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@article{DBLP:journals/tciaig/AnthonyPN14,
  author       = {Tom Anthony and
                  Daniel Polani and
                  Chrystopher L. Nehaniv},
  title        = {General Self-Motivation and Strategy Identification: Case Studies
                  Based on Sokoban and Pac-Man},
  journal      = {{IEEE} Trans. Comput. Intell. {AI} Games},
  volume       = {6},
  number       = {1},
  pages        = {1--17},
  year         = {2014},
  url          = {https://doi.org/10.1109/TCIAIG.2013.2295372},
  doi          = {10.1109/TCIAIG.2013.2295372},
  timestamp    = {Mon, 03 Jan 2022 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/journals/tciaig/AnthonyPN14.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/tciaig/BaeY14,
  author       = {Byung{-}Chull Bae and
                  Robert Michael Young},
  title        = {A Computational Model of Narrative Generation for Surprise Arousal},
  journal      = {{IEEE} Trans. Comput. Intell. {AI} Games},
  volume       = {6},
  number       = {2},
  pages        = {131--143},
  year         = {2014},
  url          = {https://doi.org/10.1109/TCIAIG.2013.2290330},
  doi          = {10.1109/TCIAIG.2013.2290330},
  timestamp    = {Wed, 13 May 2020 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/tciaig/BaeY14.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/tciaig/BasalduaSMD14,
  author       = {Jacques Basaldua and
                  Sam Stewart and
                  J. Marcos Moreno{-}Vega and
                  Peter D. Drake},
  title        = {Two Online Learning Playout Policies in Monte Carlo Go: An Application
                  of Win/Loss States},
  journal      = {{IEEE} Trans. Comput. Intell. {AI} Games},
  volume       = {6},
  number       = {1},
  pages        = {46--54},
  year         = {2014},
  url          = {https://doi.org/10.1109/TCIAIG.2013.2292565},
  doi          = {10.1109/TCIAIG.2013.2292565},
  timestamp    = {Wed, 13 May 2020 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/tciaig/BasalduaSMD14.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/tciaig/BaughmanCDBB14,
  author       = {Aaron K. Baughman and
                  Wesley Chuang and
                  Kevin R. Dixon and
                  Zachary Benz and
                  Justin Basilico},
  title        = {DeepQA Jeopardy! Gamification: {A} Machine-Learning Perspective},
  journal      = {{IEEE} Trans. Comput. Intell. {AI} Games},
  volume       = {6},
  number       = {1},
  pages        = {55--66},
  year         = {2014},
  url          = {https://doi.org/10.1109/TCIAIG.2013.2285651},
  doi          = {10.1109/TCIAIG.2013.2285651},
  timestamp    = {Wed, 13 May 2020 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/tciaig/BaughmanCDBB14.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/tciaig/BenbassatS14,
  author       = {Amit Benbassat and
                  Moshe Sipper},
  title        = {EvoMCTS: {A} Scalable Approach for General Game Learning},
  journal      = {{IEEE} Trans. Comput. Intell. {AI} Games},
  volume       = {6},
  number       = {4},
  pages        = {382--394},
  year         = {2014},
  url          = {https://doi.org/10.1109/TCIAIG.2014.2306914},
  doi          = {10.1109/TCIAIG.2014.2306914},
  timestamp    = {Wed, 07 Dec 2022 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/journals/tciaig/BenbassatS14.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/tciaig/BrowneTS14,
  author       = {Cameron Browne and
                  Julian Togelius and
                  Nathan R. Sturtevant},
  title        = {Guest Editorial: General Games},
  journal      = {{IEEE} Trans. Comput. Intell. {AI} Games},
  volume       = {6},
  number       = {4},
  pages        = {317--319},
  year         = {2014},
  url          = {https://doi.org/10.1109/TCIAIG.2014.2369009},
  doi          = {10.1109/TCIAIG.2014.2369009},
  timestamp    = {Mon, 03 Jan 2022 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/journals/tciaig/BrowneTS14.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/tciaig/CenknerBSLAB14,
  author       = {Andrew Cenkner and
                  Vadim Bulitko and
                  Marcia Spetch and
                  Eric Legge and
                  Craig G. Anderson and
                  Matthew R. Brown},
