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Publication search results
found 51 matches
- 2024
- Pierpaolo Dondio, Mariana Rocha, Attracta Brennan, Avo Schönbohm, Francesca de Rosa, Antti Koskinen, Francesco Bellotti:
Games and Learning Alliance - 12th International Conference, GALA 2023, Dublin, Ireland, November 29 - December 1, 2023, Proceedings. Lecture Notes in Computer Science 14475, Springer 2024, ISBN 978-3-031-49064-4 [contents] - 2023
- Fahad Ahmed, Riccardo Berta, Francesco Bellotti, Federica Floris, Luca Lazzaroni, Giacinto Barresi, Jesús Requena-Carrión:
Application of a Serious Game for Emotion Elicitation Under Socio-Economic and Trust Based Decision-Making Scenarios for Autistic Adolescents. GALA 2023: 170-180 - André Almo, Mariana Rocha, Attracta Brennan, Pierpaolo Dondio:
A Game Design-Centric Taxonomy for Feedback Features in Digital Serious Games. GALA 2023: 385-389 - David Baberowski, Thiemo Leonhardt, Nadine Bergner:
Inside the System - Designing VR Serious Games for Computer Science Education. GALA 2023: 311-320 - Thomas Bjørner, Nick B. Blume, Nicolaj J. D. Frederiksen, Victor S. Hjort, Amalie F. H. Mørck, Martin Ø. Petersen:
An Engaging Serious Game that Strengthens High School Students' Understanding of the Periodic Table. GALA 2023: 3-12 - Stefan Bodenschatz, Tilo Mentler, Christof Rezk-Salama:
A Security-Focused Architecture for Gameplay Telemetry in Serious Games. GALA 2023: 408-413 - Peadar Callaghan, Mikhail Fiadotau:
Using Meaningful Choices and Uncertainty to Increase Player Agency in a Cybersecurity Seminar Game. GALA 2023: 23-32 - Hubert Cecotti, Louis van der Putten, Robin Coste, Michael James Callaghan:
Assessment of Input Modalities for Control and Accessibility in Fully Immersive Virtual Reality Educational Game. GALA 2023: 289-298 - Pelin Celik:
Haptic Recording Experience - The Iceberg Model as a Serious Game for Decision Making in Systemic Design Oriented Leadership (SDOL). GALA 2023: 332-341 - Daryn A. Dever, Megan Wiedbusch, Saerok Park, Andrea Llinas, James C. Lester, Roger Azevedo:
Assessing the Complexity of Gaming Mechanics During Science Learning. GALA 2023: 299-308 - Rosa Lilia Segundo Díaz, Gustavo Rovelo, Miriam Bouzouita, Véronique Hoste, Karin Coninx:
The Influence of Personality Traits and Game Design Elements on Player Enjoyment: An Empirical Study on GWAPs for Linguistics. GALA 2023: 204-213 - Pierpaolo Dondio:
Does Playing Video Games Give a Child an Advantage in Digital Game-Based Learning? GALA 2023: 223-233 - Pierpaolo Dondio, André Almo, Maíra Amaral, Ephrem Tibebe, Mariana Rocha, Attracta Brennan:
Not (Only) a Matter of Position: Player Traits Which Influence the Experience with the Leaderboard in a Digital Maths Game. GALA 2023: 183-193 - Charlotta Elo, Tiina Ihalainen, Tanja Vihriälä, Johanna Virkki:
The Gamification Elements Speech-Language Pathologists Use to Motivate Children for Speech Therapy Training. GALA 2023: 160-169 - Francesco Floris, Valeria Fradiante, Marina Marchisio, Sergio Rabellino:
Design Gamification Strategies in a Digital Learning Environment: The Impact on Students. GALA 2023: 464-469 - Santiago Góngora, Luis Chiruzzo, Gonzalo Méndez, Pablo Gervás:
Skill Check: Some Considerations on the Evaluation of Gamemastering Models for Role-Playing Games. GALA 2023: 277-288 - Tobias Grubenmann, Francesco Shankar:
Astera, an Educational Game About the Evolution of Galaxies. GALA 2023: 402-407 - Steven Hawthorn, Rui M. Jesus, Maria Ana Baptista:
A Reusable Serious Game Model for Natural Hazard Risk Communication: Evaluation of a Tsunami-Focused Case Study. GALA 2023: 97-106 - Fazilat Hojaji, Adam J. Toth, John M. Joyce, Mark John Campbell:
An AI Approach for Analyzing Driving Behaviour in Simulated Racing Using Telemetry Data. GALA 2023: 194-203 - Stefan Huber, Antero Lindstedt, Kristian Kiili, Manuel Ninaus:
Are Game Elements Fueling Learners' Motivation via Positive Affect? GALA 2023: 234-243 - Gerda Huber, David Rückel:
UX and Serious Games - A Research Agenda. GALA 2023: 214-222 - Sinéad Impey, Declan O'Sullivan, Gaye Stephens:
The Nurse's Knowledge Bank: A Serious Knowledge Elicitation and Evaluation Game. GALA 2023: 77-85 - Michael D. Kickmeier-Rust, Corsin Niggli, Katharina Richter:
An Introduction to Game-Based Competence Assessment Based on Cognitive Diagnostic Models. GALA 2023: 244-253 - Antti Koivisto, Sari Merilampi, Darija Markovic, Johanna Virkki, Mirka Leino:
Game-Based Teaching Scenarios in Upper Secondary Mathematics Teaching - European User Experiences. GALA 2023: 414-419 - Kevin Körner, Patrick Muczczek, Jana Knickrehm:
Yabusame!!! - Historical Japanese Cross Scroll Meets VR. GALA 2023: 33-42 - Mirka Leino, Taina Jyräkoski, Tommi Lehtinen, Jussi-Pekka Aaltonen, Sandra Herrnegger, Johanna Virkki, Sari Merilampi:
JOYRIDE: Mobile Robot-Integrated Gamified Exercise Tour for Increasing Physical Activity Among Elderly People. GALA 2023: 150-159 - Bérénice Lemoine, Pierre Laforcade:
Generator of Personalised Training Games Activities: A Conceptual Design Approach. GALA 2023: 321-331 - Bérénice Lemoine, Pierre Laforcade:
Mapping Facts to Concrete Game Elements for Generation Purposes: A Conceptual Approach. GALA 2023: 342-352 - Zhixin Li, Sharon Jessica:
eKinomy: Designing a Serious Game to Promote Economic Decision-Making Skills from Elementary Level. GALA 2023: 86-96 - George Liapis, Katerina Zacharia, Kejsi Rrasa, Ioannis P. Vlahavas:
Serious Escape Room Game for Personality Assessment. GALA 2023: 420-425
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