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Publication search results
found 28 matches
- 2022
- Timo Ahlers, Cassandra Bumann, Ralph Kölle, Milica Lazovic:
Foreign Language Tandem Learning in Social VR. i-com 21(1): 203-215 (2022) - Zainab Hameed Alfayez:
Design and implement a mobile-based system to teach traffic signs to illiterate people. i-com 21(3): 353-364 (2022) - Stefan Brandenburg, Robert P. Spang:
Time related changes of affective dimensions and distinct emotions in the interaction with a tablet PC. i-com 21(3): 337-352 (2022) - Florian Buchholz, Leif Oppermann, Wolfgang Prinz:
There's more than one metaverse. i-com 21(3): 313-324 (2022) - Felix Carros, Tobias Störzinger, Anne Wierling, Adrian Preussner, Peter Tolmie:
Ethical, Legal & Participatory Concerns in the Development of Human-Robot Interaction. i-com 21(2): 299-309 (2022) - Tomas Cerniauskas, Dirk Werth:
Industry goes metaverse - the fusion of real and virtual industrial worlds exemplified by the wastewater industry. i-com 21(3): 325-329 (2022) - Anja K. Faulhaber, Moritz Hoppe, Ludger Schmidt:
Evaluation of Priority-Dependent Notifications for Smart Glasses Based on Peripheral Visual Cues. i-com 21(2): 239-252 (2022) - Jenny Gabel, Christof Berns, Sebastian Bosch, Jost Eickmeyer, Kaja Harter-Uibopuu, Nathalie Martin, Ann Lauren Osthof, Johann Anselm Steiger, Frank Steinicke:
Immersive Inscribed Spaces - Bringing Virtuality to Written Artefacts for Humanities. i-com 21(1): 7-18 (2022) - Johann Habakuk Israel, Christian Kassung, Jürgen Sieck:
Culture and Computer Science - Physical and Virtual Spaces. i-com 21(1): 3-5 (2022) - Markus Jelonek, Eileen Fiala, Thomas Herrmann, Jochen Teizer, Stephan Embers, Markus König, Arno Mathis:
Evaluating Virtual Reality Simulations for Construction Safety Training. i-com 21(2): 269-281 (2022) - Ann-Kathrin Kennecke, Daniel Wessel, Moreen Heine:
Dyslexia and Accessibility Guidelines - How to Avoid Barriers to Access in Public Services. i-com 21(1): 139-155 (2022) - Sebastian Keppler, Nina Döllinger, Carolin Wienrich, Marc Erich Latoschik, Johann Habakuk Israel:
Self-touch: an immersive interaction-technique to enhance body awareness. i-com 21(3): 329-337 (2022) - Michael Koch:
Editorial from the New Editor-in-Chief. i-com 21(1): 1-2 (2022) - Michael Koch:
Editorial. i-com 21(3): 311 (2022) - Marco Kurzweg, Katrin Wolf:
Body Language of Avatars in VR Meetings as Communication Status Cue: Recommendations for Interaction Design and Implementation. i-com 21(1): 175-201 (2022) - Henrik Mucha, Ana Correia de Barros, Jesse Josua Benjamin, Christoph Benzmüller, Andreas Bischof, Sandra Buchmüller, Alexandra de Carvalho, Anna-Katharina Dhungel, Claude Draude, Marc-Julian Fleck, Juliane Jarke, Stefanie Klein, Caroline Kortekaas, Albrecht Kurze, Diane Linke, Franzisca Maas, Nicola Marsden, Ricardo Melo, Susanne Michel, Claudia Müller-Birn, Monika Pröbster, Katja Antonia Rießenberger, Mirko Tobias Schäfer, Peter Sörries, Julia Stilke, Torben Volkmann, Anne Weibert, Wilhelm Weinhold, Sara Wolf, Isabel Zorn, Michael Heidt, Arne Berger:
Collaborative Speculations on Future Themes for Participatory Design in Germany. i-com 21(2): 283-298 (2022) - Lucas Fabián Olivero, António Bandeira Araújo:
Desiderata for a Performative Hybrid Immersive Drawing Platform. i-com 21(1): 33-53 (2022) - Urs Riedlinger, Florian Klein, Marcos Hill, Christian Lambracht, Sonja Nieborowski, Ralph Holst, Sascha Bahlau, Leif Oppermann:
Evaluation of Mixed Reality Support for Bridge Inspectors Using BIM Data. i-com 21(2): 253-267 (2022) - Michael Rohs, Florian Echtler:
Special Issue on Mobile and Wearable Interaction. i-com 21(2): 217-218 (2022) - Sophie Schauer, Stefano Bertocci, Federico Cioli, Jürgen Sieck, Natalya Shakhovska, Olena Vovk:
Auralization of Concert Halls for Touristic Purposes. i-com 21(1): 95-107 (2022) - Christina Schneegass, Sophia Sigethy, Teodora Mitrevska, Malin Eiband, Daniel Buschek:
UnlockLearning - Investigating the Integration of Vocabulary Learning Tasks into the Smartphone Authentication Process. i-com 21(1): 157-174 (2022) - Maximilian Schrapel, Janko Happe, Michael Rohs:
EnvironZen: Immersive Soundscapes via Augmented Footstep Sounds in Urban Areas. i-com 21(2): 219-237 (2022) - Oliver Schreer, Markus Worchel, Rodrigo Diaz, Sylvain Renault, Wieland Morgenstern, Ingo Feldmann, Marcus Zepp, Anna Hilsmann, Peter Eisert:
Preserving Memories of Contemporary Witnesses Using Volumetric Video. i-com 21(1): 71-82 (2022) - Eugenia Sinatti, Simon Weckert, Ewelina Dobrzalski:
Image Garden. i-com 21(1): 83-94 (2022) - Maja Stark, Elisabeth Thielen, Christoph Holtmann, André Selmanagic, Michael Droste, Leonid Barsht:
XR Art and Culture: Successful Collaborations in Interdisciplinary Development Processes. i-com 21(1): 123-138 (2022) - Bela Usabaev, Anna Eschenbacher, Angela Brennecke:
The Virtual Theremin: Designing an Interactive Digital Music Instrument for Film Scene Scoring. i-com 21(1): 109-121 (2022) - Giorgio Verdiani, Alexia Charalambous, Federica Corsini:
Reconstructing the Past, Enhancing the Traces from Frescos. i-com 21(1): 19-32 (2022) - Amal Yassien, Mohamed Ahmed Soliman, Slim Abdennadher:
QuarantivityVR: Supporting Self-Embodiment for Non-HMD Users in Asymmetric Social VR Games. i-com 21(1): 55-70 (2022)
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