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Edutainment 2010: Changchun, China
- Xiaopeng Zhang, Shaochun Zhong, Zhigeng Pan, Kevin Wong, Ruwei Yun:
Entertainment for Education. Digital Techniques and Systems, 5th International Conference on E-learning and Games, Edutainment 2010, Changchun, China, August 16-18, 2010. Proceedings. Lecture Notes in Computer Science 6249, Springer 2010, ISBN 978-3-642-14532-2
E-Learning Tools and Platforms
- Wu-Yuin Hwang
, Rustam Shadiev
, Szu-Min Huang:
Effect of Multimedia Annotation System on Improving English Writing and Speaking Performance. 1-12 - Juan Yang, Hongtao Liu, Zhixing Huang:
Smap: To Generate the Personalized Learning Paths for Different Learning Style Learners. 13-22 - Xiaodong Xu, Yingjie Ren:
Computer-Supported Collaborative Conceptual Change. 23-33 - Jianmin Wang, Zibin Zheng
, Peter Tam, Jianping Liu:
Optimization Technique for Commercial Mobile MMORPG. 34-45 - Li Feng, Yu Nana:
Design and Implementation of TCP/IP Protocol Learning Tool. 46-52 - Ramón Zataraín-Cabada, María Lucía Barrón-Estrada, Viridiana Ponce Angulo, Adán José García
, Carlos A. Reyes García:
A Framework for Creating, Training, and Testing Self-Organizing Maps for Recognizing Learning Styles. 53-64 - Xiangmin Gao, Mingyong Pang:
Simulating Dynamic Evolvement of Collective Learning Behaviors Based on Voronoi Diagram. 65-73 - Yu-Ju Lan
, Yao-Ting Sung, Sheng-Kuang Chiu, Chia-huei Lin, Hsien-Sheng Hsiao, Tzu-Chien Liu, Kuo-En Chang:
SPICEreading: A Three-in-One Share Platform in Cooperative English Reading. 74-83 - Xiangchun Ma, Shaochun Zhong, Da Xu, Chunhong Zhang:
The Design and Implementation of Middle School Physics Optical Simulation Experiment Platform. 84-91 - Zhuo Zhang, Wei Wang, Zhongwu Zhou, Yongbin Chen:
Research on the Establishment of Structural E-Learning Resources. 92-99 - Xianye Li, Fahui Ma, Shijun Zhong, Lin Tang, Zhongwei Han:
Research on Virtual Experiment Intelligent Tutoring System Based on Multi-agent. 100-110 - Xiao Cong, Hongmei Zhang, Dongdai Zhou, Peng Lu, Ling Qin:
A Model-Driven Architecture Approach for Developing E-Learning Platform. 111-122
E-Learning System for Education
- Hua Deng, Yongzhao Zhan, Qirong Mao:
Knowledge Preference Based Learning Community Construction and Service Support. 123-134 - Jia-Jiunn Lo, Hsiao-Han Tu:
Developing an Online History Educational System to Present the Progression of Spatial Regions. 135-144 - Johannes K. Chiang
, Chen-Wo Kuo, Yu-Hsiang Yang:
A Bibliometric Study of E-Learning Literature on SSCI Database. 145-155 - Hongxia Liu, Wei Zhao, Ming Liang:
Pedagogical Strategy Model in Adaptive Learning System Focusing on Learning Styles. 156-164 - Jun Hu
, Wei Chen, Christoph Bartneck
, Matthias Rauterberg
:
Transferring Design Knowledge: Challenges and Opportunities. 165-172 - Peng Lu, Dongdai Zhou, Xiao Cong, Wei Wang, Da Xu:
The Content Balancing Method for Item Selection in CAT. 173-184 - Mei Pu, Lu Wang:
The Formative Evaluation's Impact on Online Learning. 185-191 - Ge Qian
:
Psychological Perspectives on Social Behaviors of Chinese MMORPG Players. 192-202 - Lian Bian, Yueguang Xie:
Research on the Adaptive Strategy of Adaptive Learning System. 203-214 - Guangjie Liu, Wen-yong Wang:
Research on an Educational Software Defect Prediction Model Based on SVM. 215-222 - Jie Jian, Yueguang Xie, Wenhe Tang, Chunhui Wang:
Webgame Based Collaborative Learning Design: A Case Study. 223-234
E-Learning Environments and Applications
- Peter Peters, Frank Delbressine, Loe M. G. Feijs:
Design of a Medical Simulator Hard- and Software Architecture. 235-246 - Jinrong Li, Wei Pan, Ren Zhang, Feiquan Chen, Shenglong Nie, Xiaoming He:
Design and Implementation of Semantic Matching Based Automatic Scoring System for C Programming Language. 247-257 - Yanlin Zheng, Luyi Li, Fanglin Zheng:
An Analysis Framework of Activity Context in e-Learning Environments. 258-268 - Kan Tao:
Distributed Cognition and Ecological Field of Learning in Network Games. 269-277 - Jianfeng Lu, Li Li, Poh-Sun Goh
:
A Multimodal Virtual Anatomy E-Learning Tool for Medical Education. 278-287 - Zhang Yi, Du Chao, Dong Ge, Fan Zhang:
To Construct the Architecture of Digital Learning Port for Free Normal Students and Analyze the Impact on Teacher Education. 288-297 - Hai Huang, Lei Tian, Wei Wu, Songlin Sun, Xiaojun Jing:
Node Localization for Distributed Simulation Based on Logical Node Group in Simulation Grid. 298-306 - Ming-Xiang Fan, Maiga Chang
