Stop the war!
Остановите войну!
for scientists:
default search action
Entertainment Computing, Volume 38
Volume 38, May 2021
- Laura M. van der Lubbe, Charlotte Gerritsen, Michel C. A. Klein, Koen V. Hindriks:
Empowering vulnerable target groups with serious games and gamification. 100402 - Manuel López-Ibáñez, Maximiliano Miranda, Nahum Álvarez, Federico Peinado:
Using gestural emotions recognised through a neural network as input for an adaptive music system in virtual reality. 100404 - Maria C. Ramos-Vega, Victor M. Palma-Morales, Diana Pérez-Marín, Javier M. Moguerza:
Stimulating children's engagement with an educational serious videogame using Lean UX co-design. 100405 - Hanna Klecka, Ian Johnston, Nicholas David Bowman, C. Shawn Green:
Researchers' commercial video game knowledge associated with differences in beliefs about the impact of gaming on human behavior. 100406 - So-Jung Shin, Dahye Jeong, Eunil Park:
Effects of conflicts on outcomes: The case of multiplayer online games. 100407 - Adam J. Toth, Eoin Conroy, Mark John Campbell:
Beyond action video games: Differences in gameplay and ability preferences among gaming genres. 100408 - Maria Renata de Mira Gobbo, Cinthyan Renata Sachs C. de Barbosa, Marcelo Morandini, Fernanda Mafort, José Luiz Villela Marcondes Mioni:
ACA game for individuals with Autism Spectrum Disorder. 100409 - Marçal Mora Cantallops, Eva Muñoz, Roberto Santamaría, Salvador Sánchez-Alonso:
Identifying communities and fan practices in online retrogaming forums. 100410 - Alf Inge Wang:
Systematic literature review on health effects of playing Pokémon Go. 100411 - Slobodan Adzic, Jarrah Al-Mansour, Hasnain Naqvi, Slobodan Stambolic:
The impact of video games on Students' educational outcomes. 100412 - José Lauciano Ferreira de Almeida, Liliane dos Santos Machado:
Design requirements for educational serious games with focus on player enjoyment. 100413 - Seyeon Lee, Chungkon Shi, Young Yim Doh:
The relationship between co-playing and socioemotional status among older-adult game players. 100414 - Ahmed Hassan, Niels Pinkwart, Muhammad Shafi:
Serious games to improve social and emotional intelligence in children with autism. 100417 - Iftikhar Alam, Shah Khusro, Mumtaz Khan:
Personalized content recommendations on smart TV: Challenges, opportunities, and future research directions. 100418 - Nilakshi Yein, Swati Pal:
Analysis of the user acceptance of exergaming (fall- preventive measure) - Tailored for Indian elderly using unified theory of acceptance and use of technology (UTAUT2) model. 100419 - Linda K. Kaye:
Understanding the "social" nature of digital games. 100420 - Wilson Kazuo Mizutani, Vinícius K. Daros, Fabio Kon:
Software architecture for digital game mechanics: A systematic literature review. 100421 - Vincent Breault, Sébastien Ouellet, Jim Davies:
Let CONAN tell you a story: Procedural quest generation. 100422 - Jacqueline M. Fulvio, Mohan Ji, Bas Rokers:
Variations in visual sensitivity predict motion sickness in virtual reality. 100423 - Soraia Raupp Musse, Maria Andréia Formico Rodrigues, Suely Fragoso, João Mattar:
Guest Editorial: SBGames 2018. 100424 - Hoda Golrang, Ehram Safari:
Applying gamification design to a donation-based crowdfunding platform for improving user engagement. 100425 - Yigang Liu:
Review of Bernard De Koven's imagination theory: The epilogue of a playful journey. 100426 - Carlos Carbonell-Carrera, Allison J. Jaeger, José Luís Saorín, Dámari Melian, Jorge de la Torre:
Minecraft as a block building approach for developing spatial skills. 100427 - Ibtissem Daoudi, Raoudha Chebil, Erwan Tranvouez, Wided Lejouad Chaari, Bernard Espinasse:
Improving Learners' Assessment and Evaluation in Crisis Management Serious Games: An Emotion-based Educational Data Mining Approach. 100428 - Rafael Prieto de Lope, Nuria Medina-Medina, Matias Urbieta, Alejandra Beatriz Lliteras, Antonio Mora García:
A novel UML-based methodology for modeling adventure-based educational games. 100429
manage site settings
To protect your privacy, all features that rely on external API calls from your browser are turned off by default. You need to opt-in for them to become active. All settings here will be stored as cookies with your web browser. For more information see our F.A.Q.