BibTeX records: Michael Mateas

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@inproceedings{DBLP:conf/aiide/KellyCWM23,
  author       = {Jack Kelly and
                  Alex Calderwood and
                  Noah Wardrip{-}Fruin and
                  Michael Mateas},
  editor       = {Markus Eger and
                  Rogelio Enrique Cardona{-}Rivera},
  title        = {There and Back Again: Extracting Formal Domains for Controllable Neurosymbolic
                  Story Authoring},
  booktitle    = {Proceedings of the {AAAI} Conference on Artificial Intelligence and
                  Interactive Digital Entertainment, October 08-12, 2023, Salt Lake
                  City, UT, {USA}},
  pages        = {64--74},
  publisher    = {{AAAI} Press},
  year         = {2023},
  url          = {https://doi.org/10.1609/aiide.v19i1.27502},
  doi          = {10.1609/AIIDE.V19I1.27502},
  timestamp    = {Wed, 31 Jan 2024 07:43:18 +0100},
  biburl       = {https://dblp.org/rec/conf/aiide/KellyCWM23.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/aiide/AljammazMW23,
  author       = {Rehaf Aljammaz and
                  Michael Mateas and
                  Noah Wardrip{-}Fruin},
  editor       = {Markus Eger and
                  Rogelio Enrique Cardona{-}Rivera},
  title        = {Modeling Morality-Based Argumentation for Believable Game Characters:
                  {A} Design Postmortem},
  booktitle    = {Proceedings of the {AAAI} Conference on Artificial Intelligence and
                  Interactive Digital Entertainment, October 08-12, 2023, Salt Lake
                  City, UT, {USA}},
  pages        = {185--194},
  publisher    = {{AAAI} Press},
  year         = {2023},
  url          = {https://doi.org/10.1609/aiide.v19i1.27514},
  doi          = {10.1609/AIIDE.V19I1.27514},
  timestamp    = {Mon, 29 Jan 2024 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/conf/aiide/AljammazMW23.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/exag/Johnson-BeyMW23,
  author       = {Shi Johnson{-}Bey and
                  Michael Mateas and
                  Noah Wardrip{-}Fruin},
  editor       = {Abdelrahman Madkour and
                  Jasmine Otto and
                  Lucas N. Ferreira and
                  Shi Johnson{-}Bey},
  title        = {Toward Using ChatGPT to Generate Theme-Relevant Simulated Storyworlds},
  booktitle    = {Proceedings of the Experimental Artificial Intelligence in Games Workshop
                  co-located with the 19th {AAAI} Conference on Artificial Intelligence
                  and Interactive Digital Entertainment {(AIIDE} 2023), Salt Lake City,
                  Utah, USA, October 8, 2023},
  series       = {{CEUR} Workshop Proceedings},
  volume       = {3626},
  publisher    = {CEUR-WS.org},
  year         = {2023},
  url          = {https://ceur-ws.org/Vol-3626/short5.pdf},
  timestamp    = {Mon, 29 Jan 2024 17:09:11 +0100},
  biburl       = {https://dblp.org/rec/conf/exag/Johnson-BeyMW23.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/fdg/AcharyaKTJMW23,
  author       = {Devi Acharya and
                  Jack Kelly and
                  William Tate and
                  Maxwell Joslyn and
                  Michael Mateas and
                  Noah Wardrip{-}Fruin},
  editor       = {Phil Lopes and
                  Filipe Luz and
                  Antonios Liapis and
                  Henrik Engstr{\"{o}}m},
  title        = {Shoelace: {A} Storytelling Assistant for {GUMSHOE} One-2-One},
  booktitle    = {Proceedings of the 18th International Conference on the Foundations
                  of Digital Games, {FDG} 2023, Lisbon, Portugal, April 12-14, 2023},
  pages        = {12:1--12:9},
  publisher    = {{ACM}},
  year         = {2023},
  url          = {https://doi.org/10.1145/3582437.3582475},
  doi          = {10.1145/3582437.3582475},
  timestamp    = {Sat, 29 Apr 2023 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/conf/fdg/AcharyaKTJMW23.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/fdg/AljammazWM23,
  author       = {Rehaf Aljammaz and
                  Noah Wardrip{-}Fruin and
                  Michael Mateas},
  editor       = {Phil Lopes and
                  Filipe Luz and
                  Antonios Liapis and
                  Henrik Engstr{\"{o}}m},
  title        = {Towards an Understanding of Character Believability},
  booktitle    = {Proceedings of the 18th International Conference on the Foundations
                  of Digital Games, {FDG} 2023, Lisbon, Portugal, April 12-14, 2023},
  pages        = {24:1--24:9},
  publisher    = {{ACM}},
  year         = {2023},
  url          = {https://doi.org/10.1145/3582437.3582466},
  doi          = {10.1145/3582437.3582466},
  timestamp    = {Sat, 29 Apr 2023 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/conf/fdg/AljammazWM23.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/fdg/KellyMW23,
  author       = {Jack Kelly and
                  Michael Mateas and
                  Noah Wardrip{-}Fruin},
  editor       = {Phil Lopes and
                  Filipe Luz and
                  Antonios Liapis and
                  Henrik Engstr{\"{o}}m},
  title        = {Towards Computational Support with Language Models for {TTRPG} Game
                  Masters},
  booktitle    = {Proceedings of the 18th International Conference on the Foundations
                  of Digital Games, {FDG} 2023, Lisbon, Portugal, April 12-14, 2023},
  pages        = {78:1--78:4},
  publisher    = {{ACM}},
  year         = {2023},
  url          = {https://doi.org/10.1145/3582437.3587202},
  doi          = {10.1145/3582437.3587202},
  timestamp    = {Sat, 29 Apr 2023 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/conf/fdg/KellyMW23.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/frvir/GrasseKWMM22,
  author       = {Katelyn M. Grasse and
                  Max Kreminski and
                  Noah Wardrip{-}Fruin and
                  Michael Mateas and
                  Edward F. Melcer},
  title        = {Using Self-Determination Theory to Explore Enjoyment of Educational
                  Interactive Narrative Games: {A} Case Study of Academical},
  journal      = {Frontiers Virtual Real.},
  volume       = {3},
  year         = {2022},
  url          = {https://doi.org/10.3389/frvir.2022.847120},
  doi          = {10.3389/FRVIR.2022.847120},
  timestamp    = {Tue, 07 Mar 2023 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/journals/frvir/GrasseKWMM22.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/aiide/KreminskiDWM22,
  author       = {Max Kreminski and
                  Melanie Dickinson and
                  Noah Wardrip{-}Fruin and
                  Michael Mateas},
  editor       = {Stephen G. Ware and
                  Markus Eger},
  title        = {Loose Ends: {A} Mixed-Initiative Creative Interface for Playful Storytelling},
  booktitle    = {Proceedings of the Eighteenth {AAAI} Conference on Artificial Intelligence
                  and Interactive Digital Entertainment, {AIIDE} 2022, Pomona, CA, USA,
                  October 24-28, 2022},
  pages        = {120--128},
  publisher    = {{AAAI} Press},
  year         = {2022},
  url          = {https://ojs.aaai.org/index.php/AIIDE/article/view/21955},
  timestamp    = {Thu, 20 Oct 2022 15:34:44 +0200},
  biburl       = {https://dblp.org/rec/conf/aiide/KreminskiDWM22.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/aiide/ShieldsMMM22,
  author       = {Samuel Shields and
                  Ross Mawhorter and
                  Edward F. Melcer and
                  Michael Mateas},
  editor       = {Stephen G. Ware and
                  Markus Eger},
  title        = {Searching for Balanced 2D Brawler Games: Successes and Failures of
                  Automated Evaluation},
  booktitle    = {Proceedings of the Eighteenth {AAAI} Conference on Artificial Intelligence
                  and Interactive Digital Entertainment, {AIIDE} 2022, Pomona, CA, USA,
                  October 24-28, 2022},
  pages        = {189--198},
  publisher    = {{AAAI} Press},
  year         = {2022},
  url          = {https://ojs.aaai.org/index.php/AIIDE/article/view/21963},
  timestamp    = {Thu, 20 Oct 2022 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/conf/aiide/ShieldsMMM22.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/aiide/JuniusMWC22,
  author       = {Nick Junius and
                  Michael Mateas and
                  Noah Wardrip{-}Fruin and
                  El{\'{\i}}n Carstensd{\'{o}}ttir},
  editor       = {Stephen G. Ware and
                  Markus Eger},
  title        = {Playing with the Strings: Designing Puppitor as an Acting Interface
                  for Digital Games},
  booktitle    = {Proceedings of the Eighteenth {AAAI} Conference on Artificial Intelligence
                  and Interactive Digital Entertainment, {AIIDE} 2022, Pomona, CA, USA,
                  October 24-28, 2022},
  pages        = {250--257},
  publisher    = {{AAAI} Press},
  year         = {2022},
  url          = {https://ojs.aaai.org/index.php/AIIDE/article/view/21970},
  timestamp    = {Thu, 20 Oct 2022 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/conf/aiide/JuniusMWC22.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/cig/Johnson-BeyNM22,
  author       = {Shi Johnson{-}Bey and
                  Mark J. Nelson and
                  Michael Mateas},
  title        = {Neighborly: {A} Sandbox for Simulation-based Emergent Narrative},
  booktitle    = {{IEEE} Conference on Games, CoG 2022, Beijing, China, August 21-24,
                  2022},
  pages        = {425--432},
  publisher    = {{IEEE}},
  year         = {2022},
  url          = {https://doi.org/10.1109/CoG51982.2022.9893631},
  doi          = {10.1109/COG51982.2022.9893631},
  timestamp    = {Wed, 07 Dec 2022 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/conf/cig/Johnson-BeyNM22.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/icccrea/CalderwoodWM22,
  author       = {Alex Calderwood and
                  Noah Wardrip{-}Fruin and
                  Michael Mateas},
  editor       = {Maria M. Hedblom and
                  Anna Aurora Kantosalo and
                  Roberto Confalonieri and
                  Oliver Kutz and
                  Tony Veale},
  title        = {Spinning Coherent Interactive Fiction through Foundation Model Prompts},
  booktitle    = {Proceedings of the 13th International Conference on Computational
                  Creativity, Bozen-Bolzano, Italy, June 27 - July 1, 2022},
  pages        = {44--53},
  publisher    = {Association for Computational Creativity {(ACC)}},
  year         = {2022},
  url          = {http://computationalcreativity.net/iccc22/papers/ICCC-2022\_paper\_65.pdf},
  timestamp    = {Thu, 22 Sep 2022 13:22:51 +0200},
  biburl       = {https://dblp.org/rec/conf/icccrea/CalderwoodWM22.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/icids/KreminskiDWM22,
  author       = {Max Kreminski and
                  Melanie Dickinson and
                  Noah Wardrip{-}Fruin and
                  Michael Mateas},
  editor       = {Mirjam Vosmeer and
                  Lissa Holloway{-}Attaway},
  title        = {A Demonstration of Loose Ends, {A} Mixed-Initiative Narrative Instrument},
  booktitle    = {Interactive Storytelling - 15th International Conference on Interactive
                  Digital Storytelling, {ICIDS} 2022, Santa Cruz, CA, USA, December
                  4-7, 2022, Proceedings},
  series       = {Lecture Notes in Computer Science},
  volume       = {13762},
  pages        = {91--97},
  publisher    = {Springer},
  year         = {2022},
  url          = {https://doi.org/10.1007/978-3-031-22298-6\_6},
  doi          = {10.1007/978-3-031-22298-6\_6},
  timestamp    = {Thu, 08 Dec 2022 15:05:31 +0100},
  biburl       = {https://dblp.org/rec/conf/icids/KreminskiDWM22.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/icids/KreminskiDWM22a,
  author       = {Max Kreminski and
                  Melanie Dickinson and
                  Noah Wardrip{-}Fruin and
                  Michael Mateas},
  editor       = {Mirjam Vosmeer and
                  Lissa Holloway{-}Attaway},
  title        = {Select the Unexpected: {A} Statistical Heuristic for Story Sifting},
  booktitle    = {Interactive Storytelling - 15th International Conference on Interactive
                  Digital Storytelling, {ICIDS} 2022, Santa Cruz, CA, USA, December
                  4-7, 2022, Proceedings},
  series       = {Lecture Notes in Computer Science},
  volume       = {13762},
  pages        = {292--308},
  publisher    = {Springer},
  year         = {2022},
  url          = {https://doi.org/10.1007/978-3-031-22298-6\_18},
  doi          = {10.1007/978-3-031-22298-6\_18},
  timestamp    = {Thu, 08 Dec 2022 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/conf/icids/KreminskiDWM22a.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/icids/Johnson-BeyNM22,
  author       = {Shi Johnson{-}Bey and
                  Mark J. Nelson and
                  Michael Mateas},
  editor       = {Mirjam Vosmeer and
                  Lissa Holloway{-}Attaway},
  title        = {Exploring the Design Space of Social Physics Engines in Games},
  booktitle    = {Interactive Storytelling - 15th International Conference on Interactive
                  Digital Storytelling, {ICIDS} 2022, Santa Cruz, CA, USA, December
                  4-7, 2022, Proceedings},
  series       = {Lecture Notes in Computer Science},
  volume       = {13762},
  pages        = {559--576},
  publisher    = {Springer},
  year         = {2022},
  url          = {https://doi.org/10.1007/978-3-031-22298-6\_36},
  doi          = {10.1007/978-3-031-22298-6\_36},
  timestamp    = {Tue, 07 May 2024 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/conf/icids/Johnson-BeyNM22.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/iui/KreminskiKMW22,
  author       = {Max Kreminski and
                  Isaac Karth and
                  Michael Mateas and
                  Noah Wardrip{-}Fruin},
  editor       = {Alison Smith{-}Renner and
                  Ofra Amir},
  title        = {Evaluating Mixed-Initiative Creative Interfaces via Expressive Range
                  Coverage Analysis},
  booktitle    = {Joint Proceedings of the {IUI} 2022 Workshops: APEx-UI, HAI-GEN, HEALTHI,
                  HUMANIZE, TExSS, {SOCIALIZE} co-located with the {ACM} International
                  Conference on Intelligent User Interfaces {(IUI} 2022), Virtual Event,
                  Helsinki, Finland, March 21-22, 2022},
  series       = {{CEUR} Workshop Proceedings},
  volume       = {3124},
  pages        = {34--45},
  publisher    = {CEUR-WS.org},
  year         = {2022},
  url          = {https://ceur-ws.org/Vol-3124/paper4.pdf},
  timestamp    = {Fri, 10 Mar 2023 16:23:10 +0100},
  biburl       = {https://dblp.org/rec/conf/iui/KreminskiKMW22.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/aiide/AljammazSM21,
  author       = {Rehaf Aljammaz and
                  Yasheng She and
                  Michael Mateas},
  editor       = {Brent Harrison},
  title        = {Argument Box},
  booktitle    = {Joint Proceedings of the {AIIDE} 2021 Workshops co-located with 17th
                  {AAAI} Conference on Artificial Intelligence and Interactive Digital
                  Entertainment {(AIIDE} 2021)(AAAI 2021), Virtual Event, Lexington,
                  KY, USA, October 11-12, 2021},
  series       = {{CEUR} Workshop Proceedings},
  volume       = {3217},
  publisher    = {CEUR-WS.org},
  year         = {2021},
  url          = {https://ceur-ws.org/Vol-3217/paper9.pdf},
  timestamp    = {Fri, 10 Mar 2023 16:23:01 +0100},
  biburl       = {https://dblp.org/rec/conf/aiide/AljammazSM21.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/aiide/Johnson-BeyM21,
  author       = {Shi Johnson{-}Bey and
                  Michael Mateas},
  editor       = {Brent Harrison},
  title        = {Centrifuge: {A} Visual Tool for Authoring Sifting Patterns for Character-Based
                  Simulationist StoryWorlds},
  booktitle    = {Joint Proceedings of the {AIIDE} 2021 Workshops co-located with 17th
                  {AAAI} Conference on Artificial Intelligence and Interactive Digital
                  Entertainment {(AIIDE} 2021)(AAAI 2021), Virtual Event, Lexington,
                  KY, USA, October 11-12, 2021},
  series       = {{CEUR} Workshop Proceedings},
  volume       = {3217},
  publisher    = {CEUR-WS.org},
  year         = {2021},
  url          = {https://ceur-ws.org/Vol-3217/paper25.pdf},
  timestamp    = {Fri, 10 Mar 2023 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/conf/aiide/Johnson-BeyM21.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/aiide/KreminskiDM21,
  author       = {Max Kreminski and
                  Melanie Dickinson and
                  Michael Mateas},
  editor       = {David Thue and
                  Stephen G. Ware},
  title        = {Winnow: {A} Domain-Specific Language for Incremental Story Sifting},
  booktitle    = {Proceedings of the Seventeenth {AAAI} Conference on Artificial Intelligence
                  and Interactive Digital Entertainment, {AIIDE} 2021, virtual, October
                  11-15, 2021},
  pages        = {156--163},
  publisher    = {{AAAI} Press},
  year         = {2021},
  url          = {https://ojs.aaai.org/index.php/AIIDE/article/view/18903},
  timestamp    = {Thu, 20 Oct 2022 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/conf/aiide/KreminskiDM21.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/aiide/KreminskiM21,
  author       = {Max Kreminski and
                  Michael Mateas},
  editor       = {Brent Harrison},
  title        = {Opportunities for Approachable Game Development via Program Synthesis},
  booktitle    = {Joint Proceedings of the {AIIDE} 2021 Workshops co-located with 17th
                  {AAAI} Conference on Artificial Intelligence and Interactive Digital
                  Entertainment {(AIIDE} 2021)(AAAI 2021), Virtual Event, Lexington,
                  KY, USA, October 11-12, 2021},
  series       = {{CEUR} Workshop Proceedings},
  volume       = {3217},
  publisher    = {CEUR-WS.org},
  year         = {2021},
  url          = {https://ceur-ws.org/Vol-3217/paper23.pdf},
  timestamp    = {Fri, 10 Mar 2023 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/conf/aiide/KreminskiM21.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/aiide/OliverM21,
  author       = {Elisabeth Oliver and
                  Michael Mateas},
  editor       = {David Thue and
                  Stephen G. Ware},
  title        = {Crosston Tavern: Modulating Autonomous Characters Behaviour through
                  Player-NPC Conversation},
  booktitle    = {Proceedings of the Seventeenth {AAAI} Conference on Artificial Intelligence
                  and Interactive Digital Entertainment, {AIIDE} 2021, virtual, October
                  11-15, 2021},
  pages        = {179--186},
  publisher    = {{AAAI} Press},
  year         = {2021},
  url          = {https://ojs.aaai.org/index.php/AIIDE/article/view/18906},
  timestamp    = {Thu, 20 Oct 2022 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/conf/aiide/OliverM21.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/cig/AcharyaMW21,
  author       = {Devi Acharya and
                  Michael Mateas and
                  Noah Wardrip{-}Fruin},
  title        = {Story Improvisation in Tabletop Roleplaying Games: Towards a Computational
                  Assistant for Game Masters},
  booktitle    = {2021 {IEEE} Conference on Games (CoG), Copenhagen, Denmark, August
                  17-20, 2021},
  pages        = {1--8},
  publisher    = {{IEEE}},
  year         = {2021},
  url          = {https://doi.org/10.1109/CoG52621.2021.9619006},
  doi          = {10.1109/COG52621.2021.9619006},
  timestamp    = {Fri, 10 Dec 2021 10:04:09 +0100},
  biburl       = {https://dblp.org/rec/conf/cig/AcharyaMW21.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/cig/DuplantisKKSM21,
  author       = {Tamara Duplantis and
                  Isaac Karth and
                  Max Kreminski and
                  Adam M. Smith and
                  Michael Mateas},
  title        = {A Genre-Specific Game Description Language for Game Boy RPGs},
  booktitle    = {2021 {IEEE} Conference on Games (CoG), Copenhagen, Denmark, August
                  17-20, 2021},
  pages        = {1--8},
  publisher    = {{IEEE}},
  year         = {2021},
  url          = {https://doi.org/10.1109/CoG52621.2021.9619109},
  doi          = {10.1109/COG52621.2021.9619109},
  timestamp    = {Sat, 09 Apr 2022 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/conf/cig/DuplantisKKSM21.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/fdg/JuniusKM21,
  author       = {Nick Junius and
                  Max Kreminski and
                  Michael Mateas},
  editor       = {Allan Fowler and
                  Johanna Pirker and
                  Alessandro Canossa and
                  Ali Arya and
                  Casper Harteveld},
  title        = {There Is No Escape: Theatricality in Hades},
  booktitle    = {FDG'21: The 16th International Conference on the Foundations of Digital
                  Games 2021, Montreal, QC, Canada, August 3-6, 2021},
  pages        = {26:1--26:8},
  publisher    = {{ACM}},
  year         = {2021},
  url          = {https://doi.org/10.1145/3472538.3472561},
  doi          = {10.1145/3472538.3472561},
  timestamp    = {Tue, 26 Oct 2021 09:06:03 +0200},
  biburl       = {https://dblp.org/rec/conf/fdg/JuniusKM21.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/icccrea/KreminskiM21,
  author       = {Max Kreminski and
                  Michael Mateas},
  editor       = {Andr{\'{e}}s G{\'{o}}mez de Silva Garza and
                  Tony Veale and
                  Wendy Aguilar and
                  Rafael P{\'{e}}rez y P{\'{e}}rez},
  title        = {Reflective Creators},
  booktitle    = {Proceedings of the Twelfth International Conference on Computational
                  Creativity, M{\'{e}}xico City, M{\'{e}}xico (Virtual), September
                  14-18, 2021},
  pages        = {309--318},
  publisher    = {Association for Computational Creativity {(ACC)}},
  year         = {2021},
  url          = {https://computationalcreativity.net/iccc21/wp-content/uploads/2021/09/ICCC\_2021\_paper\_11.pdf},
  timestamp    = {Fri, 17 Dec 2021 11:39:35 +0100},
  biburl       = {https://dblp.org/rec/conf/icccrea/KreminskiM21.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/icids/KreminskiM21,
  author       = {Max Kreminski and
                  Michael Mateas},
  editor       = {Alex Mitchell and
                  Mirjam Vosmeer},
  title        = {A Coauthorship-Centric History of Interactive Emergent Narrative},
  booktitle    = {Interactive Storytelling - 14th International Conference on Interactive
                  Digital Storytelling, {ICIDS} 2021, Tallinn, Estonia, December 7-10,
                  2021, Proceedings},
  series       = {Lecture Notes in Computer Science},
  volume       = {13138},
  pages        = {222--235},
  publisher    = {Springer},
  year         = {2021},
  url          = {https://doi.org/10.1007/978-3-030-92300-6\_21},
  doi          = {10.1007/978-3-030-92300-6\_21},
  timestamp    = {Thu, 09 Dec 2021 16:14:29 +0100},
  biburl       = {https://dblp.org/rec/conf/icids/KreminskiM21.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/icids/AcharyaMW21,
  author       = {Devi Acharya and
                  Michael Mateas and
                  Noah Wardrip{-}Fruin},
  editor       = {Alex Mitchell and
                  Mirjam Vosmeer},
  title        = {Interviews Towards Designing Support Tools for {TTRPG} Game Masters},
  booktitle    = {Interactive Storytelling - 14th International Conference on Interactive
                  Digital Storytelling, {ICIDS} 2021, Tallinn, Estonia, December 7-10,
                  2021, Proceedings},
  series       = {Lecture Notes in Computer Science},
  volume       = {13138},
  pages        = {283--287},
  publisher    = {Springer},
  year         = {2021},
  url          = {https://doi.org/10.1007/978-3-030-92300-6\_26},
  doi          = {10.1007/978-3-030-92300-6\_26},
  timestamp    = {Wed, 15 Dec 2021 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/conf/icids/AcharyaMW21.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/icids/KreminskiM21a,
  author       = {Max Kreminski and
                  Michael Mateas},
  editor       = {Alex Mitchell and
                  Mirjam Vosmeer},
  title        = {Toward Narrative Instruments},
  booktitle    = {Interactive Storytelling - 14th International Conference on Interactive
                  Digital Storytelling, {ICIDS} 2021, Tallinn, Estonia, December 7-10,
                  2021, Proceedings},
  series       = {Lecture Notes in Computer Science},
  volume       = {13138},
  pages        = {499--508},
  publisher    = {Springer},
  year         = {2021},
  url          = {https://doi.org/10.1007/978-3-030-92300-6\_50},
  doi          = {10.1007/978-3-030-92300-6\_50},
  timestamp    = {Thu, 09 Dec 2021 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/conf/icids/KreminskiM21a.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/aiide/KreminskiDOSMW20,
  author       = {Max Kreminski and
                  Melanie Dickinson and
                  Joseph C. Osborn and
                  Adam Summerville and
                  Michael Mateas and
                  Noah Wardrip{-}Fruin},
  editor       = {Levi Lelis and
                  David Thue},
  title        = {Germinate: {A} Mixed-Initiative Casual Creator for Rhetorical Games},
