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1. IWEC 2002: Makuhari, Japan

Ryohei Nakatsu, Jun'ichi Hoshino (Eds.): Entertainment Computing: Technologies and Applications, IFIP First International Workshop on Entertainment Computing (IWEC 2002), May 14-17, 2002, Makuhari, Japan. IFIP Conference Proceedings 240 Kluwer 2003, ISBN 1-4020-7360-7 CiteSeerX Google scholar pubzone.org BibTeX bibliographical record in XML
@proceedings{DBLP:conf/iwec/2002,
  editor    = {Ryohei Nakatsu and
               Jun'ichi Hoshino},
  title     = {Entertainment Computing: Technologies and Applications, IFIP
               First International Workshop on Entertainment Computing (IWEC
               2002), May 14-17, 2002, Makuhari, Japan},
  booktitle = {IWEC},
  publisher = {Kluwer},
  series    = {IFIP Conference Proceedings},
  volume    = {240},
  year      = {2003},
  isbn      = {1-4020-7360-7},
  bibsource = {DBLP, http://dblp.uni-trier.de}
}

Invited Talks

Computer & Games

Home/Arcade games and interactive movies

Entertainment robots & physical systems

Music informatics

Sociology and psychology of entertainment

Virtual reality technologies for entertainment

Last update Tue Feb 14 04:06:29 2012 CET by the DBLP TeamThis material is Open Data Data released under the ODC-BY 1.0 license — See also our legal information page