  title        = {Passing a Hide-and-Seek Third-Person Turing Test},
  journal      = {{IEEE} Trans. Comput. Intell. {AI} Games},
  volume       = {6},
  number       = {1},
  pages        = {18--30},
  year         = {2014},
  url          = {https://doi.org/10.1109/TCIAIG.2013.2275162},
  doi          = {10.1109/TCIAIG.2013.2275162},
  timestamp    = {Wed, 13 May 2020 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/tciaig/CenknerBSLAB14.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/tciaig/EndrassKMAR14,
  author       = {Birgit Endrass and
                  Christoph Klimmt and
                  Gregor Mehlmann and
                  Elisabeth Andr{\'{e}} and
                  Christian Roth},
  title        = {Designing User-Character Dialog in Interactive Narratives: An Exploratory
                  Experiment},
  journal      = {{IEEE} Trans. Comput. Intell. {AI} Games},
  volume       = {6},
  number       = {2},
  pages        = {166--173},
  year         = {2014},
  url          = {https://doi.org/10.1109/TCIAIG.2013.2290509},
  doi          = {10.1109/TCIAIG.2013.2290509},
  timestamp    = {Fri, 01 Sep 2023 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/tciaig/EndrassKMAR14.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/tciaig/EvansS14,
  author       = {Richard Evans and
                  Emily Short},
  title        = {Versu - {A} Simulationist Storytelling System},
  journal      = {{IEEE} Trans. Comput. Intell. {AI} Games},
  volume       = {6},
  number       = {2},
  pages        = {113--130},
  year         = {2014},
  url          = {https://doi.org/10.1109/TCIAIG.2013.2287297},
  doi          = {10.1109/TCIAIG.2013.2287297},
  timestamp    = {Wed, 13 May 2020 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/tciaig/EvansS14.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/tciaig/HausknechtLMS14,
  author       = {Matthew J. Hausknecht and
                  Joel Lehman and
                  Risto Miikkulainen and
                  Peter Stone},
  title        = {A Neuroevolution Approach to General Atari Game Playing},
  journal      = {{IEEE} Trans. Comput. Intell. {AI} Games},
  volume       = {6},
  number       = {4},
  pages        = {355--366},
  year         = {2014},
  url          = {https://doi.org/10.1109/TCIAIG.2013.2294713},
  doi          = {10.1109/TCIAIG.2013.2294713},
  timestamp    = {Wed, 13 May 2020 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/tciaig/HausknechtLMS14.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/tciaig/HorswillMY14,
  author       = {Ian Douglas Horswill and
                  Nick Montfort and
                  Robert Michael Young},
  title        = {Guest Editorial: Computational Narrative and Games},
  journal      = {{IEEE} Trans. Comput. Intell. {AI} Games},
  volume       = {6},
  number       = {2},
  pages        = {93--96},
  year         = {2014},
  url          = {https://doi.org/10.1109/TCIAIG.2014.2325879},
  doi          = {10.1109/TCIAIG.2014.2325879},
  timestamp    = {Sat, 30 Sep 2023 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/tciaig/HorswillMY14.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/tciaig/KybartasV14,
  author       = {Ben A. Kybartas and
                  Clark Verbrugge},
  title        = {Analysis of ReGEN as a Graph-Rewriting System for Quest Generation},
  journal      = {{IEEE} Trans. Comput. Intell. {AI} Games},
  volume       = {6},
  number       = {2},
  pages        = {228--242},
  year         = {2014},
  url          = {https://doi.org/10.1109/TCIAIG.2013.2290088},
  doi          = {10.1109/TCIAIG.2013.2290088},
  timestamp    = {Wed, 13 May 2020 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/tciaig/KybartasV14.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/tciaig/LeeBL14,
  author       = {Greg Lee and
                  Vadim Bulitko and
                  Elliot A. Ludvig},
  title        = {Automated Story Selection for Color Commentary in Sports},
  journal      = {{IEEE} Trans. Comput. Intell. {AI} Games},
  volume       = {6},
  number       = {2},
  pages        = {144--155},
  year         = {2014},
  url          = {https://doi.org/10.1109/TCIAIG.2013.2275199},
  doi          = {10.1109/TCIAIG.2013.2275199},