  booktitle    = {Proceedings of the Sixteenth {AAAI} Conference on Artificial Intelligence
                  and Interactive Digital Entertainment, {AIIDE} 2020, virtual, October
                  19-23, 2020},
  pages        = {102--108},
  publisher    = {{AAAI} Press},
  year         = {2020},
  url          = {https://ojs.aaai.org/index.php/AIIDE/article/view/7417},
  timestamp    = {Thu, 20 Oct 2022 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/conf/aiide/KreminskiDOSMW20.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/aiide/DickinsonKMWW20,
  author       = {Melanie Dickinson and
                  Max Kreminski and
                  Michael Mateas and
                  Noah Wardrip{-}Fruin and
                  Sabine Wieluch},
  editor       = {Levi Lelis and
                  David Thue},
  title        = {Playable Experiences at the 16th {AAAI} Conference on Artificial Intelligence
                  and Interactive Digital Entertainment},
  booktitle    = {Proceedings of the Sixteenth {AAAI} Conference on Artificial Intelligence
                  and Interactive Digital Entertainment, {AIIDE} 2020, virtual, October
                  19-23, 2020},
  pages        = {347--349},
  publisher    = {{AAAI} Press},
  year         = {2020},
  url          = {https://ojs.aaai.org/index.php/AIIDE/article/view/7457},
  timestamp    = {Thu, 20 Oct 2022 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/conf/aiide/DickinsonKMWW20.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/aiide/KreminskiWM20,
  author       = {Max Kreminski and
                  Noah Wardrip{-}Fruin and
                  Michael Mateas},
  editor       = {Joseph C. Osborn},
  title        = {Toward Example-Driven Program Synthesis of Story Sifting Patterns},
  booktitle    = {Joint Proceedings of the {AIIDE} 2020 Workshops co-located with 16th
                  {AAAI} Conference on Artificial Intelligence and Interactive Digital
                  Entertainment {(AIIDE} 2020), Worcester, MA, USA, October 19-23, 2020
                  (online)},
  series       = {{CEUR} Workshop Proceedings},
  volume       = {2862},
  publisher    = {CEUR-WS.org},
  year         = {2020},
  url          = {https://ceur-ws.org/Vol-2862/paper18.pdf},
  timestamp    = {Fri, 10 Mar 2023 16:23:01 +0100},
  biburl       = {https://dblp.org/rec/conf/aiide/KreminskiWM20.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/fdg/KreminskiDMW20,
  author       = {Max Kreminski and
                  Melanie Dickinson and
                  Michael Mateas and
                  Noah Wardrip{-}Fruin},
  editor       = {Georgios N. Yannakakis and
                  Antonios Liapis and
                  Penny Kyburz and
                  Vanessa Volz and
                  Foaad Khosmood and
                  Phil Lopes},
  title        = {Why Are We Like This?: The {AI} Architecture of a Co-Creative Storytelling
                  Game},
  booktitle    = {{FDG} '20: International Conference on the Foundations of Digital
                  Games, Bugibba, Malta, September 15-18, 2020},
  pages        = {13:1--13:4},
  publisher    = {{ACM}},
  year         = {2020},
  url          = {https://doi.org/10.1145/3402942.3402953},
  doi          = {10.1145/3402942.3402953},
  timestamp    = {Mon, 03 Jan 2022 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/conf/fdg/KreminskiDMW20.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/fdg/AljammazOWM20,
  author       = {Rehaf Aljammaz and
                  Elisabeth Oliver and
                  Jim Whitehead and
                  Michael Mateas},
  editor       = {Georgios N. Yannakakis and
                  Antonios Liapis and
                  Penny Kyburz and
                  Vanessa Volz and
                  Foaad Khosmood and
                  Phil Lopes},
  title        = {Scheherazade's Tavern: {A} Prototype For Deeper {NPC} Interactions},
  booktitle    = {{FDG} '20: International Conference on the Foundations of Digital
                  Games, Bugibba, Malta, September 15-18, 2020},
  pages        = {22:1--22:9},
  publisher    = {{ACM}},
  year         = {2020},
  url          = {https://doi.org/10.1145/3402942.3402984},
  doi          = {10.1145/3402942.3402984},
  timestamp    = {Thu, 23 Sep 2021 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/conf/fdg/AljammazOWM20.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/tciaig/SummervilleMHMO19,
  author       = {Adam Summerville and
                  Chris Martens and
                  Sarah Harmon and
                  Michael Mateas and
                  Joseph C. Osborn and
                  Noah Wardrip{-}Fruin and
                  Arnav Jhala},
  title        = {From Mechanics to Meaning},
  journal      = {{IEEE} Trans. Games},
  volume       = {11},
  number       = {1},
  pages        = {69--78},
  year         = {2019},
  url          = {https://doi.org/10.1109/TCIAIG.2017.2765599},
  doi          = {10.1109/TCIAIG.2017.2765599},
  timestamp    = {Wed, 02 Aug 2023 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/tciaig/SummervilleMHMO19.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/aiide/OsbornDASDTWM19,
  author       = {Joseph C. Osborn and
                  Melanie Dickinson and
                  Barrett R. Anderson and
                  Adam Summerville and
                  Jill Denner and
                  David M. Torres and
                  Noah Wardrip{-}Fruin and
                  Michael Mateas},
  editor       = {Gillian Smith and
                  Levi Lelis},
  title        = {Is Your Game Generator Working? Evaluating Gemini, an Intentional
                  Generator},
  booktitle    = {Proceedings of the Fifteenth {AAAI} Conference on Artificial Intelligence
                  and Interactive Digital Entertainment, {AIIDE} 2019, October 8-12,
                  2019, Atlanta, Georgia, {USA}},
  pages        = {59--65},
  publisher    = {{AAAI} Press},
  year         = {2019},
  url          = {https://ojs.aaai.org/index.php/AIIDE/article/view/5225},
  timestamp    = {Mon, 07 Mar 2022 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/conf/aiide/OsbornDASDTWM19.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/fdg/JuniusMW19,
  author       = {Nick Junius and
                  Michael Mateas and
                  Noah Wardrip{-}Fruin},
  editor       = {Sebastian Deterding and
                  Foaad Khosmood and
                  Johanna Pirker and
                  Thomas H. Apperley},
  title        = {Towards expressive input for character dialogue in digital games},
  booktitle    = {Proceedings of the 14th International Conference on the Foundations
                  of Digital Games, {FDG} 2019, San Luis Obispo, California, USA, August
                  26-30, 2019},
  pages        = {21:1--21:11},
  publisher    = {{ACM}},
  year         = {2019},
  url          = {https://doi.org/10.1145/3337722.3337726},
  doi          = {10.1145/3337722.3337726},
  timestamp    = {Mon, 03 Jan 2022 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/conf/fdg/JuniusMW19.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/fdg/GarbeKSWM19,
  author       = {Jacob Garbe and
                  Max Kreminski and
                  Ben Samuel and
                  Noah Wardrip{-}Fruin and
                  Michael Mateas},
  editor       = {Sebastian Deterding and
                  Foaad Khosmood and
                  Johanna Pirker and
                  Thomas H. Apperley},
  title        = {StoryAssembler: an engine for generating dynamic choice-driven narratives},
  booktitle    = {Proceedings of the 14th International Conference on the Foundations
                  of Digital Games, {FDG} 2019, San Luis Obispo, California, USA, August
                  26-30, 2019},
  pages        = {24:1--24:10},
  publisher    = {{ACM}},
  year         = {2019},
  url          = {https://doi.org/10.1145/3337722.3337732},
  doi          = {10.1145/3337722.3337732},
  timestamp    = {Mon, 03 Jan 2022 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/conf/fdg/GarbeKSWM19.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/ivs/OsbornSM18,
  author       = {Joseph Carter Osborn and
                  Benjamin Samuel and
                  Michael Mateas},
  title        = {Visualizing the strategic landscape of arbitrary games},
  journal      = {Inf. Vis.},
  volume       = {17},
  number       = {3},
  pages        = {196--217},
  year         = {2018},
  url          = {https://doi.org/10.1177/1473871617718377},
  doi          = {10.1177/1473871617718377},
  timestamp    = {Thu, 24 Sep 2020 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/ivs/OsbornSM18.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/aiide/ComptonM18,
  author       = {Kate Compton and
                  Michael Mateas},
  editor       = {Jichen Zhu},
  title        = {Freedom of Movement: Generative Responses to Motion Control},
  booktitle    = {Joint Proceedings of the {AIIDE} 2018 Workshops co-located with 14th
                  {AAAI} Conference on Artificial Intelligence and Interactive Digital
                  Entertainment {(AIIDE} 2018), Edmonton, Canada, November 13-14, 2018},
  series       = {{CEUR} Workshop Proceedings},
  volume       = {2282},
  publisher    = {CEUR-WS.org},
  year         = {2018},
  url          = {https://ceur-ws.org/Vol-2282/EXAG\_124.pdf},
  timestamp    = {Fri, 10 Mar 2023 16:23:01 +0100},
  biburl       = {https://dblp.org/rec/conf/aiide/ComptonM18.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/aiide/SummervilleMSOW18,
  author       = {Adam Summerville and
                  Chris Martens and
                  Ben Samuel and
                  Joseph C. Osborn and
                  Noah Wardrip{-}Fruin and
                  Michael Mateas},
  editor       = {Jonathan P. Rowe and
                  Gillian Smith},
  title        = {Gemini: Bidirectional Generation and Analysis of Games via {ASP}},
  booktitle    = {Proceedings of the Fourteenth {AAAI} Conference on Artificial Intelligence
                  and Interactive Digital Entertainment, {AIIDE} 2018, November 13-17,
                  2018, Edmonton, Canada},
  pages        = {123--129},
  publisher    = {{AAAI} Press},
  year         = {2018},
  url          = {https://aaai.org/ocs/index.php/AIIDE/AIIDE18/paper/view/18086},
  timestamp    = {Wed, 02 Aug 2023 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/conf/aiide/SummervilleMSOW18.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/icids/MurrayRMW18,
  author       = {John T. Murray and
                  Raquel Robinson and
                  Michael Mateas and
                  Noah Wardrip{-}Fruin},
  editor       = {Rebecca Rouse and
                  Hartmut Koenitz and
                  Mads Haahr},
  title        = {Comparing Player Responses to Choice-Based Interactive Narratives
                  Using Facial Expression Analysis},
  booktitle    = {Interactive Storytelling - 11th International Conference on Interactive
                  Digital Storytelling, {ICIDS} 2018, Dublin, Ireland, December 5-8,
                  2018, Proceedings},
  series       = {Lecture Notes in Computer Science},
  volume       = {11318},
  pages        = {79--92},
  publisher    = {Springer},
  year         = {2018},
  url          = {https://doi.org/10.1007/978-3-030-04028-4\_6},
  doi          = {10.1007/978-3-030-04028-4\_6},
  timestamp    = {Mon, 26 Jun 2023 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/conf/icids/MurrayRMW18.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/dhq/GrowDPWM17,
  author       = {April Grow and
                  Melanie Dickinson and
                  Johnathan Pagnutti and
                  Noah Wardrip{-}Fruin and
                  Michael Mateas},
  title        = {Crafting in Games},
  journal      = {Digit. Humanit. Q.},
  volume       = {11},
  number       = {4},
  year         = {2017},
  url          = {http://www.digitalhumanities.org/dhq/vol/11/4/000339/000339.html},
  timestamp    = {Wed, 12 Aug 2020 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/dhq/GrowDPWM17.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/aaai/OsbornM17,
  author       = {Joseph Carter Osborn and
                  Michael Mateas},
  title        = {Against Forward Models},
  booktitle    = {The Workshops of the The Thirty-First {AAAI} Conference on Artificial
                  Intelligence, Saturday, February 4-9, 2017, San Francisco, California,
                  {USA}},
  series       = {{AAAI} Technical Report},
  volume       = {{WS-17}},
  publisher    = {{AAAI} Press},
  year         = {2017},
  url          = {http://aaai.org/ocs/index.php/WS/AAAIW17/paper/view/15153},
  timestamp    = {Mon, 04 Sep 2023 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/conf/aaai/OsbornM17.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/aaai/SummervilleBMJ17,
  author       = {Adam Summerville and
                  Morteza Behrooz and
                  Michael Mateas and
                  Arnav Jhala},
  title        = {What Does That ?-Block Do? Learning Latent Causal Affordances From
                  Mario Play Traces},
  booktitle    = {The Workshops of the The Thirty-First {AAAI} Conference on Artificial
                  Intelligence, Saturday, February 4-9, 2017, San Francisco, California,
                  {USA}},
  series       = {{AAAI} Technical Report},
  volume       = {{WS-17}},
  publisher    = {{AAAI} Press},
  year         = {2017},
  url          = {http://aaai.org/ocs/index.php/WS/AAAIW17/paper/view/15115},
  timestamp    = {Mon, 04 Sep 2023 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/conf/aaai/SummervilleBMJ17.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/aiide/ComptonM17,
  author       = {Kate Compton and
                  Michael Mateas},
  title        = {A Generative Framework of Generativity},
  booktitle    = {The Workshops of the Thirteenth {AAAI} Conference on Artificial Intelligence
                  and Interactive Digital Entertainment, {AIIDE} Workshops 2017, Snowbird,
                  UT, USA, October 5-6, 2017},
  series       = {{AAAI} Technical Report},
  volume       = {{WS-17}},
  publisher    = {{AAAI} Press},
  year         = {2017},
  url          = {https://aaai.org/ocs/index.php/AIIDE/AIIDE17/paper/view/15896},
  timestamp    = {Tue, 08 Feb 2022 18:32:58 +0100},
  biburl       = {https://dblp.org/rec/conf/aiide/ComptonM17.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/aiide/ComptonMM17,
  author       = {Kate Compton and
                  Edward F. Melcer and
                  Michael Mateas},
  title        = {Generominos: Ideation Cards for Interactive Generativity},
  booktitle    = {The Workshops of the Thirteenth {AAAI} Conference on Artificial Intelligence
                  and Interactive Digital Entertainment, {AIIDE} Workshops 2017, Snowbird,
                  UT, USA, October 5-6, 2017},
  series       = {{AAAI} Technical Report},
  volume       = {{WS-17}},
  publisher    = {{AAAI} Press},
  year         = {2017},
  url          = {https://aaai.org/ocs/index.php/AIIDE/AIIDE17/paper/view/15898},
  timestamp    = {Wed, 10 Feb 2021 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/conf/aiide/ComptonMM17.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/aiide/DickinsonWM17,
  author       = {Melanie Leah Dickinson and
                  Noah Wardrip{-}Fruin and
                  Michael Mateas},
  title        = {Social Simulation for Social Justice},
  booktitle    = {The Workshops of the Thirteenth {AAAI} Conference on Artificial Intelligence
                  and Interactive Digital Entertainment, {AIIDE} Workshops 2017, Snowbird,
                  UT, USA, October 5-6, 2017},
  series       = {{AAAI} Technical Report},
  volume       = {{WS-17}},
  publisher    = {{AAAI} Press},
  year         = {2017},
  url          = {https://aaai.org/ocs/index.php/AIIDE/AIIDE17/paper/view/15917},
  timestamp    = {Wed, 10 Feb 2021 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/conf/aiide/DickinsonWM17.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/aiide/OsbornLM17,
  author       = {Joseph C. Osborn and
                  Brian Lambrigger and
                  Michael Mateas},
  editor       = {Brian Magerko and
                  Jonathan P. Rowe},
  title        = {HyPED: Modeling and Analyzing Action Games as Hybrid Systems},
  booktitle    = {Proceedings of the Thirteenth {AAAI} Conference on Artificial Intelligence
                  and Interactive Digital Entertainment (AIIDE-17), October 5-9, 2017,
                  Snowbird, Little Cottonwood Canyon, Utah, {USA}},
  pages        = {87--93},
  publisher    = {{AAAI} Press},
  year         = {2017},
  url          = {https://aaai.org/ocs/index.php/AIIDE/AIIDE17/paper/view/15900},
  timestamp    = {Wed, 10 Feb 2021 22:01:11 +0100},
  biburl       = {https://dblp.org/rec/conf/aiide/OsbornLM17.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/aiide/OsbornRM17,
  author       = {Joseph C. Osborn and
                  James O. Ryan and
                  Michael Mateas},
  title        = {Analyzing Expressionist Grammars by Reduction to Symbolic Visibly
                  Pushdown Automata},
  booktitle    = {The Workshops of the Thirteenth {AAAI} Conference on Artificial Intelligence
                  and Interactive Digital Entertainment, {AIIDE} Workshops 2017, Snowbird,
                  UT, USA, October 5-6, 2017},
  series       = {{AAAI} Technical Report},
  volume       = {{WS-17}},
  publisher    = {{AAAI} Press},
  year         = {2017},
  url          = {https://aaai.org/ocs/index.php/AIIDE/AIIDE17/paper/view/15901},
  timestamp    = {Wed, 10 Feb 2021 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/conf/aiide/OsbornRM17.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/aiide/OsbornSSM17,
  author       = {Joseph C. Osborn and
                  Ben Samuel and
                  Adam Summerville and
                  Michael Mateas},
  title        = {Towards General {RPG} Playing},
  booktitle    = {The Workshops of the Thirteenth {AAAI} Conference on Artificial Intelligence
                  and Interactive Digital Entertainment, {AIIDE} Workshops 2017, Snowbird,
                  UT, USA, October 5-6, 2017},
  series       = {{AAAI} Technical Report},
  volume       = {{WS-17}},
  publisher    = {{AAAI} Press},
  year         = {2017},
  url          = {https://aaai.org/ocs/index.php/AIIDE/AIIDE17/paper/view/15899},
  timestamp    = {Wed, 10 Feb 2021 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/conf/aiide/OsbornSSM17.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/chi/OsbornM17,
  author       = {Joseph C. Osborn and
                  Michael Mateas},
  editor       = {Sebastian Deterding and
                  Jonathan Hook and
                  Rebecca Fiebrink and
                  Marco Gillies and
                  Jeremy Gow and
                  Gillian Smith and
                  Kate Compton and
                  Memo Akten},
  title        = {Evaluating a Solver-Aided Puzzle Design Tool},
  booktitle    = {Proceedings of the CHI'17 Workshop on Mixed-Initiative Creative Interfaces
                  co-located with {ACM} {CHI} Conference on Human Factors in Computing
                  Systems {(CHI} 2017), Denver, USA, May 7, 2017},
  series       = {{CEUR} Workshop Proceedings},
  volume       = {1907},
  publisher    = {CEUR-WS.org},
  year         = {2017},
  url          = {https://ceur-ws.org/Vol-1907/3\_mici\_osborn.pdf},
  timestamp    = {Fri, 10 Mar 2023 16:22:28 +0100},
  biburl       = {https://dblp.org/rec/conf/chi/OsbornM17.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/cig/OsbornSM17,
  author       = {Joseph C. Osborn and
                  Adam Summerville and
                  Michael Mateas},
  title        = {Automated game design learning},
  booktitle    = {{IEEE} Conference on Computational Intelligence and Games, {CIG} 2017,
                  New York, NY, USA, August 22-25, 2017},
  pages        = {240--247},
  publisher    = {{IEEE}},
  year         = {2017},
  url          = {https://doi.org/10.1109/CIG.2017.8080442},
  doi          = {10.1109/CIG.2017.8080442},
  timestamp    = {Wed, 16 Oct 2019 14:14:56 +0200},
  biburl       = {https://dblp.org/rec/conf/cig/OsbornSM17.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/fdg/KaltmanOWM17,
  author       = {Eric Kaltman and
                  Joseph C. Osborn and
                  Noah Wardrip{-}Fruin and
                  Michael Mateas},
  editor       = {Sebastian Deterding and
                  Alessandro Canossa and
                  Casper Harteveld and
                  Jichen Zhu and
                  Miguel Sicart},
  title        = {Getting the {GISST:} a toolkit for the creation, analysis and reference
                  of game studies resources},
  booktitle    = {Proceedings of the International Conference on the Foundations of
                  Digital Games, {FDG} 2017, Hyannis, MA, USA, August 14-17, 2017},
  pages        = {16:1--16:10},
  publisher    = {{ACM}},
  year         = {2017},
  url          = {https://doi.org/10.1145/3102071.3102092},
  doi          = {10.1145/3102071.3102092},
  timestamp    = {Tue, 07 May 2024 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/conf/fdg/KaltmanOWM17.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/fdg/OsbornWM17,
  author       = {Joseph C. Osborn and
                  Noah Wardrip{-}Fruin and
                  Michael Mateas},
  editor       = {Sebastian Deterding and
                  Alessandro Canossa and
                  Casper Harteveld and
                  Jichen Zhu and
                  Miguel Sicart},
  title        = {Refining operational logics},
  booktitle    = {Proceedings of the International Conference on the Foundations of
                  Digital Games, {FDG} 2017, Hyannis, MA, USA, August 14-17, 2017},
  pages        = {27:1--27:10},
  publisher    = {{ACM}},
  year         = {2017},
  url          = {https://doi.org/10.1145/3102071.3102107},
  doi          = {10.1145/3102071.3102107},
  timestamp    = {Mon, 03 Jan 2022 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/conf/fdg/OsbornWM17.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/fdg/MurrayMW17,
  author       = {John T. Murray and
                  Michael Mateas and
                  Noah Wardrip{-}Fruin},
  editor       = {Sebastian Deterding and
                  Alessandro Canossa and
                  Casper Harteveld and
                  Jichen Zhu and
                  Miguel Sicart},
  title        = {Proposal for analyzing player emotions in an interactive narrative
                  using story intention graphs},
  booktitle    = {Proceedings of the International Conference on the Foundations of
                  Digital Games, {FDG} 2017, Hyannis, MA, USA, August 14-17, 2017},
  pages        = {60:1--60:4},
  publisher    = {{ACM}},
  year         = {2017},
  url          = {https://doi.org/10.1145/3102071.3106367},
  doi          = {10.1145/3102071.3106367},
  timestamp    = {Mon, 03 Jan 2022 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/conf/fdg/MurrayMW17.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/fdg/OsbornSM17,
  author       = {Joseph C. Osborn and
                  Adam Summerville and
                  Michael Mateas},
  editor       = {Sebastian Deterding and
                  Alessandro Canossa and
                  Casper Harteveld and
                  Jichen Zhu and
                  Miguel Sicart},
  title        = {Automatic mapping of {NES} games with mappy},
  booktitle    = {Proceedings of the International Conference on the Foundations of
                  Digital Games, {FDG} 2017, Hyannis, MA, USA, August 14-17, 2017},
  pages        = {78:1--78:9},
  publisher    = {{ACM}},
  year         = {2017},
  url          = {https://doi.org/10.1145/3102071.3110576},
  doi          = {10.1145/3102071.3110576},
  timestamp    = {Tue, 06 Nov 2018 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/conf/fdg/OsbornSM17.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/ijcai/SummervilleOM17,
  author       = {Adam Summerville and
                  Joseph C. Osborn and
                  Michael Mateas},
  editor       = {Carles Sierra},
  title        = {{CHARDA:} Causal Hybrid Automata Recovery via Dynamic Analysis},
  booktitle    = {Proceedings of the Twenty-Sixth International Joint Conference on
                  Artificial Intelligence, {IJCAI} 2017, Melbourne, Australia, August
                  19-25, 2017},
  pages        = {2800--2806},
  publisher    = {ijcai.org},
  year         = {2017},
  url          = {https://doi.org/10.24963/ijcai.2017/390},
  doi          = {10.24963/IJCAI.2017/390},
  timestamp    = {Tue, 20 Aug 2019 16:16:54 +0200},
  biburl       = {https://dblp.org/rec/conf/ijcai/SummervilleOM17.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/corr/OsbornSM17,
  author       = {Joseph C. Osborn and
                  Adam Summerville and
                  Michael Mateas},
  title        = {Automated Game Design Learning},
  journal      = {CoRR},
  volume       = {abs/1707.03333},
  year         = {2017},
  url          = {http://arxiv.org/abs/1707.03333},
  eprinttype    = {arXiv},
  eprint       = {1707.03333},
  timestamp    = {Mon, 13 Aug 2018 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/corr/OsbornSM17.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/corr/SummervilleOM17,
  author       = {Adam Summerville and
                  Joseph C. Osborn and
                  Michael Mateas},
  title        = {{CHARDA:} Causal Hybrid Automata Recovery via Dynamic Analysis},
