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export results for "toc:db/journals/ijigs/ijigs4.bht:"
@article{DBLP:journals/ijigs/GonotNEC07, author = {Antoine Gonot and St{\'{e}}phane Natkin and Marc Emerit and No{\"{e}}l Chateau}, title = {The Roles of Spatial Auditory Perception and Cognition in the Accessibility of a Game Map with a First Person View}, journal = {Int. J. Intell. Games Simul.}, volume = {4}, number = {2}, pages = {27--43}, year = {2007}, url = {http://www.scit.wlv.ac.uk/OJS\_IJIGS/index.php/IJIGS/article/view/9}, timestamp = {Thu, 30 Jul 2020 01:00:00 +0200}, biburl = {https://dblp.org/rec/journals/ijigs/GonotNEC07.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/ijigs/GormanFH07, author = {Bernard Gorman and Martin Fredriksson and Mark Humphrys}, title = {The {QASE} {API:} {A} Comprehensive Platform for Games-Based {AI} Research and Education}, journal = {Int. J. Intell. Games Simul.}, volume = {4}, number = {2}, pages = {44--59}, year = {2007}, url = {http://www.scit.wlv.ac.uk/OJS\_IJIGS/index.php/IJIGS/article/view/10}, timestamp = {Thu, 30 Jul 2020 01:00:00 +0200}, biburl = {https://dblp.org/rec/journals/ijigs/GormanFH07.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/ijigs/KaszapPR07, author = {Margot Kaszap and Michael Power and Sylvie Rail}, title = {Socio-constructivist Framegame Design: Theoretical and Empirical Consideration}, journal = {Int. J. Intell. Games Simul.}, volume = {4}, number = {2}, pages = {20--26}, year = {2007}, url = {http://www.scit.wlv.ac.uk/OJS\_IJIGS/index.php/IJIGS/article/view/8}, timestamp = {Thu, 30 Jul 2020 01:00:00 +0200}, biburl = {https://dblp.org/rec/journals/ijigs/KaszapPR07.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/ijigs/McDonnellDO07, author = {Rachel McDonnell and Simon Dobbyn and Carol O'Sullivan}, title = {Pipeline for Populating Games with Realistic Crowds}, journal = {Int. J. Intell. Games Simul.}, volume = {4}, number = {2}, pages = {5--19}, year = {2007}, url = {http://www.scit.wlv.ac.uk/OJS\_IJIGS/index.php/IJIGS/article/view/7}, timestamp = {Thu, 30 Jul 2020 01:00:00 +0200}, biburl = {https://dblp.org/rec/journals/ijigs/McDonnellDO07.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/ijigs/Byl05, author = {Penny Baillie de Byl}, title = {Bots with attitude}, journal = {Int. J. Intell. Games Simul.}, volume = {4}, number = {1}, pages = {13--24}, year = {2006}, url = {http://www.scit.wlv.ac.uk/OJS\_IJIGS/index.php/IJIGS/article/view/2}, timestamp = {Thu, 30 Jul 2020 01:00:00 +0200}, biburl = {https://dblp.org/rec/journals/ijigs/Byl05.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/ijigs/CaladoNC05, author = {Paulo Calado and Jo{\~{a}}o Pedro Neto and Helder Coelho}, title = {Species Diversity in Evolution of Game Tactics}, journal = {Int. J. Intell. Games Simul.}, volume = {4}, number = {1}, pages = {67--70}, year = {2006}, url = {http://www.scit.wlv.ac.uk/OJS\_IJIGS/index.php/IJIGS/article/view/6}, timestamp = {Thu, 30 Jul 2020 01:00:00 +0200}, biburl = {https://dblp.org/rec/journals/ijigs/CaladoNC05.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/ijigs/McGlinchey05, author = {Stephen J. McGlinchey}, title = {Fast Decompression of Textures using Vector Quantisation and Wavelet Decomposition}, journal = {Int. J. Intell. Games Simul.}, volume = {4}, number = {1}, pages = {25--34}, year = {2006}, url = {http://www.scit.wlv.ac.uk/OJS\_IJIGS/index.php/IJIGS/article/view/3}, timestamp = {Thu, 30 Jul 2020 01:00:00 +0200}, biburl = {https://dblp.org/rec/journals/ijigs/McGlinchey05.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/ijigs/McKenziea05, author = {Frederic D. McKenzie and Mikel D. Petty and Paul Kruszewski and Ryland C. Gaskins and Jennifer Seevinck and Eric W. Weisel and Quynh{-}Ah H. Nguyen}, title = {Crowd Modelling for Military Simulations Using Game Technology}, journal = {Int. J. Intell. Games Simul.}, volume = {4}, number = {1}, pages = {35--54}, year = {2006}, url = {http://www.scit.wlv.ac.uk/OJS\_IJIGS/index.php/IJIGS/article/view/4}, timestamp = {Thu, 30 Jul 2020 01:00:00 +0200}, biburl = {https://dblp.org/rec/journals/ijigs/McKenziea05.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/ijigs/RobertG05, author = {Gabriel Robert and Agn{\`{e}}s Guillot}, title = {{MHICS:} {A} motional Architecture of Action Selection for Non-player Characters in Dynamic Environments}, journal = {Int. J. Intell. Games Simul.}, volume = {4}, number = {1}, pages = {1--12}, year = {2006}, url = {http://www.scit.wlv.ac.uk/OJS\_IJIGS/index.php/IJIGS/article/view/1}, timestamp = {Thu, 30 Jul 2020 01:00:00 +0200}, biburl = {https://dblp.org/rec/journals/ijigs/RobertG05.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/ijigs/SzarowiczFL05, author = {Adam Szarowicz and Jaroslaw Francik and Ewa Lach}, title = {Reinforcement learning and genetic Programming for Motion Acquisition}, journal = {Int. J. Intell. Games Simul.}, volume = {4}, number = {1}, pages = {55--66}, year = {2006}, url = {http://www.scit.wlv.ac.uk/OJS\_IJIGS/index.php/IJIGS/article/view/5}, timestamp = {Thu, 30 Jul 2020 01:00:00 +0200}, biburl = {https://dblp.org/rec/journals/ijigs/SzarowiczFL05.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
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