  timestamp    = {Wed, 13 May 2020 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/tciaig/LeeBL14.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/tciaig/LeeRML14,
  author       = {Seung Y. Lee and
                  Jonathan P. Rowe and
                  Bradford W. Mott and
                  James C. Lester},
  title        = {A Supervised Learning Framework for Modeling Director Agent Strategies
                  in Educational Interactive Narrative},
  journal      = {{IEEE} Trans. Comput. Intell. {AI} Games},
  volume       = {6},
  number       = {2},
  pages        = {203--215},
  year         = {2014},
  url          = {https://doi.org/10.1109/TCIAIG.2013.2292010},
  doi          = {10.1109/TCIAIG.2013.2292010},
  timestamp    = {Wed, 13 May 2020 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/tciaig/LeeRML14.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/tciaig/LindenLB14,
  author       = {Roland van der Linden and
                  Ricardo Lopes and
                  Rafael Bidarra},
  title        = {Procedural Generation of Dungeons},
  journal      = {{IEEE} Trans. Comput. Intell. {AI} Games},
  volume       = {6},
  number       = {1},
  pages        = {78--89},
  year         = {2014},
  url          = {https://doi.org/10.1109/TCIAIG.2013.2290371},
  doi          = {10.1109/TCIAIG.2013.2290371},
  timestamp    = {Wed, 13 May 2020 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/tciaig/LindenLB14.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/tciaig/McCoyTSRMW14,
  author       = {Joshua McCoy and
                  Mike Treanor and
                  Ben Samuel and
                  Aaron A. Reed and
                  Michael Mateas and
                  Noah Wardrip{-}Fruin},
  title        = {Social Story Worlds With Comme il Faut},
  journal      = {{IEEE} Trans. Comput. Intell. {AI} Games},
  volume       = {6},
  number       = {2},
  pages        = {97--112},
  year         = {2014},
  url          = {https://doi.org/10.1109/TCIAIG.2014.2304692},
  doi          = {10.1109/TCIAIG.2014.2304692},
  timestamp    = {Mon, 03 Jan 2022 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/journals/tciaig/McCoyTSRMW14.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/tciaig/PepelsWL14,
  author       = {Tom Pepels and
                  Mark H. M. Winands and
                  Marc Lanctot},
  title        = {Real-Time Monte Carlo Tree Search in Ms Pac-Man},
  journal      = {{IEEE} Trans. Comput. Intell. {AI} Games},
  volume       = {6},
  number       = {3},
  pages        = {245--257},
  year         = {2014},
  url          = {https://doi.org/10.1109/TCIAIG.2013.2291577},
  doi          = {10.1109/TCIAIG.2013.2291577},
  timestamp    = {Sat, 30 Sep 2023 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/tciaig/PepelsWL14.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/tciaig/PerezPWRSCL14,
  author       = {Diego Perez Liebana and
                  Edward Jack Powley and
                  Daniel Whitehouse and
                  Philipp Rohlfshagen and
                  Spyridon Samothrakis and
                  Peter I. Cowling and
                  Simon M. Lucas},
  title        = {Solving the Physical Traveling Salesman Problem: Tree Search and Macro
                  Actions},
  journal      = {{IEEE} Trans. Comput. Intell. {AI} Games},
  volume       = {6},
  number       = {1},
  pages        = {31--45},
  year         = {2014},
  url          = {https://doi.org/10.1109/TCIAIG.2013.2263884},
  doi          = {10.1109/TCIAIG.2013.2263884},
  timestamp    = {Tue, 21 Mar 2023 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/journals/tciaig/PerezPWRSCL14.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/tciaig/RobertsI14,
  author       = {David L. Roberts and
                  Charles L. Isbell Jr.},
  title        = {Lessons on Using Computationally Generated Influence for Shaping Narrative
                  Experiences},
  journal      = {{IEEE} Trans. Comput. Intell. {AI} Games},
  volume       = {6},
  number       = {2},
  pages        = {188--202},
  year         = {2014},
  url          = {https://doi.org/10.1109/TCIAIG.2013.2287154},
  doi          = {10.1109/TCIAIG.2013.2287154},
  timestamp    = {Thu, 24 Jun 2021 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/tciaig/RobertsI14.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/tciaig/RogersS14,