  journal      = {CoRR},
  volume       = {abs/1707.03336},
  year         = {2017},
  url          = {http://arxiv.org/abs/1707.03336},
  eprinttype    = {arXiv},
  eprint       = {1707.03336},
  timestamp    = {Mon, 13 Aug 2018 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/corr/SummervilleOM17.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/corr/OsbornSM17a,
  author       = {Joseph C. Osborn and
                  Adam Summerville and
                  Michael Mateas},
  title        = {Automatic Mapping of {NES} Games with Mappy},
  journal      = {CoRR},
  volume       = {abs/1707.03908},
  year         = {2017},
  url          = {http://arxiv.org/abs/1707.03908},
  eprinttype    = {arXiv},
  eprint       = {1707.03908},
  timestamp    = {Mon, 13 Aug 2018 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/corr/OsbornSM17a.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/aiide/SummervilleM16,
  author       = {Adam James Summerville and
                  Michael Mateas},
  editor       = {Nathan R. Sturtevant and
                  Brian Magerko},
  title        = {Mystical Tutor: {A} Magic: The Gathering Design Assistant via Denoising
                  Sequence-to-Sequence Learning},
  booktitle    = {Proceedings of the Twelfth {AAAI} Conference on Artificial Intelligence
                  and Interactive Digital Entertainment, {AIIDE} 2016, October 8-12,
                  2016, Burlingame, California, {USA}},
  pages        = {86--92},
  publisher    = {{AAAI} Press},
  year         = {2016},
  url          = {http://aaai.org/ocs/index.php/AIIDE/AIIDE16/paper/view/13980},
  timestamp    = {Wed, 09 Feb 2022 09:38:53 +0100},
  biburl       = {https://dblp.org/rec/conf/aiide/SummervilleM16.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/aiide/RyanMW16,
  author       = {James Owen Ryan and
                  Michael Mateas and
                  Noah Wardrip{-}Fruin},
  editor       = {Nathan R. Sturtevant and
                  Brian Magerko},
  title        = {Characters Who Speak Their Minds: Dialogue Generation in Talk of the
                  Town},
  booktitle    = {Proceedings of the Twelfth {AAAI} Conference on Artificial Intelligence
                  and Interactive Digital Entertainment, {AIIDE} 2016, October 8-12,
                  2016, Burlingame, California, {USA}},
  pages        = {204--210},
  publisher    = {{AAAI} Press},
  year         = {2016},
  url          = {http://aaai.org/ocs/index.php/AIIDE/AIIDE16/paper/view/13997},
  timestamp    = {Wed, 10 Feb 2021 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/conf/aiide/RyanMW16.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/aiide/ZookCBSGRRSSMW16,
  author       = {Alexander E. Zook and
                  Michael Cook and
                  Eric Butler and
                  Kristin Siu and
                  Matthew Guzdial and
                  Mark O. Riedl and
                  James Owen Ryan and
                  Ben Samuel and
                  Adam Summerville and
                  Michael Mateas and
                  Noah Wardrip{-}Fruin},
  editor       = {Nathan R. Sturtevant and
                  Brian Magerko},
  title        = {Playable Experiences at {AIIDE} 2016},
  booktitle    = {Proceedings of the Twelfth {AAAI} Conference on Artificial Intelligence
                  and Interactive Digital Entertainment, {AIIDE} 2016, October 8-12,
                  2016, Burlingame, California, {USA}},
  pages        = {251},
  publisher    = {{AAAI} Press},
  year         = {2016},
  url          = {http://aaai.org/ocs/index.php/AIIDE/AIIDE16/paper/view/14004},
  timestamp    = {Tue, 12 Apr 2022 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/conf/aiide/ZookCBSGRRSSMW16.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/digra/RyanKHIMW16,
  author       = {James Owen Ryan and
                  Eric Kaltman and
                  Timothy Hong and
                  Katherine Isbister and
                  Michael Mateas and
                  Noah Wardrip{-}Fruin},
  editor       = {Staffan Bj{\"{o}}rk and
                  Casey O'Donnell and
                  Rafael Bidarra},
  title        = {GameNet and GameSage: Videogame Discovery as Design Insight},
  booktitle    = {Proceedings of the First Joint International Conference of Digital
                  Games Research Association and Foundation of Digital Games, DiGRA/FDG
                  2016, Dundee, Scotland, UK, August 1-6, 2016},
  publisher    = {Digital Games Research Association/Society for the Advancement of
                  the Science of Digital Games},
  year         = {2016},
  url          = {http://www.digra.org/digital-library/publications/gamenet-and-gamesage-videogame-discovery-as-design-insight/},
  timestamp    = {Wed, 10 Feb 2021 08:46:10 +0100},
  biburl       = {https://dblp.org/rec/conf/digra/RyanKHIMW16.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/digra/RyanMW16,
  author       = {James Owen Ryan and
                  Michael Mateas and
                  Noah Wardrip{-}Fruin},
  editor       = {Staffan Bj{\"{o}}rk and
                  Casey O'Donnell and
                  Rafael Bidarra},
  title        = {A Lightweight Videogame Dialogue Manager},
  booktitle    = {Proceedings of the First Joint International Conference of Digital
                  Games Research Association and Foundation of Digital Games, DiGRA/FDG
                  2016, Dundee, Scotland, UK, August 1-6, 2016},
  publisher    = {Digital Games Research Association/Society for the Advancement of
                  the Science of Digital Games},
  year         = {2016},
  url          = {http://www.digra.org/digital-library/publications/a-lightweight-videogame-dialogue-manager/},
  timestamp    = {Wed, 10 Feb 2021 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/conf/digra/RyanMW16.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/digra/SummervilleM16,
  author       = {Adam J. Summerville and
                  Michael Mateas},
  editor       = {Staffan Bj{\"{o}}rk and
                  Casey O'Donnell and
                  Rafael Bidarra},
  title        = {Super Mario as a String: Platformer Level Generation Via LSTMs},
  booktitle    = {Proceedings of the First Joint International Conference of Digital
                  Games Research Association and Foundation of Digital Games, DiGRA/FDG
                  2016, Dundee, Scotland, UK, August 1-6, 2016},
  publisher    = {Digital Games Research Association/Society for the Advancement of
                  the Science of Digital Games},
  year         = {2016},
  url          = {http://www.digra.org/digital-library/publications/super-mario-as-a-string-platformer-level-generation-via-lstms/},
  timestamp    = {Wed, 10 Feb 2021 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/conf/digra/SummervilleM16.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/icids/SamuelRSMW16,
  author       = {Ben Samuel and
                  James Owen Ryan and
                  Adam J. Summerville and
                  Michael Mateas and
                  Noah Wardrip{-}Fruin},
  editor       = {Frank Nack and
                  Andrew S. Gordon},
  title        = {Bad News: An Experiment in Computationally Assisted Performance},
  booktitle    = {Interactive Storytelling - 9th International Conference on Interactive
                  Digital Storytelling, {ICIDS} 2016, Los Angeles, CA, USA, November
                  15-18, 2016, Proceedings},
  series       = {Lecture Notes in Computer Science},
  volume       = {10045},
  pages        = {108--120},
  year         = {2016},
  url          = {https://doi.org/10.1007/978-3-319-48279-8\_10},
  doi          = {10.1007/978-3-319-48279-8\_10},
  timestamp    = {Mon, 03 Jan 2022 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/conf/icids/SamuelRSMW16.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/icids/RyanSMW16,
  author       = {James Owen Ryan and
                  Ethan Seither and
                  Michael Mateas and
                  Noah Wardrip{-}Fruin},
  editor       = {Frank Nack and
                  Andrew S. Gordon},
  title        = {Expressionist: An Authoring Tool for In-Game Text Generation},
  booktitle    = {Interactive Storytelling - 9th International Conference on Interactive
                  Digital Storytelling, {ICIDS} 2016, Los Angeles, CA, USA, November
                  15-18, 2016, Proceedings},
  series       = {Lecture Notes in Computer Science},
  volume       = {10045},
  pages        = {221--233},
  year         = {2016},
  url          = {https://doi.org/10.1007/978-3-319-48279-8\_20},
  doi          = {10.1007/978-3-319-48279-8\_20},
  timestamp    = {Mon, 03 Jan 2022 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/conf/icids/RyanSMW16.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/icids/SamuelMW16,
  author       = {Ben Samuel and
                  Michael Mateas and
                  Noah Wardrip{-}Fruin},
  editor       = {Frank Nack and
                  Andrew S. Gordon},
  title        = {The Design of Writing Buddy: {A} Mixed-Initiative Approach Towards
                  Computational Story Collaboration},
  booktitle    = {Interactive Storytelling - 9th International Conference on Interactive
                  Digital Storytelling, {ICIDS} 2016, Los Angeles, CA, USA, November
                  15-18, 2016, Proceedings},
  series       = {Lecture Notes in Computer Science},
  volume       = {10045},
  pages        = {388--396},
  year         = {2016},
  url          = {https://doi.org/10.1007/978-3-319-48279-8\_34},
  doi          = {10.1007/978-3-319-48279-8\_34},
  timestamp    = {Mon, 03 Jan 2022 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/conf/icids/SamuelMW16.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/iva/RyanSMW16,
  author       = {James Owen Ryan and
                  Adam James Summerville and
                  Michael Mateas and
                  Noah Wardrip{-}Fruin},
  editor       = {David R. Traum and
                  William R. Swartout and
                  Peter Khooshabeh and
                  Stefan Kopp and
                  Stefan Scherer and
                  Anton Leuski},
  title        = {Translating Player Dialogue into Meaning Representations Using LSTMs},
  booktitle    = {Intelligent Virtual Agents - 16th International Conference, {IVA}
                  2016, Los Angeles, CA, USA, September 20-23, 2016, Proceedings},
  series       = {Lecture Notes in Computer Science},
  volume       = {10011},
  pages        = {383--386},
  year         = {2016},
  url          = {https://doi.org/10.1007/978-3-319-47665-0\_38},
  doi          = {10.1007/978-3-319-47665-0\_38},
  timestamp    = {Mon, 03 Jan 2022 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/conf/iva/RyanSMW16.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@incollection{DBLP:reference/convergence/MateasW16,
  author       = {Michael Mateas and
                  Noah Wardrip{-}Fruin},
  editor       = {William Sims Bainbridge and
                  Mihail C. Roco},
  title        = {Personalized and Interactive Literature},
  booktitle    = {Handbook of Science and Technology Convergence},
  pages        = {501--515},
  publisher    = {Springer},
  year         = {2016},
  url          = {https://doi.org/10.1007/978-3-319-07052-0\_75},
  doi          = {10.1007/978-3-319-07052-0\_75},
  timestamp    = {Wed, 12 Jul 2017 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/reference/convergence/MateasW16.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/corr/SummervilleM16,
  author       = {Adam Summerville and
                  Michael Mateas},
  title        = {Super Mario as a String: Platformer Level Generation Via LSTMs},
  journal      = {CoRR},
  volume       = {abs/1603.00930},
  year         = {2016},
  url          = {http://arxiv.org/abs/1603.00930},
  eprinttype    = {arXiv},
  eprint       = {1603.00930},
  timestamp    = {Mon, 13 Aug 2018 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/corr/SummervilleM16.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/corr/SummervilleSMV16,
  author       = {Adam James Summerville and
                  Sam Snodgrass and
                  Michael Mateas and
                  Santi Onta{\~{n}}{\'{o}}n Villar},
  title        = {The {VGLC:} The Video Game Level Corpus},
  journal      = {CoRR},
  volume       = {abs/1606.07487},
  year         = {2016},
  url          = {http://arxiv.org/abs/1606.07487},
  eprinttype    = {arXiv},
  eprint       = {1606.07487},
  timestamp    = {Mon, 13 Aug 2018 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/corr/SummervilleSMV16.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/corr/SummervilleRMW16,
  author       = {Adam James Summerville and
                  James Owen Ryan and
                  Michael Mateas and
                  Noah Wardrip{-}Fruin},
  title        = {CFGs-2-NLU: Sequence-to-Sequence Learning for Mapping Utterances to
                  Semantics and Pragmatics},
  journal      = {CoRR},
  volume       = {abs/1607.06852},
  year         = {2016},
  url          = {http://arxiv.org/abs/1607.06852},
  eprinttype    = {arXiv},
  eprint       = {1607.06852},
  timestamp    = {Mon, 13 Aug 2018 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/corr/SummervilleRMW16.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/aiide/RyanFOMW15,
  author       = {James Owen Ryan and
                  Andrew Max Fisher and
                  Taylor Owen{-}Milner and
                  Michael Mateas and
                  Noah Wardrip{-}Fruin},
  title        = {Toward Natural Language Generation by Humans},
  booktitle    = {8th Workshop on Intelligent Narrative Technologies and 4th Workshop
                  on Social Believability in Games, INT/SBG@AIIDE 2015, Santa Cruz,
                  CA, USA, November 14-15, 2015},
  series       = {{AAAI} Workshops},
  volume       = {{WS-15-22}},
  pages        = {53--56},
  publisher    = {{AAAI} Press},
  year         = {2015},
  url          = {https://www.aaai.org/ocs/index.php/AIIDE/AIIDE15/paper/view/11614},
  timestamp    = {Wed, 10 Feb 2021 22:01:14 +0100},
  biburl       = {https://dblp.org/rec/conf/aiide/RyanFOMW15.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/aiide/ShapiroLSM15,
  author       = {Daniel G. Shapiro and
                  Larry LeBron and
                  Andrew Stern and
                  Michael Mateas},
  title        = {Aesthetic Interleaving of Character Performance Requests},
  booktitle    = {8th Workshop on Intelligent Narrative Technologies and 4th Workshop
                  on Social Believability in Games, INT/SBG@AIIDE 2015, Santa Cruz,
                  CA, USA, November 14-15, 2015},
  series       = {{AAAI} Workshops},
  volume       = {{WS-15-22}},
  pages        = {57--63},
  publisher    = {{AAAI} Press},
  year         = {2015},
  url          = {https://www.aaai.org/ocs/index.php/AIIDE/AIIDE15/paper/view/11615},
  timestamp    = {Wed, 10 Feb 2021 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/conf/aiide/ShapiroLSM15.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/aiide/MawhorterMW15,
  author       = {Peter Andrew Mawhorter and
                  Michael Mateas and
                  Noah Wardrip{-}Fruin},
  editor       = {Arnav Jhala and
                  Nathan R. Sturtevant},
  title        = {Generating Relaxed, Obvious, and Dilemma Choices with Dunyazad},
  booktitle    = {Proceedings of the Eleventh {AAAI} Conference on Artificial Intelligence
                  and Interactive Digital Entertainment, {AIIDE} 2015, November 14-18,
                  2015, University of California, Santa Cruz, CA, {USA}},
  pages        = {58--64},
  publisher    = {{AAAI} Press},
  year         = {2015},
  url          = {http://www.aaai.org/ocs/index.php/AIIDE/AIIDE15/paper/view/11550},
  timestamp    = {Wed, 09 Feb 2022 09:38:53 +0100},
  biburl       = {https://dblp.org/rec/conf/aiide/MawhorterMW15.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/aiide/OsbornSMW15,
  author       = {Joseph Carter Osborn and
                  Ben Samuel and
                  Michael Mateas and
                  Noah Wardrip{-}Fruin},
  editor       = {Arnav Jhala and
                  Nathan R. Sturtevant},
  title        = {Playspecs: Regular Expressions for Game Play Traces},
  booktitle    = {Proceedings of the Eleventh {AAAI} Conference on Artificial Intelligence
                  and Interactive Digital Entertainment, {AIIDE} 2015, November 14-18,
                  2015, University of California, Santa Cruz, CA, {USA}},
  pages        = {170--176},
  publisher    = {{AAAI} Press},
  year         = {2015},
  url          = {http://www.aaai.org/ocs/index.php/AIIDE/AIIDE15/paper/view/11541},
  timestamp    = {Wed, 10 Feb 2021 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/conf/aiide/OsbornSMW15.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/atal/ShapiroTMLRSMFD15,
  author       = {Daniel G. Shapiro and
                  Karen Tanenbaum and
                  Joshua McCoy and
                  Larry LeBron and
                  Craig W. Reynolds and
                  Andrew Stern and
                  Michael Mateas and
                  Bill Ferguson and
                  David Diller and
                  Kerry Moffitt and
                  Will Coon and
                  Bruce Roberts},
  editor       = {Gerhard Weiss and
                  Pinar Yolum and
                  Rafael H. Bordini and
                  Edith Elkind},
  title        = {Composing Social Interactions via Social Games},
  booktitle    = {Proceedings of the 2015 International Conference on Autonomous Agents
                  and Multiagent Systems, {AAMAS} 2015, Istanbul, Turkey, May 4-8, 2015},
  pages        = {573--580},
  publisher    = {{ACM}},
  year         = {2015},
  url          = {http://dl.acm.org/citation.cfm?id=2772952},
  timestamp    = {Tue, 08 Mar 2022 10:12:47 +0100},
  biburl       = {https://dblp.org/rec/conf/atal/ShapiroTMLRSMFD15.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/fdg/ComptonM15,
  author       = {Kate Compton and
                  Michael Mateas},
  editor       = {Jos{\'{e}} P. Zagal and
                  Esther MacCallum{-}Stewart and
                  Julian Togelius},
  title        = {Tracery: An Author-Focused Generative Text Tool},
  booktitle    = {Proceedings of the 10th International Conference on the Foundations
                  of Digital Games, {FDG} 2015, Pacific Grove, CA, USA, June 22-25,
                  2015},
  publisher    = {Society for the Advancement of the Science of Digital Games},
  year         = {2015},
  url          = {http://www.fdg2015.org/papers/fdg2015\_extended\_abstract\_18.pdf},
  timestamp    = {Tue, 20 Jul 2021 13:58:44 +0200},
  biburl       = {https://dblp.org/rec/conf/fdg/ComptonM15.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/fdg/Lederle-EnsignR15,
  author       = {Dylan Lederle{-}Ensign and
                  William Robinson and
                  Johnathan Pagnutti and
                  Michael Mateas},
  editor       = {Jos{\'{e}} P. Zagal and
                  Esther MacCallum{-}Stewart and
                  Julian Togelius},
  title        = {A Software Studies Approach to Interpreting Passage},
  booktitle    = {Proceedings of the 10th International Conference on the Foundations
                  of Digital Games, {FDG} 2015, Pacific Grove, CA, USA, June 22-25,
                  2015},
  publisher    = {Society for the Advancement of the Science of Digital Games},
  year         = {2015},
  url          = {http://www.fdg2015.org/papers/fdg2015\_paper\_46.pdf},
  timestamp    = {Thu, 12 Mar 2020 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/conf/fdg/Lederle-EnsignR15.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/fdg/OsbornLWM15,
  author       = {Joseph C. Osborn and
                  Dylan Lederle{-}Ensign and
                  Noah Wardrip{-}Fruin and
                  Michael Mateas},
  editor       = {Jos{\'{e}} P. Zagal and
                  Esther MacCallum{-}Stewart and
                  Julian Togelius},
  title        = {Combat in Games},
  booktitle    = {Proceedings of the 10th International Conference on the Foundations
                  of Digital Games, {FDG} 2015, Pacific Grove, CA, USA, June 22-25,
                  2015},
  publisher    = {Society for the Advancement of the Science of Digital Games},
  year         = {2015},
  url          = {http://www.fdg2015.org/papers/fdg2015\_paper\_53.pdf},
  timestamp    = {Thu, 12 Mar 2020 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/conf/fdg/OsbornLWM15.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/fdg/RyanKFHOMW15,
  author       = {James Owen Ryan and
                  Eric Kaltman and
                  Andrew Max Fisher and
                  Timothy Hong and
                  Taylor Owen{-}Milner and
                  Michael Mateas and
                  Noah Wardrip{-}Fruin},
  editor       = {Jos{\'{e}} P. Zagal and
                  Esther MacCallum{-}Stewart and
                  Julian Togelius},
  title        = {Large-Scale Interactive Visualizations of Nearly 12, 000 Games},
  booktitle    = {Proceedings of the 10th International Conference on the Foundations
                  of Digital Games, {FDG} 2015, Pacific Grove, CA, USA, June 22-25,
                  2015},
  publisher    = {Society for the Advancement of the Science of Digital Games},
  year         = {2015},
  url          = {http://www.fdg2015.org/papers/fdg2015\_extended\_abstract\_10.pdf},
  timestamp    = {Thu, 12 Mar 2020 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/conf/fdg/RyanKFHOMW15.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/fdg/RyanKHMW15,
  author       = {James Owen Ryan and
                  Eric Kaltman and
                  Timothy Hong and
                  Michael Mateas and
                  Noah Wardrip{-}Fruin},
  editor       = {Jos{\'{e}} P. Zagal and
                  Esther MacCallum{-}Stewart and
                  Julian Togelius},
  title        = {People Tend to Like Related Games},
  booktitle    = {Proceedings of the 10th International Conference on the Foundations
                  of Digital Games, {FDG} 2015, Pacific Grove, CA, USA, June 22-25,
                  2015},
  publisher    = {Society for the Advancement of the Science of Digital Games},
  year         = {2015},
  url          = {http://www.fdg2015.org/papers/fdg2015\_paper\_52.pdf},
  timestamp    = {Thu, 12 Mar 2020 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/conf/fdg/RyanKHMW15.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/fdg/RyanKMW15,
  author       = {James Owen Ryan and
                  Eric Kaltman and
                  Michael Mateas and
                  Noah Wardrip{-}Fruin},
  editor       = {Jos{\'{e}} P. Zagal and
                  Esther MacCallum{-}Stewart and
                  Julian Togelius},
  title        = {Bottom-up Game Studies},
  booktitle    = {Proceedings of the 10th International Conference on the Foundations
                  of Digital Games, {FDG} 2015, Pacific Grove, CA, USA, June 22-25,
                  2015},
  publisher    = {Society for the Advancement of the Science of Digital Games},
  year         = {2015},
  url          = {http://www.fdg2015.org/papers/fdg2015\_paper\_47.pdf},
  timestamp    = {Thu, 12 Mar 2020 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/conf/fdg/RyanKMW15.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/fdg/RyanKMW15a,
  author       = {James Owen Ryan and
                  Eric Kaltman and
                  Michael Mateas and
                  Noah Wardrip{-}Fruin},
  editor       = {Jos{\'{e}} P. Zagal and
                  Esther MacCallum{-}Stewart and
                  Julian Togelius},
  title        = {Tools for Game Discovery Built Using Latent Semantic Analysis},
  booktitle    = {Proceedings of the 10th International Conference on the Foundations
                  of Digital Games, {FDG} 2015, Pacific Grove, CA, USA, June 22-25,
                  2015},
  publisher    = {Society for the Advancement of the Science of Digital Games},
  year         = {2015},
  url          = {http://www.fdg2015.org/papers/fdg2015\_extended\_abstract\_20.pdf},
  timestamp    = {Thu, 12 Mar 2020 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/conf/fdg/RyanKMW15a.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/fdg/SamuelRMMW15,
  author       = {Ben Samuel and
                  Aaron A. Reed and
                  Paul Maddaloni and
                  Michael Mateas and
                  Noah Wardrip{-}Fruin},
  editor       = {Jos{\'{e}} P. Zagal and
                  Esther MacCallum{-}Stewart and
                  Julian Togelius},
  title        = {The Scored Rule Engine: Next-Generation Social Physics},
  booktitle    = {Proceedings of the 10th International Conference on the Foundations
                  of Digital Games, {FDG} 2015, Pacific Grove, CA, USA, June 22-25,
                  2015},
  publisher    = {Society for the Advancement of the Science of Digital Games},
  year         = {2015},
  url          = {http://www.fdg2015.org/papers/fdg2015\_paper\_07.pdf},
  timestamp    = {Thu, 12 Mar 2020 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/conf/fdg/SamuelRMMW15.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/fdg/SummervilleBMJ15,
  author       = {Adam Summerville and
                  Morteza Behrooz and
                  Michael Mateas and
                  Arnav Jhala},
  editor       = {Jos{\'{e}} P. Zagal and
                  Esther MacCallum{-}Stewart and
                  Julian Togelius},
