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Graphics Interface 2003: Halifax, Nova Scotia, Canada
- Proceedings of the Graphics Interface 2003 Conference, Halifax, Nova Scotia, Canada, June 11-13, 2003. Canadian Human-Computer Communications Society 2003
- Rafal Jaroszkiewicz, Michael D. McCool:
Fast Extraction of BRDFs and Material Maps from Images. Graphics Interface 2003: 1-10 - Pierre Poulin, Marc Stamminger, François Duranleau, Marie-Claude Frasson, George Drettakis:
Interactive Point-based Modeling of Complex Objects from Images. Graphics Interface 2003: 11-20 - Jinho Lee, Baback Moghaddam, Hanspeter Pfister, Raghu Machiraju:
Silhouette-Based 3D Face Shape Recovery. Graphics Interface 2003: 21-30 - Olivier Génevaux, Arash Habibi, Jean-Michel Dischler:
Simulating Fluid-Solid Interaction. Graphics Interface 2003: 31-38 - Wendy A. Schafer, Doug A. Bowman:
A Comparison of Traditional and Fisheye Radar View Techniques for Spatial Collaboration. Graphics Interface 2003: 39-46 - Amy Skopik, Carl Gutwin:
Finding Things In Fisheyes: Memorability in Distorted Spaces. Graphics Interface 2003: 47-56 - Melanie Tory, Colin Swindells:
Comparing ExoVis, Orientation Icon, and In-Place 3D Visualization Techniques. Graphics Interface 2003: 57-64 - Ming Li, Marcus A. Magnor, Hans-Peter Seidel:
Hardware-Accelerated Visual Hull Reconstruction and Rendering. Graphics Interface 2003: 65-72 - Dave Knott, Dinesh K. Pai:
CInDeR: Collision and Interference Detection in Real-time using graphics hardware. Graphics Interface 2003: 73-80 - Wei Li, Arie E. Kaufman:
Texture Partitioning and Packing for Accelerating Texture-based Volume Rendering. Graphics Interface 2003: 81-88 - R. William Soukoreff, I. Scott MacKenzie:
Input-based Language Modelling in the Design of High Performance Text Input Techniques. Graphics Interface 2003: 89-96 - Andriy Pavlovych, Wolfgang Stürzlinger:
Less-Tap: A Fast and Easy-to-learn Text Input Technique for Phones. Graphics Interface 2003: 97-104 - Carl Gutwin, Jeff Dyck, Chris Fedak:
The Effects of Dynamic Transparency on Targeting Performance. Graphics Interface 2003: 105-112 - Geoffrey Draper, Parris K. Egbert:
A Gestural Interface to Free-Form Deformation. Graphics Interface 2003: 113-120 - Matthieu Cunzi, Joëlle Thollot, Sylvain Paris, Gilles Debunne, Jean-Dominique Gascuel, Frédo Durand:
Dynamic Canvas for Non-Photorealistic Walkthroughs. Graphics Interface 2003: 121-130 - Jennifer Fung, Oleg Veryovka:
Pen-and-ink textures for real-time rendering. Graphics Interface 2003: 131-138 - Michael Wand, Wolfgang Straßer:
Multi-Resolution Point-Sample Raytracing. Graphics Interface 2003: 139-148 - Jaume Rigau, Miquel Feixas, Mateu Sbert:
Entropy-based Adaptive Sampling. Graphics Interface 2003: 149-158 - Itiro Siio, Jim Rowan, Noyuri Mima, Elizabeth D. Mynatt:
Digital Decor: Augmented Everyday Things. Graphics Interface 2003: 159-166 - Ronald A. Metoyer, Lanyue Xu, Madhusudhanan Srinivasan:
A Tangible Interface for High-Level Direction of Multiple Animated Characters. Graphics Interface 2003: 167-176 - Eric Neufeld, Haruna Popoola, David Callele, David Mould:
Mixed Initiative Interactive Edge Detection. Graphics Interface 2003: 177-184 - Jianhua Wu, Leif Kobbelt:
A Stream Algorithm for the Decimation of Massive Meshes. Graphics Interface 2003: 185-192 - Rick Leung, Stephen Mann:
Distortion minimization and continuity preservation in surface pasting. Graphics Interface 2003: 193-200 - Bradley P. Kram, Christopher D. Shaw:
Multiple Camera Considerations in a View-Dependent Continuous Level of Detail Algorithm. Graphics Interface 2003: 201-208 - James Fogarty, Jodi Forlizzi, Scott E. Hudson:
Portrait: Generating Personal Presentations. Graphics Interface 2003: 209-216 - Ronald Baecker, Eric Smith:
Modularity and Hierarchical Structure in the Digital Video Lifecycle. Graphics Interface 2003: 217-224 - Charlotte Tang, Gregor McEwan, Saul Greenberg:
A Taxonomy of Tasks and Visualizations for Casual Interaction of Multimedia Histories. Graphics Interface 2003: 225-236 - Jeff Dyck, David Pinelle, Barry A. T. Brown, Carl Gutwin:
Learning from Games: HCI Design Innovations in Entertainment Software. Graphics Interface 2003: 237-246 - Kris K. Hauser, Chen Shen, James F. O'Brien:
Interactive Deformation Using Modal Analysis with Constraints. Graphics Interface 2003: 247-256 - Christoph Fünfzig, Dieter W. Fellner:
Easy Realignment of k-DOP Bounding Volumes. Graphics Interface 2003: 257-264 - Jochen Lang, Dinesh K. Pai, Hans-Peter Seidel:
Scanning Large-Scale Articulated Deformations. Graphics Interface 2003: 265-272 - Matt LeDuc, Shahram Payandeh, John Dill:
Toward Modeling of a Suturing Task. Graphics Interface 2003: 273-279

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