, Rita Kuo, Jia-Sheng Heh:
Using Graph Edit Distance to Diagnose Student's Science Process Skill in Physics. 307-316 - Wolfgang Müller, Maren Hiob-Viertler:
Intelligent Assessment in Math Education for Complete Induction Problems. 317-325 - Pan Xie, Longmei Ye, Yueming Huang, Youwei Chen, Liwu Lin:
Research on the Method of Recomposing Learning Objects and Tools in Adaptive Learning Platform. 326-336 - Kefei Wang, Lu Ming:
A Study of Formative Assessment Index System for Educational Technology Competence Based on AHP. 337-344 - Yuxi Wang, Shaochun Zhong, Haoran Zhang, Yongjiang Zhong, Ling Bai:
Research of Automatic Assessment System of Virtual Experiment in Middle School Biology Based on the Virtual Simulation Technology. 345-352 - Dongxue Liu, Zhen Liu, Lin Liu, Yun Ren:
Resource Organization and Management of the Platform for Supporting Teacher Education Innovation Based on IPv6. 353-360
Game Techniques for Edutainment
- Michael D. Kickmeier-Rust, Christina M. Steiner, Elke E. Mattheiss, Dietrich Albert
:
A Glissade on the Learning Curve: Multi-adaptive Immersive Educational Games. 361-366 - Xiaohua Yu, Mian Zhang, Jie Ren, Huifang Zhao, Zhiting Zhu:
Experimental Development of Competitive Digital Educational Games on Multi-touch Screen for Young Children. 367-375 - Li Qian, Sujing Zhang, Ke Jin:
Strategy Research about Exploiting the Attention Resource of Learners in Educational Games. 376-384 - Alana M. Morais, Herbet F. Rodrigues, Liliane dos Santos Machado, Ana Maria Gondim Valença
:
Planning Serious Games: Adapting Approaches for Development. 385-394 - Yufang Sun, Ruwei Yun:
UML Modeling for Software System of Edu-Game. 395-404 - Wenfeng Hu:
A Common Software Architecture for Educational Games. 405-416 - Lu Wang, Jian-wei Guo, Chenglei Yang, Hai-seng Zhao, Xiangxu Meng:
O3D-Based Game Learning Environments for Cultural Heritage Online Education. 417-428 - Mohamed Hamada
, Sayota Sato:
Simulator and Robot-Based Game for Learning Automata Theory. 429-437 - Stefan Göbel, Viktor Wendel, Christopher Ritter, Ralf Steinmetz
:
Personalized, Adaptive Digital Educational Games Using Narrative Game-Based Learning Objects. 438-445
Multimedia Techniques for Edutainment
- Xin Li, Minghua Li, Liren Zeng:
Virtual Classrooms Supporting a Two-Way Synchronized Video and Audio Interaction. 446-455 - Meiling Shi, Guoqin Peng, Lei Yang, Dan Xu
:
Optimal Bi-directional Seam Carving for Content-Aware Image Resizing. 456-467 - Yu Ren, Chengcheng Gu:
Real-Time Hand Gesture Recognition Based on Vision. 468-475 - Kun Wu, Hai Jin, Ran Zheng, Qin Zhang:
A Vertical Search Engine Based on Visual and Textual Features. 476-485 - Baoyun Zhang, Ruwei Yun, Huaqing Qiu:
Hand Gesture Recognition in Natural State Based on Rotation Invariance and OpenCV Realization. 486-496 - Chuanbo Weng, Yang Li, Mingmin Zhang, Kangde Guo, Xing Tang, Zhigeng Pan
:
Robust Hand Posture Recognition Integrating Multi-cue Hand Tracking. 497-508 - Xiaoxiong Xing, Weiming Dong, Xiaopeng Zhang, Jean-Claude Paul:
Spectrally-Based Single Image Relighting. 509-517 - Youngjae Chun, Sunyong Park, Kyoungsu Oh:
Multiple Layer Displacement Mapping with Lossless Image Compression. 518-528
Computer Animation and Graphics for Edutainment
- Jie Guo, Xiaoyang Xu, Yan Zhuang, Jingui Pan:
Research on Shadow Map Based Shadow Generation. 529-540 - Su Cai
, Qiang Liu, Luyi Li:
A Case for Web-Based Interactive 3D Game Using Motion Capture Data. 541-549 - Dan Xiao, Zhigeng Pan
, Renzhong Zhou:
Sketch-Based Instancing of Parameterized 3D Models. 550-561 - Filipe Costa Luz:
Digital Animation: Repercussions of New Media on Traditional Animation Concepts. 562-569 - Ido Aharon Iurgel, Rogério E. da Silva
, Manuel Filipe dos Santos
:
Towards Virtual Actors for Acting Out Stories. 570-581 - Jinjiang Li, Hui Fan:
Progressive 3D Model Compression Based on Surfacelet. 582-591 - Junwen Sheng, Gaoqi He, Weibin Guo, Jianhua Li:
An Improved Artificial Potential Field Algorithm for Virtual Human Path Planning. 592-601 - Wei Zhao, Li-Jun Li, Cheng-Shou Chen:
Research on Collision Detection Algorithm Based on Particle Swarm Optimization. 602-609 - Wei Zhao, Cheng-Shou Chen, Li-Jun Li:
Parallel Collision Detection Algorithm Based on OBB Tree and MapReduce. 610-620 - Jia Liu, Xiaopeng Zhang, Hongjun Li, Mingrui Dai
:
Creation of Tree Models from Freehand Sketches by Building 3D Skeleton Point Cloud. 621-632

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