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Likely matches
- ACM International Conference on Multimedia (MM)
- International Joint Conference on Artificial Intelligence (IJCAI)
- Workshop on Intelligent Narrative Technologies (INT)
also: Workshop on Social Believability in Games (SBG)
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Publication search results
found 1,624 matches
- 2021
- Hsien-Cheng Lin
, Kai-En Hou:
Player Attachment to Mobile Social Network Games: An Information Processing View. IEEE Access 9: 13031-13038 (2021) - Yuyao Wang, Zhan Bu, Huan Yang, Hui-Jia Li, Jie Cao:
An effective and scalable overlapping community detection approach: Integrating social identity model and game theory. Appl. Math. Comput. 390: 125601 (2021) - Marian Sauter, Tina Braun, Wolfgang Mack:
Social Context and Gaming Motives Predict Mental Health Better Than Time Played: An Exploratory Regression Analysis with over 13, 000 Video Game Players. Cyberpsychology Behav. Soc. Netw. 24(2): 94-100 (2021) - Geert P. Verheijen, William J. Burk, Sabine E. M. J. Stoltz, Yvonne H. M. van den Berg, Antonius H. N. Cillessen:
A Longitudinal Social Network Perspective on Adolescents' Exposure to Violent Video Games and Aggression. Cyberpsychology Behav. Soc. Netw. 24(1): 24-31 (2021) - Anat Shoshani, Shahar Braverman, Galya Meirow:
Video games and close relations: Attachment and empathy as predictors of children's and adolescents' video game social play and socio-emotional functioning. Comput. Hum. Behav. 114: 106578 (2021) - Anat Shoshani, Maya Krauskopf:
The Fortnite social paradox: The effects of violent-cooperative multi-player video games on children's basic psychological needs and prosocial behavior. Comput. Hum. Behav. 116: 106641 (2021) - Antonio Lieto:
Ranking Minds: Review of the Book Ranking, The Unwritten Rules of the Social Game We all Play, Péter Érdi. Cogn. Syst. Res. 65: 60-61 (2021) - Xavier Molinero, Fabián Riquelme:
Influence decision models: From cooperative game theory to social network analysis. Comput. Sci. Rev. 39: 100343 (2021) - Xavier Fonseca
, Geertje Slingerland, Stephan G. Lukosch, Frances M. T. Brazier:
Designing for meaningful social interaction in digital serious games. Entertain. Comput. 36: 100385 (2021) - Yuyao Wang, Jie Cao, Zhan Bu, Jiuchuan Jiang, Huanhuan Chen:
Proximity-based group formation game model for community detection in social network. Knowl. Based Syst. 214: 106670 (2021) - Liudong Chen
, Nian Liu
, Chenchen Li, Jianhui Wang
:
Peer-to-Peer Energy Sharing With Social Attributes: A Stochastic Leader-Follower Game Approach. IEEE Trans. Ind. Informatics 17(4): 2545-2556 (2021) - Xu Wang, Xuan Zha, Wei Ni, Ren Ping Liu, Y. Jay Guo, Xinxin Niu, Kangfeng Zheng:
Game Theoretic Suppression of Forged Messages in Online Social Networks. IEEE Trans. Syst. Man Cybern. Syst. 51(3): 1601-1611 (2021) - Xinglong Qu, Shun Kurokawa, The Anh Han:
Social cohesion V.S. task cohesion: An evolutionary game theory study. CoRR abs/2101.06961 (2021) - Kyle Burke, Matthew Ferland, Shang-Hua Teng:
Transverse Wave: an impartial color-propagation game inspired by Social Influence and Quantum Nim. CoRR abs/2101.07237 (2021) - 2020
- Yan Chen, H. Vicky Zhao:
Behavior and Evolutionary Dynamics in Crowd Networks - An Evolutionary Game Approach. Lecture Notes in Social Networks, Springer 2020, ISBN 978-981-15-7159-6, pp. 1-132 - Qian Chen