  title        = {The Learning of Zelda: Data-Driven Level Generation for Action Role
                  Playing Games},
  booktitle    = {Proceedings of the 10th International Conference on the Foundations
                  of Digital Games, {FDG} 2015, Pacific Grove, CA, USA, June 22-25,
                  2015},
  publisher    = {Society for the Advancement of the Science of Digital Games},
  year         = {2015},
  url          = {http://www.fdg2015.org/papers/fdg2015\_paper\_04.pdf},
  timestamp    = {Thu, 12 Mar 2020 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/conf/fdg/SummervilleBMJ15.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/icccrea/ComptonM15,
  author       = {Kate Compton and
                  Michael Mateas},
  editor       = {Hannu Toivonen and
                  Simon Colton and
                  Michael Cook and
                  Dan Ventura},
  title        = {Casual Creators},
  booktitle    = {Proceedings of the Sixth International Conference on Computational
                  Creativity, {ICCC} 2015, Park City, Utah, USA, June 29 - July 2, 2015},
  pages        = {228--235},
  publisher    = {computationalcreativity.net},
  year         = {2015},
  url          = {http://computationalcreativity.net/iccc2015/proceedings/10\_2Compton.pdf},
  timestamp    = {Fri, 11 Dec 2020 14:55:00 +0100},
  biburl       = {https://dblp.org/rec/conf/icccrea/ComptonM15.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/icccrea/MateasMW15,
  author       = {Michael Mateas and
                  Peter A. Mawhorter and
                  Noah Wardrip{-}Fruin},
  editor       = {Hannu Toivonen and
                  Simon Colton and
                  Michael Cook and
                  Dan Ventura},
  title        = {Intentionally Generating Choices in Interactive Narratives},
  booktitle    = {Proceedings of the Sixth International Conference on Computational
                  Creativity, {ICCC} 2015, Park City, Utah, USA, June 29 - July 2, 2015},
  pages        = {292--299},
  publisher    = {computationalcreativity.net},
  year         = {2015},
  url          = {http://computationalcreativity.net/iccc2015/proceedings/13\_4Mateas.pdf},
  timestamp    = {Thu, 12 Mar 2020 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/conf/icccrea/MateasMW15.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/icids/RyanMW15,
  author       = {James Owen Ryan and
                  Michael Mateas and
                  Noah Wardrip{-}Fruin},
  editor       = {Henrik Schoenau{-}Fog and
                  Luis Emilio Bruni and
                  Sandy Louchart and
                  Sarune Baceviciute},
  title        = {Open Design Challenges for Interactive Emergent Narrative},
  booktitle    = {Interactive Storytelling - 8th International Conference on Interactive
                  Digital Storytelling, {ICIDS} 2015, Copenhagen, Denmark, November
                  30 - December 4, 2015, Proceedings},
  series       = {Lecture Notes in Computer Science},
  volume       = {9445},
  pages        = {14--26},
  publisher    = {Springer},
  year         = {2015},
  url          = {https://doi.org/10.1007/978-3-319-27036-4\_2},
  doi          = {10.1007/978-3-319-27036-4\_2},
  timestamp    = {Sun, 02 Oct 2022 16:05:06 +0200},
  biburl       = {https://dblp.org/rec/conf/icids/RyanMW15.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/icids/ComptonKM15,
  author       = {Kate Compton and
                  Ben A. Kybartas and
                  Michael Mateas},
  editor       = {Henrik Schoenau{-}Fog and
                  Luis Emilio Bruni and
                  Sandy Louchart and
                  Sarune Baceviciute},
  title        = {Tracery: An Author-Focused Generative Text Tool},
  booktitle    = {Interactive Storytelling - 8th International Conference on Interactive
                  Digital Storytelling, {ICIDS} 2015, Copenhagen, Denmark, November
                  30 - December 4, 2015, Proceedings},
  series       = {Lecture Notes in Computer Science},
  volume       = {9445},
  pages        = {154--161},
  publisher    = {Springer},
  year         = {2015},
  url          = {https://doi.org/10.1007/978-3-319-27036-4\_14},
  doi          = {10.1007/978-3-319-27036-4\_14},
  timestamp    = {Sun, 21 May 2017 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/conf/icids/ComptonKM15.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/dagstuhl-reports/LucasMPST15,
  author       = {Simon M. Lucas and
                  Michael Mateas and
                  Mike Preuss and
                  Pieter Spronck and
                  Julian Togelius},
  title        = {Artificial and Computational Intelligence in Games: Integration (Dagstuhl
                  Seminar 15051)},
  journal      = {Dagstuhl Reports},
  volume       = {5},
  number       = {1},
  pages        = {207--242},
  year         = {2015},
  url          = {https://doi.org/10.4230/DagRep.5.1.207},
  doi          = {10.4230/DAGREP.5.1.207},
  timestamp    = {Wed, 07 Jun 2017 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/dagstuhl-reports/LucasMPST15.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/tciaig/McCoyTSRMW14,
  author       = {Joshua McCoy and
                  Mike Treanor and
                  Ben Samuel and
                  Aaron A. Reed and
                  Michael Mateas and
                  Noah Wardrip{-}Fruin},
  title        = {Social Story Worlds With Comme il Faut},
  journal      = {{IEEE} Trans. Comput. Intell. {AI} Games},
  volume       = {6},
  number       = {2},
  pages        = {97--112},
  year         = {2014},
  url          = {https://doi.org/10.1109/TCIAIG.2014.2304692},
  doi          = {10.1109/TCIAIG.2014.2304692},
  timestamp    = {Mon, 03 Jan 2022 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/journals/tciaig/McCoyTSRMW14.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/tciaig/TearseMMW14,
  author       = {Brandon Robert Tearse and
                  Peter A. Mawhorter and
                  Michael Mateas and
                  Noah Wardrip{-}Fruin},
  title        = {Skald: Minstrel Reconstructed},
  journal      = {{IEEE} Trans. Comput. Intell. {AI} Games},
  volume       = {6},
  number       = {2},
  pages        = {156--165},
  year         = {2014},
  url          = {https://doi.org/10.1109/TCIAIG.2013.2292313},
  doi          = {10.1109/TCIAIG.2013.2292313},
  timestamp    = {Mon, 03 Jan 2022 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/journals/tciaig/TearseMMW14.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/aiide/OsbornSMM14,
  author       = {Joseph Carter Osborn and
                  Ben Samuel and
                  Joshua Allen McCoy and
                  Michael Mateas},
  editor       = {Ian Horswill and
                  Arnav Jhala},
  title        = {Evaluating Play Trace (Dis)similarity Metrics},
  booktitle    = {Proceedings of the Tenth {AAAI} Conference on Artificial Intelligence
                  and Interactive Digital Entertainment, {AIIDE} 2014, October 3-7,
                  2014, North Carolina State University, Raleigh, NC, {USA}},
  publisher    = {{AAAI}},
  year         = {2014},
  url          = {http://www.aaai.org/ocs/index.php/AIIDE/AIIDE14/paper/view/9001},
  timestamp    = {Wed, 10 Feb 2021 22:01:16 +0100},
  biburl       = {https://dblp.org/rec/conf/aiide/OsbornSMM14.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/ecir/MaltzahnJMW14,
  author       = {Carlos Maltzahn and
                  Arnav Jhala and
                  Michael Mateas and
                  Jim Whitehead},
  editor       = {Frank Hopfgartner and
                  Gabriella Kazai and
                  Udo Kruschwitz and
                  Michael Meder},
  title        = {Gamification of private digital data archive management},
  booktitle    = {Proceedings of the First International Workshop on Gamification for
                  Information Retrieval, GamifIR@ECIR '14, Amsterdam, The Netherlands,
                  April 13, 2014},
  pages        = {33--37},
  publisher    = {{ACM}},
  year         = {2014},
  url          = {https://doi.org/10.1145/2594776.2594783},
  doi          = {10.1145/2594776.2594783},
  timestamp    = {Sat, 19 Oct 2019 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/conf/ecir/MaltzahnJMW14.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/fdg/GarbeRDWM14,
  author       = {Jacob Garbe and
                  Aaron A. Reed and
                  Melanie Dickinson and
                  Noah Wardrip{-}Fruin and
                  Michael Mateas},
  editor       = {Michael Mateas and
                  Tiffany Barnes and
                  Ian Bogost},
  title        = {Author assistance visualizations for Ice-Bound, a combinatorial narrative},
  booktitle    = {Proceedings of the 9th International Conference on the Foundations
                  of Digital Games, {FDG} 2014, Liberty of the Seas, Caribbean, April
                  3-7, 2014},
  publisher    = {Society for the Advancement of the Science of Digital Games},
  year         = {2014},
  url          = {http://www.fdg2014.org/papers/fdg2014\_paper\_10.pdf},
  timestamp    = {Thu, 12 Mar 2020 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/conf/fdg/GarbeRDWM14.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/fdg/GarbeRWM14,
  author       = {Jacob Garbe and
                  Aaron A. Reed and
                  Noah Wardrip{-}Fruin and
                  Michael Mateas},
  editor       = {Michael Mateas and
                  Tiffany Barnes and
                  Ian Bogost},
  title        = {Ice-Bound: {A} novel of reconfiguration},
  booktitle    = {Proceedings of the 9th International Conference on the Foundations
                  of Digital Games, {FDG} 2014, Liberty of the Seas, Caribbean, April
                  3-7, 2014},
  publisher    = {Society for the Advancement of the Science of Digital Games},
  year         = {2014},
  url          = {http://www.fdg2014.org/papers/fdg2014\_demo\_02.pdf},
  timestamp    = {Thu, 12 Mar 2020 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/conf/fdg/GarbeRWM14.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/fdg/GrowGGMW14,
  author       = {April Grow and
                  Swen E. Gaudl and
                  Paulo Gomes and
                  Michael Mateas and
                  Noah Wardrip{-}Fruin},
  editor       = {Michael Mateas and
                  Tiffany Barnes and
                  Ian Bogost},
  title        = {A methodology for requirements analysis of {AI} architecture authoring
                  tools},
  booktitle    = {Proceedings of the 9th International Conference on the Foundations
                  of Digital Games, {FDG} 2014, Liberty of the Seas, Caribbean, April
                  3-7, 2014},
  publisher    = {Society for the Advancement of the Science of Digital Games},
  year         = {2014},
  url          = {http://www.fdg2014.org/papers/fdg2014\_paper\_11.pdf},
  timestamp    = {Thu, 12 Mar 2020 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/conf/fdg/GrowGGMW14.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/fdg/LogasWMVSMCOSSL14,
  author       = {Heather Logas and
                  Jim Whitehead and
                  Michael Mateas and
                  Richard Vallejos and
                  Lauren Scott and
                  John T. Murray and
                  Kate Compton and
                  Joseph C. Osborn and
                  Orlando Salvatore and
                  Daniel G. Shapiro and
                  Zhongpeng Lin and
                  Huascar Sanchez and
                  Michael Shavlovsky and
                  Chris Lewis and
                  Daniel Cetina and
                  Shayne Clementi},
  editor       = {Michael Mateas and
                  Tiffany Barnes and
                  Ian Bogost},
  title        = {Xylem: The Code of Plants},
  booktitle    = {Proceedings of the 9th International Conference on the Foundations
                  of Digital Games, {FDG} 2014, Liberty of the Seas, Caribbean, April
                  3-7, 2014},
  publisher    = {Society for the Advancement of the Science of Digital Games},
  year         = {2014},
  url          = {http://www.fdg2014.org/papers/fdg2014\_demo\_08.pdf},
  timestamp    = {Thu, 12 Mar 2020 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/conf/fdg/LogasWMVSMCOSSL14.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/fdg/LogasWMVSSMCOSL14,
  author       = {Heather Logas and
                  Jim Whitehead and
                  Michael Mateas and
                  Richard Vallejos and
                  Lauren Scott and
                  Daniel G. Shapiro and
                  John T. Murray and
                  Kate Compton and
                  Joseph C. Osborn and
                  Orlando Salvatore and
                  Zhongpeng Lin and
                  Huascar Sanchez and
                  Michael Shavlovsky and
                  Daniel Cetina and
                  Shayne Clementi and
                  Chris Lewis},
  editor       = {Michael Mateas and
                  Tiffany Barnes and
                  Ian Bogost},
  title        = {Software verification games: Designing Xylem, The Code of Plants},
  booktitle    = {Proceedings of the 9th International Conference on the Foundations
                  of Digital Games, {FDG} 2014, Liberty of the Seas, Caribbean, April
                  3-7, 2014},
  publisher    = {Society for the Advancement of the Science of Digital Games},
  year         = {2014},
  url          = {http://www.fdg2014.org/papers/fdg2014\_paper\_17.pdf},
  timestamp    = {Thu, 12 Mar 2020 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/conf/fdg/LogasWMVSSMCOSL14.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/fdg/MawhorterMWJ14,
  author       = {Peter A. Mawhorter and
                  Michael Mateas and
                  Noah Wardrip{-}Fruin and
                  Arnav Jhala},
  editor       = {Michael Mateas and
                  Tiffany Barnes and
                  Ian Bogost},
  title        = {Towards a theory of choice poetics},
  booktitle    = {Proceedings of the 9th International Conference on the Foundations
                  of Digital Games, {FDG} 2014, Liberty of the Seas, Caribbean, April
                  3-7, 2014},
  publisher    = {Society for the Advancement of the Science of Digital Games},
  year         = {2014},
  url          = {http://www.fdg2014.org/papers/fdg2014\_paper\_19.pdf},
  timestamp    = {Thu, 12 Mar 2020 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/conf/fdg/MawhorterMWJ14.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/fdg/OsbornM14,
  author       = {Joseph C. Osborn and
                  Michael Mateas},
  editor       = {Michael Mateas and
                  Tiffany Barnes and
                  Ian Bogost},
  title        = {A game-independent play trace dissimilarity metric},
  booktitle    = {Proceedings of the 9th International Conference on the Foundations
                  of Digital Games, {FDG} 2014, Liberty of the Seas, Caribbean, April
                  3-7, 2014},
  publisher    = {Society for the Advancement of the Science of Digital Games},
  year         = {2014},
  url          = {http://www.fdg2014.org/papers/fdg2014\_poster\_07.pdf},
  timestamp    = {Thu, 12 Mar 2020 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/conf/fdg/OsbornM14.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/fdg/ReedGWM14,
  author       = {Aaron A. Reed and
                  Jacob Garbe and
                  Noah Wardrip{-}Fruin and
                  Michael Mateas},
  editor       = {Michael Mateas and
                  Tiffany Barnes and
                  Ian Bogost},
  title        = {Ice-Bound: Combining richly-realized story with expressive gameplay},
  booktitle    = {Proceedings of the 9th International Conference on the Foundations
                  of Digital Games, {FDG} 2014, Liberty of the Seas, Caribbean, April
                  3-7, 2014},
  publisher    = {Society for the Advancement of the Science of Digital Games},
  year         = {2014},
  url          = {http://www.fdg2014.org/papers/fdg2014\_paper\_23.pdf},
  timestamp    = {Thu, 12 Mar 2020 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/conf/fdg/ReedGWM14.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/fdg/SamuelMTRMW14,
  author       = {Ben Samuel and
                  Josh McCoy and
                  Mike Treanor and
                  Aaron A. Reed and
                  Michael Mateas and
                  Noah Wardrip{-}Fruin},
  editor       = {Michael Mateas and
                  Tiffany Barnes and
                  Ian Bogost},
  title        = {Introducing story sampling: Preliminary results of a new interactive
                  narrative evaluation technique},
  booktitle    = {Proceedings of the 9th International Conference on the Foundations
                  of Digital Games, {FDG} 2014, Liberty of the Seas, Caribbean, April
                  3-7, 2014},
  publisher    = {Society for the Advancement of the Science of Digital Games},
  year         = {2014},
  url          = {http://www.fdg2014.org/papers/fdg2014\_wip\_18.pdf},
  timestamp    = {Thu, 12 Mar 2020 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/conf/fdg/SamuelMTRMW14.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/fdg/TreanorM14,
  author       = {Mike Treanor and
                  Michael Mateas},
  editor       = {Michael Mateas and
                  Tiffany Barnes and
                  Ian Bogost},
  title        = {Understanding representation in playable simulations},
  booktitle    = {Proceedings of the 9th International Conference on the Foundations
                  of Digital Games, {FDG} 2014, Liberty of the Seas, Caribbean, April
                  3-7, 2014},
  publisher    = {Society for the Advancement of the Science of Digital Games},
  year         = {2014},
  url          = {http://www.fdg2014.org/papers/fdg2014\_paper\_31.pdf},
  timestamp    = {Thu, 12 Mar 2020 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/conf/fdg/TreanorM14.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/icids/RyanBKOWMW14,
  author       = {James Owen Ryan and
                  Casey Barackman and
                  Nicholas Kontje and
                  Taylor Owen{-}Milner and
                  Marilyn A. Walker and
                  Michael Mateas and
                  Noah Wardrip{-}Fruin},
  editor       = {Alex Mitchell and
                  Clara Fern{\'{a}}ndez{-}Vara and
                  David Thue},
  title        = {Combinatorial Dialogue Authoring},
  booktitle    = {Interactive Storytelling - 7th International Conference on Interactive
                  Digital Storytelling, {ICIDS} 2014, Singapore, November 3-6, 2014,
                  Proceedings},
  series       = {Lecture Notes in Computer Science},
  volume       = {8832},
  pages        = {13--24},
  publisher    = {Springer},
  year         = {2014},
  url          = {https://doi.org/10.1007/978-3-319-12337-0\_2},
  doi          = {10.1007/978-3-319-12337-0\_2},
  timestamp    = {Sat, 30 Sep 2023 09:45:22 +0200},
  biburl       = {https://dblp.org/rec/conf/icids/RyanBKOWMW14.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@proceedings{DBLP:conf/fdg/2014,
  editor       = {Michael Mateas and
                  Tiffany Barnes and
                  Ian Bogost},
  title        = {Proceedings of the 9th International Conference on the Foundations
                  of Digital Games, {FDG} 2014, Liberty of the Seas, Caribbean, April
                  3-7, 2014},
  publisher    = {Society for the Advancement of the Science of Digital Games},
  year         = {2014},
  url          = {http://www.fdg2014.org/proceedings.html},
  isbn         = {978-0-9913982-2-5},
  timestamp    = {Sat, 18 Jun 2016 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/conf/fdg/2014.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/aiide/McCoyTSRMW13,
  author       = {Joshua McCoy and
                  Mike Treanor and
                  Ben Samuel and
                  Aaron A. Reed and
                  Michael Mateas and
                  Noah Wardrip{-}Fruin},
  editor       = {Gita Sukthankar and
                  Ian Horswill},
  title        = {Prom Week},
  booktitle    = {Proceedings of the Ninth {AAAI} Conference on Artificial Intelligence
                  and Interactive Digital Entertainment, AIIDE-13, Boston, Massachusetts,
                  USA, October 14-18, 2013},
  publisher    = {{AAAI}},
  year         = {2013},
  url          = {http://www.aaai.org/ocs/index.php/AIIDE/AIIDE13/paper/view/7406},
  timestamp    = {Wed, 10 Feb 2021 22:01:09 +0100},
  biburl       = {https://dblp.org/rec/conf/aiide/McCoyTSRMW13.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/aiide/OsbornGM13,
  author       = {Joseph Carter Osborn and
                  April Grow and
                  Michael Mateas},
  editor       = {Gita Sukthankar and
                  Ian Horswill},
  title        = {Modular Computational Critics for Games},
  booktitle    = {Proceedings of the Ninth {AAAI} Conference on Artificial Intelligence
                  and Interactive Digital Entertainment, AIIDE-13, Boston, Massachusetts,
                  USA, October 14-18, 2013},
  publisher    = {{AAAI}},
  year         = {2013},
  url          = {http://www.aaai.org/ocs/index.php/AIIDE/AIIDE13/paper/view/7389},
  timestamp    = {Wed, 10 Feb 2021 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/conf/aiide/OsbornGM13.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/aiide/ShapiroMGSSSTM13,
  author       = {Daniel G. Shapiro and
                  Joshua McCoy and
                  April Grow and
                  Ben Samuel and
                  Andrew Stern and
                  Reid Swanson and
                  Mike Treanor and
                  Michael Mateas},
  editor       = {Gita Sukthankar and
                  Ian Horswill},
  title        = {Creating Playable Social Experiences through Whole-Body Interaction
                  with Virtual Characters},
  booktitle    = {Proceedings of the Ninth {AAAI} Conference on Artificial Intelligence
                  and Interactive Digital Entertainment, AIIDE-13, Boston, Massachusetts,
                  USA, October 14-18, 2013},
  publisher    = {{AAAI}},
  year         = {2013},
  url          = {http://www.aaai.org/ocs/index.php/AIIDE/AIIDE13/paper/view/7408},
  timestamp    = {Wed, 10 Feb 2021 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/conf/aiide/ShapiroMGSSSTM13.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/digra/TreanorM13,
  author       = {Mike Treanor and
                  Michael Mateas},
  editor       = {Celia Pearce and
                  John Sharp and
                  Helen W. Kennedy},
  title        = {An Account of Proceduralist Meaning},
  booktitle    = {Proceedings of the 2013 DiGRA International Conference: DeFragging
                  Game Studies, DiGRA 2013, Atlanta, GA, USA, August 26-29, 2013},
  publisher    = {Digital Games Research Association},
  year         = {2013},
  url          = {http://www.digra.org/digital-library/publications/an-account-of-proceduralist-meaning/},
  timestamp    = {Wed, 10 Feb 2021 08:45:53 +0100},
  biburl       = {https://dblp.org/rec/conf/digra/TreanorM13.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/fdg/McCoyTSRMW13,
  author       = {Joshua McCoy and
                  Mike Treanor and
                  Ben Samuel and
                  Aaron A. Reed and
                  Michael Mateas and
                  Noah Wardrip{-}Fruin},
  editor       = {Georgios N. Yannakakis and
                  Espen Aarseth and
                  Kristine J{\o}rgensen and
                  James C. Lester},
  title        = {Prom Week: Designing past the game/story dilemma},
  booktitle    = {Proceedings of the 8th International Conference on the Foundations
                  of Digital Games, {FDG} 2013, Chania, Crete, Greece, May 14-17, 2013},
  pages        = {94--101},
  publisher    = {Society for the Advancement of the Science of Digital Games},
  year         = {2013},
  url          = {http://www.fdg2013.org/program/papers/paper13\_mccoy\_etal.pdf},
  timestamp    = {Thu, 12 Mar 2020 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/conf/fdg/McCoyTSRMW13.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@incollection{DBLP:conf/dagstuhl/TogeliusCLMPPS13,
  author       = {Julian Togelius and
                  Alex J. Champandard and
                  Pier Luca Lanzi and
                  Michael Mateas and
                  Ana Paiva and
                  Mike Preuss and
                  Kenneth O. Stanley},
  editor       = {Simon M. Lucas and
                  Michael Mateas and
                  Mike Preuss and
                  Pieter Spronck and
                  Julian Togelius},
  title        = {Procedural Content Generation: Goals, Challenges and Actionable Steps},
  booktitle    = {Artificial and Computational Intelligence in Games},
  series       = {Dagstuhl Follow-Ups},
  volume       = {6},
  pages        = {61--75},
  publisher    = {Schloss Dagstuhl - Leibniz-Zentrum f{\"{u}}r Informatik},
  year         = {2013},
  url          = {https://doi.org/10.4230/DFU.Vol6.12191.61},
  doi          = {10.4230/DFU.VOL6.12191.61},
  timestamp    = {Tue, 11 Jan 2022 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/conf/dagstuhl/TogeliusCLMPPS13.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@book{DBLP:conf/dagstuhl/2013dfu6,
  editor       = {Simon M. Lucas and
                  Michael Mateas and
                  Mike Preuss and
