- Iivari Kunttu, Leena Lepistö, Juhani Rauhamaa, Ari Visa:
Binary Histogram in Image Classification for Retrieval Purposes. WSCG 2003 - Bogdan Kwolek:
Visual System for Tracking and Interpreting Selected Human Actions. WSCG 2003 - Tom Van Laerhoven, Chris Raymaekers, Frank Van Reeth:
Generalized Object Interactions in a Component based Simulation Environment. WSCG 2003 - Sandrine Lanquetin, Sebti Foufou, Hamamache Kheddouci, Marc Neveu:
Computing Subdivision Surface Intersection. WSCG 2003 - Bent Dalgaard Larsen, Niels Jørgen Christensen:
Real-time Terrain Rendering using Smooth Hardware Optimized Level of Detail. WSCG 2003 - Bent Dalgaard Larsen, Niels Jørgen Christensen:
Optimizing Photon Mapping Using Multiple Photon Maps for Irradiance Estimates. WSCG 2003 - Stephen D. Laycock, A. M. Day:
Simulating Deformable Tools with Haptic Feedback in a Virtual Environment. WSCG 2003 - R. G. Laycock, A. M. Day:
Automatically Generating Roof Models from Building Footprints. WSCG 2003 - Leena Lepistö, Iivari Kunttu, Jorma Autio, Ari Visa:
Rock Image Classification Using Non-Homogeous Textures and Spectral Imaging. WSCG 2003 - Ming Li, Marcus A. Magnor, Hans-Peter Seidel:
Online Accelerated Rendering of Visual Hulls in Real Scenes. WSCG 2003 - Jörn Loviscach:
Complex Water Effects at Interactive Frame Rates. WSCG 2003 - Cornelius Malerczyk, K. Klein, Torsten Wiebesiek:
3D Reconstruction of Sports Events for Digital TV. WSCG 2003 - Frederic Rick McKenzie, Mark W. Scerbo, Jean M. Catanzaro:
Generating Nonverbal Indicators of Deception in Virtual Reality Training. WSCG 2003 - Anil Menon, Bobby Barnes, Rose Mills, Cynthia Bruyns, Ian Alexander Twombly, Jeff Smith, Kevin Montgomery, Richard Boyle:
Using Registration, Calibration, and Robotics to Build a More Accurate Virtual Reality Simulation for Astronaut Training and Telemedicine. WSCG 2003 - Johannes Mezger, Stefan Kimmerle, Olaf Etzmuß:
Hierarchical Techniques in Collision Detection for Cloth Animation. WSCG 2003 - Vlastimil Milér, Bohuslav Hudec:
Communication in Componentized 3D Graphics Multimedia Systems. WSCG 2003 - Yves Mineur:
A Shape Constrained Curve Approximation Method for Styling Surfaces Modeling. WSCG 2003 - Ramón Mollá Vayá, P. Jorquera, Roberto Vivó:
Fixed-Point Arithmetic Line Clipping. WSCG 2003 - Robert Mooney, Carol O'Sullivan, John Ryan, Christopher Bell:
The Construction of a Volumetric Cardiac Model for Real-time ECG Simulation. WSCG 2003 - Arnold Müller, Stefan Conrad, Ernst Kruijff:
Multifaceted Interaction with a Virtual Engineering Environment using a Scenegraph-oriented Approach. WSCG 2003 - Karel Nechvíle, Petr Tobola, Jiri Sochor:
Comparison of Accelerating Techniques for Discontinuity Meshing. WSCG 2003 - André Neubauer, Rainer Wegenkittl:
Analysis of Four-Dimensional Cardiac Data Sets Using Skeleton-Based Segmentation. WSCG 2003 - Yin-Heung Pauline Ng, Guang-Zhong Yang:
Vector-valued Image Restoration with Applications to Magnetic Resonance Velocity Imaging. WSCG 2003 - Marc Nienhaus, Jürgen Döllner:
Edge-Enhancement - An Algorithm for Real-Time Non-Photorealistic Rendering. WSCG 2003 - Sang-Keun Oh, Joon-Jae Lee, Chul-Hyun Park, Bum-Soo Kim, Kil-Houm Park:
New Fingerprint Image Enhancement Using Directional Filter Bank. WSCG 2003 - João Fradinho Oliveira, Dongliang Zhang, Bernhard Spanlang, Bernard F. Buxton:
Animating Scanned Human Models. WSCG 2003 - Antonio Pérez, M. Luisa Córdoba, Antonio García Dopico, Rafael Méndez, M. L. Muñoz, José Luis Pedraza, Francisco M. Sánchez:
A Precise Eye-Gaze Detection and Tracking System. WSCG 2003 - N. Pessel, Jan Opderbecke, Marie-José Aldon:
Camera Self-Calibration in Underwater Environment. WSCG 2003 - Christopher E. Peters, Simon Dobbyn, Brian MacNamee, Carol O'Sullivan:
Smart Objects for Attentive Agents. WSCG 2003 - Dorin Mircea Popovici, Luca-Dan Serbanati, Fabrice Harrouet:
The Virtual Environment - Another Approach. WSCG 2003