, Weiqing Wang
, Haiyun Wang
, Jiahui Wu
, Jie Wang
:
An Improved Beetle Swarm Algorithm Based on Social Learning for a Game Model of Multiobjective Distribution Network Reconfiguration. IEEE Access 8: 200932-200952 (2020) - Hongchun Huang
, Haifeng Gao:
Game Analysis of Behavior Choice on Construction of the Social Emergency Rescue System Between Government and Enterprises. IEEE Access 8: 149595-149601 (2020) - Matthieu Nadini
, Peerayos Pongsachai, Chiara Spinello, Daniel A. Burbano L., Maurizio Porfiri
:
Empirical Evidence of Upward Social Comparison in a Prisoner's Dilemma Game. IEEE Access 8: 52884-52894 (2020) - Rodrigo Lisboa Pereira
, Daniel Leal Souza
, Marco Antônio Florenzano Mollinetti
, Mario Tasso Ribeiro Serra Neto, Edson Koiti Kudo Yasojima
, Otávio Noura Teixeira
, Roberto Célio Limão de Oliveira
:
Game Theory and Social Interaction for Selection and Crossover Pressure Control in Genetic Algorithms: An Empirical Analysis to Real-Valued Constrained Optimization. IEEE Access 8: 144839-144865 (2020) - Jiakun Wang
, Xinhua Wang
, Li Fu:
Evolutionary Game Model of Public Opinion Information Propagation in Online Social Networks. IEEE Access 8: 127732-127747 (2020) - Nancy Gulati, Pankaj Deep Kaur:
A game theoretic approach for conflict resolution in argumentation enabled social IoT networks. Ad Hoc Networks 107: 102222 (2020) - Junyue Qu, Dianxu Zhang
, Dan Wu, Yanshan Long, Wendong Yang, Lianxin Yang, Lan Yang, Yueming Cai:
A social-aware content delivery scheme based on D2D communications underlying cellular networks: a Stackelberg game approach. Ann. des Télécommunications 75(11): 767-780 (2020) - Weijun Zeng, Minqiang Li:
Selective attention to historical comparison or social comparison in the evolutionary iterated prisoner's dilemma game. Artif. Intell. Rev. 53(8): 6043-6078 (2020) - Ji Quan
, Wenjun Yang, Xia Li, Xianjia Wang, Jian-Bo Yang:
Social exclusion with dynamic cost on the evolution of cooperation in spatial public goods games. Appl. Math. Comput. 372 (2020) - Xue Lin, Qiang Jiao, Long Wang:
Competitive diffusion in signed social networks: A game-theoretic perspective. Autom. 112 (2020) - Kellie Vella
, Madison Klarkowski, Selen Turkay
, Daniel Johnson
:
Making friends in online games: gender differences and designing for greater social connectedness. Behav. Inf. Technol. 39(8): 917-934 (2020) - Ciaran M. Smith, Paul Rauwolf
, James Intriligator, Robert D. Rogers:
Hostility Is Associated with Self-Reported Cognitive and Social Benefits Across Massively Multiplayer Online Role-Playing Game Player Roles. Cyberpsychology Behav. Soc. Netw. 23(7): 487-494 (2020) - Kalina Gjicali, Bridgid M. Finn, Delano Hebert:
Effects of belief generation on social exploration, culturally-appropriate actions, and cross-cultural concept learning in a game-based social simulation. Comput. Educ. 156: 103959 (2020) - Anna Sanina, Evgeniia Kutergina, Aleksey Balashov:
The Co-Creative approach to digital simulation games in social science education. Comput. Educ. 149: 103813 (2020) - Constance Lafontaine, Kim Sawchuk, Scott DeJong:
Social Justice Games: Building an Escape Room on Elder Abuse through Participatory Action Research. Comput. Games J. 9(2): 189-205 (2020)
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retrieved on 2021-02-28 06:49 CET from data curated by the dblp team
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