                  Pieter Spronck and
                  Julian Togelius},
  title        = {Artificial and Computational Intelligence in Games},
  series       = {Dagstuhl Follow-Ups},
  volume       = {6},
  publisher    = {Schloss Dagstuhl - Leibniz-Zentrum f{\"{u}}r Informatik},
  year         = {2013},
  url          = {http://www.dagstuhl.de/dagpub/978-3-939897-62-0},
  isbn         = {978-3-939897-62-0},
  timestamp    = {Tue, 11 Feb 2020 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/conf/dagstuhl/2013dfu6.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/aaai/TearseMMW12,
  author       = {Brandon Robert Tearse and
                  Peter A. Mawhorter and
                  Michael Mateas and
                  Noah Wardrip{-}Fruin},
  editor       = {J{\"{o}}rg Hoffmann and
                  Bart Selman},
  title        = {Lessons Learned From a Rational Reconstruction of Minstrel},
  booktitle    = {Proceedings of the Twenty-Sixth {AAAI} Conference on Artificial Intelligence,
                  July 22-26, 2012, Toronto, Ontario, Canada},
  pages        = {249--255},
  publisher    = {{AAAI} Press},
  year         = {2012},
  url          = {https://doi.org/10.1609/aaai.v26i1.8160},
  doi          = {10.1609/AAAI.V26I1.8160},
  timestamp    = {Mon, 04 Sep 2023 15:56:47 +0200},
  biburl       = {https://dblp.org/rec/conf/aaai/TearseMMW12.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/aaai/WeberMJ12,
  author       = {Ben George Weber and
                  Michael Mateas and
                  Arnav Jhala},
  editor       = {J{\"{o}}rg Hoffmann and
                  Bart Selman},
  title        = {Learning from Demonstration for Goal-Driven Autonomy},
  booktitle    = {Proceedings of the Twenty-Sixth {AAAI} Conference on Artificial Intelligence,
                  July 22-26, 2012, Toronto, Ontario, Canada},
  pages        = {1176--1182},
  publisher    = {{AAAI} Press},
  year         = {2012},
  url          = {https://doi.org/10.1609/aaai.v26i1.8311},
  doi          = {10.1609/AAAI.V26I1.8311},
  timestamp    = {Mon, 04 Sep 2023 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/conf/aaai/WeberMJ12.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/aiide/ChenDKJWM12,
  author       = {Sherol Chen and
                  Andrew Deunsing and
                  Peter Kong and
                  Arnav Jhala and
                  Noah Wardrip{-}Fruin and
                  Michael Mateas},
  editor       = {Mark O. Riedl and
                  Gita Sukthankar},
  title        = {RoleModelVis: {A} Visualization of Logical Story Models},
  booktitle    = {Proceedings of the Eighth {AAAI} Conference on Artificial Intelligence
                  and Interactive Digital Entertainment, AIIDE-12, Stanford, California,
                  USA, October 8-12, 2012},
  publisher    = {The {AAAI} Press},
  year         = {2012},
  url          = {http://www.aaai.org/ocs/index.php/AIIDE/AIIDE12/paper/view/5468},
  timestamp    = {Tue, 12 Apr 2022 13:09:30 +0200},
  biburl       = {https://dblp.org/rec/conf/aiide/ChenDKJWM12.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/fdg/TreanorBMB12,
  author       = {Mike Treanor and
                  Bryan Blackford and
                  Michael Mateas and
                  Ian Bogost},
  title        = {Game-O-Matic: Generating Videogames that Represent Ideas},
  booktitle    = {Proceedings of the The third workshop on Procedural Content Generation
                  in Games, PCG@FDG 2012, Raleigh, NC, USA, May 29 - June 1, 2012},
  pages        = {11:1--11:8},
  publisher    = {{ACM}},
  year         = {2012},
  url          = {https://doi.org/10.1145/2538528.2538537},
  doi          = {10.1145/2538528.2538537},
  timestamp    = {Tue, 06 Nov 2018 16:58:05 +0100},
  biburl       = {https://dblp.org/rec/conf/fdg/TreanorBMB12.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/fdg/ComptonSM12,
  author       = {Kate Compton and
                  Adam M. Smith and
                  Michael Mateas},
  title        = {Anza Island: Novel Gameplay Using {ASP}},
  booktitle    = {Proceedings of the The third workshop on Procedural Content Generation
                  in Games, PCG@FDG 2012, Raleigh, NC, USA, May 29 - June 1, 2012},
  pages        = {13:1--13:4},
  publisher    = {{ACM}},
  year         = {2012},
  url          = {https://doi.org/10.1145/2538528.2538539},
  doi          = {10.1145/2538528.2538539},
  timestamp    = {Mon, 17 Jan 2022 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/conf/fdg/ComptonSM12.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/fdg/TreanorSBM12,
  author       = {Mike Treanor and
                  Bobby Schweizer and
                  Ian Bogost and
                  Michael Mateas},
  editor       = {Magy Seif El{-}Nasr and
                  Mia Consalvo and
                  Steven K. Feiner},
  title        = {The micro-rhetorics of \emph{Game-o-Matic}},
  booktitle    = {International Conference on the Foundations of Digital Games, {FDG}
                  '12, Raleigh, NC, USA, May 29 - June 01, 2012},
  pages        = {18--25},
  publisher    = {{ACM}},
  year         = {2012},
  url          = {https://doi.org/10.1145/2282338.2282347},
  doi          = {10.1145/2282338.2282347},
  timestamp    = {Tue, 06 Nov 2018 16:58:05 +0100},
  biburl       = {https://dblp.org/rec/conf/fdg/TreanorSBM12.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/fdg/SaliLWMK12,
  author       = {Serdar Sali and
                  Ronald Liu and
                  Noah Wardrip{-}Fruin and
                  Michael Mateas and
                  Sri Kurniawan},
  editor       = {Magy Seif El{-}Nasr and
                  Mia Consalvo and
                  Steven K. Feiner},
  title        = {Getting a word in: adding artificial pauses to natural language interaction},
  booktitle    = {International Conference on the Foundations of Digital Games, {FDG}
                  '12, Raleigh, NC, USA, May 29 - June 01, 2012},
  pages        = {57--64},
  publisher    = {{ACM}},
  year         = {2012},
  url          = {https://doi.org/10.1145/2282338.2282353},
  doi          = {10.1145/2282338.2282353},
  timestamp    = {Mon, 03 Jan 2022 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/conf/fdg/SaliLWMK12.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/fdg/SmithAMP12,
  author       = {Adam M. Smith and
                  Erik Andersen and
                  Michael Mateas and
                  Zoran Popovic},
  editor       = {Magy Seif El{-}Nasr and
                  Mia Consalvo and
                  Steven K. Feiner},
  title        = {A case study of expressively constrainable level design automation
                  tools for a puzzle game},
  booktitle    = {International Conference on the Foundations of Digital Games, {FDG}
                  '12, Raleigh, NC, USA, May 29 - June 01, 2012},
  pages        = {156--163},
  publisher    = {{ACM}},
  year         = {2012},
  url          = {https://doi.org/10.1145/2282338.2282370},
  doi          = {10.1145/2282338.2282370},
  timestamp    = {Mon, 17 Jan 2022 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/conf/fdg/SmithAMP12.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/fdg/SullivanGMW12,
  author       = {Anne Sullivan and
                  April Grow and
                  Michael Mateas and
                  Noah Wardrip{-}Fruin},
  editor       = {Magy Seif El{-}Nasr and
                  Mia Consalvo and
                  Steven K. Feiner},
  title        = {The design of Mismanor: creating a playable quest-based story game},
  booktitle    = {International Conference on the Foundations of Digital Games, {FDG}
                  '12, Raleigh, NC, USA, May 29 - June 01, 2012},
  pages        = {180--187},
  publisher    = {{ACM}},
  year         = {2012},
  url          = {https://doi.org/10.1145/2282338.2282374},
  doi          = {10.1145/2282338.2282374},
  timestamp    = {Mon, 03 Jan 2022 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/conf/fdg/SullivanGMW12.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/fdg/McCoyTSRWM12,
  author       = {Joshua McCoy and
                  Mike Treanor and
                  Ben Samuel and
                  Aaron A. Reed and
                  Noah Wardrip{-}Fruin and
                  Michael Mateas},
  editor       = {Magy Seif El{-}Nasr and
                  Mia Consalvo and
                  Steven K. Feiner},
  title        = {\emph{Prom week}},
  booktitle    = {International Conference on the Foundations of Digital Games, {FDG}
                  '12, Raleigh, NC, USA, May 29 - June 01, 2012},
  pages        = {235--237},
  publisher    = {{ACM}},
  year         = {2012},
  url          = {https://doi.org/10.1145/2282338.2282384},
  doi          = {10.1145/2282338.2282384},
  timestamp    = {Mon, 03 Jan 2022 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/conf/fdg/McCoyTSRWM12.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/dagstuhl-reports/LucasMPST12,
  author       = {Simon M. Lucas and
                  Michael Mateas and
                  Mike Preuss and
                  Pieter Spronck and
                  Julian Togelius},
  title        = {Artificial and Computational Intelligence in Games (Dagstuhl Seminar
                  12191)},
  journal      = {Dagstuhl Reports},
  volume       = {2},
  number       = {5},
  pages        = {43--70},
  year         = {2012},
  url          = {https://doi.org/10.4230/DagRep.2.5.43},
  doi          = {10.4230/DAGREP.2.5.43},
  timestamp    = {Wed, 07 Jun 2017 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/dagstuhl-reports/LucasMPST12.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/tciaig/SmithWMTMC11,
  author       = {Gillian Smith and
                  Jim Whitehead and
                  Michael Mateas and
                  Mike Treanor and
                  Jameka March and
                  Mee Cha},
  title        = {Launchpad: {A} Rhythm-Based Level Generator for 2-D Platformers},
  journal      = {{IEEE} Trans. Comput. Intell. {AI} Games},
  volume       = {3},
  number       = {1},
  pages        = {1--16},
  year         = {2011},
  url          = {https://doi.org/10.1109/TCIAIG.2010.2095855},
  doi          = {10.1109/TCIAIG.2010.2095855},
  timestamp    = {Mon, 01 May 2023 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/tciaig/SmithWMTMC11.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/tciaig/SmithM11,
  author       = {Adam M. Smith and
                  Michael Mateas},
  title        = {Answer Set Programming for Procedural Content Generation: {A} Design
                  Space Approach},
  journal      = {{IEEE} Trans. Comput. Intell. {AI} Games},
  volume       = {3},
  number       = {3},
  pages        = {187--200},
  year         = {2011},
  url          = {https://doi.org/10.1109/TCIAIG.2011.2158545},
  doi          = {10.1109/TCIAIG.2011.2158545},
  timestamp    = {Mon, 17 Jan 2022 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/journals/tciaig/SmithM11.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/tciaig/SmithWM11,
  author       = {Gillian Smith and
                  Jim Whitehead and
                  Michael Mateas},
  title        = {Tanagra: Reactive Planning and Constraint Solving for Mixed-Initiative
                  Level Design},
  journal      = {{IEEE} Trans. Comput. Intell. {AI} Games},
  volume       = {3},
  number       = {3},
  pages        = {201--215},
  year         = {2011},
  url          = {https://doi.org/10.1109/TCIAIG.2011.2159716},
  doi          = {10.1109/TCIAIG.2011.2159716},
  timestamp    = {Mon, 01 May 2023 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/tciaig/SmithWM11.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/aaaifs/WeberMJ11,
  author       = {Ben George Weber and
                  Michael Mateas and
                  Arnav Jhala},
  title        = {Building Human-Level {AI} for Real-Time Strategy Games},
  booktitle    = {Advances in Cognitive Systems, Papers from the 2011 {AAAI} Fall Symposium,
                  Arlington, Virginia, USA, November 4-6, 2011},
  series       = {{AAAI} Technical Report},
  volume       = {{FS-11-01}},
  publisher    = {{AAAI}},
  year         = {2011},
  url          = {http://www.aaai.org/ocs/index.php/FSS/FSS11/paper/view/4209},
  timestamp    = {Wed, 25 Sep 2013 15:36:19 +0200},
  biburl       = {https://dblp.org/rec/conf/aaaifs/WeberMJ11.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/aiide/McCoyTSWM11,
  author       = {Joshua McCoy and
                  Mike Treanor and
                  Ben Samuel and
                  Noah Wardrip{-}Fruin and
                  Michael Mateas},
  editor       = {Vadim Bulitko and
                  Mark O. Riedl},
  title        = {Comme il Faut: {A} System for Authoring Playable Social Models},
  booktitle    = {Proceedings of the Seventh {AAAI} Conference on Artificial Intelligence
                  and Interactive Digital Entertainment, {AIIDE} 2011, October 10-14,
                  2011, Stanford, California, {USA}},
  publisher    = {The {AAAI} Press},
  year         = {2011},
  url          = {http://www.aaai.org/ocs/index.php/AIIDE/AIIDE11/paper/view/4080},
  timestamp    = {Wed, 10 Feb 2021 22:01:06 +0100},
  biburl       = {https://dblp.org/rec/conf/aiide/McCoyTSWM11.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/aiide/SmithM11,
  author       = {Adam M. Smith and
                  Michael Mateas},
  title        = {Computational Caricatures: Probing the Game Design Process with {AI}},
  booktitle    = {Artificial Intelligence in the Game Design Process, Papers from the
                  2011 {AIIDE} Workshop, Stanford, California, USA, October 11, 2011},
  series       = {{AAAI} Technical Report},
  volume       = {{WS-11-19}},
  publisher    = {{AAAI}},
  year         = {2011},
  url          = {http://aaai.org/ocs/index.php/AIIDE/AIIDE11WS/paper/view/4112},
  timestamp    = {Tue, 08 Feb 2022 18:32:58 +0100},
  biburl       = {https://dblp.org/rec/conf/aiide/SmithM11.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/aiide/TearseMMW11,
  author       = {Brandon Robert Tearse and
                  Peter A. Mawhorter and
                  Michael Mateas and
                  Noah Wardrip{-}Fruin},
  editor       = {Vadim Bulitko and
                  Mark O. Riedl},
  title        = {Minstrel Remixed: User Interface and Demonstration},
  booktitle    = {Proceedings of the Seventh {AAAI} Conference on Artificial Intelligence
                  and Interactive Digital Entertainment, {AIIDE} 2011, October 10-14,
                  2011, Stanford, California, {USA}},
  publisher    = {The {AAAI} Press},
  year         = {2011},
  url          = {http://www.aaai.org/ocs/index.php/AIIDE/AIIDE11/paper/view/4074},
  timestamp    = {Wed, 10 Feb 2021 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/conf/aiide/TearseMMW11.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/aiide/WeberMJ11,
  author       = {Ben George Weber and
                  Michael Mateas and
                  Arnav Jhala},
  editor       = {Vadim Bulitko and
                  Mark O. Riedl},
  title        = {A Particle Model for State Estimation in Real-Time Strategy Games},
  booktitle    = {Proceedings of the Seventh {AAAI} Conference on Artificial Intelligence
                  and Interactive Digital Entertainment, {AIIDE} 2011, October 10-14,
                  2011, Stanford, California, {USA}},
  publisher    = {The {AAAI} Press},
  year         = {2011},
  url          = {http://www.aaai.org/ocs/index.php/AIIDE/AIIDE11/paper/view/4051},
  timestamp    = {Wed, 10 Feb 2021 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/conf/aiide/WeberMJ11.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/digra/TreanorM11,
  author       = {Mike Treanor and
                  Michael Mateas},
  editor       = {Marinka Copier and
                  Annika Waern and
                  Helen W. Kennedy},
  title        = {BurgerTime: {A} Proceduralist Investigation},
  booktitle    = {Proceedings of the 2011 DiGRA International Conference: Think, Design,
                  Play, DiGRA 2011, Hilversum, The Netherlands, September 14-17, 2011},
  publisher    = {Digital Games Research Association},
  year         = {2011},
  url          = {http://www.digra.org/digital-library/publications/burgertime-a-proceduralist-investigation/},
  timestamp    = {Wed, 10 Feb 2021 08:45:48 +0100},
  biburl       = {https://dblp.org/rec/conf/digra/TreanorM11.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/fdg/TreanorSBM11,
  author       = {Mike Treanor and
                  Bobby Schweizer and
                  Ian Bogost and
                  Michael Mateas},
  editor       = {Marc Cavazza and
                  Katherine Isbister and
                  Charles Rich},
  title        = {Proceduralist readings: how to find meaning in games with graphical
                  logics},
  booktitle    = {Foundations of Digital Games, FDG'11, Bordeaux, France, June 28 -
                  July 1, 2011},
  pages        = {115--122},
  publisher    = {{ACM}},
  year         = {2011},
  url          = {https://doi.org/10.1145/2159365.2159381},
  doi          = {10.1145/2159365.2159381},
  timestamp    = {Tue, 06 Nov 2018 16:58:05 +0100},
  biburl       = {https://dblp.org/rec/conf/fdg/TreanorSBM11.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/fdg/FristoeDMMW11,
  author       = {Teale Fristoe and
                  Jill Denner and
                  Matt MacLaurin and
                  Michael Mateas and
                  Noah Wardrip{-}Fruin},
  editor       = {Marc Cavazza and
                  Katherine Isbister and
                  Charles Rich},
  title        = {Say it with systems: expanding Kodu's expressive power through gender-inclusive
                  mechanics},
  booktitle    = {Foundations of Digital Games, FDG'11, Bordeaux, France, June 28 -
                  July 1, 2011},
  pages        = {227--234},
  publisher    = {{ACM}},
  year         = {2011},
  url          = {https://doi.org/10.1145/2159365.2159396},
  doi          = {10.1145/2159365.2159396},
  timestamp    = {Mon, 03 Jan 2022 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/conf/fdg/FristoeDMMW11.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/fdg/McCoyTSMW11,
  author       = {Joshua McCoy and
                  Mike Treanor and
                  Ben Samuel and
                  Michael Mateas and
                  Noah Wardrip{-}Fruin},
  editor       = {Marc Cavazza and
                  Katherine Isbister and
                  Charles Rich},
  title        = {\emph{Prom Week}: social physics as gameplay},
  booktitle    = {Foundations of Digital Games, FDG'11, Bordeaux, France, June 28 -
                  July 1, 2011},
  pages        = {319--321},
  publisher    = {{ACM}},
  year         = {2011},
  url          = {https://doi.org/10.1145/2159365.2159425},
  doi          = {10.1145/2159365.2159425},
  timestamp    = {Mon, 03 Jan 2022 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/conf/fdg/McCoyTSMW11.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/iaai/WeberJMJ11,
  author       = {Ben George Weber and
                  Michael John and
                  Michael Mateas and
                  Arnav Jhala},
  editor       = {Daniel G. Shapiro and
                  Markus P. J. Fromherz},
  title        = {Modeling Player Retention in Madden {NFL} 11},
  booktitle    = {Proceedings of the Twenty-Third Conference on Innovative Applications
                  of Artificial Intelligence, August 9-11, 2011, San Francisco, California,
                  {USA}},
  pages        = {1701--1706},
  publisher    = {{AAAI}},
  year         = {2011},
  url          = {https://doi.org/10.1609/aaai.v25i2.18864},
  doi          = {10.1609/AAAI.V25I2.18864},
  timestamp    = {Tue, 05 Sep 2023 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/conf/iaai/WeberJMJ11.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/icccrea/SmithM11,
  author       = {Adam M. Smith and
                  Michael Mateas},
  editor       = {Dan Ventura and
                  Pablo Gerv{\'{a}}s and
                  D. Fox Harrell and
                  Mary Lou Maher and
                  Alison Pease and
                  Geraint A. Wiggins},
  title        = {Knowledge-level Creativity in Game Design},
  booktitle    = {Proceedings of the Second International Conference on Computational
                  Creativity, {ICCC} 2011, Mexico City, Mexico, April 27-29, 2011},
  pages        = {16--21},
  publisher    = {computationalcreativity.net},
  year         = {2011},
  url          = {http://computationalcreativity.net/iccc2011/proceedings/the\_applied/smith\_2\_iccc11.pdf},
  timestamp    = {Mon, 17 Jan 2022 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/conf/icccrea/SmithM11.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/icccrea/TearseMMW11,
  author       = {Brandon Robert Tearse and
                  Peter A. Mawhorter and
                  Michael Mateas and
                  Noah Wardrip{-}Fruin},
  editor       = {Dan Ventura and
                  Pablo Gerv{\'{a}}s and
                  D. Fox Harrell and
                  Mary Lou Maher and
                  Alison Pease and
                  Geraint A. Wiggins},
  title        = {Experimental Results from a Rational Reconstruction of {MINSTREL}},
  booktitle    = {Proceedings of the Second International Conference on Computational
                  Creativity, {ICCC} 2011, Mexico City, Mexico, April 27-29, 2011},
  pages        = {54--59},
  publisher    = {computationalcreativity.net},
  year         = {2011},
  url          = {http://computationalcreativity.net/iccc2011/proceedings/the\_narrative/tearse\_iccc11.pdf},
  timestamp    = {Thu, 12 Mar 2020 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/conf/icccrea/TearseMMW11.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/icccrea/SmithM11a,
  author       = {Adam M. Smith and
                  Michael Mateas},
  editor       = {Dan Ventura and
                  Pablo Gerv{\'{a}}s and
                  D. Fox Harrell and
                  Mary Lou Maher and
                  Alison Pease and
                  Geraint A. Wiggins},
  title        = {Towards Knowledge-Oriented Creativity Support in Game Design},
  booktitle    = {Proceedings of the Second International Conference on Computational
                  Creativity, {ICCC} 2011, Mexico City, Mexico, April 27-29, 2011},
  pages        = {129--131},
  publisher    = {computationalcreativity.net},
  year         = {2011},
  url          = {http://computationalcreativity.net/iccc2011/proceedings/the\_helpful/smith\_1\_iccc11.pdf},
  timestamp    = {Mon, 17 Jan 2022 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/conf/icccrea/SmithM11a.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/icids/SullivanGCSWM11,
  author       = {Anne Sullivan and
                  April Grow and
                  Tabitha Chirrick and
                  Max Stokols and
                  Noah Wardrip{-}Fruin and
                  Michael Mateas},
  editor       = {Mei Si and
                  David Thue and
                  Elisabeth Andr{\'{e}} and
                  James C. Lester and
                  Theresa Jean Tanenbaum and
                  Veronica Zammitto},
  title        = {Extending CRPGs as an Interactive Storytelling Form},
  booktitle    = {Interactive Storytelling - Fourth International Conference on Interactive
                  Digital Storytelling, {ICIDS} 2011, Vancouver, Canada, November 28
                  - 1 December, 2011. Proceedings},
  series       = {Lecture Notes in Computer Science},
  volume       = {7069},
  pages        = {164--169},
  publisher    = {Springer},
  year         = {2011},
  url          = {https://doi.org/10.1007/978-3-642-25289-1\_18},
  doi          = {10.1007/978-3-642-25289-1\_18},
  timestamp    = {Sat, 30 Sep 2023 09:45:22 +0200},
  biburl       = {https://dblp.org/rec/conf/icids/SullivanGCSWM11.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/icids/SaliM11,
  author       = {Serdar Sali and
                  Michael Mateas},
  editor       = {Mei Si and
                  David Thue and
                  Elisabeth Andr{\'{e}} and
                  James C. Lester and
                  Theresa Jean Tanenbaum and
                  Veronica Zammitto},
  title        = {Using Information Visualization to Understand Interactive Narrative:
                  {A} Case Study on Fa{\c{c}}ade},
  booktitle    = {Interactive Storytelling - Fourth International Conference on Interactive
                  Digital Storytelling, {ICIDS} 2011, Vancouver, Canada, November 28
                  - 1 December, 2011. Proceedings},
  series       = {Lecture Notes in Computer Science},
  volume       = {7069},
  pages        = {284--289},
  publisher    = {Springer},
  year         = {2011},
  url          = {https://doi.org/10.1007/978-3-642-25289-1\_31},
  doi          = {10.1007/978-3-642-25289-1\_31},
  timestamp    = {Sun, 21 May 2017 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/conf/icids/SaliM11.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/icids/SmithAKLSWWM11,
  author       = {Gillian Smith and
                  Ryan Anderson and
                  Brian Kopleck and
                  Zach Lindblad and
                  Lauren Scott and
                  Adam Wardell and
                  Jim Whitehead and
                  Michael Mateas},
  editor       = {Mei Si and
                  David Thue and
                  Elisabeth Andr{\'{e}} and
                  James C. Lester and
                  Theresa Jean Tanenbaum and
