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Daniela Pedrosa , Leonel Morgado , Dennis Beck : Immersive Learning Environments for Self-regulation of Learning: A Literature Review. iLRN 2023 : 497-511 share record
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Sharon Pisani , Alan Miller , Màiri Morrison : Digitising the Cultural Landscape of North Uist. iLRN 2023 : 397-407 share record
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Rogelio Romero , Hubert Cecotti : A Multimodal Document Viewer in Fully Immersive Virtual Reality. iLRN 2023 : 300-310 share record
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Qiming Sun , I-Han Hsiao , Shih-Yi Chien : Immersive Educational Recycling Assistant (ERA): Learning Waste Sorting in Augmented Reality. iLRN 2023 : 469-483 share record
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Chioma Udeozor , Jessica Lizeth Domínguez Alfaro , Jarka Glassey : Assessment Framework for Immersive Learning: Application and Evaluation. iLRN 2023 : 195-208 export record
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conf/ilrn/VinitskiyYGBLTS23 share record
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Dmitriy Vinitskiy , Lidia Yatluk , Sergey Goryushko , Evgeny Blagov , Sergey Lukashkin , Evgeniya Tribunskaya , Rostislav K. Speransky : Role of Adaptation Phase in Educational Results of Virtual Reality Communication Training for Managers. iLRN 2023 : 453-465 export record
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conf/ilrn/WiesemullerM0V23 share record
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Paula Wiesemüller , Saba Mateen , Andreas Dengel , Sarah Voß-Nakkour : Access to Escape - An Immersive Game-Based Learning Experience for Accessibility Education in Virtual Reality. iLRN 2023 : 273-288 share record
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Yuanyuan Xu , Mengjie Huang , Wenxin Sun , Rui Yang , Massimo Imparato , Hai-Ning Liang : Designing an AR-Based Materials Library for Higher Education: Offering a Four-Know Learning Structure for Design and Engineering Students. iLRN 2023 : 250-259 share record
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Zhaoyu Xu , Mengjie Huang , Rui Yang , Liu Wang , Yixin Liu : Development of a 3D Modelling Gallery Based on Virtual Reality. iLRN 2023 : 260-270 share record
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Kojiro Yano : A Platform for Analyzing Students' Behavior in Virtual Spaces on Mozilla Hubs. iLRN 2023 : 209-219 2022 share record
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Andreas Dengel : What Is Immersive Learning? iLRN 2022 : 1-5 share record
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Nikolaus Angel , Horst Orsolits , Jose Garcia : Developing an AR Based Tool for Teaching Motion Analysis on Assembly Tasks. iLRN 2022 : 1-7 share record
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Geoffrey Augutis , Linda Pfeiffer , Brendan Jacobs , Michael A. Cowling : Work-in-Progress-Factors that Lead to Successful Technology Programs in Schools. iLRN 2022 : 1-3 export record
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conf/ilrn/Bacca-AcostaLAS22 share record
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Jorge Bacca-Acosta , Jenny-Paola Lis-Gutiérrez , Cecilia Avila-Garzon , Marithza Sandoval-Escobar , Jairo Cardenas-Criollo : Work-In-Progress - A Mobile Augmented Reality Application for Learning about Trademark Registration in Intellectual Property Education. iLRN 2022 : 1-4 share record
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Areej Banjar , Abraham G. Campbell : Work-in-Progress - Design of Mixed Reality Educational Applications Using Enhanced ARCS+G Model for Motivation. iLRN 2022 : 1-3 share record
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Areej Banjar , Abraham G. Campbell : Doctoral Colloquium - The Potential of Mixed-Reality Technology for Motivating Dentistry Students in Higher Education. iLRN 2022 : 1-3 share record
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Alex Barrett , Nuodi Zhang , Fengfeng Ke , Jewoong Moon , Zlatko Sokolikj : Work-in-progress - Developing an Evidence-Centered Model for Computational Thinking in Virtual Worlds with Children with Autism. iLRN 2022 : 1-3 share record
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Geraldine Anna Berger , Giga Tskhvedadze , Johannes Ruhland : Skill Systems as Expansion in Serious Games for Game-Based Learning. iLRN 2022 : 1-5 export record
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conf/ilrn/BodzinJSHZSAH22 share record
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Alec M. Bodzin , Robson Araujo Junior , Kenneth Straw , Surui Huang , Benjamin Zalatan , Kathryn Semmens , David Anastasio , Thomas C. Hammond : Flood Adventures: A Flood Preparedness Simulation Game. iLRN 2022 : 1-5 share record
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Carl Boel , Tijs Rotsaert , Niels Vleeschouwer , Martin Valcke , Dieter Struyf , Tammy Schellens : SAVR - Design and Evaluation of an Immersive Virtual Reality Serious Game on Hazard Perception in Technical and Vocational Education. iLRN 2022 : 1-5 share record
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Cristiane Bonfim , Demetrius Lacet , Leonel Morgado , Daniela Pedrosa : Work-in-Progress - The Role of Immersion When Designing Characters for Adapting Textual Narratives into Comic Strips for Online Higher Education: Trials Prototyping Characters. iLRN 2022 : 1-3 share record
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Marie-Luce Bourguet , Wenjing Ye , Maria Romero-Gonzalez : Work-In-Progress - Developing Materials Science Experiments Using Augmented Reality: How Much Reality is Needed? iLRN 2022 : 1-3 share record
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Keely Canniff , Daniel C. Cliburn : Teaching Virtual Reality in Virtual Reality. iLRN 2022 : 1-5 share record
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Hubert Cecotti : A Serious Game in Fully Immersive Virtual Reality for Teaching Astronomy Based on the Messier Catalog. iLRN 2022 : 1-7 export record
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Tilanka Chandrasekera , Nicole Colston , Tutaleni I. Asino , Cynthia Orona , Katie Allen , Allison Howard , Piper Bott , Oluwafikayo Adewumi : Work-in-Progress - Decolonizing the Digital Divide: Problem Based Spatial Design Through Immersive Technology for STEM Education in Minority Populations. iLRN 2022 : 1-3 share record
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Yeonhee Cho , Hao Ning Hsu , Zhewen Zheng , Emily Elizabeth Trinh , HyunYoung Jang , Yusi Cheng : Research Based on Affective Filter Theory: Is Social VR an Effective Tool for Learning a Second Language? iLRN 2022 : 1-7 share record
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Tracey Cole , Jim Shifflett : Doctoral Colloquium - Building Intertextual Connections with Secondary Students in Minecraft. iLRN 2022 : 1-3 share record
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Lana Franceska Dreimane , Zinta Zalite-Supe : Teaching and Learning Immersive Technology in Education Sciences. iLRN 2022 : 1-5 share record
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Sanjay Kumar Dwivedi , César Daniel Rojas Ferrer , Takayuki Fujiwara : Work-in-progress - Effectiveness of Avatar Guided Instructions and Feedback in the Server Repair and Maintenance Task. iLRN 2022 : 1-3 export record
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conf/ilrn/EconomouMIMPA22 share record
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Daphne Economou , Markos Mentzelopoulos , Jack Ingram , Timur Martinez-Mukimov , Shirin Primkulova , Said Abduvaliev : Work-in-progress-Gamifying the process of Learning Sign Language in VR. iLRN 2022 : 1-3