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Publication search results
found 35 matches
- 2017
- Maria Aristeidou
, Eileen Scanlon, Mike Sharples
:
Design Guidelines for Sensor-based Mobile Learning Applications. mLearn 2017: 23:1-23:3 - Wijitra Suriyakul Na Ayudhya, Giasemi N. Vavoula
:
Mobile family learning in the science museum. mLearn 2017: 22:1-22:8 - A. Seugnet Blignaut, Gordon Derrac Matthew:
Part II: Survive with Vuvu on the Vaal: Electroencephalography Results of a Gameplay Experience Evaluation of a Mobile Serious Game for Statistics Education. mLearn 2017: 18:1-18:6 - Jean Botev
, Steffen Rothkugel, Joe Mayer:
Contour Drawing and Detection for Collaborative Context-Aware Mobile Training and Exploration. mLearn 2017: 28:1-28:4 - Lance Bunt, Verona Leendertz, A. Seugnet Blignaut:
A heuristic evaluation of the design and development of a statistics serious game. mLearn 2017: 16:1-16:7 - Carla Coetzee:
Plan B: Mobile Maths Unplugged. mLearn 2017: 6:1-6:3 - Amr Elsaadany, Noah Orensa:
e-LM: A Sensing Application for Learning Monitoring Using Mobile Computing. mLearn 2017: 1:1-1:6 - Sofia Eriksson-Bergström, Jimmy Jaldemark
:
Students' expressions of learning on the move: Game-based learning and mobile devices in formal outdoor educational settings. mLearn 2017: 14:1-14:3 - Rika Fleck:
Knowledge as the Facebook Instant Article: A Quite Possible Future Scenario. mLearn 2017: 10:1-10:5 - Yiannis Georgiou
, Eleni A. Kyza:
A design-based approach to augmented reality location-based activities: Investigating immersion in relation to student learning. mLearn 2017: 13:1-13:8 - Christos Goumopoulos, Nikolaos Xanos, Achilles Kameas:
Leveraging STEM education via UMI technologies. mLearn 2017: 11:1-11:4 - Helga Hambrock:
Digging deeper and finding the gems of a social media platform for a community of academic researchers. mLearn 2017: 30:1-30:5 - Sylvana Sofkova Hashemi, Nataliya Berbyuk Lindström, Lorna Bartram
, Linda Bradley:
Investigating Mobile Technology Resources for Integration: The Technology-Pedagogy-Language-Culture (TPLC) Model. mLearn 2017: 20:1-20:8 - Ioanna Ioannou, Eleni A. Kyza:
The role of gamification in activating primary school students' intrinsic and extrinsic motivation at a museum. mLearn 2017: 8:1-8:4 - Aous Karoui, Iza Marfisi-Schottman, Sébastien George:
A Nested Design Approach for Mobile Learning Games. mLearn 2017: 4:1-4:4 - Christopher Krauss, Agathe Merceron, Truong-Sinh An, Miggi Zwicklbauer, Stephan Steglich
, Stefan Arbanowski:
Teaching Advanced Web Technologies with a Mobile Learning Companion Application. mLearn 2017: 29:1-29:4 - Barbara Leporini, Eleonora Palmucci:
A Mobile Educational Game Accessible to All, Including Screen Reading Users on a Touch-Screen Device. mLearn 2017: 5:1-5:4 - Kathryn MacCallum
, David Parsons
:
Evaluating a Mobile Toolkit for Designing Mobile Learning Activities. mLearn 2017: 33:1-33:6 - Maria Meletiou-Mavrotheris
, Christina Varnava Vasou, Efi Paparistodemou:
Adopting A Systemic Approach to The Instructional Integration of Mobile Devices: The Case Study of a Primary School in Cyprus. mLearn 2017: 31:1-31:6 - Igor Miladinovic, Sigrid Schefer-Wenzl:
Pawing the Way for Interdisciplinary Learning in Software Development Education. mLearn 2017: 12:1-12:2 - Ebba Ossiannilsson, Nicolas Ioannides:
Towards a Framework and Learning Methodology for Innovative Mobile Learning: A Theoretical Approach. mLearn 2017: 7:1-7:8 - Agnieszka Palalas, Norine Wark:
Design Principles for an Adult Literacy Mobile Learning Solution. mLearn 2017: 27:1-27:8 - Nicoletta Pantela, Eleni A. Kyza:
The investigation of concept mapping as a scaffolding tool in a technologically-mediated, mobile learning, augmented reality environment. mLearn 2017: 17:1-17:7 - Bronwin Patrickson
:
Mobilising the civic curriculum. mLearn 2017: 3:1-3:4 - Veruschka Pelser-Carstens
, A. Seugnet Blignaut:
Towards Using Mobile Technologies to Digitise a Table-Top Game for Accountancy Students. mLearn 2017: 26:1-26:5 - Andriani Piki
:
Learner engagement in mobile computer-supported collaborative learning contexts: An integrative framework. mLearn 2017: 24:1-24:7 - J. T. Janse van Rensburg
, Chanelle Vermaak:
Designing a mobile application for agricultural knowledge management: A DSR approach. mLearn 2017: 15:1-15:8 - Cristian A. Restituyo, Fernando Loizides, Shufan Yang, Kurtis Weir, Adam Grant Worrallo, Thomas P. Hartley, Nicos Souleles, Michael Loizou:
Presenting and Investigating the Efficacy of an Educational Interactive Mobile Application for British Sign Language Using Hand Gesture Detection Techniques. mLearn 2017: 9:1-9:8 - Tobias Rohloff, Jan Renz, Max Bothe, Christoph Meinel:
Supporting Multi-Device E-Learning Patterns with Second Screen Mobile Applications. mLearn 2017: 25:1-25:8 - Sigrid Schefer-Wenzl, Igor Miladinovic:
Game Changing Mobile Learning Based Method Mix for Teaching Software Development. mLearn 2017: 19:1-19:7
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