                  Veronica Zammitto},
  title        = {Situating Quests: Design Patterns for Quest and Level Design in Role-Playing
                  Games},
  booktitle    = {Interactive Storytelling - Fourth International Conference on Interactive
                  Digital Storytelling, {ICIDS} 2011, Vancouver, Canada, November 28
                  - 1 December, 2011. Proceedings},
  series       = {Lecture Notes in Computer Science},
  volume       = {7069},
  pages        = {326--329},
  publisher    = {Springer},
  year         = {2011},
  url          = {https://doi.org/10.1007/978-3-642-25289-1\_40},
  doi          = {10.1007/978-3-642-25289-1\_40},
  timestamp    = {Mon, 01 May 2023 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/conf/icids/SmithAKLSWWM11.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/aiide/McCoyTSTMW10,
  author       = {Joshua McCoy and
                  Mike Treanor and
                  Ben Samuel and
                  Brandon Robert Tearse and
                  Michael Mateas and
                  Noah Wardrip{-}Fruin},
  editor       = {G. Michael Youngblood and
                  Vadim Bulitko},
  title        = {The Prom: An Example of Socially-Oriented Gameplay},
  booktitle    = {Proceedings of the Sixth {AAAI} Conference on Artificial Intelligence
                  and Interactive Digital Entertainment, {AIIDE} 2010, October 11-13,
                  2010, Stanford, California, {USA}},
  publisher    = {The {AAAI} Press},
  year         = {2010},
  url          = {http://aaai.org/ocs/index.php/AIIDE/AIIDE10/paper/view/2141},
  timestamp    = {Tue, 08 Mar 2022 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/conf/aiide/McCoyTSTMW10.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/aiide/SkorupskiM10,
  author       = {James Skorupski and
                  Michael Mateas},
  editor       = {G. Michael Youngblood and
                  Vadim Bulitko},
  title        = {Novice-Friendly Authoring of Plan-Based Interactive Storyboards},
  booktitle    = {Proceedings of the Sixth {AAAI} Conference on Artificial Intelligence
                  and Interactive Digital Entertainment, {AIIDE} 2010, October 11-13,
                  2010, Stanford, California, {USA}},
  publisher    = {The {AAAI} Press},
  year         = {2010},
  url          = {http://aaai.org/ocs/index.php/AIIDE/AIIDE10/paper/view/2151},
  timestamp    = {Tue, 08 Mar 2022 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/conf/aiide/SkorupskiM10.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/aiide/SmithWM10,
  author       = {Gillian Smith and
                  Jim Whitehead and
                  Michael Mateas},
  editor       = {G. Michael Youngblood and
                  Vadim Bulitko},
  title        = {Tanagra: An Intelligent Level Design Assistant for 2D Platformers},
  booktitle    = {Proceedings of the Sixth {AAAI} Conference on Artificial Intelligence
                  and Interactive Digital Entertainment, {AIIDE} 2010, October 11-13,
                  2010, Stanford, California, {USA}},
  publisher    = {The {AAAI} Press},
  year         = {2010},
  url          = {http://aaai.org/ocs/index.php/AIIDE/AIIDE10/paper/view/2126},
  timestamp    = {Tue, 08 Mar 2022 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/conf/aiide/SmithWM10.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/aiide/TearseWM10,
  author       = {Brandon Robert Tearse and
                  Noah Wardrip{-}Fruin and
                  Michael Mateas},
  editor       = {G. Michael Youngblood and
                  Vadim Bulitko},
  title        = {Minstrel Remixed: Procedurally Generating Stories},
  booktitle    = {Proceedings of the Sixth {AAAI} Conference on Artificial Intelligence
                  and Interactive Digital Entertainment, {AIIDE} 2010, October 11-13,
                  2010, Stanford, California, {USA}},
  publisher    = {The {AAAI} Press},
  year         = {2010},
  url          = {http://aaai.org/ocs/index.php/AIIDE/AIIDE10/paper/view/2152},
  timestamp    = {Tue, 08 Mar 2022 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/conf/aiide/TearseWM10.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/aiide/WeberMJ10,
  author       = {Ben George Weber and
                  Michael Mateas and
                  Arnav Jhala},
  editor       = {G. Michael Youngblood and
                  Vadim Bulitko},
  title        = {Applying Goal-Driven Autonomy to StarCraft},
  booktitle    = {Proceedings of the Sixth {AAAI} Conference on Artificial Intelligence
                  and Interactive Digital Entertainment, {AIIDE} 2010, October 11-13,
                  2010, Stanford, California, {USA}},
  publisher    = {The {AAAI} Press},
  year         = {2010},
  url          = {http://aaai.org/ocs/index.php/AIIDE/AIIDE10/paper/view/2142},
  timestamp    = {Tue, 08 Mar 2022 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/conf/aiide/WeberMJ10.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/chi/DowMMM10,
  author       = {Steven P. Dow and
                  Manish Mehta and
                  Blair MacIntyre and
                  Michael Mateas},
  editor       = {Elizabeth D. Mynatt and
                  Don Schoner and
                  Geraldine Fitzpatrick and
                  Scott E. Hudson and
                  W. Keith Edwards and
                  Tom Rodden},
  title        = {Eliza meets the wizard-of-oz: evaluating social acceptability},
  booktitle    = {Proceedings of the 28th International Conference on Human Factors
                  in Computing Systems, {CHI} 2010, Atlanta, Georgia, USA, April 10-15,
                  2010},
  pages        = {547--556},
  publisher    = {{ACM}},
  year         = {2010},
  url          = {https://doi.org/10.1145/1753326.1753408},
  doi          = {10.1145/1753326.1753408},
  timestamp    = {Fri, 12 Mar 2021 15:27:48 +0100},
  biburl       = {https://dblp.org/rec/conf/chi/DowMMM10.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/cig/SmithNM10,
  author       = {Adam M. Smith and
                  Mark J. Nelson and
                  Michael Mateas},
  editor       = {Georgios N. Yannakakis and
                  Julian Togelius},
  title        = {{LUDOCORE:} {A} logical game engine for modeling videogames},
  booktitle    = {Proceedings of the 2010 {IEEE} Conference on Computational Intelligence
                  and Games, {CIG} 2010, Copenhagen, Denmark, 18-21 August, 2010},
  pages        = {91--98},
  publisher    = {{IEEE}},
  year         = {2010},
  url          = {https://doi.org/10.1109/ITW.2010.5593368},
  doi          = {10.1109/ITW.2010.5593368},
  timestamp    = {Mon, 17 Jan 2022 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/conf/cig/SmithNM10.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/cig/WeberMMJ10,
  author       = {Ben George Weber and
                  Peter A. Mawhorter and
                  Michael Mateas and
                  Arnav Jhala},
  editor       = {Georgios N. Yannakakis and
                  Julian Togelius},
  title        = {Reactive planning idioms for multi-scale game {AI}},
  booktitle    = {Proceedings of the 2010 {IEEE} Conference on Computational Intelligence
                  and Games, {CIG} 2010, Copenhagen, Denmark, 18-21 August, 2010},
  pages        = {115--122},
  publisher    = {{IEEE}},
  year         = {2010},
  url          = {https://doi.org/10.1109/ITW.2010.5593363},
  doi          = {10.1109/ITW.2010.5593363},
  timestamp    = {Sat, 19 Oct 2019 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/conf/cig/WeberMMJ10.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/cig/SmithM10,
  author       = {Adam M. Smith and
                  Michael Mateas},
  editor       = {Georgios N. Yannakakis and
                  Julian Togelius},
  title        = {Variations Forever: Flexibly generating rulesets from a sculptable
                  design space of mini-games},
  booktitle    = {Proceedings of the 2010 {IEEE} Conference on Computational Intelligence
                  and Games, {CIG} 2010, Copenhagen, Denmark, 18-21 August, 2010},
  pages        = {273--280},
  publisher    = {{IEEE}},
  year         = {2010},
  url          = {https://doi.org/10.1109/ITW.2010.5593343},
  doi          = {10.1109/ITW.2010.5593343},
  timestamp    = {Mon, 17 Jan 2022 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/conf/cig/SmithM10.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/cig/MawhorterM10,
  author       = {Peter A. Mawhorter and
                  Michael Mateas},
  editor       = {Georgios N. Yannakakis and
                  Julian Togelius},
  title        = {Procedural level generation using occupancy-regulated extension},
  booktitle    = {Proceedings of the 2010 {IEEE} Conference on Computational Intelligence
                  and Games, {CIG} 2010, Copenhagen, Denmark, 18-21 August, 2010},
  pages        = {351--358},
  publisher    = {{IEEE}},
  year         = {2010},
  url          = {https://doi.org/10.1109/ITW.2010.5593333},
  doi          = {10.1109/ITW.2010.5593333},
  timestamp    = {Fri, 02 Nov 2018 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/conf/cig/MawhorterM10.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/fdg/SaliWDMKRL10,
  author       = {Serdar Sali and
                  Noah Wardrip{-}Fruin and
                  Steven Dow and
                  Michael Mateas and
                  Sri Kurniawan and
                  Aaron A. Reed and
                  Ronald Liu},
  editor       = {Ian Horswill and
                  Yusuf Pisan},
  title        = {Playing with words: from intuition to evaluation of game dialogue
                  interfaces},
  booktitle    = {International Conference on the Foundations of Digital Games, {FDG}
                  '10, Pacific Grove, CA, USA, June 19-21, 2010},
  pages        = {179--186},
  publisher    = {{ACM}},
  year         = {2010},
  url          = {https://doi.org/10.1145/1822348.1822372},
  doi          = {10.1145/1822348.1822372},
  timestamp    = {Mon, 03 Jan 2022 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/conf/fdg/SaliWDMKRL10.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/fdg/SmithWM10,
  author       = {Gillian Smith and
                  Jim Whitehead and
                  Michael Mateas},
  editor       = {Ian Horswill and
                  Yusuf Pisan},
  title        = {Tanagra: a mixed-initiative level design tool},
  booktitle    = {International Conference on the Foundations of Digital Games, {FDG}
                  '10, Pacific Grove, CA, USA, June 19-21, 2010},
  pages        = {209--216},
  publisher    = {{ACM}},
  year         = {2010},
  url          = {https://doi.org/10.1145/1822348.1822376},
  doi          = {10.1145/1822348.1822376},
  timestamp    = {Mon, 01 May 2023 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/conf/fdg/SmithWM10.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/fdg/TreanorMW10,
  author       = {Mike Treanor and
                  Michael Mateas and
                  Noah Wardrip{-}Fruin},
  editor       = {Ian Horswill and
                  Yusuf Pisan},
  title        = {\emph{Kaboom!} is a many-splendored thing: an interpretation and design
                  methodology for message-driven games using graphical logics},
  booktitle    = {International Conference on the Foundations of Digital Games, {FDG}
                  '10, Pacific Grove, CA, USA, June 19-21, 2010},
  pages        = {224--231},
  publisher    = {{ACM}},
  year         = {2010},
  url          = {https://doi.org/10.1145/1822348.1822378},
  doi          = {10.1145/1822348.1822378},
  timestamp    = {Mon, 03 Jan 2022 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/conf/fdg/TreanorMW10.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/icids/Mateas10,
  author       = {Michael Mateas},
  editor       = {Ruth Aylett and
                  Mei Yii Lim and
                  Sandy Louchart and
                  Paolo Petta and
                  Mark O. Riedl},
  title        = {The Authoring Challenge in Interactive Storytelling},
  booktitle    = {Interactive Storytelling - Third Joint Conference on Interactive Digital
                  Storytelling, {ICIDS} 2010, Edinburgh, UK, November 1-3, 2010. Proceedings},
  series       = {Lecture Notes in Computer Science},
  volume       = {6432},
  pages        = {1},
  publisher    = {Springer},
  year         = {2010},
  url          = {https://doi.org/10.1007/978-3-642-16638-9\_1},
  doi          = {10.1007/978-3-642-16638-9\_1},
  timestamp    = {Tue, 12 Apr 2022 13:09:29 +0200},
  biburl       = {https://dblp.org/rec/conf/icids/Mateas10.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/int-ws/McCoyTSTMW10,
  author       = {Josh McCoy and
                  Mike Treanor and
                  Ben Samuel and
                  Brandon Robert Tearse and
                  Michael Mateas and
                  Noah Wardrip{-}Fruin},
  title        = {\emph{Comme il Faut 2}: a fully realized model for socially-oriented
                  gameplay},
  booktitle    = {Proceedings of the Intelligent Narrative Technologies {III} Workshop,
                  INT@FDG 2010, Monterey, CA, USA, June, 2010},
  pages        = {10:1--10:8},
  publisher    = {{ACM}},
  year         = {2010},
  url          = {https://doi.org/10.1145/1822309.1822319},
  doi          = {10.1145/1822309.1822319},
  timestamp    = {Mon, 03 Jan 2022 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/conf/int-ws/McCoyTSTMW10.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/int-ws/SullivanMW10,
  author       = {Anne Sullivan and
                  Michael Mateas and
                  Noah Wardrip{-}Fruin},
  title        = {Rules of engagement: moving beyond combat-based quests},
  booktitle    = {Proceedings of the Intelligent Narrative Technologies {III} Workshop,
                  INT@FDG 2010, Monterey, CA, USA, June, 2010},
  pages        = {11:1--11:8},
  publisher    = {{ACM}},
  year         = {2010},
  url          = {https://doi.org/10.1145/1822309.1822320},
  doi          = {10.1145/1822309.1822320},
  timestamp    = {Mon, 03 Jan 2022 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/conf/int-ws/SullivanMW10.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/int-ws/TearseMW10,
  author       = {Brandon Robert Tearse and
                  Michael Mateas and
                  Noah Wardrip{-}Fruin},
  title        = {{MINSTREL} Remixed: a rational reconstruction},
  booktitle    = {Proceedings of the Intelligent Narrative Technologies {III} Workshop,
                  INT@FDG 2010, Monterey, CA, USA, June, 2010},
  pages        = {12:1--12:7},
  publisher    = {{ACM}},
  year         = {2010},
  url          = {https://doi.org/10.1145/1822309.1822321},
  doi          = {10.1145/1822309.1822321},
  timestamp    = {Mon, 03 Jan 2022 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/conf/int-ws/TearseMW10.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/int-ws/ChenSJWM10,
  author       = {Sherol Chen and
                  Adam M. Smith and
                  Arnav Jhala and
                  Noah Wardrip{-}Fruin and
                  Michael Mateas},
  title        = {RoleModel: towards a formal model of dramatic roles for story generation},
  booktitle    = {Proceedings of the Intelligent Narrative Technologies {III} Workshop,
                  INT@FDG 2010, Monterey, CA, USA, June, 2010},
  pages        = {17:1--17:8},
  publisher    = {{ACM}},
  year         = {2010},
  url          = {https://doi.org/10.1145/1822309.1822326},
  doi          = {10.1145/1822309.1822326},
  timestamp    = {Mon, 17 Jan 2022 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/conf/int-ws/ChenSJWM10.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/aaaiss/ChenNSM09,
  author       = {Sherol Chen and
                  Mark J. Nelson and
                  Anne Sullivan and
                  Michael Mateas},
  title        = {Evaluating the Authorial Leverage of Drama Management},
  booktitle    = {Intelligent Narrative Technologies II, Papers from the 2009 {AAAI}
                  Spring Symposium, Technical Report SS-09-06, Stanford, California,
                  USA, March 23-25, 2009},
  pages        = {20--23},
  publisher    = {{AAAI}},
  year         = {2009},
  url          = {http://www.aaai.org/Library/Symposia/Spring/2009/ss09-06-004.php},
  timestamp    = {Fri, 17 Feb 2012 13:47:22 +0100},
  biburl       = {https://dblp.org/rec/conf/aaaiss/ChenNSM09.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/aaaiss/McCoyM09,
  author       = {Joshua McCoy and
                  Michael Mateas},
  title        = {The Computation of Self in Everyday Life: {A} Dramaturgical Approach
                  for Socially Competent Agents},
  booktitle    = {Intelligent Narrative Technologies II, Papers from the 2009 {AAAI}
                  Spring Symposium, Technical Report SS-09-06, Stanford, California,
                  USA, March 23-25, 2009},
  pages        = {75--82},
  publisher    = {{AAAI}},
  year         = {2009},
  url          = {http://www.aaai.org/Library/Symposia/Spring/2009/ss09-06-013.php},
  timestamp    = {Sat, 18 Feb 2012 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/conf/aaaiss/McCoyM09.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/aaaiss/SullivanCM09,
  author       = {Anne Sullivan and
                  Sherol Chen and
                  Michael Mateas},
  title        = {From Abstraction to Reality: Integrating Drama Management into a Playable
                  Game Experience},
  booktitle    = {Intelligent Narrative Technologies II, Papers from the 2009 {AAAI}
                  Spring Symposium, Technical Report SS-09-06, Stanford, California,
                  USA, March 23-25, 2009},
  pages        = {111--118},
  publisher    = {{AAAI}},
  year         = {2009},
  url          = {http://www.aaai.org/Library/Symposia/Spring/2009/ss09-06-018.php},
  timestamp    = {Fri, 17 Feb 2012 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/conf/aaaiss/SullivanCM09.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/aiide/ChenNM09,
  author       = {Sherol Chen and
                  Mark J. Nelson and
                  Michael Mateas},
  editor       = {Christian Darken and
                  G. Michael Youngblood},
  title        = {Evaluating the Authorial Leverage of Drama Management},
  booktitle    = {Proceedings of the Fifth Artificial Intelligence and Interactive Digital
                  Entertainment Conference, {AIIDE} 2009, October 14-16, 2009, Stanford,
                  California, {USA}},
  publisher    = {The {AAAI} Press},
  year         = {2009},
  url          = {http://www.aaai.org/ocs/index.php/AIIDE/AIIDE09/paper/view/816},
  timestamp    = {Wed, 10 Feb 2021 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/conf/aiide/ChenNM09.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/aiide/SmithNM09,
  author       = {Adam M. Smith and
                  Mark J. Nelson and
                  Michael Mateas},
  editor       = {Christian Darken and
                  G. Michael Youngblood},
  title        = {Computational Support for Play Testing Game Sketches},
  booktitle    = {Proceedings of the Fifth Artificial Intelligence and Interactive Digital
                  Entertainment Conference, {AIIDE} 2009, October 14-16, 2009, Stanford,
                  California, {USA}},
  publisher    = {The {AAAI} Press},
  year         = {2009},
  url          = {http://www.aaai.org/ocs/index.php/AIIDE/AIIDE09/paper/view/690},
  timestamp    = {Mon, 17 Jan 2022 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/conf/aiide/SmithNM09.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/aiide/SmithNM09a,
  author       = {Adam M. Smith and
                  Mark J. Nelson and
                  Michael Mateas},
  editor       = {Christian Darken and
                  G. Michael Youngblood},
  title        = {Prototyping Games with {BIPED}},
  booktitle    = {Proceedings of the Fifth Artificial Intelligence and Interactive Digital
                  Entertainment Conference, {AIIDE} 2009, October 14-16, 2009, Stanford,
                  California, {USA}},
  publisher    = {The {AAAI} Press},
  year         = {2009},
  url          = {http://www.aaai.org/ocs/index.php/AIIDE/AIIDE09/paper/view/691},
  timestamp    = {Mon, 17 Jan 2022 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/conf/aiide/SmithNM09a.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/aiide/WeberM09,
  author       = {Ben George Weber and
                  Michael Mateas},
  editor       = {Christian Darken and
                  G. Michael Youngblood},
  title        = {Case-Based Reasoning for Build Order in Real-Time Strategy Games},
  booktitle    = {Proceedings of the Fifth Artificial Intelligence and Interactive Digital
                  Entertainment Conference, {AIIDE} 2009, October 14-16, 2009, Stanford,
                  California, {USA}},
  publisher    = {The {AAAI} Press},
  year         = {2009},
  url          = {http://www.aaai.org/ocs/index.php/AIIDE/AIIDE09/paper/view/809},
  timestamp    = {Wed, 10 Feb 2021 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/conf/aiide/WeberM09.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/cig/Mateas09,
  author       = {Michael Mateas},
  editor       = {Pier Luca Lanzi},
  title        = {{AI} isn't just for players: AI-based authoring tools},
  booktitle    = {Proceedings of the 2009 {IEEE} Symposium on Computational Intelligence
                  and Games, {CIG} 2009, Milano, Italy, 7-10 September, 2009},
  publisher    = {{IEEE}},
  year         = {2009},
  url          = {https://doi.org/10.1109/CIG.2009.5286510},
  doi          = {10.1109/CIG.2009.5286510},
  timestamp    = {Wed, 16 Oct 2019 14:14:56 +0200},
  biburl       = {https://dblp.org/rec/conf/cig/Mateas09.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/cig/WeberM09,
  author       = {Ben George Weber and
                  Michael Mateas},
  editor       = {Pier Luca Lanzi},
  title        = {A data mining approach to strategy prediction},
  booktitle    = {Proceedings of the 2009 {IEEE} Symposium on Computational Intelligence
                  and Games, {CIG} 2009, Milano, Italy, 7-10 September, 2009},
  pages        = {140--147},
  publisher    = {{IEEE}},
  year         = {2009},
  url          = {https://doi.org/10.1109/CIG.2009.5286483},
  doi          = {10.1109/CIG.2009.5286483},
  timestamp    = {Tue, 23 May 2017 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/conf/cig/WeberM09.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/digra/Wardrip-FruinM09,
  author       = {Noah Wardrip{-}Fruin and
                  Michael Mateas},
  editor       = {Tanya Krzywinska and
                  Helen W. Kennedy and
                  Barry Atkins},
  title        = {Defining Operational Logics},
  booktitle    = {Proceedings of the 2009 DiGRA International Conference: Breaking New
                  Ground: Innovation in Games, Play, Practice and Theory, DiGRA 2009,
                  London, UK, September 1-4, 2009},
  publisher    = {Digital Games Research Association},
  year         = {2009},
  url          = {http://www.digra.org/digital-library/publications/defining-operational-logics/},
  timestamp    = {Wed, 10 Feb 2021 08:45:53 +0100},
  biburl       = {https://dblp.org/rec/conf/digra/Wardrip-FruinM09.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/digra/Wardrip-FruinMD09,
  author       = {Noah Wardrip{-}Fruin and
                  Michael Mateas and
                  Steven Dow and
                  Serdar Sali},
  editor       = {Tanya Krzywinska and
                  Helen W. Kennedy and
                  Barry Atkins},
  title        = {Agency Reconsidered},
  booktitle    = {Proceedings of the 2009 DiGRA International Conference: Breaking New
                  Ground: Innovation in Games, Play, Practice and Theory, DiGRA 2009,
                  London, UK, September 1-4, 2009},
  publisher    = {Digital Games Research Association},
  year         = {2009},
  url          = {http://www.digra.org/digital-library/publications/agency-reconsidered/},
  timestamp    = {Wed, 10 Feb 2021 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/conf/digra/Wardrip-FruinMD09.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/fdg/HullettM09,
  author       = {Kenneth Hullett and
                  Michael Mateas},
  editor       = {Jim Whitehead and
                  R. Michael Young},
  title        = {Scenario generation for emergency rescue training games},
  booktitle    = {Proceedings of the 4th International Conference on Foundations of
                  Digital Games, {FDG} 2009, Orlando, Florida, USA, April 26-30, 2009},
  pages        = {99--106},
  publisher    = {{ACM}},
  year         = {2009},
  url          = {https://doi.org/10.1145/1536513.1536538},
  doi          = {10.1145/1536513.1536538},
  timestamp    = {Tue, 06 Nov 2018 16:58:05 +0100},
  biburl       = {https://dblp.org/rec/conf/fdg/HullettM09.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/fdg/NelsonM09,
  author       = {Mark J. Nelson and
                  Michael Mateas},
  editor       = {Jim Whitehead and
                  R. Michael Young},
  title        = {A requirements analysis for videogame design support tools},
  booktitle    = {Proceedings of the 4th International Conference on Foundations of
                  Digital Games, {FDG} 2009, Orlando, Florida, USA, April 26-30, 2009},
  pages        = {137--144},
  publisher    = {{ACM}},
  year         = {2009},
  url          = {https://doi.org/10.1145/1536513.1536543},
  doi          = {10.1145/1536513.1536543},