  author       = {Keith D. Rogers and
                  Andrew A. Skabar},
  title        = {A Micromanagement Task Allocation System for Real-Time Strategy Games},
  journal      = {{IEEE} Trans. Comput. Intell. {AI} Games},
  volume       = {6},
  number       = {1},
  pages        = {67--77},
  year         = {2014},
  url          = {https://doi.org/10.1109/TCIAIG.2013.2297334},
  doi          = {10.1109/TCIAIG.2013.2297334},
  timestamp    = {Wed, 13 May 2020 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/tciaig/RogersS14.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/tciaig/RunarssonL14,
  author       = {Thomas Philip Runarsson and
                  Simon M. Lucas},
  title        = {Preference Learning for Move Prediction and Evaluation Function Approximation
                  in Othello},
  journal      = {{IEEE} Trans. Comput. Intell. {AI} Games},
  volume       = {6},
  number       = {3},
  pages        = {300--313},
  year         = {2014},
  url          = {https://doi.org/10.1109/TCIAIG.2014.2307272},
  doi          = {10.1109/TCIAIG.2014.2307272},
  timestamp    = {Tue, 29 Dec 2020 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/journals/tciaig/RunarssonL14.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/tciaig/Saffidine14,
  author       = {Abdallah Saffidine},
  title        = {The Game Description Language Is Turing Complete},
  journal      = {{IEEE} Trans. Comput. Intell. {AI} Games},
  volume       = {6},
  number       = {4},
  pages        = {320--324},
  year         = {2014},
  url          = {https://doi.org/10.1109/TCIAIG.2014.2354417},
  doi          = {10.1109/TCIAIG.2014.2354417},
  timestamp    = {Wed, 13 May 2020 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/tciaig/Saffidine14.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/tciaig/Schaul14,
  author       = {Tom Schaul},
  title        = {An Extensible Description Language for Video Games},
  journal      = {{IEEE} Trans. Comput. Intell. {AI} Games},
  volume       = {6},
  number       = {4},
  pages        = {325--331},
  year         = {2014},
  url          = {https://doi.org/10.1109/TCIAIG.2014.2352795},
  doi          = {10.1109/TCIAIG.2014.2352795},
  timestamp    = {Wed, 13 May 2020 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/tciaig/Schaul14.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/tciaig/SchiffelB14,
  author       = {Stephan Schiffel and
                  Yngvi Bj{\"{o}}rnsson},
  title        = {Efficiency of {GDL} Reasoners},
  journal      = {{IEEE} Trans. Comput. Intell. {AI} Games},
  volume       = {6},
  number       = {4},
  pages        = {343--354},
  year         = {2014},
  url          = {https://doi.org/10.1109/TCIAIG.2014.2308362},
  doi          = {10.1109/TCIAIG.2014.2308362},
  timestamp    = {Wed, 13 May 2020 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/tciaig/SchiffelB14.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/tciaig/Schmidt14,
  author       = {Gregory Schmidt},
  title        = {The Axiom General Purpose Game Playing System},
  journal      = {{IEEE} Trans. Comput. Intell. {AI} Games},
  volume       = {6},
  number       = {4},
  pages        = {332--342},
  year         = {2014},
  url          = {https://doi.org/10.1109/TCIAIG.2014.2302303},
  doi          = {10.1109/TCIAIG.2014.2302303},
  timestamp    = {Mon, 28 Aug 2023 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/tciaig/Schmidt14.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/tciaig/SwiechowskiM14,
  author       = {Maciej Swiechowski and
                  Jacek Mandziuk},
  title        = {Self-Adaptation of Playing Strategies in General Game Playing},
  journal      = {{IEEE} Trans. Comput. Intell. {AI} Games},
  volume       = {6},
  number       = {4},
  pages        = {367--381},
  year         = {2014},
  url          = {https://doi.org/10.1109/TCIAIG.2013.2275163},
  doi          = {10.1109/TCIAIG.2013.2275163},
  timestamp    = {Wed, 13 May 2020 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/tciaig/SwiechowskiM14.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/tciaig/TakWB14,
  author       = {Mandy J. W. Tak and
                  Mark H. M. Winands and
                  Yngvi Bj{\"{o}}rnsson},
  title        = {Decaying Simulation Strategies},
