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VAST 2004: Oudenaarde, Belgium
- Dieter W. Fellner, Stephen N. Spencer:
5th International Symposium on Virtual Reality, Archaeology and Intelligent Cultural Heritage, incorporating the 2nd Eurographics Workshop on Graphics and Cultural Heritage, VAST 2004, Brussels and Oudenaarde, Belgium, December 7-10, 2004. Eurographics Association 2004, ISBN 3-905673-18-5
Avatars and virtual humans
- Pablo de Heras Ciechomski, Branislav Ulicny, Rachel Cetre, Daniel Thalmann:
A case study of a virtual audience in a reconstruction of an ancient Roman odeon in Aphrodisias. 9-17 - Athanasios Gaitatzes, Dimitrios Christopoulos, Georgios Papaioannou:
The Ancient Olympic Games: Being Part of the Experience. 19-28 - G. Ryder, P. A. Flack, A. M. Day:
Adaptive Crowd Behaviour to Aid Real-Time Rendering of a Cultural Heritage Environment. 29-36 - Dimitrios Koutsonanos, Konstantinos Moustakas, Dimitrios Tzovaras, Michael G. Strintzis:
Interactive Cloth Editing and Simulation in Virtual Reality Applications for Theater Professionals. 37-46
Museums and public archaeology applications
- Fotis Liarokapis, Stella Sylaiou, Anirban Basu, Nicholaos Mourkoussis, Martin White, Paul F. Lister:
An Interactive Visualisation Interface for Virtual Museums. 47-56 - Vassilios Vlahakis, Athanasios M. Demiris, E. Bounos, Nikolaos Ioannidis:
A Novel Approach to Context-Sensitive Guided e-Tours in Cultural Sites: "Light" Augmented Reality on PDAs. 57-66 - W. Kreisel, K. Gee, Frank Dickmann:
The potential of internet-based techniques for heritage interpretation. 67-74 - Ruth Owen, Dimitrios Buhalis, Daniel Pletinckx:
Developing the Tourism Aspects of a Cultural Route. 75-84
Data capture and 3D visualization
- Fabio Remondino, Jana Niederoest:
Generation of High-Resolution Mosaic for Photo-Realistic Texture-Mapping of Cultural Heritage 3D Models. 85-92 - Marcello Balzani, Marco Callieri, M. Fabbri, Andrea Fasano, Claudio Montani, Paolo Pingi, N. Santopuoli, Roberto Scopigno, Federico Uccelli, Alberto Varone:
Digital representation and multimodal presentation of archeological graffiti at Pompei. 93-103 - Florent Duguet, George Drettakis, Daniel Girardeau-Montaut, Jean-Luc Martinez, Francis Schmitt:
A Point-Based Approach for Capture, Display and Illustration of Very Complex Archeological Artefacts. 105-114 - Gerhard Heinrich Bendels, Patrick Degener, Roland Wahl, Marcel Körtgen, Reinhard Klein:
Image-Based Registration of 3D-Range Data Using Feature Surface Elements. 115-124
Multimedia and archaeological interpretation
- Eugene Ch'ng, Robert J. Stone, Theodoros N. Arvanitis:
The Shotton River and Mesolithic Dwellings: Recreating the Past from Geo-Seismic Data Sources. 125-133 - Jonathan D. Cohen, Donald D. Duncan, Dean Snyder, Jerrold Cooper, Subodh Kumar, Daniel V. Hahn, Yuan Chen, Budirijanto Purnomo, John Graettinger:
iClay: Digitizing Cuneiform. 135-143 - Clara Baracchini, Antonio Brogi, Marco Callieri, Lucia Capitani, Paolo Cignoni, Andrea Fasano, Claudio Montani, C. Nenci, R. P. Novello, Paolo Pingi, Federico Ponchio, Roberto Scopigno:
Digital reconstruction of the Arrigo VII funerary complex. 145-154 - Ruth Owen, Dimitrios Buhalis, Daniel Pletinckx:
Identifying technologies used in Cultural Heritage. 155-163
Shape reconstruction and modelling
- C. Laugerotte, Nadine Warzée:
An environment for the analysis and reconstruction of archaeological objects. 165-174 - C. Laugerotte, Nadine Warzée:
3D orientation of archaeological fragments coming from a Gothic spire. 175-183 - Andrea F. Abate, Michele Nappi, Stefano Ricciardi, Gabriele Sabatino:
3D Face Reconstruction from Skull Aimed to Archaeological Applications. The Site of Murecine: a Case Study. 185-191 - Sven Havemann, Dieter W. Fellner:
Generative Parametric Design of Gothic Window Tracery. 193-201
Storytelling and Learning
- María Teresa Linaza, Hector Eskudero, Carlos Lamsfus, Gorka Marcos:
An Authoring Tool for Interactive Digital Storytelling. 203-211 - Manjula Patel, Krzysztof Walczak, Fabrizio Giorgini, Martin White:
A Cultural Heritage Repository as Source for Learning Materials. 213-222 - Ilda Ladeira, Edwin H. Blake:
Virtual San Storytelling for Children: Content vs. Experience. 223-231 - Daniel Pletinckx, Lars De Jaegher, Truus Helsen, Iris Langen, Neil A. Silberman, Marie-Claire Van der Donckt, Jan Stobbe:
Telling the Local Story: An Interactive Cultural Presentation System for Community and Regional Settings. 233-239
User Interface
- Maarten Vergauwen, Daniel Pletinckx, Geert Willems, Frank Verbiest, Luc Van Gool, Truus Helsen:
As Time Flies By: Mixed Image and Model-Based Rendering of an Historical Landscape from Helicopter Images. 241-250 - Julien Pansiot, Paul Michael Chapman, Warren J. Viant, Peter Halkon:
New Perspectives on Ancient Landscapes: A Case Study of the Foulness Valley. 251-260 - Georgios Nikolakis, Dimitrios Tzovaras, Sotiris Malassiotis, Michael G. Strintzis:
Simulation of Ancient TechnologyWorks Using Haptic Interaction and Gesture Recognition. 261-270 - Céline Loscos, Franco Tecchia, Antonio Frisoli, Marcello Carrozzino, Hila Ritter Widenfeld, David Swapp, Massimo Bergamasco:
The Museum of Pure Form: touching real statues in an immersive virtual museum. 271-279
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