  timestamp    = {Tue, 06 Nov 2018 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/conf/fdg/NelsonM09.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/fdg/OlsenM09,
  author       = {David Olsen and
                  Michael Mateas},
  editor       = {Jim Whitehead and
                  R. Michael Young},
  title        = {Beep! Beep! Boom!: towards a planning model of Coyote and Road Runner
                  cartoons},
  booktitle    = {Proceedings of the 4th International Conference on Foundations of
                  Digital Games, {FDG} 2009, Orlando, Florida, USA, April 26-30, 2009},
  pages        = {145--152},
  publisher    = {{ACM}},
  year         = {2009},
  url          = {https://doi.org/10.1145/1536513.1536544},
  doi          = {10.1145/1536513.1536544},
  timestamp    = {Tue, 06 Nov 2018 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/conf/fdg/OlsenM09.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/fdg/SmithTWM09,
  author       = {Gillian Smith and
                  Mike Treanor and
                  Jim Whitehead and
                  Michael Mateas},
  editor       = {Jim Whitehead and
                  R. Michael Young},
  title        = {Rhythm-based level generation for 2D platformers},
  booktitle    = {Proceedings of the 4th International Conference on Foundations of
                  Digital Games, {FDG} 2009, Orlando, Florida, USA, April 26-30, 2009},
  pages        = {175--182},
  publisher    = {{ACM}},
  year         = {2009},
  url          = {https://doi.org/10.1145/1536513.1536548},
  doi          = {10.1145/1536513.1536548},
  timestamp    = {Mon, 01 May 2023 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/conf/fdg/SmithTWM09.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/fdg/StrongMG09,
  author       = {Christina R. Strong and
                  Michael Mateas and
                  Dave Grossman},
  editor       = {Jim Whitehead and
                  R. Michael Young},
  title        = {Generative conversation tool for game writers},
  booktitle    = {Proceedings of the 4th International Conference on Foundations of
                  Digital Games, {FDG} 2009, Orlando, Florida, USA, April 26-30, 2009},
  pages        = {183--190},
  publisher    = {{ACM}},
  year         = {2009},
  url          = {https://doi.org/10.1145/1536513.1536549},
  doi          = {10.1145/1536513.1536549},
  timestamp    = {Tue, 06 Nov 2018 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/conf/fdg/StrongMG09.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/iccbr/WeberM09,
  author       = {Ben George Weber and
                  Michael Mateas},
  editor       = {Lorraine McGinty and
                  David C. Wilson},
  title        = {Conceptual Neighborhoods for Retrieval in Case-Based Reasoning},
  booktitle    = {Case-Based Reasoning Research and Development, 8th International Conference
                  on Case-Based Reasoning, {ICCBR} 2009, Seattle, WA, USA, July 20-23,
                  2009, Proceedings},
  series       = {Lecture Notes in Computer Science},
  volume       = {5650},
  pages        = {343--357},
  publisher    = {Springer},
  year         = {2009},
  url          = {https://doi.org/10.1007/978-3-642-02998-1\_25},
  doi          = {10.1007/978-3-642-02998-1\_25},
  timestamp    = {Tue, 14 May 2019 10:00:52 +0200},
  biburl       = {https://dblp.org/rec/conf/iccbr/WeberM09.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/gac/ZagalFM08,
  author       = {Jos{\'{e}} P. Zagal and
                  Clara Fern{\'{a}}ndez{-}Vara and
                  Michael Mateas},
  title        = {Rounds, Levels, and Waves: The Early Evolution of Gameplay Segmentation},
  journal      = {Games Cult.},
  volume       = {3},
  number       = {2},
  pages        = {175--198},
  year         = {2008},
  url          = {https://doi.org/10.1177/1555412008314129},
  doi          = {10.1177/1555412008314129},
  timestamp    = {Sat, 30 Sep 2023 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/gac/ZagalFM08.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/puc/SengersBMG08,
  author       = {Phoebe Sengers and
                  Kirsten Boehner and
                  Michael Mateas and
                  Geri Gay},
  title        = {The disenchantment of affect},
  journal      = {Pers. Ubiquitous Comput.},
  volume       = {12},
  number       = {5},
  pages        = {347--358},
  year         = {2008},
  url          = {https://doi.org/10.1007/s00779-007-0161-4},
  doi          = {10.1007/S00779-007-0161-4},
  timestamp    = {Mon, 26 Oct 2020 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/journals/puc/SengersBMG08.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/puc/RomeroPM08,
  author       = {Mario Romero and
                  Zachary Pousman and
                  Michael Mateas},
  title        = {Alien presence in the home: the design of Tableau Machine},
  journal      = {Pers. Ubiquitous Comput.},
  volume       = {12},
  number       = {5},
  pages        = {373--382},
  year         = {2008},
  url          = {https://doi.org/10.1007/s00779-007-0190-z},
  doi          = {10.1007/S00779-007-0190-Z},
  timestamp    = {Mon, 28 Aug 2023 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/puc/RomeroPM08.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/ACMace/EladhariM08,
  author       = {Mirjam Palosaari Eladhari and
                  Michael Mateas},
  editor       = {Masa Inakage and
                  Adrian David Cheok},
  title        = {Semi-autonomous avatars in world of minds: a case study of AI-based
                  game design},
  booktitle    = {Proceedings of the International Conference on Advances in Computer
                  Entertainment Technology, {ACE} 2008, Yokohama, Japan, December 3-5,
                  2008},
  series       = {{ACM} International Conference Proceeding Series},
  volume       = {352},
  pages        = {201--208},
  publisher    = {{ACM}},
  year         = {2008},
  url          = {https://doi.org/10.1145/1501750.1501798},
  doi          = {10.1145/1501750.1501798},
  timestamp    = {Thu, 23 Jun 2022 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/conf/ACMace/EladhariM08.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/ACMace/DowMM08,
  author       = {Steven Dow and
                  Blair MacIntyre and
                  Michael Mateas},
  editor       = {Masa Inakage and
                  Adrian David Cheok},
  title        = {Styles of play in immersive and interactive story: case studies from
                  a gallery installation of {AR} Fa{\c{c}}ade},
  booktitle    = {Proceedings of the International Conference on Advances in Computer
                  Entertainment Technology, {ACE} 2008, Yokohama, Japan, December 3-5,
                  2008},
  series       = {{ACM} International Conference Proceeding Series},
  volume       = {352},
  pages        = {373--380},
  publisher    = {{ACM}},
  year         = {2008},
  url          = {https://doi.org/10.1145/1501750.1501838},
  doi          = {10.1145/1501750.1501838},
  timestamp    = {Tue, 28 Jul 2020 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/conf/ACMace/DowMM08.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/aaai/NelsonM08,
  author       = {Mark J. Nelson and
                  Michael Mateas},
  editor       = {Dieter Fox and
                  Carla P. Gomes},
  title        = {Another Look at Search-Based Drama Management},
  booktitle    = {Proceedings of the Twenty-Third {AAAI} Conference on Artificial Intelligence,
                  {AAAI} 2008, Chicago, Illinois, USA, July 13-17, 2008},
  pages        = {792--797},
  publisher    = {{AAAI} Press},
  year         = {2008},
  url          = {http://www.aaai.org/Library/AAAI/2008/aaai08-126.php},
  timestamp    = {Tue, 05 Sep 2023 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/conf/aaai/NelsonM08.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/aaai/McCoyM08,
  author       = {Joshua McCoy and
                  Michael Mateas},
  editor       = {Dieter Fox and
                  Carla P. Gomes},
  title        = {An Integrated Agent for Playing Real-Time Strategy Games},
  booktitle    = {Proceedings of the Twenty-Third {AAAI} Conference on Artificial Intelligence,
                  {AAAI} 2008, Chicago, Illinois, USA, July 13-17, 2008},
  pages        = {1313--1318},
  publisher    = {{AAAI} Press},
  year         = {2008},
  url          = {http://www.aaai.org/Library/AAAI/2008/aaai08-208.php},
  timestamp    = {Tue, 05 Sep 2023 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/conf/aaai/McCoyM08.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/aaaiss/SmithRPM08,
  author       = {Adam M. Smith and
                  Mario Romero and
                  Zachary Pousman and
                  Michael Mateas},
  title        = {Tableau Machine: {A} Creative Alien Presence},
  booktitle    = {Creative Intelligent Systems, Papers from the 2008 {AAAI} Spring Symposium,
                  Technical Report SS-08-03, Stanford, California, USA, March 26-28,
                  2008},
  pages        = {82--89},
  publisher    = {{AAAI}},
  year         = {2008},
  url          = {http://www.aaai.org/Library/Symposia/Spring/2008/ss08-03-013.php},
  timestamp    = {Mon, 17 Jan 2022 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/conf/aaaiss/SmithRPM08.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/aiide/NelsonM08,
  author       = {Mark J. Nelson and
                  Michael Mateas},
  editor       = {Christian Darken and
                  Michael Mateas},
  title        = {Recombinable Game Mechanics for Automated Design Support},
  booktitle    = {Proceedings of the Fourth Artificial Intelligence and Interactive
                  Digital Entertainment Conference, October 22-24, 2008, Stanford, California,
                  {USA}},
  publisher    = {The {AAAI} Press},
  year         = {2008},
  url          = {http://www.aaai.org/Library/AIIDE/2008/aiide08-014.php},
  timestamp    = {Wed, 10 Feb 2021 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/conf/aiide/NelsonM08.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/aiide/StrongM08,
  author       = {Christina R. Strong and
                  Michael Mateas},
  editor       = {Christian Darken and
                  Michael Mateas},
  title        = {Talking with NPCs: Towards Dynamic Generation of Discourse Structures},
  booktitle    = {Proceedings of the Fourth Artificial Intelligence and Interactive
                  Digital Entertainment Conference, October 22-24, 2008, Stanford, California,
                  {USA}},
  publisher    = {The {AAAI} Press},
  year         = {2008},
  url          = {http://www.aaai.org/Library/AIIDE/2008/aiide08-019.php},
  timestamp    = {Wed, 10 Feb 2021 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/conf/aiide/StrongM08.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/aiide/SullivanCM08,
  author       = {Anne Sullivan and
                  Sherol Chen and
                  Michael Mateas},
  editor       = {Christian Darken and
                  Michael Mateas},
  title        = {Integrating Drama Management into an Adventure Game},
  booktitle    = {Proceedings of the Fourth Artificial Intelligence and Interactive
                  Digital Entertainment Conference, October 22-24, 2008, Stanford, California,
                  {USA}},
  publisher    = {The {AAAI} Press},
  year         = {2008},
  url          = {http://www.aaai.org/Library/AIIDE/2008/aiide08-039.php},
  timestamp    = {Wed, 10 Feb 2021 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/conf/aiide/SullivanCM08.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/atal/NelsonM08,
  author       = {Mark J. Nelson and
                  Michael Mateas},
  editor       = {Lin Padgham and
                  David C. Parkes and
                  J{\"{o}}rg P. M{\"{u}}ller and
                  Simon Parsons},
  title        = {Another look at search-based drama management},
  booktitle    = {7th International Joint Conference on Autonomous Agents and Multiagent
                  Systems {(AAMAS} 2008), Estoril, Portugal, May 12-16, 2008, Volume
                  3},
  pages        = {1293--1298},
  publisher    = {{IFAAMAS}},
  year         = {2008},
  url          = {https://dl.acm.org/citation.cfm?id=1402854},
  timestamp    = {Fri, 30 Nov 2018 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/conf/atal/NelsonM08.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/huc/LeahuSM08,
  author       = {Lucian Leahu and
                  Phoebe Sengers and
                  Michael Mateas},
  editor       = {Hee Yong Youn and
                  We{-}Duke Cho},
  title        = {Interactionist {AI} and the promise of ubicomp, or, how to put your
                  box in the world without putting the world in your box},
  booktitle    = {UbiComp 2008: Ubiquitous Computing, 10th International Conference,
                  UbiComp 2008, Seoul, Korea, September 21-24, 2008, Proceedings},
  series       = {{ACM} International Conference Proceeding Series},
  volume       = {344},
  pages        = {134--143},
  publisher    = {{ACM}},
  year         = {2008},
  url          = {https://doi.org/10.1145/1409635.1409654},
  doi          = {10.1145/1409635.1409654},
  timestamp    = {Sun, 25 Oct 2020 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/conf/huc/LeahuSM08.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/huc/PousmanRSM08,
  author       = {Zachary Pousman and
                  Mario Romero and
                  Adam M. Smith and
                  Michael Mateas},
  editor       = {Hee Yong Youn and
                  We{-}Duke Cho},
  title        = {Living with tableau machine: a longitudinal investigation of a curious
                  domestic intelligence},
  booktitle    = {UbiComp 2008: Ubiquitous Computing, 10th International Conference,
                  UbiComp 2008, Seoul, Korea, September 21-24, 2008, Proceedings},
  series       = {{ACM} International Conference Proceeding Series},
  volume       = {344},
  pages        = {370--379},
  publisher    = {{ACM}},
  year         = {2008},
  url          = {https://doi.org/10.1145/1409635.1409685},
  doi          = {10.1145/1409635.1409685},
  timestamp    = {Mon, 17 Jan 2022 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/conf/huc/PousmanRSM08.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/iui/NelsonM08,
  author       = {Mark J. Nelson and
                  Michael Mateas},
  editor       = {Jeffrey M. Bradshaw and
                  Henry Lieberman and
                  Steffen Staab},
  title        = {An interactive game-design assistant},
  booktitle    = {Proceedings of the 13th International Conference on Intelligent User
                  Interfaces, {IUI} 2008, Gran Canaria, Canary Islands, Spain, January
                  13-16, 2008},
  pages        = {90--98},
  publisher    = {{ACM}},
  year         = {2008},
  url          = {https://doi.org/10.1145/1378773.1378786},
  doi          = {10.1145/1378773.1378786},
  timestamp    = {Wed, 25 Sep 2019 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/conf/iui/NelsonM08.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/oopsla/SimpkinsBIM08,
  author       = {Christopher L. Simpkins and
                  Sooraj Bhat and
                  Charles Lee Isbell Jr. and
                  Michael Mateas},
  editor       = {Gail E. Harris},
  title        = {Towards adaptive programming: integrating reinforcement learning into
                  a programming language},
  booktitle    = {Proceedings of the 23rd Annual {ACM} {SIGPLAN} Conference on Object-Oriented
                  Programming, Systems, Languages, and Applications, {OOPSLA} 2008,
                  October 19-23, 2008, Nashville, TN, {USA}},
  pages        = {603--614},
  publisher    = {{ACM}},
  year         = {2008},
  url          = {https://doi.org/10.1145/1449764.1449811},
  doi          = {10.1145/1449764.1449811},
  timestamp    = {Fri, 25 Jun 2021 14:48:54 +0200},
  biburl       = {https://dblp.org/rec/conf/oopsla/SimpkinsBIM08.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@proceedings{DBLP:conf/aiide/2008,
  editor       = {Christian Darken and
                  Michael Mateas},
  title        = {Proceedings of the Fourth Artificial Intelligence and Interactive
                  Digital Entertainment Conference, October 22-24, 2008, Stanford, California,
                  {USA}},
  publisher    = {The {AAAI} Press},
  year         = {2008},
  isbn         = {978-1-57735-391-1},
  timestamp    = {Fri, 21 Nov 2008 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/conf/aiide/2008.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/tvcg/PousmanSM07,
  author       = {Zachary Pousman and
                  John T. Stasko and
                  Michael Mateas},
  title        = {Casual Information Visualization: Depictions of Data in Everyday Life},
  journal      = {{IEEE} Trans. Vis. Comput. Graph.},
  volume       = {13},
  number       = {6},
  pages        = {1145--1152},
  year         = {2007},
  url          = {https://doi.org/10.1109/TVCG.2007.70541},
  doi          = {10.1109/TVCG.2007.70541},
  timestamp    = {Wed, 14 Nov 2018 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/journals/tvcg/PousmanSM07.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/aiia/Mateas07,
  author       = {Michael Mateas},
  editor       = {Roberto Basili and
                  Maria Teresa Pazienza},
  title        = {Expressive Intelligence: Artificial Intelligence, Games and New Media},
  booktitle    = {AI*IA 2007: Artificial Intelligence and Human-Oriented Computing,
                  10th Congress of the Italian Association for Artificial Intelligence,
                  Rome, Italy, September 10-13, 2007, Proceedings},
  series       = {Lecture Notes in Computer Science},
  volume       = {4733},
  pages        = {2},
  publisher    = {Springer},
  year         = {2007},
  url          = {https://doi.org/10.1007/978-3-540-74782-6\_2},
  doi          = {10.1007/978-3-540-74782-6\_2},
  timestamp    = {Tue, 14 May 2019 10:00:52 +0200},
  biburl       = {https://dblp.org/rec/conf/aiia/Mateas07.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/aiia/NelsonM07,
  author       = {Mark J. Nelson and
                  Michael Mateas},
  editor       = {Roberto Basili and
                  Maria Teresa Pazienza},
  title        = {Towards Automated Game Design},
  booktitle    = {AI*IA 2007: Artificial Intelligence and Human-Oriented Computing,
                  10th Congress of the Italian Association for Artificial Intelligence,
                  Rome, Italy, September 10-13, 2007, Proceedings},
  series       = {Lecture Notes in Computer Science},
  volume       = {4733},
  pages        = {626--637},
  publisher    = {Springer},
  year         = {2007},
  url          = {https://doi.org/10.1007/978-3-540-74782-6\_54},
  doi          = {10.1007/978-3-540-74782-6\_54},
  timestamp    = {Wed, 14 Nov 2018 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/conf/aiia/NelsonM07.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/atal/MehtaDMM07,
  author       = {Manish Mehta and
                  Steven Dow and
                  Michael Mateas and
                  Blair MacIntyre},
  editor       = {Edmund H. Durfee and
                  Makoto Yokoo and
                  Michael N. Huhns and
                  Onn Shehory},
  title        = {Evaluating a conversation-centered interactive drama},
  booktitle    = {6th International Joint Conference on Autonomous Agents and Multiagent
                  Systems {(AAMAS} 2007), Honolulu, Hawaii, USA, May 14-18, 2007},
  pages        = {8},
  publisher    = {{IFAAMAS}},
  year         = {2007},
  url          = {https://doi.org/10.1145/1329125.1329135},
  doi          = {10.1145/1329125.1329135},
  timestamp    = {Tue, 06 Nov 2018 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/conf/atal/MehtaDMM07.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/atal/BhatRNIM07,
  author       = {Sooraj Bhat and
                  David L. Roberts and
                  Mark J. Nelson and
                  Charles L. Isbell Jr. and
                  Michael Mateas},
  editor       = {Edmund H. Durfee and
                  Makoto Yokoo and
                  Michael N. Huhns and
                  Onn Shehory},
  title        = {A globally optimal algorithm for TTD-MDPs},
  booktitle    = {6th International Joint Conference on Autonomous Agents and Multiagent
                  Systems {(AAMAS} 2007), Honolulu, Hawaii, USA, May 14-18, 2007},
  pages        = {199},
  publisher    = {{IFAAMAS}},
  year         = {2007},
  url          = {https://doi.org/10.1145/1329125.1329367},
  doi          = {10.1145/1329125.1329367},
  timestamp    = {Thu, 24 Jun 2021 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/conf/atal/BhatRNIM07.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/chi/DowMHMM07,
  author       = {Steven Dow and
                  Manish Mehta and
                  Ellie Harmon and
                  Blair MacIntyre and
                  Michael Mateas},
  editor       = {Mary Beth Rosson and
                  David J. Gilmore},
  title        = {Presence and engagement in an interactive drama},
  booktitle    = {Proceedings of the 2007 Conference on Human Factors in Computing Systems,
                  {CHI} 2007, San Jose, California, USA, April 28 - May 3, 2007},
  pages        = {1475--1484},
  publisher    = {{ACM}},
  year         = {2007},
  url          = {https://doi.org/10.1145/1240624.1240847},
  doi          = {10.1145/1240624.1240847},
  timestamp    = {Fri, 12 Mar 2021 15:27:48 +0100},
  biburl       = {https://dblp.org/rec/conf/chi/DowMHMM07.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/digra/ZagalM07,
  author       = {Jos{\'{e}} P. Zagal and
                  Michael Mateas},
  editor       = {Akira Baba},
  title        = {Temporal Frames: {A} Unifying Framework for the Analysis of Game Temporality},
  booktitle    = {Proceedings of the 2007 DiGRA International Conference: Situated Play,
                  DiGRA 2007, Tokyo, Japan, September 24-28, 2007},
  publisher    = {Digital Games Research Association},
  year         = {2007},
  url          = {http://www.digra.org/digital-library/publications/temporal-frames-a-unifying-framework-for-the-analysis-of-game-temporality/},
  timestamp    = {Tue, 20 Jul 2021 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/conf/digra/ZagalM07.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/ijcai/ZangMMR07,
  author       = {Peng Zang and
                  Manish Mehta and
                  Michael Mateas and
                  Ashwin Ram},
  editor       = {Manuela M. Veloso},
  title        = {Towards Runtime Behavior Adaptation for Embodied Characters},
  booktitle    = {{IJCAI} 2007, Proceedings of the 20th International Joint Conference
                  on Artificial Intelligence, Hyderabad, India, January 6-12, 2007},
  pages        = {1557--1562},
  year         = {2007},
  url          = {http://ijcai.org/Proceedings/07/Papers/251.pdf},
  timestamp    = {Thu, 07 Dec 2023 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/conf/ijcai/ZangMMR07.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/storytelling/SkorupskiJMM07,
  author       = {James Skorupski and
                  Lakshmi Jayapalan and
                  Sheena Marquez and
                  Michael Mateas},
  editor       = {Marc Cavazza and
                  St{\'{e}}phane Donikian},
  title        = {Wide Ruled: {A} Friendly Interface to Author-Goal Based Story Generation},
  booktitle    = {Virtual Storytelling. Using Virtual Reality Technologies for Storytelling,
                  4th International Conference, {ICVS} 2007, Saint-Malo, France, December
                  5-7, 2007, Proceedings},
  series       = {Lecture Notes in Computer Science},
  volume       = {4871},
  pages        = {26--37},
  publisher    = {Springer},
  year         = {2007},
  url          = {https://doi.org/10.1007/978-3-540-77039-8\_3},
  doi          = {10.1007/978-3-540-77039-8\_3},
  timestamp    = {Tue, 14 May 2019 10:00:46 +0200},
  biburl       = {https://dblp.org/rec/conf/storytelling/SkorupskiJMM07.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/vrst/DowMMM07,
  author       = {Steven Dow and
                  Manish Mehta and
                  Blair MacIntyre and
                  Michael Mateas},
  editor       = {Aditi Majumder and
                  Larry F. Hodges and
                  Daniel Cohen{-}Or and
                  Stephen N. Spencer},
  title        = {{AR} fa{\c{c}}ade: an augmented reality interactve drama},
  booktitle    = {Proceedings of the {ACM} Symposium on Virtual Reality Software and
                  Technology, {VRST} 2007, Newport Beach, California, USA, November
                  5-7, 2007},
  pages        = {215--216},
  publisher    = {{ACM}},
  year         = {2007},
  url          = {https://doi.org/10.1145/1315184.1315227},
  doi          = {10.1145/1315184.1315227},
  timestamp    = {Tue, 28 Jul 2020 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/conf/vrst/DowMMM07.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@proceedings{DBLP:conf/aiide/2007,
  editor       = {Jonathan Schaeffer and
                  Michael Mateas},
  title        = {Proceedings of the Third Artificial Intelligence and Interactive Digital
                  Entertainment Conference, June 6-8, 2007, Stanford, California, {USA}},
  publisher    = {The {AAAI} Press},
  year         = {2007},
  isbn         = {978-1-57735-325-6},
