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Publication search results
found 53 matches
- 2009
- Lazhari Assassi, Caecilia Charbonnier, Jérôme Schmid, Pascal Volino, Nadia Magnenat-Thalmann:
From MRI to anatomical simulation of the hip joint. Comput. Animat. Virtual Worlds 20(1): 53-66 (2009) - Pau Baiget, Carles Fernández, F. Xavier Roca, Jordi Gonzàlez:
Generation of augmented video sequences combining behavioral animation and multi-object tracking. Comput. Animat. Virtual Worlds 20(4): 473-489 (2009) - Kai Bao, Hui Zhang, Lili Zheng, Enhua Wu:
Pressure corrected SPH for fluid animation. Comput. Animat. Virtual Worlds 20(2-3): 311-320 (2009) - William V. Baxter III, Pascal Barla, Ken Anjyo:
N-way morphing for 2D animation. Comput. Animat. Virtual Worlds 20(2-3): 79-87 (2009) - Sofía Bayona Beriso, José Manuel Fernández-Arroyo, Pilar Bayona, Luis Pastor:
A new assessment methodology for virtual reality surgical simulators. Comput. Animat. Virtual Worlds 20(1): 39-52 (2009) - Nicholas Beato, Yunjun Zhang, Mark Colbert, Kazumasa Yamazawa, Charles E. Hughes:
Interactive chroma keying for mixed reality. Comput. Animat. Virtual Worlds 20(2-3): 405-415 (2009) - Tim Burrell, Dirk V. Arnold, Stephen Brooks:
Advected river textures. Comput. Animat. Virtual Worlds 20(2-3): 163-173 (2009) - Hüseyin Kemâl Çakmak, Heiko Maaß, Christos Trantakis, Gero Strauß, Edgar Nowatius, Uwe G. Kühnapfel:
Haptic ventriculostomy simulation in a grid environment. Comput. Animat. Virtual Worlds 20(1): 25-38 (2009) - Cheng Chen, Yueting Zhuang, Jun Xiao, Zhang Liang:
Perceptual 3D pose distance estimation by boosting relational geometric features. Comput. Animat. Virtual Worlds 20(2-3): 267-277 (2009) - Henriette S. M. Cramer, Nicander A. Kemper, Alia Amin, Bob J. Wielinga, Vanessa Evers:
'Give me a hug': the effects of touch and autonomy on people's responses to embodied social agents. Comput. Animat. Virtual Worlds 20(2-3): 437-445 (2009) - Arjan Egges, Arno Kamphuis, Mark H. Overmars:
Guest editors' introduction: Special issue on gaming. Comput. Animat. Virtual Worlds 20(5-6) (2009) - Rida T. Farouki, Carlotta Giannelli:
Spatial camera orientation control by rotation-minimizing directed frames. Comput. Animat. Virtual Worlds 20(4): 457-472 (2009) - Marc Gissler, Ruediger Schmedding, Matthias Teschner:
Time-critical collision handling for deformable modeling. Comput. Animat. Virtual Worlds 20(2-3): 355-364 (2009) - Helena Grillon, Daniel Thalmann:
Simulating gaze attention behaviors for crowds. Comput. Animat. Virtual Worlds 20(2-3): 111-119 (2009) - James Kwangjune Hahn, Nadia Magnenat-Thalmann:
Special issue "Physiological Human". Comput. Animat. Virtual Worlds 20(1) (2009) - Shaojun Hu, Tadahiro Fujimoto, Norishige Chiba:
Pseudo-dynamics model of a cantilever beam for animating flexible leaves and branches in wind field. Comput. Animat. Virtual Worlds 20(2-3): 279-287 (2009) - Jin Huang, Hanqiu Sun, Kun Zhou, Hujun Bao:
Real-time dynamics for geometric textures in shell. Comput. Animat. Virtual Worlds 20(2-3): 133-141 (2009) - Yoojin Jang, Insung Ihm:
Chemical kinetics-assisted, path-based smoke simulation. Comput. Animat. Virtual Worlds 20(2-3): 247-256 (2009) - Ge Jin, Nakhoon Baek, James K. Hahn, Steven Bielamowicz, Rajat Mittal, Raymond Walsh:
Image guided medialization laryngoplasty. Comput. Animat. Virtual Worlds 20(1): 67-77 (2009) - Mustafa Kasap, Parag Chaudhuri, Nadia Magnenat-Thalmann:
Fast EMG-data driven skin deformation. Comput. Animat. Virtual Worlds 20(2-3): 153-161 (2009) - Jeong-Sik Kim, Soo-Mi Choi:
Symmetric deformation of 3D face scans using facial features and curvatures. Comput. Animat. Virtual Worlds 20(2-3): 289-300 (2009) - Jae Woo Kim, Hesham Fouad, John L. Sibert, James K. Hahn:
Perceptually motivated automatic dance motion generation for music. Comput. Animat. Virtual Worlds 20(2-3): 375-384 (2009) - Jieun Lee, Myung-Soo Kim, Seung-Hyun Yoon:
Patches: character skinning with local deformation layer. Comput. Animat. Virtual Worlds 20(2-3): 321-331 (2009) - Taek-Hee Lee, Yeong-Gil Shin:
Coherence aware GPU-based ray casting for virtual colonoscopy. Comput. Animat. Virtual Worlds 20(1): 1-9 (2009) - Xiubo Liang, Qilei Li, Xiang Zhang, Shun Zhang, Weidong Geng:
Performance-driven motion choreographing with accelerometers. Comput. Animat. Virtual Worlds 20(2-3): 89-99 (2009) - Pak-San Liew, Ching-Ling Chin, Zhiyong Huang:
Development of a computational cognitive architecture for intelligent virtual character. Comput. Animat. Virtual Worlds 20(2-3): 257-266 (2009) - Sukhyun Lim, Koo-Joo Kwon, Byeong-Seok Shin:
GPU-based interactive visualization framework for ultrasound datasets. Comput. Animat. Virtual Worlds 20(1): 11-23 (2009) - Nadia Magnenat-Thalmann:
Editorial. Comput. Animat. Virtual Worlds 20(4) (2009) - Khaled Mamou, Titus B. Zaharia, Françoise J. Prêteux:
TFAN: A low complexity 3D mesh compression algorithm. Comput. Animat. Virtual Worlds 20(2-3): 343-354 (2009) - Franck Multon, Richard Kulpa, Ludovic Hoyet, Taku Komura:
Interactive animation of virtual humans based on motion capture data. Comput. Animat. Virtual Worlds 20(5-6): 491-500 (2009)
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