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Publication search results
found 59 matches
- 2019
- Anthony Lewis Brooks, Eva Brooks, Cristina Sylla:
Interactivity, Game Creation, Design, Learning, and Innovation - 7th EAI International Conference, ArtsIT 2018, and 3rd EAI International Conference, DLI 2018, ICTCC 2018, Braga, Portugal, October 24-26, 2018, Proceedings. Lecture Notes of the Institute for Computer Sciences, Social Informatics and Telecommunications Engineering 265, Springer 2019, ISBN 978-3-030-06133-3 [contents] - 2018
- Ali Adjorlu, Stefania Serafin:
Head-Mounted Display-Based Virtual Reality as a Tool to Teach Money Skills to Adolescents Diagnosed with Autism Spectrum Disorder. ArtsIT/DLI 2018: 450-461 - Atakan Akçali, Ido Aharon Iurgel, Tonguç Sezen:
A Social App that Combines Dating and Museum Visiting Experiences. ArtsIT/DLI 2018: 213-218 - Anastassia Andreasen, Niels Christian Nilsson, Stefania Serafin:
Spatial Asynchronous Visuo-Tactile Stimuli Influence Ownership of Virtual Wings. ArtsIT/DLI 2018: 353-362 - Anastassia Andreasen, Niels Christian Nilsson, Jelizaveta Zovnercuka, Michele Geronazzo, Stefania Serafin:
What Is It Like to Be a Virtual Bat? ArtsIT/DLI 2018: 532-537 - Bruno Azevedo, Ana Alice Baptista, Jorge Oliveira e Sá, Pedro Branco, Rubén Tortosa:
Interfaces for Science: Conceptualizing an Interactive Graphical Interface. ArtsIT/DLI 2018: 17-27 - Tiago Barbosa, Sérgio F. Lopes, Celina P. Leão, Filomena O. Soares, Vítor H. Carvalho:
Serious Game for Teaching Statistics in Higher Education: Storyboard Design. ArtsIT/DLI 2018: 169-175 - Annika Olofsdotter Bergström:
To Design with Strings for Playability in Cities. ArtsIT/DLI 2018: 256-265 - Jonas Aksel Billeskov, Tobias Nordvig Møller, Georgios Triantafyllidis, George Palamas:
Using Motion Expressiveness and Human Pose Estimation for Collaborative Surveillance Art. ArtsIT/DLI 2018: 111-120 - Peter Weilgaard Brasen, Mathias Christoffersen, Martin Kraus:
Effects of Vibrotactile Feedback in Commercial Virtual Reality Systems. ArtsIT/DLI 2018: 219-224 - Markus Bresinsky, Sophia Willner:
GLOBE - Cognitive and Social Competence Development by Virtual Collaboration and Simulation Games. ArtsIT/DLI 2018: 331-342 - Anthony Lewis Brooks:
Why It's Art. ArtsIT/DLI 2018: 3-6 - Anthony Lewis Brooks:
Contemporary Installation Art and Phenomenon of Digital Interactivity: Aha Experiences - Recognition and Related Creating with and for Affordances. ArtsIT/DLI 2018: 133-142 - Anthony Lewis Brooks, Eva Brooks:
ArtsIT/DLI History, Research and Network Development. ArtsIT/DLI 2018: 7-16 - Eva Brooks, Anthony Lewis Brooks:
Design, Learning and Innovation in Developing a Physical Activity Training Network: L.U.C.A.S Project. ArtsIT/DLI 2018: 439-449 - Eva Brooks, Salvör Gissurardottir, Bjarki Thor Jonsson, Skulina Kjartansdottir, Robin Isfold Munkvold, Hugo Nordseth, Helga Dís Ísfold Sigurðardóttir:
What Prevents Teachers from Using Games and Gamification Tools in Nordic Schools? ArtsIT/DLI 2018: 472-484 - Eva Brooks, Jeanette Sjöberg:
Evolving Playful and Creative Activities When School Children Develop Game-Based Designs. ArtsIT/DLI 2018: 485-495 - Filip Cerný, Georgios Triantafyllidis, George Palamas:
A Tangible Constructivist AR Learning Method for Children with Mild to Moderate Intellectual Disability. ArtsIT/DLI 2018: 514-519 - José Cerqueira, Cristina Sylla, João Martinho Moura, Luís Ferreira:
Learning Basic Mathematical Functions with Augmented Reality. ArtsIT/DLI 2018: 508-513 - Vanessa Cesário, António Coelho, Valentina Nisi:
Co-designing Gaming Experiences for Museums with Teenagers. ArtsIT/DLI 2018: 38-47 - Bárbara Cleto, João Martinho Moura, Luís Ferreira, Cristina Sylla:
CodeCubes - Playing with Cubes and Learning to Code. ArtsIT/DLI 2018: 538-543 - Emilie Lind Damkjær, Liv Arleth, Hendrik Knoche:
"I Didn't Know, You Could Do That" - Affordance Signifiers for Touch Gestures on Mobile Devices. ArtsIT/DLI 2018: 206-212 - Caroline Delmazo:
The Use of 360-Degree Video to Provide an Alternative Media Approach to Paralympic Sports. ArtsIT/DLI 2018: 200-205 - Alexandru Diaconu, Flaviu Vreme, Henrik Sæderup, Hans Pauli Arnoldson, Patrick Stolc, Anthony Lewis Brooks, Michael Boelstoft Holte:
An Interactive Multisensory Virtual Environment for Developmentally Disabled. ArtsIT/DLI 2018: 406-417 - Nicolas Fischöder, Ido Aharon Iurgel, Tonguç Ibrahim Sezen, Koen van Turnhout:
A Storytelling Smart-City Approach to Further Cross-Regional Tourism. ArtsIT/DLI 2018: 266-275 - Xavier Fonseca, Stephan G. Lukosch, Frances M. T. Brazier:
Fostering Social Interaction in Playful Cities. ArtsIT/DLI 2018: 286-295 - Jesús Gallardo, Carmelo López, Antonio Aguelo, Belén Cebrián, Teresa Coma, Eva Cerezo:
Development of a Pervasive Game for ADHD Children. ArtsIT/DLI 2018: 526-531 - Duarte Gonçalves, Bruno Lima, João Martinho Moura, Luís Ferreira:
'Portugal Without Fires', A Data Visualization System to Help Analyze Forest Fire Data in Portugal. ArtsIT/DLI 2018: 520-525 - Gloriya Gostyaeva, Penousal Machado, Tiago Martins:
Evolving Virtual Ecology. ArtsIT/DLI 2018: 225-230 - Susanne Haake, Wolfgang Müller:
Cyberella - Design Issues for Interactive 360 Degree Film. ArtsIT/DLI 2018: 152-162
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