  timestamp    = {Fri, 05 Oct 2007 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/conf/aiide/2007.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/cga/NelsonMRI06,
  author       = {Mark J. Nelson and
                  Michael Mateas and
                  David L. Roberts and
                  Charles Lee Isbell Jr.},
  title        = {Declarative Optimization-Based Drama Management in Interactive Fiction},
  journal      = {{IEEE} Computer Graphics and Applications},
  volume       = {26},
  number       = {3},
  pages        = {32--41},
  year         = {2006},
  url          = {https://doi.org/10.1109/MCG.2006.55},
  doi          = {10.1109/MCG.2006.55},
  timestamp    = {Thu, 24 Jun 2021 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/cga/NelsonMRI06.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/computer/MurrayBMN06,
  author       = {Janet H. Murray and
                  Ian Bogost and
                  Michael Mateas and
                  Michael Nitsche},
  title        = {Game Design Education: Integrating Computation and Culture},
  journal      = {Computer},
  volume       = {39},
  number       = {6},
  pages        = {43--51},
  year         = {2006},
  url          = {https://doi.org/10.1109/MC.2006.195},
  doi          = {10.1109/MC.2006.195},
  timestamp    = {Wed, 12 Aug 2020 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/computer/MurrayBMN06.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/ACMace/DowMLMM06,
  author       = {Steven Dow and
                  Manish Mehta and
                  Annie Lausier and
                  Blair MacIntyre and
                  Michael Mateas},
  editor       = {Hiroshi Ishii and
                  Newton Lee and
                  St{\'{e}}phane Natkin and
                  Katsuhide Tsushima},
  title        = {Initial lessons from {AR} Fa{\c{c}}ade, an interactive augmented reality
                  drama},
  booktitle    = {Proceedings of the International Conference on Advances in Computer
                  Entertainment Technology, {ACE} 2006, Hollywood, California, USA,
                  June 14-16, 2006},
  pages        = {28},
  publisher    = {{ACM}},
  year         = {2006},
  url          = {https://doi.org/10.1145/1178823.1178858},
  doi          = {10.1145/1178823.1178858},
  timestamp    = {Tue, 06 Nov 2018 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/conf/ACMace/DowMLMM06.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/aaai/BhatIM06,
  author       = {Sooraj Bhat and
                  Charles Lee Isbell Jr. and
                  Michael Mateas},
  title        = {On the Difficulty of Modular Reinforcement Learning for Real-World
                  Partial Programming},
  booktitle    = {Proceedings, The Twenty-First National Conference on Artificial Intelligence
                  and the Eighteenth Innovative Applications of Artificial Intelligence
                  Conference, July 16-20, 2006, Boston, Massachusetts, {USA}},
  pages        = {318--323},
  publisher    = {{AAAI} Press},
  year         = {2006},
  url          = {http://www.aaai.org/Library/AAAI/2006/aaai06-051.php},
  timestamp    = {Tue, 05 Sep 2023 09:10:47 +0200},
  biburl       = {https://dblp.org/rec/conf/aaai/BhatIM06.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/aaai/RobertsNIML06,
  author       = {David L. Roberts and
                  Mark J. Nelson and
                  Charles Lee Isbell Jr. and
                  Michael Mateas and
                  Michael L. Littman},
  title        = {Targeting Specific Distributions of Trajectories in MDPs},
  booktitle    = {Proceedings, The Twenty-First National Conference on Artificial Intelligence
                  and the Eighteenth Innovative Applications of Artificial Intelligence
                  Conference, July 16-20, 2006, Boston, Massachusetts, {USA}},
  pages        = {1213--1218},
  publisher    = {{AAAI} Press},
  year         = {2006},
  url          = {http://www.aaai.org/Library/AAAI/2006/aaai06-190.php},
  timestamp    = {Tue, 05 Sep 2023 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/conf/aaai/RobertsNIML06.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/aiide/ComptonM06,
  author       = {Kate Compton and
                  Michael Mateas},
  editor       = {John E. Laird and
                  Jonathan Schaeffer},
  title        = {Procedural Level Design for Platform Games},
  booktitle    = {Proceedings of the Second Artificial Intelligence and Interactive
                  Digital Entertainment Conference, June 20-23, 2006, Marina del Rey,
                  California, {USA}},
  pages        = {109--111},
  publisher    = {The {AAAI} Press},
  year         = {2006},
  url          = {http://www.aaai.org/Library/AIIDE/2006/aiide06-022.php},
  timestamp    = {Wed, 10 Feb 2021 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/conf/aiide/ComptonM06.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/aiide/NelsonAM06,
  author       = {Mark J. Nelson and
                  Calvin Ashmore and
                  Michael Mateas},
  editor       = {John E. Laird and
                  Jonathan Schaeffer},
  title        = {Authoring Interactive Narratives with Declarative Optimization-Based
                  Drama Management},
  booktitle    = {Proceedings of the Second Artificial Intelligence and Interactive
                  Digital Entertainment Conference, June 20-23, 2006, Marina del Rey,
                  California, {USA}},
  pages        = {127--129},
  publisher    = {The {AAAI} Press},
  year         = {2006},
  url          = {http://www.aaai.org/Library/AIIDE/2006/aiide06-028.php},
  timestamp    = {Wed, 10 Feb 2021 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/conf/aiide/NelsonAM06.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/atal/NelsonRIM06,
  author       = {Mark J. Nelson and
                  David L. Roberts and
                  Charles Lee Isbell Jr. and
                  Michael Mateas},
  editor       = {Hideyuki Nakashima and
                  Michael P. Wellman and
                  Gerhard Weiss and
                  Peter Stone},
  title        = {Reinforcement learning for declarative optimization-based drama management},
  booktitle    = {5th International Joint Conference on Autonomous Agents and Multiagent
                  Systems {(AAMAS} 2006), Hakodate, Japan, May 8-12, 2006},
  pages        = {775--782},
  publisher    = {{ACM}},
  year         = {2006},
  url          = {https://doi.org/10.1145/1160633.1160769},
  doi          = {10.1145/1160633.1160769},
  timestamp    = {Tue, 08 Mar 2022 10:12:47 +0100},
  biburl       = {https://dblp.org/rec/conf/atal/NelsonRIM06.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/chi/RomeroPM06,
  author       = {Mario Romero and
                  Zachary Pousman and
                  Michael Mateas},
  editor       = {Gary M. Olson and
                  Robin Jeffries},
  title        = {Tableau machine: an alien presence in the home},
  booktitle    = {Extended Abstracts Proceedings of the 2006 Conference on Human Factors
                  in Computing Systems, {CHI} 2006, Montr{\'{e}}al, Qu{\'{e}}bec,
                  Canada, April 22-27, 2006},
  pages        = {1265--1270},
  publisher    = {{ACM}},
  year         = {2006},
  url          = {https://doi.org/10.1145/1125451.1125687},
  doi          = {10.1145/1125451.1125687},
  timestamp    = {Fri, 12 Mar 2021 15:27:48 +0100},
  biburl       = {https://dblp.org/rec/conf/chi/RomeroPM06.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/iva/MateasS06,
  author       = {Michael Mateas and
                  Andrew Stern},
  editor       = {Jonathan Gratch and
                  Robert Michael Young and
                  Ruth Aylett and
                  Daniel Ballin and
                  Patrick Olivier},
  title        = {Fa{\c{c}}ade: Architecture and Authorial Idioms for Believable Agents
                  in Interactive Drama},
  booktitle    = {Intelligent Virtual Agents, 6th International Conference, {IVA} 2006,
                  Marina Del Rey, CA, USA, August 21-23, 2006, Proceedings},
  series       = {Lecture Notes in Computer Science},
  volume       = {4133},
  pages        = {446--448},
  publisher    = {Springer},
  year         = {2006},
  url          = {https://doi.org/10.1007/11821830\_37},
  doi          = {10.1007/11821830\_37},
  timestamp    = {Tue, 14 May 2019 10:00:44 +0200},
  biburl       = {https://dblp.org/rec/conf/iva/MateasS06.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/aiide/MateasS05,
  author       = {Michael Mateas and
                  Andrew Stern},
  editor       = {R. Michael Young and
                  John E. Laird},
  title        = {Structuring Content in the Fa{\c{c}}ade Interactive Drama Architecture},
  booktitle    = {Proceedings of the First Artificial Intelligence and Interactive Digital
                  Entertainment Conference, June 1-5, 2005, Marina del Rey, California,
                  {USA}},
  pages        = {93--98},
  publisher    = {{AAAI} Press},
  year         = {2005},
  timestamp    = {Mon, 26 Feb 2007 09:13:55 +0100},
  biburl       = {https://dblp.org/rec/conf/aiide/MateasS05.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/aiide/NelsonM05,
  author       = {Mark J. Nelson and
                  Michael Mateas},
  editor       = {R. Michael Young and
                  John E. Laird},
  title        = {Search-Based Drama Management in the Interactive Fiction Anchorhead},
  booktitle    = {Proceedings of the First Artificial Intelligence and Interactive Digital
                  Entertainment Conference, June 1-5, 2005, Marina del Rey, California,
                  {USA}},
  pages        = {99--104},
  publisher    = {{AAAI} Press},
  year         = {2005},
  timestamp    = {Mon, 26 Feb 2007 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/conf/aiide/NelsonM05.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/aiide/MateasS05a,
  author       = {Michael Mateas and
                  Andrew Stern},
  editor       = {R. Michael Young and
                  John E. Laird},
  title        = {The Interactive Drama Fa{\c{c}}ade},
  booktitle    = {Proceedings of the First Artificial Intelligence and Interactive Digital
                  Entertainment Conference, June 1-5, 2005, Marina del Rey, California,
                  {USA}},
  pages        = {153--154},
  publisher    = {{AAAI} Press},
  year         = {2005},
  timestamp    = {Mon, 26 Feb 2007 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/conf/aiide/MateasS05a.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/chi/KnickmeyerM05,
  author       = {Rachel Lee Knickmeyer and
                  Michael Mateas},
  editor       = {Gerrit C. van der Veer and
                  Carolyn Gale},
  title        = {Preliminary evaluation of the interactive drama \emph{facade}},
  booktitle    = {Extended Abstracts Proceedings of the 2005 Conference on Human Factors
                  in Computing Systems, {CHI} 2005, Portland, Oregon, USA, April 2-7,
                  2005},
  pages        = {1549--1552},
  publisher    = {{ACM}},
  year         = {2005},
  url          = {https://doi.org/10.1145/1056808.1056963},
  doi          = {10.1145/1056808.1056963},
  timestamp    = {Fri, 12 Mar 2021 15:27:48 +0100},
  biburl       = {https://dblp.org/rec/conf/chi/KnickmeyerM05.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/digra/MateasS05,
  author       = {Michael Mateas and
                  Andrew Stern},
  title        = {Build It to Understand It: Ludology Meets Narratology in Game Design
                  Space},
  booktitle    = {Digital Games Research Conference 2005, Changing Views: Worlds in
                  Play, June 16-20, 2005, Vancouver, British Columbia, Canada},
  year         = {2005},
  url          = {http://www.digra.org/digital-library/publications/build-it-to-understand-it-ludology-meets-narratology-in-game-design-space/},
  timestamp    = {Wed, 10 Feb 2021 08:45:52 +0100},
  biburl       = {https://dblp.org/rec/conf/digra/MateasS05.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/digra/VaraZM05,
  author       = {Clara Fern{\'{a}}ndez{-}Vara and
                  Jos{\'{e}} P. Zagal and
                  Michael Mateas},
  title        = {Evolution Of Space Configuration In Videogames},
  booktitle    = {Digital Games Research Conference 2005, Changing Views: Worlds in
                  Play, June 16-20, 2005, Vancouver, British Columbia, Canada},
  year         = {2005},
  url          = {http://www.digra.org/digital-library/publications/evolution-of-spatial-configurations-in-videogames/},
  timestamp    = {Tue, 20 Jul 2021 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/conf/digra/VaraZM05.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/digra/ZagalMFHL05,
  author       = {Jos{\'{e}} P. Zagal and
                  Michael Mateas and
                  Clara Fern{\'{a}}ndez{-}Vara and
                  Brian Hochhalter and
                  Nolan Lichti},
  title        = {Towards an Ontological Language for Game Analysis},
  booktitle    = {Digital Games Research Conference 2005, Changing Views: Worlds in
                  Play, June 16-20, 2005, Vancouver, British Columbia, Canada},
  year         = {2005},
  url          = {http://www.digra.org/digital-library/publications/towards-an-ontological-language-for-game-analysis/},
  timestamp    = {Tue, 20 Jul 2021 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/conf/digra/ZagalMFHL05.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/tidse/MateasS04,
  author       = {Michael Mateas and
                  Andrew Stern},
  editor       = {Stefan G{\"{o}}bel and
                  Ulrike Spierling and
                  Anja Hoffmann and
                  Ido Iurgel and
                  Oliver Schneider and
                  Johanna Dechau and
                  Axel Feix},
  title        = {Natural Language Understanding in Fa{\c{c}}ade: Surface-Text Processing},
  booktitle    = {Technologies for Interactive Digital Storytelling and Entertainment,
                  Second International Conference, {TIDSE} 2004, Darmstadt, Germany,
                  June 24-26, 2004, Proceedings},
  series       = {Lecture Notes in Computer Science},
  volume       = {3105},
  pages        = {3--13},
  publisher    = {Springer},
  year         = {2004},
  url          = {https://doi.org/10.1007/978-3-540-27797-2\_2},
  doi          = {10.1007/978-3-540-27797-2\_2},
  timestamp    = {Tue, 14 May 2019 10:00:53 +0200},
  biburl       = {https://dblp.org/rec/conf/tidse/MateasS04.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@incollection{DBLP:series/cogtech/MateasS04,
  author       = {Michael Mateas and
                  Andrew Stern},
  editor       = {Helmut Prendinger and
                  Mitsuru Ishizuka},
  title        = {A Behavior Language: Joint Action and Behavioral Idioms},
  booktitle    = {Life-like characters - tools, affective functions, and applications},
  series       = {Cognitive Technologies},
  pages        = {135--162},
  publisher    = {Springer},
  year         = {2004},
  timestamp    = {Tue, 10 Sep 2013 15:47:48 +0200},
  biburl       = {https://dblp.org/rec/series/cogtech/MateasS04.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/digra/Mateas03,
  author       = {Michael Mateas},
  title        = {Expressive {AI:} Games and Artificial Intelligence},
  booktitle    = {Digital Games Research Conference 2003, 4-6 November 2003, University
                  of Utrecht, The Netherlands},
  year         = {2003},
  url          = {http://www.digra.org/digital-library/publications/expressive-ai-games-and-artificial-intelligence/},
  timestamp    = {Wed, 10 Feb 2021 08:46:07 +0100},
  biburl       = {https://dblp.org/rec/conf/digra/Mateas03.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/expert/MateasS02,
  author       = {Michael Mateas and
                  Andrew Stern},
  title        = {A Behavior Language for Story-Based Believable Agents},
  journal      = {{IEEE} Intell. Syst.},
  volume       = {17},
  number       = {4},
  pages        = {39--47},
  year         = {2002},
  url          = {https://doi.org/10.1109/MIS.2002.1024751},
  doi          = {10.1109/MIS.2002.1024751},
  timestamp    = {Fri, 06 Mar 2020 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/journals/expert/MateasS02.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/iros/BohlenM02,
  author       = {Marc B{\"{o}}hlen and
                  Michael Mateas},
  title        = {Machines with a different calling [robots for social environments]},
  booktitle    = {{IEEE/RSJ} International Conference on Intelligent Robots and Systems,
                  Lausanne, Switzerland, September 30 - October 4, 2002},
  pages        = {1172--1177},
  publisher    = {{IEEE}},
  year         = {2002},
  url          = {https://doi.org/10.1109/IRDS.2002.1043891},
  doi          = {10.1109/IRDS.2002.1043891},
  timestamp    = {Fri, 02 Sep 2022 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/conf/iros/BohlenM02.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/siggraph/JeremijenkoSMSW02,
  author       = {Natalie Jeremijenko and
                  Thecla Schiphorst and
                  Michael Mateas and
                  Wolfgang Strauss and
                  Will Wright and
                  Andruid Kerne},
  editor       = {Tom Appolloni},
  title        = {Extending interface practice: an ecosystem approach},
  booktitle    = {Proceedings of the 29th International Conference on Computer Graphics
                  and Interactive Techniques, {SIGGRAPH} 2002, San Antonio, Texas, USA,
                  July 21-26, 2002, Abstracts and Applications},
  pages        = {90--92},
  publisher    = {{ACM}},
  year         = {2002},
  url          = {https://doi.org/10.1145/1242073.1242122},
  doi          = {10.1145/1242073.1242122},
  timestamp    = {Fri, 12 Mar 2021 11:28:01 +0100},
  biburl       = {https://dblp.org/rec/conf/siggraph/JeremijenkoSMSW02.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/siggraph/Wardrip-FruinSM02,
  author       = {Noah Wardrip{-}Fruin and
                  Andrew Stern and
                  Peter Molyneux and
                  Michael Mateas and
                  Bernard Yee},
  editor       = {Tom Appolloni},
  title        = {Interactive stories: real systems, three solutions},
  booktitle    = {Proceedings of the 29th International Conference on Computer Graphics
                  and Interactive Techniques, {SIGGRAPH} 2002, San Antonio, Texas, USA,
                  July 21-26, 2002, Abstracts and Applications},
  pages        = {105--106},
  publisher    = {{ACM}},
  year         = {2002},
  url          = {https://doi.org/10.1145/1242073.1242130},
  doi          = {10.1145/1242073.1242130},
  timestamp    = {Mon, 03 Jan 2022 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/conf/siggraph/Wardrip-FruinSM02.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/creativity/Mateas01,
  author       = {Michael Mateas},
  title        = {A preliminary poetics for interactive drama and games},
  journal      = {Digit. Creativity},
  volume       = {12},
  number       = {3},
  pages        = {140--152},
  year         = {2001},
  url          = {https://doi.org/10.1076/digc.12.3.140.3224},
  doi          = {10.1076/DIGC.12.3.140.3224},
  timestamp    = {Wed, 12 Aug 2020 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/creativity/Mateas01.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/aim/DaudMSBGTCFSPJ00,
  author       = {Fawzi Daud and
                  Michael Mateas and
                  Phoebe Sengers and
                  Susan Brennan and
                  Alain Giboin and
                  David R. Traum and
                  Vinay K. Chaudri and
                  Richard Fikes and
                  Donia Scott and
                  Richard Power and
                  David D. Jensen},
  title        = {Reports on the {AAAI} Fall Symposia (November 1999 and November 1998)},
  journal      = {{AI} Mag.},
  volume       = {21},
  number       = {2},
  pages        = {85--88},
  year         = {2000},
  url          = {https://doi.org/10.1609/aimag.v21i2.1511},
  doi          = {10.1609/AIMAG.V21I2.1511},
  timestamp    = {Tue, 25 Aug 2020 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/aim/DaudMSBGTCFSPJ00.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/aaai/MateasVD00,
  author       = {Michael Mateas and
                  Paul Vanouse and
                  Steffi Domike},
  editor       = {Henry A. Kautz and
                  Bruce W. Porter},
  title        = {Generation of Ideologically-Biased Historical Documentaries},
  booktitle    = {Proceedings of the Seventeenth National Conference on Artificial Intelligence
                  and Twelfth Conference on on Innovative Applications of Artificial
                  Intelligence, July 30 - August 3, 2000, Austin, Texas, {USA}},
  pages        = {236--242},
  publisher    = {{AAAI} Press / The {MIT} Press},
  year         = {2000},
  url          = {http://www.aaai.org/Library/AAAI/2000/aaai00-036.php},
  timestamp    = {Tue, 05 Sep 2023 09:10:47 +0200},
  biburl       = {https://dblp.org/rec/conf/aaai/MateasVD00.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@incollection{DBLP:books/sp/wooldridgeV99/Mateas99,
  author       = {Michael Mateas},
  editor       = {Michael J. Wooldridge and
                  Manuela M. Veloso},
  title        = {An Oz-Centric Review of Interactive Drama and Believable Agents},
  booktitle    = {Artificial Intelligence Today: Recent Trends and Developments},
  series       = {Lecture Notes in Computer Science},
  volume       = {1600},
  pages        = {297--328},
  publisher    = {Springer},
  year         = {1999},
  url          = {https://doi.org/10.1007/3-540-48317-9\_12},
  doi          = {10.1007/3-540-48317-9\_12},
  timestamp    = {Sat, 03 Aug 2019 17:52:01 +0200},
  biburl       = {https://dblp.org/rec/books/sp/wooldridgeV99/Mateas99.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/agents/Mateas98,
  author       = {Michael Mateas},
  editor       = {Katia P. Sycara and
                  Michael J. Wooldridge},
  title        = {Subjective Avators},
  booktitle    = {Proceedings of the Second International Conference on Autonomous Agents,
                  {AGENTS} 1998, St. Paul, Minnepolis, USA, May 9-13, 1998},
  pages        = {461--462},
  publisher    = {{ACM}},
  year         = {1998},
  url          = {https://doi.org/10.1145/280765.280901},
  doi          = {10.1145/280765.280901},
  timestamp    = {Fri, 26 Apr 2019 14:26:42 +0200},
  biburl       = {https://dblp.org/rec/conf/agents/Mateas98.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/chi/SalvadorM97,
  author       = {Tony Salvador and
                  Michael Mateas},
  editor       = {Alan Edwards and
                  Steven Pemberton},
  title        = {Introduction to Design Ethnography},
  booktitle    = {Human Factors in Computing Systems, {CHI} '97: Looking to the Future,
                  Extended Abstracts, Atlanta, Georgia, USA, March 22-27, 1997},
  pages        = {166--167},
  publisher    = {{ACM}},
  year         = {1997},
  url          = {https://doi.org/10.1145/1120212.1120325},
  doi          = {10.1145/1120212.1120325},
  timestamp    = {Fri, 12 Mar 2021 15:27:48 +0100},
  biburl       = {https://dblp.org/rec/conf/chi/SalvadorM97.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/interactions/LewisMPL96,
  author       = {Scott Lewis and
                  Michael Mateas and
                  Susan Palmiter and
                  Gene Lynch},
  title        = {Ethnographic data for product development: a collaborative process},
  journal      = {Interactions},
  volume       = {3},
  number       = {6},
  pages        = {52--69},
  year         = {1996},
  url          = {https://doi.org/10.1145/242485.242505},
  doi          = {10.1145/242485.242505},
  timestamp    = {Tue, 06 Nov 2018 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/journals/interactions/LewisMPL96.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/chi/MateasSSS96,
  author       = {Michael Mateas and
                  Tony Salvador and
                  Jean Scholtz and
                  Doug Sorensen},
  editor       = {Michael J. Tauber},
  title        = {Engineering ethnography in the home},
  booktitle    = {Conference on Human Factors in Computing Systems: Common Ground, {CHI}
                  '96, Vancouver, BC, Canada, April 13-18, 1996, Conference Companion},
  pages        = {283--284},
  publisher    = {{ACM}},
  year         = {1996},
  url          = {https://doi.org/10.1145/257089.257323},
  doi          = {10.1145/257089.257323},
  timestamp    = {Thu, 10 Jun 2021 16:47:12 +0200},
  biburl       = {https://dblp.org/rec/conf/chi/MateasSSS96.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/chi/ScholtzMSS96,
  author       = {Jean Scholtz and
                  Michael Mateas and
                  Tony Salvador and
                  Doug Sorensen},
  editor       = {Michael J. Tauber},
  title        = {User requirements analysis for the home},
  booktitle    = {Conference on Human Factors in Computing Systems: Common Ground, {CHI}
                  '96, Vancouver, BC, Canada, April 13-18, 1996, Conference Companion},
  pages        = {326},
  publisher    = {{ACM}},
  year         = {1996},
  url          = {https://doi.org/10.1145/257089.257350},
  doi          = {10.1145/257089.257350},
  timestamp    = {Thu, 10 Jun 2021 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/conf/chi/ScholtzMSS96.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
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