theater and Performance
- Rebecca Rouse:

Partners: Human and Nonhuman Performers and Interactive Narrative in Postdigital Theater. 369-382 - Scott Palmer

:
'What Country, Friends, Is This?' Using Immersive Theatre Practice to Inform the Design of Audience Experience in Estate 360°. 383-391 - Mirjam Vosmeer, Alyea Sandovar, Ben A. M. Schouten:

From Literary Novel to Radio Drama to VR Project - The thousand autumns of Jacob de Zoet. 392-400 - Daniel Barnard:

fanSHEN's Looking for Love: A Case Study in How Theatrical and Performative Practices Inform Interactive Digital Narratives. 401-407 - Sytze Schalk:

Vox Populi. 408-411
Generative and Assistive Tools and Techniques
- Nicolas Szilas

, Sergio Estupiñán
, Urs Richle
:
Automatic Detection of Conflicts in Complex Narrative Structures. 415-427 - Jonathan Strugnell, Marsha Berry

, Fabio Zambetta
, Stefan Greuter:
Narrative Improvisation: Simulating Game Master Choices. 428-441 - Raul Benites Paradeda

, Maria José Ferreira
, Carlos Martinho, Ana Paiva:
Communicating Assertiveness in Robotic Storytellers. 442-452 - Yoji Kawano, Eichi Takaya, Kazuki Yamanobe, Satoshi Kurihara:

Automatic Plot Generation Framework for Scenario Creation. 453-461 - Weilai Xu, Charlie Hargood, Wen Tang

, Fred Charles
:
Towards Generating Stylistic Dialogues for Narratives Using Data-Driven Approaches. 462-472 - Ben A. Kybartas, Clark Verbrugge, Jonathan Lessard:

Expressive Range Analysis of a Possible Worlds Driven Emergent Narrative System. 473-477 - Andrew S. Gordon, Ulrike Spierling

:
Playing Story Creation Games with Logical Abduction. 478-482 - Zev Battad, Mei Si

:
Apply Storytelling Techniques for Describing Time-Series Data. 483-488 - Raul Benites Paradeda

, Maria José Ferreira
, Carlos Martinho, Ana Paiva:
Would You Follow the Suggestions of a Storyteller Robot? 489-493 - Leonid Berov:

A Character Focused Iterative Simulation Approach to Computational Storytelling. 494-497
Development and Analysis of Authoring Systems
- Daniel Green, Charlie Hargood, Fred Charles

:
Contemporary Issues in Interactive Storytelling Authoring Systems. 501-513 - Sofia Kitromili

, James Jordan, David E. Millard
:
How Do Writing Tools Shape Interactive Stories? 514-522 - Yotam Shibolet, Noam Knoller

, Hartmut Koenitz
:
A Framework for Classifying and Describing Authoring Tools for Interactive Digital Narrative. 523-533 - Callum Spawforth

, Nicholas Gibbins, David E. Millard
:
StoryMINE: A System for Multiplayer Interactive Narrative Experiences. 534-543 - Alex Mitchell

, Ulrike Spierling
, Charlie Hargood, David E. Millard:
Authoring for Interactive Storytelling - When, Why, and Do We Actually Need Authoring Tools? 544-547 - Henrik Schoenau-Fog

, Bjarke Alexander Larsen:
Creating Interactive Adaptive Real Time Story Worlds. 548-551 - Hartmut Koenitz

, Teun Dubbelman, Noam Knoller
, Christian Roth, Mads Haahr
, Digdem Sezen
, Tonguc Ibrahim Sezen
:
Card-Based Methods in Interactive Narrative Prototyping. 552-555 - Daniel Green:

Novella: An Authoring Tool for Interactive Storytelling in Games. 556-559
Impacts in Culture and Society
- Cláudia Silva

:
Spatial Participation Gap: Towards a Conceptual Perspective on Locative Storytelling Creation. 563-576 - Joshua A. Fisher

, Sarah Schoemann:
Toward an Ethics of Interactive Storytelling at Dark Tourism Sites in Virtual Reality. 577-590 - Teun Dubbelman, Christian Roth, Hartmut Koenitz

:
Interactive Digital Narratives (IDN) for Change - Educational Approaches and Challenges in a Project Focused on Migration. 591-602 - Akrivi Katifori, Manos Karvounis, Vassilis Kourtis, Sara Perry

, Maria Roussou, Yannis E. Ioannidis:
Applying Interactive Storytelling in Cultural Heritage: Opportunities, Challenges and Lessons Learned. 603-612 - Fabian Mohr, Soenke Zehle, Michael Schmitz:

From Co-Curation to Co-Creation: Users as Collective Authors of Archive-Based Cultural Heritage Narratives. 613-620 - Carolina Beniamina Rutta, Gianluca Schiavo

, Massimo Zancanaro
:
Interactive Digital Storytelling and Self-expression in the Context of Young Male Migrants. 621-626 - Tonguc Ibrahim Sezen

, Ido Iurgel, Nicolas Fischöder, René Bakker, Koen van Turnhout, Digdem Sezen
:
A Top-Down Narrative Design Approach for Networked Cultural Institutions. 627-632 - Annalisa Raffone:

Digital Storytelling and Phrasal Verbs in L2 Acquisition: Teaching Phraseology Through Technology. 633-637 - Emily Bell, Emily Coolidge Toker, Paul Hanna:

Designing Learning Experiences for Interactive Digital Narrative Literacy: A New Paradigm. 638-641 - Nicole Basaraba

:
Co-constructing Cultural Heritage Through a Web-Based Interactive Digital Narrative. 642-645 - Mara Dionisio, Valentina Nisi, Nuno Correia

:
Leveraging on Transmedia Entertainment Education to Augment Tourists' Awareness Towards Social Issues. 646-651 - Tanis Grandison

:
Folklore and Digital Media: Unpacking the Meaning of Place Through Digital Storytelling. 652-656 - Carolina Beniamina Rutta, Gianluca Schiavo

, Massimo Zancanaro
:
Interactive Comic-Based Digital Storytelling for Self-expression. 657-661 - Alice Bowman

:
Creating a Virtual Support Group in an Interactive Narrative: A Companionship Game for Cancer Patients. 662-665

manage site settings
To protect your privacy, all features that rely on external API calls from your browser are turned off by default. You need to opt-in for them to become active. All settings here will be stored as cookies with your web browser. For more information see our F.A.Q.


Google
Google Scholar
Semantic Scholar
Internet Archive Scholar
CiteSeerX
ORCID