  journal      = {{IEEE} Trans. Comput. Intell. {AI} Games},
  volume       = {6},
  number       = {4},
  pages        = {395--406},
  year         = {2014},
  url          = {https://doi.org/10.1109/TCIAIG.2014.2310782},
  doi          = {10.1109/TCIAIG.2014.2310782},
  timestamp    = {Wed, 13 May 2020 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/tciaig/TakWB14.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/tciaig/TearseMMW14,
  author       = {Brandon Robert Tearse and
                  Peter A. Mawhorter and
                  Michael Mateas and
                  Noah Wardrip{-}Fruin},
  title        = {Skald: Minstrel Reconstructed},
  journal      = {{IEEE} Trans. Comput. Intell. {AI} Games},
  volume       = {6},
  number       = {2},
  pages        = {156--165},
  year         = {2014},
  url          = {https://doi.org/10.1109/TCIAIG.2013.2292313},
  doi          = {10.1109/TCIAIG.2013.2292313},
  timestamp    = {Mon, 03 Jan 2022 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/journals/tciaig/TearseMMW14.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/tciaig/WaledzikM14,
  author       = {Karol Waledzik and
                  Jacek Mandziuk},
  title        = {An Automatically Generated Evaluation Function in General Game Playing},
  journal      = {{IEEE} Trans. Comput. Intell. {AI} Games},
  volume       = {6},
  number       = {3},
  pages        = {258--270},
  year         = {2014},
  url          = {https://doi.org/10.1109/TCIAIG.2013.2286825},
  doi          = {10.1109/TCIAIG.2013.2286825},
  timestamp    = {Wed, 13 May 2020 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/tciaig/WaledzikM14.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/tciaig/WareYHR14,
  author       = {Stephen G. Ware and
                  Robert Michael Young and
                  Brent E. Harrison and
                  David L. Roberts},
  title        = {A Computational Model of Plan-Based Narrative Conflict at the Fabula
                  Level},
  journal      = {{IEEE} Trans. Comput. Intell. {AI} Games},
  volume       = {6},
  number       = {3},
  pages        = {271--288},
  year         = {2014},
  url          = {https://doi.org/10.1109/TCIAIG.2013.2277051},
  doi          = {10.1109/TCIAIG.2013.2277051},
  timestamp    = {Thu, 24 Jun 2021 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/tciaig/WareYHR14.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/tciaig/WarwickS14,
  author       = {Kevin Warwick and
                  Huma Shah},
  title        = {Good Machine Performance in Turing's Imitation Game},
  journal      = {{IEEE} Trans. Comput. Intell. {AI} Games},
  volume       = {6},
  number       = {3},
  pages        = {289--299},
  year         = {2014},
  url          = {https://doi.org/10.1109/TCIAIG.2013.2283538},
  doi          = {10.1109/TCIAIG.2013.2283538},
  timestamp    = {Wed, 13 May 2020 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/tciaig/WarwickS14.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/tciaig/YuR14,
  author       = {Hong Yu and
                  Mark O. Riedl},
  title        = {Personalized Interactive Narratives via Sequential Recommendation
                  of Plot Points},
  journal      = {{IEEE} Trans. Comput. Intell. {AI} Games},
  volume       = {6},
  number       = {2},
  pages        = {174--187},
  year         = {2014},
  url          = {https://doi.org/10.1109/TCIAIG.2013.2282771},
  doi          = {10.1109/TCIAIG.2013.2282771},
  timestamp    = {Wed, 13 May 2020 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/tciaig/YuR14.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/tciaig/ZhuO14,
  author       = {Jichen Zhu and
                  Santiago Onta{\~{n}}{\'{o}}n},
  title        = {Shall {I} Compare Thee to Another Story? - An Empirical Study of Analogy-Based
                  Story Generation},
  journal      = {{IEEE} Trans. Comput. Intell. {AI} Games},
  volume       = {6},
  number       = {2},
  pages        = {216--227},
  year         = {2014},
  url          = {https://doi.org/10.1109/TCIAIG.2013.2275165},
  doi          = {10.1109/TCIAIG.2013.2275165},
  timestamp    = {Wed, 13 May 2020 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/tciaig/ZhuO14.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
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